This project aims to create a fast game engine that is simple to use. It will support rendering in OpenGL and DirectX and run on Linux, Windows and Android. It even runs in the browser with WebGL through emscripten.
It was originally used to create a round-based 3D multiplayer role-playing game called Heroquest.
Now, the main focus has shifted to create a portable point-and-click adventure system and some adventure games.

Project Activity

See All Activity >

License

GNU Library or Lesser General Public License version 2.0 (LGPLv2)

Follow Captains Game Engine

Captains Game Engine Web Site

Other Useful Business Software
Easily Host LLMs and Web Apps on Cloud Run Icon
Easily Host LLMs and Web Apps on Cloud Run

Run everything from popular models with on-demand NVIDIA L4 GPUs to web apps without infrastructure management.

Run frontend and backend services, batch jobs, host LLMs, and queue processing workloads without the need to manage infrastructure. Cloud Run gives you on-demand GPU access for hosting LLMs and running real-time AI—with 5-second cold starts and automatic scale-to-zero so you only pay for actual usage. New customers get $300 in free credit to start.
Try Cloud Run Free
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of Captains Game Engine!

Additional Project Details

Intended Audience

Advanced End Users, Developers

User Interface

.NET/Mono, OpenGL

Programming Language

C#, C++

Related Categories

C# Puzzle Games, C# Game Development Frameworks, C# Game Engines, C++ Puzzle Games, C++ Game Development Frameworks, C++ Game Engines

Registered

2008-04-27