Browse free open source C Game Engines and projects below. Use the toggles on the left to filter open source C Game Engines by OS, license, language, programming language, and project status.

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  • 1
    Xash3D FWGS Engine

    Xash3D FWGS Engine

    Xash3D FWGS engine

    Xash3D FWGS is an open-source fork and extension of the original GoldSrc-based engine (from the classic era of first-person shooters), aimed at providing compatibility with the original engine (e.g. games built on it) while extending and modernizing its capabilities. The engine supports multiple rendering backends (OpenGL, GLES, software fallback), modern platforms (desktop OSes, mobile, etc.), and updated features such as better multiplayer, voice chat, IPv6 support, improved virtual filesystem, and support for modern asset formats. For modders or fans of classic games, Xash3D FWGS offers a way to play or build games using the familiar GoldSrc workflow but with updated portability and features. Legacy mods and maps for supported games can often be used unchanged (or with minimal modifications), preserving the classic experience. At the same time, the engine’s enhancements — modern input support (gamepad, touch), modern OS compatibility, cross-platform builds.
    Downloads: 143 This Week
    Last Update:
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  • 2
    QuakeSpasm

    QuakeSpasm

    A modern, cross-platform Quake game engine based on FitzQuake.

    QuakeSpasm is a *Nix friendly Quake Engine based on the SDL port of the popular FitzQuake. It includes some new features, important fixes, and aims for portability and 64 bit correctness.
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    Downloads: 416 This Week
    Last Update:
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  • 3
    ioquake3

    ioquake3

    The ioquake3 community effort to continue supporting/developing id's

    ioquake3 is a free and open source first-person shooter engine derived from the Quake 3: Arena and Quake 3: Team Arena source code, maintained as a modern baseline engine for new games and classic mods. It is designed to let players run Quake 3, its expansion Team Arena, and community mods on contemporary systems while also serving as a solid base for new projects. The engine modernizes the original codebase with a CMake build system, an SDL2 backend for cross-platform windowing and input, and OpenAL sound for better audio quality and multi-speaker setups. It adds numerous quality-of-life improvements such as VoIP support, AVI demo capture, improved console completion and history, and optional Ogg Vorbis support. ioquake3 also improves portability and maintainability by supporting x86_64 on Linux, MinGW builds on Windows, and various other operating systems, and even provides web support via Emscripten.
    Downloads: 8 This Week
    Last Update:
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  • 4
    Doomsday Engine

    Doomsday Engine

    DOOM / Heretic / Hexen source port with enhanced graphics and UI

    A portable game engine for classic first person shooters such as DOOM, Heretic and Hexen. Lets you enjoy the original games using modern technology, including high-resolution OpenGL graphics, 3D models, and dynamic lighting effects.
    Downloads: 39 This Week
    Last Update:
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  • 5
    Crown Engine

    Crown Engine

    The flexible game engine

    Crown is a general-purpose and data-driven game engine, written in orthodox C++ with a minimalistic and data-oriented design philosophy in mind. Every aspect of the game is controlled through text configuration files. Before shipping, configuration files are compiled to efficient platform-specific binary blobs. Data in memory is organized to achieve the maximum performance possible on every platform. Every game asset is hot-reloadable, code included. Evaluate modifications and adjustments on-the-fly without having to reboot the game every time. Runs and looks equally well both on Linux and on Windows. Designed to be as fail-safe as possible to never lose your work if crashes should occur. Engine plus tools amounts to less than 50K LOC. Written in simple 'C-style' C++. It is easy for anyone to understand and make modifications. All the code is released under the very permissive MIT license and can be downloaded via GitHub by anyone.
    Downloads: 5 This Week
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  • 6
    Aleph One: Marathon Open Source
    Aleph One is the open source continuation of Bungie's Marathon 2 FPS game engine. Aleph One plays Marathon, Marathon 2, Marathon Infinity, and 3rd-party content on a wide array of platforms, with (optional) OpenGL rendering, Internet play, Lua scripting, and more.
    Downloads: 17 This Week
    Last Update:
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  • 7
    Permafrost Engine

    Permafrost Engine

    An OpenGL RTS game engine written in C

    Permafrost Engine is an OpenGL 3.3 real-time strategy (RTS) game engine written in C, designed to capture the feel of classic RTS titles while incorporating modern rendering and AI techniques. It uses a programmable pipeline with features like skeletal animation with GPU skinning, Phong lighting, bump mapping, terrain texture splatting, water rendering with reflection and refraction, and skyboxes. The engine is tailored specifically for large-scale RTS gameplay, supporting huge maps, efficient batched rendering, hierarchical flow-field pathfinding, formation movement, boids-style steering behaviors, and GPU-accelerated crowd simulation. It integrates tightly with Python 2.7 for scripting, exposing engine internals to Python and even allowing serialization and restoration of the entire Python interpreter state for robust save/load systems.
    Downloads: 2 This Week
    Last Update:
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  • 8
    Torque2D

    Torque2D

    A completely free, open-source, 2D game engine

    Torque2D is a free and open-source game engine focused on 2D development, built on proven Torque technology and provided under the MIT license. It delivers a flexible and high-performance C++ framework that supports cross-platform development for Windows, macOS, Linux, iOS, Android, and the web from a single codebase, allowing developers to target a broad range of devices with minimal changes. The engine includes essential components such as a batched OpenGL renderer, Box2D physics integration, OpenAL audio support, automated asset management, and sprite and skeletal animation systems that simplify bringing characters and environments to life. With a modular project structure and support for object persistence using TAML, developers can build complex games with reusable systems and clear project organization. Torque2D also includes its own scripting language, enabling rapid iteration and gameplay scripting without deep engine modification.
    Downloads: 2 This Week
    Last Update:
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  • 9
    Urho3D

    Urho3D

    Cross-platform 2D and 3D game engine

    !!! The project repositories have been migrated to https://github.com/urho3d/Urho3D !!!
    Downloads: 41 This Week
    Last Update:
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  • 10
    OpenMoHAA
    OpenMoHAA is a game engine that is compatible with Medal of Honor: Allied Assault media and network protocol, based on the ioquake3 project.
    Downloads: 6 This Week
    Last Update:
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  • 11
    Orx: Portable Game Engine

    Orx: Portable Game Engine

    Orx: Portable Game Engine

    Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.
    Downloads: 2 This Week
    Last Update:
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  • 12
    olivechess

    olivechess

    a UCI chess engine

    OliveChess is a simple chess engine compatible with modern chess interfaces such as ChessBase products, Arena and XBoard/Winboard. The engine supports UCI and XBoard protocols. Note: in order to use it as an xboard engine you may need Polyglot tool to be installed first
    Downloads: 7 This Week
    Last Update:
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  • 13
    OpenTomb

    OpenTomb

    Game engine for playing tomb raider 1 - 5 levels.

    PLEASE NOTE: Project development moved to Github! https://github.com/opentomb Here you can find ONLY nightly builds for Windows. OpenTomb is an engine that can play classic Tomb Raider 1 - 5 levels and custom TRLE levels. It is developed for fans and fun. Some code was taken from OpenRaider project and Quake Tenebrae project. Resource loading routines are taken from http://icculus.org/vt/vt/ project. It is developing in netbeans 7 + GCC TDM 4.9.2 Used libraries: SDL2, SDLimage with jpeg and png libs, vorbis (ogg support), OpenGL, OpenAL, freetype 2, LUA, BULLET. Youtube engine work example: http://www.youtube.com/watch?v=Jf3JGm67oS0 I need some help in game behavior algorithms, level parsing, e.t.c. Needed for work: 1) Original Tomb Raider levels 2) Font .ttf 3) Config files (config.lua and autoexec.lua)
    Downloads: 3 This Week
    Last Update:
    See Project
  • 14
    Smokin' Guns
    Smokin' Guns is a GPLv2 licensed first person Western style shooter based on the Quake 3 engine (Id Tech 3) developed by a loosely knit team of developers and artists. This project represents the game engine.
    Downloads: 1 This Week
    Last Update:
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  • 15
    Pipmak is a cross-platform game engine and authoring environment for point-and-click adventure games in the style of the Myst series. It supports panoramic nodes and uses Lua for scripting.
    Downloads: 3 This Week
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  • 16
    Haxima is an Ultima-like game engine (2D tile graphics) with combat, magic, NPC AI, an embedded scripting language, and in-game editing.
    Downloads: 1 This Week
    Last Update:
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  • 17
    NakedTriad

    NakedTriad

    An authentic Rise of The Triad Dark War source port

    Naked Triad aims to be as close to the original Rise of The Triad: Dark War as possible. NakedTriad supports both GNU/Linux and Windows Operating Systems. For those wanting an experience close to how the original was, then NakedTriad is the most faithful source port on the internet (that works) and is fully 64bit clean. Enjoy.
    Downloads: 2 This Week
    Last Update:
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  • 18
    OpenTitus is a rewrite of the game engine used in the old DOS-based games Titus the Fox and Moktar (the French version). This project parses the data directly from the original game data files. The project is based on SDL and programmed in C. A wiki is available at http://opentitus.wikia.com/wiki/OpenTitus_Wiki If you do not own the original game already, you can purchase it at https://www.gog.com/game/titus_the_fox_to_marrakech_and_back
    Downloads: 2 This Week
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  • 19

    DjDoom

    Reference implementation for the Doom game engine.

    DjDoom is a reference implementation for the original Doom game engine. The purpose of this project is to build a playable Doom engine from the original Linux source code with minimal changes necessary to build and run in a Windows environment. This was created as a learning tool for me and I'm publishing this so it can be a learning tool for others. It is intended that this be a base for others to build and expand on.
    Downloads: 1 This Week
    Last Update:
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  • 20
    ReBOOM

    ReBOOM

    Conservative port of BOOM 2.02 to modern systems.

    ReBOOM is a direct port of BOOM 2.02 to SDL2 aiming to be as close to the original as possible while adding Quality of Life features to it, such as always on stats. ReBOOM is demo compatible with BOOM 2.02. Please note, that this is essentially BOOM 2.02 compatible, it is NOT compatible with many wads 'claiming' to be Boom-compatible. Many of these modern Boom wads are in-fact only PRBoom-compatible and are not classed as Boom-compatible by myself or by historical Boom. It is pure fantasy. ReBOOM was primarily developed for GNU/Linux systems.
    Downloads: 1 This Week
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  • 21
    A platform independent 2d game programming framework for c/c++ programmers with least possible dependencies for easy porting and with focus on easy api calls and the requirement of commercial programmers
    Downloads: 1 This Week
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  • 22
    Sprinkled Doom

    Sprinkled Doom

    A fork of Chocolate Doom with small Quality of Life enhancements

    Sprinkled Doom is a fork of the latest Chocolate Doom with an emphasis on slight modernisation, allowing for Widescreen and enhancements such as Always Gibbing enemies. It is also a strong limit-removing source port with support for Hexen map formats and additional node support as well as several fixes for effects such as infinite ocean. Sprinkled Doom does not fix any bugs that appear in vanilla Doom. It is the only vanilla compatible Doom source port that retains the original look and feel while being Limit Removing. Sprinkled Doom is a Doom Only source port, unlike Chocolate Doom, this does not provide updates for Heretic, Hexen or Strife.
    Downloads: 1 This Week
    Last Update:
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  • 23

    euphoriasdk

    A complete 2D Game Engine with built in drag and drop editor

    Euphoria is a 2 Game Engine and Development kit for aspiring game designers who are interested in getting their feet wet in the world of game design and programming. Some features of the engine are: - 2D levels and basic rasterized rendering - Simple animations and timer systems - A complete embedded Lua 5.1 scripting environment for level scripting - A drag and drop level designer - Support for all standard Windows Media Player compatible media types - Background Music - Sound Effects - Simple object collision detection - Pseudo 3D for making simulated 3D with 2D graphics - Scriptable Menus, buttons, etc - Custom Lua file manipulation libraries and script engine binding - Cut scene videos - Open Source What Euphoria is NOT: - A professional game design engine (maybe someday) - Bug free - Size Efficient (textures are stored as bitmaps - 3D - Covered Under Warranty - A Game, this is a Kit to BUILD a game
    Downloads: 1 This Week
    Last Update:
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  • 24
    AquaEngine
    AquaEngine is supposed to be a modern game-engine with BulletPhysics in combination with ODE for vehicle physics. Rendering is using OGRE and OpenGL.
    Downloads: 0 This Week
    Last Update:
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  • 25
    CorEngine
    CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
    Downloads: 0 This Week
    Last Update:
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