Engine de jogos C++,para jogos 2D e 3D. Bibliotecas Utilizadas: SDL, SDL_Image, SDL_Mixer, SDL_ttf, FreeType, LUA, FTGL, OpenGL
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GNU Library or Lesser General Public License version 2.0 (LGPLv2)Follow ACAGL
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Error to trace to log to deploy. One click. No SSH.
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