Browse free open source Lua Libraries and projects below. Use the toggles on the left to filter open source Lua Libraries by OS, license, language, programming language, and project status.

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  • 1
    LuaBinaries
    LuaBinaries is a distribution of the Lua libraries and executables compiled for several platforms.
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    Downloads: 5,113 This Week
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  • 2
    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    inputbox password WIN OSX GTK QT Console VCPKG C# Lua R Fortran Pascal

    one C/C++ file & header ==> 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CeGui MathGL GLM CPW GLOW Open3D ImGui MyGui GLT NGL STB Nuklear Fenster MicroUi & head-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16 (wchar_t) - native dialogs osx/unix ASCII UTF-8 - applescript kdialog zenity shanty … ° SSH console / X forwarding / waypipe Wayland ° the dialogs can be forced into console mode ° curses dialogs via Dialog.exe/Dialog (disabled by default) C89/C23 & C++98/C++23 compliant VisualStudio MinGW GCC Clang TinyCC IntelCC OWCC BCC SunCC on Windows Mac Linux Bsd Solaris Minix Raspbian Flatpak Haiku bindings: VCPKG C# R Lua Rust Haskell Java AllegroBasic Fortran Pascal D JavaScript Kotlin click tab 'Files' for prototypes
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    Downloads: 133 This Week
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  • 3
    quvi is a command line tool for parsing Adobe Flash media stream URLs. libquvi is a cross-platform library for parsing media stream URLs with C API.
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    Downloads: 279 This Week
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  • 4
    Rime ICE

    Rime ICE

    rime-ice is a highly optimized schema for the RIME input method

    rime-ice is a highly optimized schema for the RIME (中州韻) input method engine, offering a clean, intelligent, and efficient Chinese input experience. Built with modular configuration files and designed for performance, rime-ice provides powerful input suggestions, simplified vocabulary, and flexible customization, catering to users who want a streamlined and practical Chinese typing setup.
    Downloads: 6 This Week
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    Knit

    Knit

    Lightweight game framework for Roblox

    Lightweight game framework for Roblox. A lightweight framework that simplifies communication between core parts of your Roblox experience and seamlessly bridges the gap between the server and the client. Services and controllers are the core of Knit. These objects provide a foundation for Roblox experiences. By orienting core game logic around services and controllers, developers will inherit cleaner organization across codebases and easier maintainability. Services and controllers are easy to create, and provide a built-in networking layer. Knit automatically provides networking between the client and services. Since Knit handles the networking infrastructure, developers are not left with the burden of manually creating RemoteEvent and RemoteFunction objects throughout the hierarchy. Each service has the ability to expose specific endpoints to the client through declarative code.
    Downloads: 4 This Week
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  • 6
    PyGObject for Windows

    PyGObject for Windows

    All-In-One PyGI/PyGObject for Windows Installer

    Cross-platform python dynamic bindings of GObject-based libraries for Windows 32-bit and 64-bit.
    Downloads: 13 This Week
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  • 7
    json.lua

    json.lua

    A lightweight JSON library for Lua

    json.lua is a lightweight JSON library for Lua that provides straightforward encoding and decoding without requiring a large external package. It is designed to be dropped into an existing project as a single Lua file, then required directly from application code. The library exposes a simple API for turning Lua values into JSON strings and parsing JSON strings back into Lua values. Its small size makes it practical for games, plugins, scripts, embedded Lua environments, and projects where dependency weight matters. It is implemented in pure Lua and is known for being fast among pure Lua JSON options while still offering useful error messages. Overall, it is a convenient choice when a Lua project needs dependable JSON support with minimal setup.
    Downloads: 1 This Week
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  • 8

    QL

    Extending standart QLUA

    This library is developing by users of QLUA. Main purpose - make it easier and faster to write add-ons for Quik using LUA.
    Downloads: 4 This Week
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  • 9

    neuranep

    Neural Network Engineering Platform

    A parallel-programming framework for concurrently running large numbers of small autonomous jobs, or microthreads, across multiple cores in a CPU or CPUs in a cluster. NeuraNEP emulates a distributed processing environment capable of handling millions of microthreads in parallel, for example running neural networks with millions of spiking cells. Microthreads are general processing elements that can also represent non-neural elements, such as cell populations, extracellular space, emulating sensory activity, etc. NeuraNEP handles microthread scheduling, synchronization, distribution and communication. This project is a fork of SpikeOS (sourceforge.net/projects/spikeos) and represents a major update to that code base, including a scripting interface and low-level rewrite of several components. SpikeOS was oriented towards computational modeling. NeuraNEP is oriented toward neural network research.
    Downloads: 2 This Week
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  • 10
    lua_alt_getopt is a module for Lua programming language for parsing command line arguments. Goals: compatibility to POSIX "Utility Syntax Guidelines" (guidelines 3-13), GNU getopt_long(3) extentions.
    Downloads: 1 This Week
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  • 11
    FSAL

    FSAL

    Full Screen Assistant for LÖVE

    FSAL is "Full Screen Assistant for LÖVE". For all game creators with LÖVE. FSAL provides a function to easily handle full screen mode when creating games with the LÖVE framework. (LÖVE: https://love2d.org/) With FSAL you can easily implement full screen mode in your own games. You will also be able to easily implement the ability to switch between full screen mode and window mode. Furthermore, FSAL makes it very easy to create games that support freely resizable windows. It's beautiful! Try this!!!
    Downloads: 1 This Week
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  • 12
    30log

    30log

    30 lines library for object orientation in Lua

    30log, in extenso 30 Lines Of Goodness is a minified framework for object orientation in Lua. It provides named and unnamed classes, single inheritance, metamethods and basic support for mixins. In 30 lines.
    Downloads: 0 This Week
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  • 13
    Engine de jogos C++,para jogos 2D e 3D. Bibliotecas Utilizadas: SDL, SDL_Image, SDL_Mixer, SDL_ttf, FreeType, LUA, FTGL, OpenGL
    Downloads: 0 This Week
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  • 14
    AstroNvim Community Repository

    AstroNvim Community Repository

    A community repository of common plugin specifications

    AstroNvim's community repository contains plugin configuration specifications — a collection of plugins contributed by the community for AstroNvim, a NeoVim configuration. These specifications help manage the variety of plugins used in AstroNvim. To integrate the community plugins, add the provided configurations to your plugins setup preferably before you import your own plugins to guarantee all AstroCommunity changes are loaded before your own overrides. If you are using the AstroNvim Template This can be done in your lua/community.lua file.
    Downloads: 0 This Week
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  • 15
    CDN Up and Running

    CDN Up and Running

    CDN Up and Running - Building a CDN from Scratch to Learn about CDN

    CDN Up and Running is an educational project that demonstrates how content delivery networks work by guiding users through building one from scratch using real-world tools and infrastructure components. The repository combines theoretical explanations with hands-on implementation, allowing developers to understand both the concepts and practical challenges of CDN design. It starts with a simple backend service and progressively evolves into a distributed, multi-node system capable of handling caching, routing, and traffic distribution. The project uses technologies such as Nginx, Lua, Docker, Prometheus, and Grafana to simulate realistic CDN environments and monitoring systems. It also explores performance considerations, including latency simulation, load balancing, and scalability. By integrating observability tools, it enables users to analyze system behavior and performance metrics.
    Downloads: 0 This Week
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  • 16
    Library incapsulate lua state and give some additional features.
    Downloads: 0 This Week
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  • 17

    Empact Foundation Class Library

    Cross-platform C++ library for use as a default application framework.

    A mature cross-platform C++ library for use as a default application framework. Features include: * Threading & synchronization * Socket programming: SSL, NanoMsg & ZMQ * File I/O utilities: zlib, ini, yaml * Native Database access: MySQL, SQLite, BerkleyDB, Postgre, REDIS and ODBC * Built-in mini XML parser; optional EXPAT, LIBXML and MSXML support * Network protocol stack: HTTP, FTP, SMTP, POP3, SOAP, XMLRPC * Scripting languages: Perl, Python, JavaScript, VBScript, Java, Lua, TCL, Squirrel * Cloud Computing: AWS * Encryption: OpenSSL * Platforms: Linux/Posix, Windows, Arduino * Over 500+ highly reusable classes. 4000+ fully documented functions. Follow the 'Wiki' link above to explore everything about the framework.
    Downloads: 0 This Week
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  • 18
    HARPOON 2

    HARPOON 2

    Getting you where you want with the fewest keystrokes

    HARPOON 2 is a highly popular Neovim plugin created by ThePrimeagen that enhances editor navigation by letting users mark and quickly jump to frequently used files and terminals within their Neovim workflow. Unlike traditional global marks in Vim, Harpoon’s marks are per-project and automatically updated, meaning they follow files even as content changes, which streamlines switching between contextually relevant files during development. It comes with an intuitive menu system that lists marked files and offers commands to add, remove, or navigate to those files with minimal keystrokes. In addition to file marks, Harpoon also supports storing terminal commands and sending them to persistent terminals, allowing workflows that blend code editing with compilation, testing, or server control all from within Neovim.
    Downloads: 0 This Week
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  • 19
    HTTP library for Lua

    HTTP library for Lua

    HTTP Library for Lua. Supports HTTP(S) 1.0, 1.1 and 2.0

    HTTP Library for Lua. Supports HTTP(S) 1.0, 1.1 and 2.0; client and server.
    Downloads: 0 This Week
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  • 20

    HexMUD

    A generic C++ MUD server featuring a strategy-style hexagon map

    Sourceforge is no longer being updated! While not specifically a MUD project, this project's basic concept has merged into another that can be found here: https://github.com/nicrohobak/Toolbox Along with an additional, related project of extreme interest: https://github.com/nicrohobak/AnsiGL ------------------------------------------------------------ HexMUD aims to be a fully-featured, game-system agnostic MUD server with a centrally focused feature of an added top-down hexagon-based map (dynamically generated and drawn in ANSI/ASCII art) giving a basic visual representation of your immediate surroundings in addition to traditional descriptions. Many (most?) MUD servers hard-code a specific game system, or a specific game setting within their code, but HexMUD strives to be as generic as possible in this area, allowing each separate administrator to easily build a custom code base while also gaining access to all of the core features HexMUD provides.
    Downloads: 0 This Week
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  • 21
    Jumper

    Jumper

    Fast and easy-to-use pathfinding library for grid-based games

    Jumper is a pathfinding library designed for grid-based games. It aims to be fast and lightweight. It features a wide range of search algorithms, built within a clean interface with chaining features which makes it very friendly and easy to use. Jumper is written in pure Lua. Thus, it is not framework-related and can be used in any project embedding Lua code.
    Downloads: 0 This Week
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  • 22
    A cross-platform multimedia library aimed at supporting a wide range of programming languages. It exposes a set of C APIs used to generate high-level object-oriented bindings for supported languages at compile-time.
    Downloads: 0 This Week
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  • 23
    LuaLinq

    LuaLinq

    Lightweight Linq-like library for Lua

    Lightweight Linq-like library for Lua. For the latest version of this project, refer to http://code.google.com/p/lualinq/ Sorry for that. The syntax is very similar to LINQ and reminds of SQL, for those who already know those languages. It’s released with a BSD 3 clause license. It uses a very basic subset of Lua, which allows it to be used also in very restrictive embedding scenarios (e.g. videogames). The focus on data instead of processing makes it suitable for all those scripts where querying the hosting application entities is paramount: RPG videogames, Adobe Photoshop Lightroom.
    Downloads: 0 This Week
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  • 24
    Luasofia
    LuaSofia is a Lua binding of Sofia-Sip library. Sofia-SIP is an open-source SIP User-Agent library, compliant with the IETF RFC3261 specification. We decided to use git, source code can be get at: git://github.com/ppizarro/luasofia.git
    Downloads: 0 This Week
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  • 25
    MINI.NVIM

    MINI.NVIM

    Library of 40+ independent Lua modules improving overall Neovim

    Library of 40+ independent Lua modules improving overall Neovim (version 0.8 and higher) experience with minimal effort. They all share same configuration approaches and general design principles. Think about this project as "Swiss Army knife" among Neovim plugins: it has many different independent tools (modules) suitable for most common tasks. Each module can be used separately without any startup and usage overhead.
    Downloads: 0 This Week
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