From: Marcel J. <ko...@ho...> - 2004-09-03 14:49:23
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On Friday 03 September 2004 16:17, Michael Roitzsch wrote: > Scaling does not get any better than with Xv. XShm is far worse, since xine > scales the image by simply doubling or removing lines. Everything else > would require some quite CPU expensive filtering (like bilinear filtering, > which does not look very good either). The quality of the Xv scaling > depends only the algorithm used by the graphics card. Unfortunately, these > features seem to have a low priority for todays GPU manufacturers. They > seem to concentrate on 3D throughput. That's interesting. Is anyone experimenting with scaling alorithms for xine ? Getting extra CPU power would be no problem if it really helps (I currently have a AMD2500+barton running on my htpc). I'm willing to pay for quality,but what I'm afraid of when buying nvidia or ATI cards is that I pay a lot for the 3D stuff that I will never use (I haven't played a single game in the past 10 years besides 2D-chess:-) ). I'm still a little worried about sync though. I have no idea which cards on Linux are well supported and where I can find this information. Does anyone know more about this ? > If you use the DXR3 that way, you will lose some resolution due to the > redundant digital->analog->digital conversion. I doubt that the TV out of > the DXR3 (although it's quite good) has the bandwidth to transport all 720 > pixels per line. I'm also quite certain that the dxr3 can't do the full 720, when watching on my TV, the dxr3 output is certainly sufficient. On a 2m screen the result is still quite good, but since the projector is capable I just like to have it a little better :-) Regards, Marcel |