From: Reinhard N. <rn...@gm...> - 2004-11-24 23:05:31
|
Hi, Reinhard Nissl wrote: >>>> But blend_rgb24() and blend_rgb32() implement "don't blend outside this >>>> area" and that's why there is no SPU shown on screen for that case. >>>> >>>> So I'll fix those two functions later today. >>> >>> That would be great! Thanks a lot. >> >> Attached you'll find my final patch on OSD blending. I've now removed >> the previously added configure option (to disable exact osd alpha >> blending) and completed using a config entry instead. > > I've just updated the patch against current opengl driver. Well, I've just been to late. Anyway, thanks a lot for looking over my patches. Attached are two patches: The first one fixes opengl which was damaged by commiting my patches to CVS and it once again adds a look with a different mutex around freeing OSD's rle data. The second one asks for some changes necessary for my current vdr-xine plugin, i. e. 5 OSD objects are to few as VDR supports up to 16. Bye. -- Dipl.-Inform. (FH) Reinhard Nissl mailto:rn...@gm... |