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trunk Commit Log


Commit Date  
[r21] by koo1993

update back enemymovement

2013-10-31 09:50:10 Tree
[r20] by limtaeu
2013-10-31 09:49:41 Tree
[r19] by limtaeu
2013-10-31 09:44:43 Tree
[r18] by koo1993
2013-10-31 09:41:52 Tree
[r17] by limtaeu
2013-10-31 09:37:58 Tree
[r16] by koo1993

update fps unity scene and enemy ai fromsphere cast to ray cast for better performance and prefab to for enemy to have a wider view range

2013-10-31 09:27:56 Tree
[r15] by koo1993

update fps scene

2013-10-31 08:53:24 Tree
[r14] by limtaeu

fire rate related to timescale, added sound when not able to fire

2013-10-31 08:44:30 Tree
[r13] by koo1993

udpate edgar scene for playtest, update enemy ai to aware enemy at the cell when shot at the cell. prefab of enemy gun bullet change

2013-10-31 08:33:30 Tree
[r12] by limtaeu
2013-10-31 07:45:43 Tree
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