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From: Otavio N. Z. <ota...@gm...> - 2015-08-26 17:26:06
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Hi, I'm running the library at a OSX 10.10 and I'm having the same bug with the attachments that many people had reported (Motion Plus freezes the example program and other expansions does not report their status). First I've tried to track the problem with the use of a nunchuk. When i connect the nunchuk, the function *propagate_event* at *events.c *lauches the *WM_RPT_CTRL_STATUS* event, which (after a few lines of code) calls *handshake_expansion *at the same file. This first call of *handshake_expansion *creates a callback via a call of *wiic_read_data_cb *function. This callback is correctly put into the *"wiimote_t.read_req"* list of callbacks. The problem is: this callback is never consumed. Does anybody have a lead how to fix that? Can I help somehow? I assume that the wiimote should call an event of *WM_RPT_READ* in order to consume the listed callback and call the right expansion handshake, but that's not happening. I apologize for being prolix and for my bad english. -- *Otávio Netto Zani* *Tel*: (011) 98371-3913 Projeto - Trekking *Equipe Phoenix de Desafio de Robôs* http://phoenixunicamp.com.br/ *Engenharia de Controle e Automação - Unicamp* |
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From: Trey R. <Tre...@ta...> - 2014-10-22 04:50:15
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I'm fairly new to attempting to build software like this. I've followed all of the instructions on the main page, but I'm not certain that the commands are having the intended result. After entering the following commands: sudo make install sudo ldconfig There's still nothing in my /usr/local files from WiiC anywhere, let alone /lib/ or /include, so g++ cannot find the -lwiicpp library the way specified in documentation. What am I overlooking? Regards, ~Trey Roady |
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From: Gabriele R. <ran...@di...> - 2012-05-08 08:39:43
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Sorry Nelson, WiiC is not supported on Lion. Cheers Gabriele On 05/07/2012 05:42 PM, Nelson To wrote: > Hi all, > > I've been trying to build this library on the latest version of OSX > Lion, but I can't make the files successfully. It errors out at 66% > with 13 warnings and 1 error generated. I have been successful on Snow > Leopard though with no hiccups. > > Has anyone had any luck building for Lion? > > Thanks a lot! > > Nelson > > ------------------------------------------------------------------------------ > Live Security Virtual Conference > Exclusive live event will cover all the ways today's security and > threat landscape has changed and how IT managers can respond. Discussions > will include endpoint security, mobile security and the latest in malware > threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ > _______________________________________________ > Wiic-Users mailing list > Wii...@li... > https://lists.sourceforge.net/lists/listinfo/wiic-users -- Gabriele Randelli Dipartimento di Informatica e Sistemistica Sapienza Università di Roma Via Ariosto 25, 00185 ROMA, Italy Tel: +39 06 7727 4003 Web: http://www.dis.uniroma1.it/~randelli E-mail: ran...@di... |
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From: Nelson To <uki...@gm...> - 2012-05-07 15:42:52
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Hi all, I've been trying to build this library on the latest version of OSX Lion, but I can't make the files successfully. It errors out at 66% with 13 warnings and 1 error generated. I have been successful on Snow Leopard though with no hiccups. Has anyone had any luck building for Lion? Thanks a lot! Nelson |
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From: Felipe B. <fel...@ec...> - 2011-12-06 08:46:21
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Hi again,
Now I have this problem:
NewWiimoteVtk$ ./main
[INFO] Loaded Wiimote (00-1f-c5-3d-6d-ff) [id 1].
1 wiimotes loaded
connect() output sock: Host is down
Number of connected wimmotes : 0
and if I use hcitool, I get:
NewWimoteVtk$ hcitool scan
Scanning ...
00:1F:C5:3D:6D:FF Nintendo RVL-CNT-01
Any ideas,
Felipe
--
Felipe Bordeu Weldt
Ingénieur de Recherche
-------------------------------------
Tél. : 33 (0)2 40 37 16 57
Fax. : 33 (0)2 40 74 74 06
Fel...@ec...
Institut GeM - UMR CNRS 6183
École Centrale Nantes
1 Rue de La Noë, 44321 Nantes, FRANCE
-------------------------------------
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From: Felipe B. <fel...@ec...> - 2011-12-06 08:23:43
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Hi, A temporary work-around. I put the line #include "sys/time.h" before all the includes files in the source file wiicpp.h /usr/bin/c++ --version c++ (Ubuntu 4.4.3-4ubuntu5) 4.4.3 Copyright (C) 2009 Free Software Foundation, Inc. On 08/11/2011 10:15, Felipe Bordeu wrote: > hi everybody, > > I am new in the mailing list. > > I downloaded wiic to my mac (at home) and work perfectly. > > Now I want to use wiic to make a very simple interface for my home made > vtk class (at work). > My problem is that I can't compile wiic in my linux. (I'm not good in c). > > here is the error : > > ~/projects/NewWimoteVtk/wiicpp/build$ make > Scanning dependencies of target wiic > [ 4%] Building C object wiic/CMakeFiles/wiic.dir/ir.c.o > [ 9%] Building C object wiic/CMakeFiles/wiic.dir/nunchuk.c.o > [ 13%] Building C object wiic/CMakeFiles/wiic.dir/wiic.c.o > [ 18%] Building C object wiic/CMakeFiles/wiic.dir/guitar_hero_3.c.o > [ 22%] Building C object wiic/CMakeFiles/wiic.dir/motionplus.c.o > /home/fbordeu/projects/NewWimoteVtk/wiicpp/src/wiic/motionplus.c: In > function ‘wiic_set_motion_plus’: > /home/fbordeu/projects/NewWimoteVtk/wiicpp/src/wiic/motionplus.c:217: > warning: passing argument 2 of ‘wiic_read_data_cb’ from incompatible > pointer type > /home/fbordeu/projects/NewWimoteVtk/wiicpp/src/wiic/wiic_internal.h:226: > note: expected ‘wiic_read_cb’ but argument is of type ‘int (*)(struct > wiimote_t *, byte *, short unsigned int)’ > [ 27%] Building C object wiic/CMakeFiles/wiic.dir/balanceboard.c.o > /home/fbordeu/projects/NewWimoteVtk/wiicpp/src/wiic/balanceboard.c: In > function ‘balance_board_handshake’: > /home/fbordeu/projects/NewWimoteVtk/wiicpp/src/wiic/balanceboard.c:74: > warning: incompatible implicit declaration of built-in function ‘malloc’ > [ 31%] Building C object wiic/CMakeFiles/wiic.dir/events.c.o > [ 36%] Building C object wiic/CMakeFiles/wiic.dir/dynamics.c.o > [ 40%] Building C object wiic/CMakeFiles/wiic.dir/classic.c.o > [ 45%] Building C object wiic/CMakeFiles/wiic.dir/io_nix.c.o > [ 50%] Building C object wiic/CMakeFiles/wiic.dir/speaker.c.o > [ 54%] Building C object wiic/CMakeFiles/wiic.dir/io.c.o > Linking C shared library libwiic.so > [ 54%] Built target wiic > [ 59%] Building CXX object wiicpp/CMakeFiles/wiicpp.dir/wiicpp.cpp.o > In file included from > /home/fbordeu/projects/NewWimoteVtk/wiicpp/src/wiicpp/../wiic/wiic.h:81, > from /home/fbordeu/projects/NewWimoteVtk/wiicpp/src/wiicpp/wiicpp.h:37, > from /home/fbordeu/projects/NewWimoteVtk/wiicpp/src/wiicpp/wiicpp.cpp:36: > /home/fbordeu/projects/NewWimoteVtk/wiicpp/src/wiicpp/../wiic/wiic_structs.h:473: > error: field ‘timestamp’ has incomplete type > In file included from > /home/fbordeu/projects/NewWimoteVtk/wiicpp/src/wiicpp/wiicpp.cpp:36: > /home/fbordeu/projects/NewWimoteVtk/wiicpp/src/wiicpp/wiicpp.h: In > member function ‘timeval CWiimote::GetTimestamp() const’: > /home/fbordeu/projects/NewWimoteVtk/wiicpp/src/wiicpp/wiicpp.h:485: > error: ‘struct wiimote_t’ has no member named ‘timestamp’ > make[2]: *** [wiicpp/CMakeFiles/wiicpp.dir/wiicpp.cpp.o] Erreur 1 > make[1]: *** [wiicpp/CMakeFiles/wiicpp.dir/all] Erreur 2 > make: *** [all] Erreur 2 > > > uname -a > Linux pc-lmm29 2.6.32-34-generic #77-Ubuntu SMP Tue Sep 13 19:39:17 UTC > 2011 x86_64 GNU/Linux > > >g++ --version > g++ (Ubuntu 4.4.3-4ubuntu5) 4.4.3 > > Any idea?? > > > -- Felipe Bordeu Weldt Ingénieur de Recherche ------------------------------------- Tél. : 33 (0)2 40 37 16 57 Fax. : 33 (0)2 40 74 74 06 Fel...@ec... Institut GeM - UMR CNRS 6183 École Centrale Nantes 1 Rue de La Noë, 44321 Nantes, FRANCE ------------------------------------- |
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From: Simon W. <me...@si...> - 2011-11-24 17:14:14
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Has anyone successfully tried to run wiic through valgrind? I am currently experiencing stack corruption in my app and I am suspecting wiic. When I try to run the wiic sample program with valgrind however, it fails with [ERROR] Unable to open L2CAP output channel (id 1). while trying to conenct to the wiimote. Any ideas or hints? best, Simon |
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From: Felipe B. <fel...@ec...> - 2011-11-08 09:32:32
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hi everybody, I am new in the mailing list. I downloaded wiic to my mac (at home) and work perfectly. Now I want to use wiic to make a very simple interface for my home made vtk class (at work). My problem is that I can't compile wiic in my linux. (I'm not good in c). here is the error : ~/projects/NewWimoteVtk/wiicpp/build$ make Scanning dependencies of target wiic [ 4%] Building C object wiic/CMakeFiles/wiic.dir/ir.c.o [ 9%] Building C object wiic/CMakeFiles/wiic.dir/nunchuk.c.o [ 13%] Building C object wiic/CMakeFiles/wiic.dir/wiic.c.o [ 18%] Building C object wiic/CMakeFiles/wiic.dir/guitar_hero_3.c.o [ 22%] Building C object wiic/CMakeFiles/wiic.dir/motionplus.c.o /home/fbordeu/projects/NewWimoteVtk/wiicpp/src/wiic/motionplus.c: In function ‘wiic_set_motion_plus’: /home/fbordeu/projects/NewWimoteVtk/wiicpp/src/wiic/motionplus.c:217: warning: passing argument 2 of ‘wiic_read_data_cb’ from incompatible pointer type /home/fbordeu/projects/NewWimoteVtk/wiicpp/src/wiic/wiic_internal.h:226: note: expected ‘wiic_read_cb’ but argument is of type ‘int (*)(struct wiimote_t *, byte *, short unsigned int)’ [ 27%] Building C object wiic/CMakeFiles/wiic.dir/balanceboard.c.o /home/fbordeu/projects/NewWimoteVtk/wiicpp/src/wiic/balanceboard.c: In function ‘balance_board_handshake’: /home/fbordeu/projects/NewWimoteVtk/wiicpp/src/wiic/balanceboard.c:74: warning: incompatible implicit declaration of built-in function ‘malloc’ [ 31%] Building C object wiic/CMakeFiles/wiic.dir/events.c.o [ 36%] Building C object wiic/CMakeFiles/wiic.dir/dynamics.c.o [ 40%] Building C object wiic/CMakeFiles/wiic.dir/classic.c.o [ 45%] Building C object wiic/CMakeFiles/wiic.dir/io_nix.c.o [ 50%] Building C object wiic/CMakeFiles/wiic.dir/speaker.c.o [ 54%] Building C object wiic/CMakeFiles/wiic.dir/io.c.o Linking C shared library libwiic.so [ 54%] Built target wiic [ 59%] Building CXX object wiicpp/CMakeFiles/wiicpp.dir/wiicpp.cpp.o In file included from /home/fbordeu/projects/NewWimoteVtk/wiicpp/src/wiicpp/../wiic/wiic.h:81, from /home/fbordeu/projects/NewWimoteVtk/wiicpp/src/wiicpp/wiicpp.h:37, from /home/fbordeu/projects/NewWimoteVtk/wiicpp/src/wiicpp/wiicpp.cpp:36: /home/fbordeu/projects/NewWimoteVtk/wiicpp/src/wiicpp/../wiic/wiic_structs.h:473: error: field ‘timestamp’ has incomplete type In file included from /home/fbordeu/projects/NewWimoteVtk/wiicpp/src/wiicpp/wiicpp.cpp:36: /home/fbordeu/projects/NewWimoteVtk/wiicpp/src/wiicpp/wiicpp.h: In member function ‘timeval CWiimote::GetTimestamp() const’: /home/fbordeu/projects/NewWimoteVtk/wiicpp/src/wiicpp/wiicpp.h:485: error: ‘struct wiimote_t’ has no member named ‘timestamp’ make[2]: *** [wiicpp/CMakeFiles/wiicpp.dir/wiicpp.cpp.o] Erreur 1 make[1]: *** [wiicpp/CMakeFiles/wiicpp.dir/all] Erreur 2 make: *** [all] Erreur 2 > uname -a Linux pc-lmm29 2.6.32-34-generic #77-Ubuntu SMP Tue Sep 13 19:39:17 UTC 2011 x86_64 GNU/Linux >g++ --version g++ (Ubuntu 4.4.3-4ubuntu5) 4.4.3 Any idea?? -- Felipe Bordeu Weldt Ingénieur de Recherche ------------------------------------- Tél. : 33 (0)2 40 37 16 57 Fax. : 33 (0)2 40 74 74 06 Fel...@ec... Institut GeM - UMR CNRS 6183 École Centrale Nantes 1 Rue de La Noë, 44321 Nantes, FRANCE ------------------------------------- |
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From: Simon W. <me...@si...> - 2011-11-02 17:35:39
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dear all, I am currently using wiic for a 3d/music generation application (details can be found here: http://simonwallner.at/blog/sputnik-announcement) and I ran into troubles using the nunchuck attachment. Everything was working fine when using the provided sample implementation but not with my own code. The Problem is, as it seems, that connecting to an attachment requires some messages sent from(to?) the wiimote. If too much time passes between "connect" and the first (few?) poll() calls the handshake with the nunchuck fails. To fix this, I just threw cout << "forcing nunchuck handshake completion" << std::endl; while (wiimotes[0].ExpansionDevice.GetType() != wiimotes[0].ExpansionDevice.TYPE_NUNCHUK) wii.Poll(); right after connect(). This repeatedly polls the wiimote until the handshake is completed. It is a very dirty hack, but it woks most of the time :D It would be nice, if someone adds this hint to the website, or maybe comes up with more elaborate fix in source. It would be nice if this time critical part was encapsulated in the connect method. best, Simon |
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From: Tadele S. <me...@gm...> - 2011-07-29 15:01:14
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Hello, I wanted to start using wiimote for some personal project and was interested using wiic. I was able to compile and test the application on mac but I have the following errors. - It doesnt connect well at first time but does so in second connection attempt. - I always get 0 output for yaw motion - cant detect nunchuk connected rather shows me a status log Also is there a documentation that shows how the classes are structured in the project? Any help is appreciated. Meti |
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From: Gabriele R. <ran...@di...> - 2011-06-13 22:26:24
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Hi Curtis, are u using the release or the SVN version? Built-in or external Bluetooth? You're stating that after the line "Motion Plus inserted" the example hangs up, aren't u? Can't u see something like the following? --- CONTROLLER STATUS [wiimote id 1] --- attachment: 1 speaker: 0 ir: 0 leds: 1 0 0 0 battery: 0.160000 % Gab Il 14/06/11 00.06, Curtis Parks ha scritto: > When running both the c and c++ examples. I wasn't able to get the > controller to to recognize the attachments (ie. the nunchuck, the > classic controller, the Wii MotionPlus). It would say that there is > nothing attached to the controller. Also, when I attach the Wii > MotionPlus and press right, it says that the WiiMotionPlus was > inserted then the program freezes. Even when there are other > controllers attached, their input is not recognized. I'm running Mac > OS 10.6.7 > > Did anyone else have this problem? > > Curtis Parks > > > ------------------------------------------------------------------------------ > EditLive Enterprise is the world's most technically advanced content > authoring tool. Experience the power of Track Changes, Inline Image > Editing and ensure content is compliant with Accessibility Checking. > http://p.sf.net/sfu/ephox-dev2dev > > > _______________________________________________ > Wiic-Users mailing list > Wii...@li... > https://lists.sourceforge.net/lists/listinfo/wiic-users -- Gabriele Randelli Dipartimento di Informatica e Sistemistica Sapienza Università di Roma Via Ariosto 25, 00185 ROMA, Italy Tel: +39 06 7727 4003 Web: http://www.dis.uniroma1.it/~randelli E-mail: ran...@di... |
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From: Curtis P. <cur...@gm...> - 2011-06-13 22:06:37
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When running both the c and c++ examples. I wasn't able to get the controller to to recognize the attachments (ie. the nunchuck, the classic controller, the Wii MotionPlus). It would say that there is nothing attached to the controller. Also, when I attach the Wii MotionPlus and press right, it says that the WiiMotionPlus was inserted then the program freezes. Even when there are other controllers attached, their input is not recognized. I'm running Mac OS 10.6.7 Did anyone else have this problem? Curtis Parks |
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From: Gabriele R. <ran...@di...> - 2011-04-25 01:01:04
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Hi Christian, thanks for signaling and solving this bug. I just committed the fix. Gabriele Il 18/04/11 17.07, Christian Mueller ha scritto: > Hi again, > > I found the error and I tried to fix it with the following one: > > So do at line 410 in wiicpp.cpp > > for(index = 0; index < 4; index++) instead of for(index = 0; index < > mpWiimotePtr->ir.num_dots; index++) > > since in case if the dot at [2] is not visible any more, the number of > ir.num_dots=3. > So it ll iterate [0],[1],[2]. but it will not iterate to [3] which is a > valid point!!! > and [2] will be an invalid point like (0,1023) > > So iterate over the whole vector of size 4! then with isVisble() > function such points like (0,1023) are filtered out and you get all > correct points > > > I dont know whether this is the correct solution but it has worked in my > case. > > Cheers > > Christian > > > > ------------------------------------------------------------------------------ > Benefiting from Server Virtualization: Beyond Initial Workload > Consolidation -- Increasing the use of server virtualization is a top > priority.Virtualization can reduce costs, simplify management, and improve > application availability and disaster protection. Learn more about boosting > the value of server virtualization. http://p.sf.net/sfu/vmware-sfdev2dev > _______________________________________________ > Wiic-Users mailing list > Wii...@li... > https://lists.sourceforge.net/lists/listinfo/wiic-users -- Gabriele Randelli Dipartimento di Informatica e Sistemistica Sapienza Università di Roma Via Ariosto 25, 00185 ROMA, Italy Tel: +39 06 7727 4003 Web: http://www.dis.uniroma1.it/~randelli E-mail: ran...@di... |
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From: Christian M. <chr...@sm...> - 2011-04-18 15:07:44
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Hi again, I found the error and I tried to fix it with the following one: So do at line 410 in wiicpp.cpp for(index = 0; index < 4; index++) instead of for(index = 0; index < mpWiimotePtr->ir.num_dots; index++) since in case if the dot at [2] is not visible any more, the number of ir.num_dots=3. So it ll iterate [0],[1],[2]. but it will not iterate to [3] which is a valid point!!! and [2] will be an invalid point like (0,1023) So iterate over the whole vector of size 4! then with isVisble() function such points like (0,1023) are filtered out and you get all correct points I dont know whether this is the correct solution but it has worked in my case. Cheers Christian |
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From: Christian M. <chr...@sm...> - 2011-04-18 13:04:22
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Hello again,
in addition to my last message:
It has something to do with the cpp wrapper.
I had a look at the debug messages of wiic (#define WITH_WIIC_DEBUG 1).
And there are all coords correct. It seems the wrapping to cpp is not
correct...
Cheers
Christian
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From: Christian M. <chr...@sm...> - 2011-04-18 13:00:19
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Hello everybody!
First time here! I am working with wiic library. First: Thanks a lot
for providing it.
It works fine with the connection of multiple wii remotes and the
tracking of Ir sources.
However I have some little problem which I couldn't solve yet. For any
help or suggestions I would be very happy.
The setup looks like that: I need to track four IR lights which are
mounted on a robot.
The wii remote is positioned about 1m from the robot. But the wii remote
is able to see all four lights on the robot.
I am able to track them easily with cwii library. This is the code from
an example which I found on the website. I also use it for getting the
coordinates of the IR sources:
std::vector<CIRDot>::iterator i;
int x, y;
std::vector<CIRDot>& dots = wm.IR.GetDots();
std::vector<CPoint2d> irLights;
sprintf(prefixString, "Controller [%i]: ", wm.GetID());
printf("%s Num IR Dots: %i\n", prefixString, wm.IR.GetNumDots());
for (i = dots.begin(); i != dots.end(); ++i) {
if ((*i).isVisible())
{
(*i).GetCoordinate(x, y);
printf("Fill Coords ");
CPoint2d irLights;
irLights.x = x;
irLights.y = y;
wiiRemoteListener.setIrLight(irLights);
printf("%s IR source: (%i, %i)\n", prefixString, x, y);
}
}
So if there are four IR sources I can the output like that....
Controller [1]: Num IR Dots: 4
Fill Coords Controller [1]: IR source: (343, 219)
Fill Coords Controller [1]: IR source: (203, 123)
Fill Coords Controller [1]: IR source: (475, 192)
Fill Coords Controller [1]: IR source: (285, 792)
...everything is fine!
NOW the error comes: If I remove one IR source...
Controller [1]: Num IR Dots: 3
Fill Coords Controller [1]: IR source: (233, 239)
Fill Coords Controller [1]: IR source: (483, 113)
..so the number of dots = 3 is correct but just coordinates of 2 sources
are there! So just 2 times the if statment ( if ((*i).isVisible()) ) is
entered. I checked out that the isVisible() method does not return true.
So if I remove the if statement then I get the output like...
Controller [1]: Num IR Dots: 3
Fill Coords Controller [1]: IR source: (343, 219)
Fill Coords Controller [1]: IR source: (0, 1023)
Fill Coords Controller [1]: IR source: (475, 192)
... there you can see that the number of dots is 3 and that is correct!
and even 3 coordinates are available, but one is not correct -> (0, 1023).
I tried it several time. The result is always the same. I output the
data directly after the library function call. So I suppose that
something is going wrong there. Maybe some vector is not correctly
initialized?
I tried to search for it, but with out success. Does anybody has
observed the same behavior?
For suggestion to find out what might be the cause for that I would be
very thankful!!!
Thanks in advanced!
Christian
|
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From: Pete J. <pet...@gm...> - 2011-04-03 12:37:47
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Great library. Have just built on a macbook pro, and for the most part seems to be working nicely. However, I'm struggling to get expansions to work. For example, after plugging in a nunchuck isUsingEXP() returns 1. However, no EVENT_NUNCHUK_INSERTED fires and wm.ExpansionDevice.GetType() returns 0. Equally, when I disconnect the nunchuck isUsingEXP() returns 0 but no EVENT_NUNCHUK_INSERTED fires. In both cases (i.e. when a nunchuck is plugged in/out) EVENT_STATUS fires. Similarly, I can connect a balance board, but can't get any sensor readings out since no expansion device seems to be created. E.g. : *attachment: 0* *speaker: 0* *ir: 0* *leds: 1 0 0 0* *battery: 1.035000 %* * * Could you point me towards what I might be doing wrong? Best, pete |
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From: Gabriele R. <ran...@di...> - 2011-02-28 12:09:53
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Hi, unfortunately no Windows support is provided. However, any voluntarily porting to this platform is more than welcome. Gab On 28/02/11 12:35, tfjiang wrote: > Hello,everyone, > I have noticed that wiic support linux and mac,but how about windows? > Does the wiic library support windows? > > > ------------------------------------------------------------------------------ > Free Software Download: Index, Search & Analyze Logs and other IT data in > Real-Time with Splunk. Collect, index and harness all the fast moving IT data > generated by your applications, servers and devices whether physical, virtual > or in the cloud. Deliver compliance at lower cost and gain new business > insights. http://p.sf.net/sfu/splunk-dev2dev > _______________________________________________ > Wiic-Users mailing list > Wii...@li... > https://lists.sourceforge.net/lists/listinfo/wiic-users -- Gabriele Randelli Dipartimento di Informatica e Sistemistica Sapienza Università di Roma Via Ariosto 25, 00185 ROMA, Italy Tel: +39 06 7727 4003 Web: http://www.dis.uniroma1.it/~randelli E-mail: ran...@di... |
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From: tfjiang <jtf...@gm...> - 2011-02-28 11:36:27
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Hello,everyone, I have noticed that wiic support linux and mac,but how about windows? Does the wiic library support windows? |
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From: Peter H. <p.h...@gm...> - 2010-11-27 02:08:11
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hello, i've been trying to read the IR cursor position via wiic. It works, but it's extremely laggy, no matter how frequently I poll. Anyone have the same problem? best regards peter |
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From: Gabriele R. <ran...@di...> - 2010-02-25 23:36:40
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Fixed. Now it should work. Please download the new release (0.31) or update via SVN. Cheers Gabriele Il 25/02/10 09.01, Gabriele Randelli ha scritto: > Hi, > > first of all, the yaw is always 0.0000 because you're using only > accelerometers. Accelerometers cannot retrieve yaw. > Furthermore, I would like to point out that the Motion Plus gyros do not > give you any angle, rather angular rates. > Another difference is that while accelerometers give angles with respect > to a free fall coordinate system, gyros give measurements with respect > to body-fixed coordinate system (the Wiimote itself). > As for the problem you experienced, it only happens on Mac platforms. > Thanks for reporting to me. I'll fix it as soon as possible. > > Cheers > Gabriele > > Il 25/02/10 07.03, Denis Fitzpatrick ha scritto: > >> I've just downloaded, compiled, and installed wiic successfully. >> However, in using both the c and c++ examples, the yaw always displayed >> 0.000 and the motionplus was not recognized (after pressing Right, I got >> the message: [ERROR] Unable to activate Motion Plus). This was with two >> different controllers and two different motionpluses. I'm on OSX 10.6.2. >> >> If there is any assistance I might provide in troubleshooting these >> issues, let me know. >> >> Thanks, >> >> Denis Fitzpatrick >> >> ------------------------------------------------------------------------------ >> Download Intel® Parallel Studio Eval >> Try the new software tools for yourself. Speed compiling, find bugs >> proactively, and fine-tune applications for parallel performance. >> See why Intel Parallel Studio got high marks during beta. >> http://p.sf.net/sfu/intel-sw-dev >> _______________________________________________ >> Wiic-Users mailing list >> Wii...@li... >> https://lists.sourceforge.net/lists/listinfo/wiic-users >> >> > -- Gabriele Randelli Dipartimento di Informatica e Sistemistica Sapienza Università di Roma Via Ariosto 25, 00185 ROMA, Italy Tel: +39 06 7727 4003 Web: http://www.dis.uniroma1.it/~randelli E-mail: ran...@di... |
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From: Gabriele R. <ran...@di...> - 2010-02-25 08:01:46
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Hi, first of all, the yaw is always 0.0000 because you're using only accelerometers. Accelerometers cannot retrieve yaw. Furthermore, I would like to point out that the Motion Plus gyros do not give you any angle, rather angular rates. Another difference is that while accelerometers give angles with respect to a free fall coordinate system, gyros give measurements with respect to body-fixed coordinate system (the Wiimote itself). As for the problem you experienced, it only happens on Mac platforms. Thanks for reporting to me. I'll fix it as soon as possible. Cheers Gabriele Il 25/02/10 07.03, Denis Fitzpatrick ha scritto: > I've just downloaded, compiled, and installed wiic successfully. > However, in using both the c and c++ examples, the yaw always displayed > 0.000 and the motionplus was not recognized (after pressing Right, I got > the message: [ERROR] Unable to activate Motion Plus). This was with two > different controllers and two different motionpluses. I'm on OSX 10.6.2. > > If there is any assistance I might provide in troubleshooting these > issues, let me know. > > Thanks, > > Denis Fitzpatrick > > ------------------------------------------------------------------------------ > Download Intel® Parallel Studio Eval > Try the new software tools for yourself. Speed compiling, find bugs > proactively, and fine-tune applications for parallel performance. > See why Intel Parallel Studio got high marks during beta. > http://p.sf.net/sfu/intel-sw-dev > _______________________________________________ > Wiic-Users mailing list > Wii...@li... > https://lists.sourceforge.net/lists/listinfo/wiic-users > -- Gabriele Randelli Dipartimento di Informatica e Sistemistica Sapienza Università di Roma Via Ariosto 25, 00185 ROMA, Italy Tel: +39 06 7727 4003 Web: http://www.dis.uniroma1.it/~randelli E-mail: ran...@di... |
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From: Denis F. <dfs...@co...> - 2010-02-25 06:03:30
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I've just downloaded, compiled, and installed wiic successfully. However, in using both the c and c++ examples, the yaw always displayed 0.000 and the motionplus was not recognized (after pressing Right, I got the message: [ERROR] Unable to activate Motion Plus). This was with two different controllers and two different motionpluses. I'm on OSX 10.6.2. If there is any assistance I might provide in troubleshooting these issues, let me know. Thanks, Denis Fitzpatrick |
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From: Gabriele R. <ran...@di...> - 2010-02-23 10:59:57
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:) -- Gabriele Randelli Dipartimento di Informatica e Sistemistica Sapienza Università di Roma Via Ariosto 25, 00185 ROMA, Italy Tel: +39 06 7727 4003 Web: http://www.dis.uniroma1.it/~randelli E-mail: ran...@di... |