Originally created by: pmagnu...@gmail.com
What steps will reproduce the problem?
1.Attach a generic controllers
2.Select a Game (difficult because left stick works odd, left is right and vicversa)
3.Lunch Game
What is the expected output? What do you see instead?
Exception (DSI) ocurred!
GPR00 FFFFFFFF GPR08 00000001 GPR16 00000000 GPR24 80F36228
GPR01 8103E1E0 GPR09 FFFFFFFE GPR17 00000000 GPR25 00000000
GPR02 80F29E34 GPR10 00000068 GPR18 03E000D0 GPR26 80EF8CDC
GPR03 FFFFFFFF GPR11 FFFFFFFE GPR19 03E00138 GPR27 8101EA24
GPR04 FFFFFFFF GPR12 CD006438 GPR20 FFFFFFFF GPR28 810FC490
GPR05 FFFFFFFF GPR13 80F53C20 GPR21 00000001 GPR29 00000000
GPR06 933E7AC0 GPR14 00000000 GPR22 80F53D20 GPR30 810FC44C
GPR07 00000001 GPR15 00000000 GPR23 00000000 GPR31 810FC490
LR 80CF7EF0 SRR0 80d379d4 SRR1 00009032 MSR 00001000
DAR FFFFFFFF DSIR 04000000
STACK DUMP
80d379d4 --> 80cf7ef0 --> 80c37450 --> 80c3a788 -->
80c2c274 --> 80c2eb34 --> 80c2ed78 --> 80c2ec44 -->
80c2f564
CODE DUMP
80d379d4: 8C0D0001 9C090001 4200FFF8 4E800020
80d379e4: 7F832040 409D004C 7D442A14 7F835040
80d379f4: 409C00F0 2F850000 4D9E0020 7CA92B78
What revision of USB Loader GX are you using?
[r1155]
On what operating system (IOS/Firmware/System)?
System Menu 4.3U
cIOS d2x 8 [r42] base 37
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Originally posted by: dimok...@googlemail.com
Just fyi: When posting the code dump directly there is no need to post a pic as well.
Do you use your own compiled version? Do you get the same results with compiled versions by me?
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Originally posted by: pmagnu...@gmail.com
Ok, I posted the picture because it could be that I wrote it bad XD
No. I use your [r1155] compiled version
http://www.mediafire.com/?7ox43orhg9oumeq
Related
Commit: [r1155]
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Originally posted by: dimok...@googlemail.com
Well this is really not something related to USB Loader GX. It seems it crashes somewhere in libogc. Does it work on other homebrews?
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Originally posted by: pmagnu...@gmail.com
With FCEUX GX & SNES9X GX If I load a game and then I attach a generic classic controller I can use it :D, but if I try to use emulator menu, dump screen O_o
But if I attach a generic classic controller and then I run FCEUX GX, SNES9XGX and also ULGX, so a dump screen appears :S
I can use CC in ULGX but it works bad @.@
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Originally posted by: filip...@gmail.com
Hi all!
I'm having this problem too. I'm googled, then i found something about handshake of generic classic controlers in classic.c. http://wiibrew.org/wiki/Homebrew_Channel/Bugs
I'm want recompile libogc with this change, but i'm starting to learn about homebrew programing. So, now i'm already compiled snes 9x gx, just to test, but i'm needing classic.c patched in libogc.
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Originally posted by: dimok...@googlemail.com
If you know its a bug in the libogc why not report it on their issue tracker?
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Originally posted by: dimok...@googlemail.com
(No comment was entered for this change.)
Status: WontFix
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Originally posted by: filip...@gmail.com
Ok, sorry.
libogc will not be compatible to all 3rd party classic controllers. The problem happen on handshake.
I solved adapting libogc to my classic controller and then compiling wii apps again.