Thatcher Ulrich's game engine testbed. A motley collection of experimental and not-so-experimental game- and graphics-oriented code. Public domain!

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Public Domain

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ease 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 5 / 5
features 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 5 / 5
design 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 5 / 5
support 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 5 / 5

User Reviews

  • very good, but can't support 64bit on Xcode 6 I have found the problem unsigned int hash_value = (unsigned int) compute_hash(key); Modified to: size_t hash_value = (size_t) compute_hash(key); entry(const T& key, const U& value, int next_in_chain, int hash_value) Modified to: entry(const T& key, const U& value, int next_in_chain, size_t hash_value)
  • it's free and works great..saved time and money
    1 user found this review helpful.
  • good
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Additional Project Details

Operating Systems

BSD, Linux, Windows

Languages

English

Intended Audience

Developers

User Interface

Win32 (MS Windows), X Window System (X11)

Programming Language

C++

Related Categories

C++ Games, C++ Software Development Software, C++ 3D Rendering Software

Registered

2001-07-20