As i started testing the game, I encountered few issues.
First of all, if you leave the car standing still it will start slipping to random directions even if the ground is flat.
Second, it feels like the cars are stirring on their own. Everytime you go forward the cars follow a zigzag way. I checked if it was cause of the ground, like edges etc but it didnt look like it.
Which version of the game do you have? Is it 0.6.2 or the unreleased 0.6.3?
For this post I will assume it is 0.6.2.
I have not experienced that problem. It is normal for the car to move on its own due to gravity, but not in random directions.
The cars can steer on their own to correct player input and keep the car stable. This function can be configured by editing the Trigger Rally configuration file:
Linux: /home/UserName/.trigger/trigger.config
Windows XP: C:\Documents and Settings\UserName.trigger\trigger.config
Hey there. I checked what you told me and you were right.
For the first one it is the gravity. I think it is maybe abit too sensitive on it. Like even if there is a tiny angle on the ground, it should be able to stand still but these are minor things anyway.
For the second one, the moment i changed it to 0 it got fixed. For me it felt like it was much easier to drive without the assistance. Feels like the assist is trying to help but it ends up making it worse.
Last edit: Konstantinos Paparidis 2016-02-12
Do you play the game on Windows? When I tested it on windows 10 I discovered similar issues specificly annoying in high velosities. The car became impossible to steer in a straight line since it constantly made the mentioned zic-zac steering by itself. I didn't experience such issues on GNU/Linux so far. But in my case too turning down the drivingassist solved the problem.
Yea i ve been playing it on windows only, I will check in ubuntu soon.
Yea it looked alot better when i was running it in ubuntu.
Framerate drops in Windows 7 (Vista+ ?) affecting driving will be fixed in 0.6.5. Other than that, I have not experienced any steering problems. If this problem resurfaces beyond the 0.6.5 release, open a new ticket.