User Activity

  • Posted a comment on discussion Open Discussion on Trigger Rally

    I also want to note I've contacted Debian maintainers a long time ago and they did respond, but the package update is still pending. A few other distros, namely OpenSUSE, Mageia and Slackware seem to have picked up a new version tho.

  • Committed [r1049] on Code

    Fix warning about uninitialized textarget field in PTexture class

  • Committed [r1048] on Code

    Fix warnings in texture.cpp

  • Committed [r1047] on Code

    Fix warning (and a bug) in the audio subsystem

  • Modified a comment on discussion Open Discussion on Trigger Rally

    I think navigator arrow and checkpoint preferences could be implemented to be configurable by the user. This, however, would require a complete refactoring of the current settings interface, because it is kinda cramped and has no extra space for new items. It is required anyway, but I'm still considering different possible approaches to it. Extra codriver feedback would be a very nice thing to have. As I mentioned earlier, Trigger, being a game, has a very rudimentary sound design, so it would benefit...

  • Modified a comment on discussion Open Discussion on Trigger Rally

    I think navigator arrow and checkpoint preferences could be implemented to be configurable by the user. This, however, would require a complete refactoring of the current settings interface, because it is kinda cramped and has no extra space for new items. It is required anyway, but I'm still considering different possible approaches to it. Extra codriver feedback would be a very nice thing to have. As I mentioned earlier, Trigger, being a game, has a very rudimentary sound design, so it would benefit...

  • Posted a comment on discussion Open Discussion on Trigger Rally

    I think navigator arrow and checkpoint preferences could be implemented to be configurable by the user. This, however, would require a complete refactoring of the current settings interface, because it is kinda cramped and has no extra space for new items. It is required anyway, but I'm still considering different possible approaches to it. Extra codriver voice lines would be a very nice thing to have. As I mentioned earlier, Trigger, being a game, has a very rudimentary sound design, so it would...

  • Posted a comment on discussion Help on Trigger Rally

    So, the issue was in the colormap itself?

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Personal Data

Username:
barracuda72
Joined:
2011-10-10 07:13:23
Gender:
Male

Projects

This is a list of open source software projects that Ivan is associated with:

  • STLedit   Last Updated:
  • Project Logo Trigger Rally A fast-paced free software rally racing game Last Updated:

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