Cabinet Maker Plugin - Version 1.0.1 Released! Thank you all for the incredible feedback and support! Based on your recent reports and suggestions, I have just released version 1.0.1 of the Cabinet Maker (.sh3p). This is a "Patch" update focused on fixing initial bugs and improving the user experience. What's new in v1.0.1 (Changelog): Multi-Level JSON Import Fix: Fixed a critical bug where cabinets imported via the JSON bulk tool would not attach to the correct floor in multi-level house designs....
Cabinet maker
Cabinet maker
Cabinet maker
Deselect all selections.
I sincerely thank you all for your support. To be honest, I didn't expect such a warm reception! One choice I made during development that perhaps limited the code's potential was focusing more on spatial requirements and layout rather than the fine details of individual cabinets. After 1.5 years of developing this in my spare time, I feel I need a short break to recharge. In the coming days, I will prioritize updating the French translations as suggested. However, the structural changes you’ve proposed...
I forgot to mention: the version on Flathub seems to be 100% the same as the one provided on the Sweet Home website and the behaviour is identical -- including the need to launch the application twice.
There's another ticket #1155 where there's the OPPOSITE problem. Maybe it's related? What exactly did you try to do in that .ini file?
There's another ticket #1155 where there's the OPPOSITE problem. Maybe it's related? What exactly did you try to do in that .ini file?
Three years later, I am having the same problem on Elementary OS 8.1 (based on Ubuntu 24.04, Linux kernel 6.17.0). I am using the newest version of SH3D from Flathub, ie 7.5 with the included Java version 1.8.0_202. I tried fiddling with -Dsun.java2d.dpiaware, -Dsun.java2d.uiScale and -Dcom.eteks.sweethome3d.resolutionScale, but I could only change the UI as a whole, not just the font size. Another problem I have, and I don't know if this is related in any way, is that I have to start SH3D TWICE...
Thanks for this fantastic plugin, May I suggest some improvements in French translation Plugin location menu The plugin must be found under menu Outils (instead of Tools) Plugin name Instead of 'Fabricant de meubles...' a nicer name will be 'Générer meubles...' Drop down lists translation Design du meuble/Général & Dimensions/Type de meuble Floor Cabinet Armoire Wall Cabinet Armoire murale Sink Evier 2 bacs Single Sink Evier 1 bac Oven Column Colonne de four Corner Armoire d'angle Design du meuble/Portes...
Amazing! I've wanted something like this for a very long time. It would have been really useful 5 or 6 years ago when I renovated my apartment, especially the kitchen. It would come in handy now, too. Following up on what Emmanuel suggested, I’d like to suggest something too: between the single and double kitchen sinks, you can add one with a full basin plus a half basin, with or without a dish drainer. I have something like that in my tiny kitchen. For kitchen cabinets (but not just those), in addition...
What's New in the Regular Room Plugin version 1.2.2 Custom Coordinate Import (CSV/Text) You are no longer limited to generating strictly regular polygons! You can now import a custom room footprint directly from a coordinate file. Simply load a file containing X and Y coordinates (comma-separated), and the plugin will instantly generate your custom room shape. The plugin accurately preserves the absolute coordinates provided in your file, ensuring perfect placement within your plan. Coordinate files...
Modeller3D version 1.2 Here are some news in this version: Improved movement around the object. Now it can be seen even from bottom. Improved Undo/Redo functionality when using the Ctrl+Z (Undo) and Ctrl+Y (Redo) keys Improved the movement of the selection using the right mouse button. It now follows the direction of the axes. Change the selection color to red for all selected items. Added floor grids and 3D axes similar to those in Blender. I set their orientation to the natural mode (Z vertical)....
Thank you for testing the plugin and for your feedback. You are right, the current handle placement options are quite limited. I will extend them, including an option to place handles along the door side, in a future update.
Updated [ AdvShapeGenerator-1.2.2.jar ] to support [ ExtrudeGenerator-1.2.2.jar ] Updated [ HandRailGenerator-1.2.2.jar ] to support Materials in exported *.3ds files
Updated [ AdvShapeGenerator-1.2.2.jar ] to support [ ExtrudeGenerator-1.2.2.jar ] Updated [ HandRailGenerator-1.2.2.jar ] to support Materials in *.3ds files
SOURCES :-)
SOURCES :-)
I tried it and it's very nicely done :) Maybe an option to place handles along door side rather that on door top would be a good addition.
📺 Video Demonstration Watch how the Cabinet Maker Plugin automates cabinet creation and layout generation in Sweet Home 3D..
Cabinet Maker – Parametric Furniture Generator for Sweet Home 3D
Since Space Mushrooms added its furniture catalogs (under the WebAssets directory), I've also been annoyed by the staggering number of models to scroll through and the poor quality of the search indexing. For example, if you enter “Vase,” (in french) the results include "abris de jardin", “televisions,” “biplan,” “citrouilles,” “horloges,” “cadres,” “chapeaux,” “chaussettes,” ... ... ... ... and you have to scroll and scroll some more to find, in this jumble, some models related to “Vase”—and even...
SOURCES :-)
Updated [ AdvShapeGenerator-1.2.2.jar ] to support [ ExtrudeGenerator-1.2.2.jar ]
Updated [ AdvShapeGenerator-1.2.2.jar ] to support [ ExtrudeGenerator-1.2.2.jar ]
SOURCES :-)
Updated [ AdvShapeGenerator-1.2.2.jar ] to support [ ExtrudeGenerator-1.2.2.jar ]
SOURCES :-)
SCREENSHOTS
SOURCES :-)
SOURCES :-)
SCREENSHOTS
A new version (1.1) of the Modeller plugin. -I've changed how you navigate, select, and edit using the mouse. -I've tried to improve the texturing. -I've improved the "Undo/Redo" functionality, including Ctrl+Z. -I've probably introduced a lot of other bugs, so please be careful when using it.
Modeller 3D plug-in
📺 Video Demonstration Watch how the Material Selector Plugin automates your workflow in Sweet Home 3D.
Material Selector Plugin
SCREENSHOTS
SOURCES :-)
Advanced Shape Generator
@Dorin @deschmal Fixed glitch and uploaded corrected plugin as per @deschmal with organised code as per @Dorin on: Thank You :-)
I have uploaded a new version of the Furniture Dimensions plugin. This release now includes the version number in the plugin file name. The package also includes the source code for easier access. Additionally, the source code has been uploaded separately to make it easier for developers and users to review or modify the plugin.
Thank you very much for your kind comment and suggestion. I will share it in the Sweet Home 3D forum as well.
Nice plug-in :) You should speak about it in the forum too.
📺 Video Demonstration Watch how the Furniture Dimensions Plugin automates your workflow in Sweet Home 3D.
Furniture Dimensions Plugin
I think like you and agree this would be useful.
Version 5.2 News: Correcting the elevation of roof windows when the height of the roof has been previously modified in the plan. Replace the invisible checkbox function with the corresponding closed eye for each face in the list. Add a right-click context menu to the list of faces. Rewrite the Axes class. Now they automatically adapt to the roof and are 1 m longer. Add support for grouped roof windows
Thanks for your contribution. Would you have also the MTL to get colors?
Handrail / Fence Generator User Manual
Handrail / Fence Generator User Manual
Handrail & Fence Generator
Carotiadora
Hello, is there any possibility to 'clean' the sh3d file to recover the 3d view. Strange enough is that this sh3d file read on another labtop provide back the 3d view; so, it looks more related to the Sweethome3D software installation, rather than the file.
Advanced Staircase generator plug-in v4.0 The Staircase Generator is a plug-in designed for Sweet Home 3D that allows users to create highly customizable 3D staircases. The tool features a comprehensive parameters menu for fine-tuning dimensions, structural elements, handrails, and midrails. It also includes an integrated 2D Shape Designer for creating custom handrail profiles. Real-World Application: Whether you are an interior designer pitching a sleek, modern glass-railing loft, or an architect...
Advanced Staircase Generator
Hi Lisa, on my side it works on both cases. So, what SH3D version and operating system? Share an problematic file sample.
Hi all! But how can i display the symbols in my floor plan, if my preference is set to ***furniture icons in plan: TOP VIEW (which i need - see attachments)
Allow 3d view to go beneath the floor
I'll add more detail to this ticket, The tranparency setting is only changing how it is viewed in the 3d view
Wall Modifier Has a Transparency Slide
Favorite furniture subfolders
Yes yes yes!!! I hate scrolling through the gazillion pieces of furniture I will NEVER use and cannot delete because they are part of the system.
SweetEnergy3D
Have the same issue. Application will freeze unexpectedly and only way to fix is to force quit and restart. Apple iMac 27" with 3.5 GHz Quad-Core Intel Core i5 and 32 GB 1600 MHz DDR3 memory.
X and Y axis cannot both be set when rotating furniture
This is not a bug. It was by design to avoid too complicated operations because rotations are not commutative (try how difficult it is in the furniture import wizard). If you absolutely need both rotations, you can export a model to OBJ format then reimport it and change rotations.
I forgot to say that i am running this on a Windows 11 Pro and Sweet Home 3D is version 7.6.3.
X and Y axis cannot both be set when rotating furniture
Try the Terrain generator plug-in available at https://www.sweethome3d.com/plugins/
for an update
I have the same issue. What is the cure?
Here are the source files for the VideoPathEditor plugin
Here is the source files for the VideoPathEditor
Video Path Editor Tool
Ticket moved from /p/sweethome3d/bugs/1351/
This is not a bug, move it to feature request ticket
Problem discussed here https://www.sweethome3d.com/support/forum/viewthread_thread,14553
I would love this. I come from Sketchup and what I find difficult in SD3D is its snaping does not work as expected. I expected i could snap to wall borders, but it does not (I have the option enabled). It snaps to something sometimes but I cant find it snap to what i move it near to. Guide lines could solve this.
Wall width does not match the entered width when walls are joined
Hi, I love the software but I struggle with the same issue :) Seems like doing rooms, and the double click helps but still I need to remember to take the wall thickness from the total width or height which I think this feature would solve. Also doing rooms in the middle of something already exists (eg sharing one wall) adds unwanted (crazy looking) walls which also is something You can surly solve in SH3D.
It seems the bug is related to this one: https://www.sweethome3d.com/support/forum/viewthread_thread,13822#66303
What I have learnt so far is that the laptop is running on a Qualcomm Adreno adapter. And it doesn't support a classic OpenGL desktop stack. A lot if not most Java-based apps 3D engines tend to crash.
3D DirectX/OpenGL Driver update
hello anyone help me?
Furniture library import freezes program
The maximum elevation of floors is too low for me
Snap-to-grid turned off
thanks
Nouvelle police de caractères
Nouvelle police de caractères
cant draw walls when updating os with wayland
This happens because the JVM bundled with the program is outdated. Please check this post on the forum: https://www.sweethome3d.com/support/forum/viewthread_thread,11549_lastpage,yes#66616
I get the same error on Ubuntu 24.04. The SweetHome3D installed from the official website.
I get the same error on Ubuntu 24.04. The SweetHome3D installed from the official website.
Grey 3D view after using plug-in DimensionLines3D-4.1
Reading help about drawing walls should give you some hints about using tooltips and magnetism.
Snap-to-grid turned off
Lock dimensions of items down so without unlocking they cannot be changed