Hi, my name is Nouriel! I've recreated the classic TORCS site, and I have used a wayback machine named "TORCS 2001" for a long time.
In June, I ported old TORCS cars from 2001 to Speed Dreams by adding old categories and fixing like car's flat undertray (from Viper GTS-R, also named Taipan Snake GSR and Acura NSX type S-Zero, as Speed Dreams named "Murasama NSX type S-Zero") then remastered the website by creating it with Wix. There are three cars (Acura NSX type S-Zero, Lotus Elise GT1, Dodge Viper GTS-R) made by ViPeR, which are made in NFS 3 Hot Pursuit and befriended by Eric, then converted into TORCS 1.0.0 with ViPeR's authorization.
After it was bought by AC3D by Eric to work with some cars and scenes, Buggy was derived from an old AC3D site Peugeot 406 was made as an extra-size sedan car with a red aerodynamic ring and NASCAR from Christophe modified to take a look realistic. The AC model is created with AC3D from TORCS 1.0.0, which puts licensed logos into a car. So, I renamed those cars to the Speed Dreams regarding name legal. After I fixed some cars, I uploaded them to MEGA to make available to download for some car add-ons but the track is not available at once because of some old tracks from TORCS 1.0.0 I've tested crashing the game and I haven't painted the cars for the opponents and tested it.
These cars are low polys, so it does not have accurately detailed parts of them such as lack of interior, mirrors, etc, but one of these engine sounds also looks familiar so, it doesn't have a different car engine sound. The cars also have no light effects. Thus, it can have an unusual effect on an unrealistic game from 2001 to 2004, which was an added light effect by Christos. The game has also no smoke or dust particles until TORCS 1.2.1. I will add a light and exhaust effect to a car. The camera does not match the driver and bonnet view.
I added a car preview image in-game, but the cars also render perfectly in OsgGraph. Cars can also be driveable in SimuV2.1 to V5.
I've opened the remastered TORCS Free site below but you can download the available cars from it. Please note that you downloaded it that contains low cornering except for the off-road cars. I've also included category files on the car add-ons page.
That's a nice tribute to the legacy of this simulator. Nice work.
Scott
On 7/3/24 3:46 PM, AwesomeGAMER wrote:
Hi, my name is Nouriel! I've recreated the classic TORCS site, and I
have used a wayback machine named "TORCS 2001" for a long time.
In June, I ported old TORCS cars from 2001 to Speed Dreams by adding
old categories and fixing like car's flat undertray (from Viper GTS-R,
also named Taipan Snake GSR and Acura NSX type S-Zero, as Speed Dreams
named "Murasama NSX type S-Zero") then remastered the website by
creating it with Wix. There are three cars (Acura NSX type S-Zero,
Lotus Elise GT1, Dodge Viper GTS-R) made by ViPeR, which are made in
NFS 3 Hot Pursuit and befriended by Eric, then converted into TORCS
1.0.0 with ViPeR's authorization.
After it was bought by AC3D by Eric to work with some cars and scenes,
Buggy was derived from an old AC3D site Peugeot 406 was made as an
extra-size sedan car with a red aerodynamic ring and NASCAR from
Christophe modified to take a look realistic. The AC model is created
with AC3D from TORCS 1.0.0, which puts licensed logos into a car. So,
I renamed those cars to the Speed Dreams regarding name legal. After I
fixed some cars, I uploaded them to MEGA to make available to download
for some car add-ons but the track is not available at once because of
some old tracks from TORCS 1.0.0 I've tested crashing the game and I
haven't painted the cars for the opponents and tested it.
These cars are low polys, so it does not have accurately detailed
parts of them such as lack of interior, mirrors, etc, but one of
these engine sounds also looks familiar so, it doesn't have a
different car engine sound. The cars also have no light effects.
Thus, it can have an unusual effect on an unrealistic game from 2001
to 2004, which was an added light effect by Christos. The game has
also no smoke or dust particles until TORCS 1.2.2. I will add a light
and exhaust effect to a car. The camera does not match the driver and
bonnet view.
I added a car preview image in-game, but the cars also render
perfectly in OsgGraph. Cars can also be driveable in SimuV2.1 to V5.
I've opened the remastered TORCS Free site below but you can download
the available cars from it. Please note that you downloaded it that
contains low cornering except for the off-road cars. I've also
included category files on the car add-ons page.
Hi, my name is Nouriel! I've recreated the classic TORCS site, and I have used a wayback machine named "TORCS 2001" for a long time.
In June, I ported old TORCS cars from 2001 to Speed Dreams by adding old categories and fixing like car's flat undertray (from Viper GTS-R, also named Taipan Snake GSR and Acura NSX type S-Zero, as Speed Dreams named "Murasama NSX type S-Zero") then remastered the website by creating it with Wix. There are three cars (Acura NSX type S-Zero, Lotus Elise GT1, Dodge Viper GTS-R) made by ViPeR, which are made in NFS 3 Hot Pursuit and befriended by Eric, then converted into TORCS 1.0.0 with ViPeR's authorization.
After it was bought by AC3D by Eric to work with some cars and scenes, Buggy was derived from an old AC3D site Peugeot 406 was made as an extra-size sedan car with a red aerodynamic ring and NASCAR from Christophe modified to take a look realistic. The AC model is created with AC3D from TORCS 1.0.0, which puts licensed logos into a car. So, I renamed those cars to the Speed Dreams regarding name legal. After I fixed some cars, I uploaded them to MEGA to make available to download for some car add-ons but the track is not available at once because of some old tracks from TORCS 1.0.0 I've tested crashing the game and I haven't painted the cars for the opponents and tested it.
These cars are low polys, so it does not have accurately detailed parts of them such as lack of interior, mirrors, etc, but one of these engine sounds also looks familiar so, it doesn't have a different car engine sound. The cars also have no light effects. Thus, it can have an unusual effect on an unrealistic game from 2001 to 2004, which was an added light effect by Christos. The game has also no smoke or dust particles until TORCS 1.2.1. I will add a light and exhaust effect to a car. The camera does not match the driver and bonnet view.
I added a car preview image in-game, but the cars also render perfectly in OsgGraph. Cars can also be driveable in SimuV2.1 to V5.
I've opened the remastered TORCS Free site below but you can download the available cars from it. Please note that you downloaded it that contains low cornering except for the off-road cars. I've also included category files on the car add-ons page.
https://awesomegamer360yt.wixsite.com/torcs-2001
Enjoy our classic TORCS remastered site!
"Our classic TORCS has made a retro add-on for Speed Dreams to produce the Back to Classic TORCS game."
Last edit: AwesomeGAMER 2024-08-08
That's a nice tribute to the legacy of this simulator. Nice work.
Scott
On 7/3/24 3:46 PM, AwesomeGAMER wrote: