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File Date Author Commit
 Resources 2022-08-25 Paulo Assis Paulo Assis [a802c3] update hyde park map 6
 src 2022-08-24 Paulo Assis Paulo Assis [104bcf] update hyde park map 6; add check_stairs to tra...
 .gitignore 2022-05-12 Paulo Assis Paulo Assis [119a04] add .gitignore
 README.md 2022-05-12 Paulo Assis Paulo Assis [9bf084] Fix typo in README.md
 meson.build 2022-08-24 Paulo Assis Paulo Assis [9942d6] fix maps to latest version of tiled (object typ...

Read Me

RickyD


Basic Configuration

Dependencies:

RickyD depends on the following:
- sfml-graphics >= 2.0 (https://www.sfml-dev.org),
- sfml-audio >= 2.0 (https://www.sfml-dev.org),
- meson (https://mesonbuild.com)

Build configuration:

$ meson builddir && cd builddir
$ meson compile

Data Files:

In windows data dir is set relative to the executable
we just need to copy Resources to the same dir as the exe
(no need to meson install)
For POSIX use the standard path: {prefix}/share

Executing rickyd

For instructions on the command line args
execute "rickyd -h".

During execution Filters and scaler shaders can be toggled
on and off by pressing the correspondent function keys:

F1 - xbr scaler (default off)
F2 - antialiasing Filter (Advanced AA (default) -> FXAA -> Off)
F3 - superEagle scaler (default off)
F4 - 4xscaleHq scaler (default off)
F5 - xbrz scaler (default on)
F6 - EPX scaler (default off)
F7 - show entity Geometry (default off)

Game Keys:

Up -> W or Up
Down -> S or Down
Left -> A or Left
Right -> D or Right
Action -> LCtrl or RCtrl or Space

(Action + Up) -> Fire Bullet
(Action + Down) -> Drop Bomb
(Action + Left/Right) -> Poke stick

For worlds 5-9:
(Action + Left/Right + Down) -> Drop and kick bomb

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