Menu

#26 Reports of angled buttons hurting the player

None
closed-fixed
nobody
None
5
2018-01-17
2018-01-10
No

negke and onetruepurple report 45 degree buttons hurting the player

sm179_otp: right at the start

qte1m2: near 2772 767 -584 (behind gk door on top of sluice gate, behind the dam)
it moves in the wrong direction in every port. but it doesn't damage the player usually
even happens on 40 fps
iirc it doesn't occur on 0.91.ish
or fitz

Try to reproduce and check against past versions / other engines.

Discussion

  • Eric Wasylishen

    Eric Wasylishen - 2018-01-10

    It's a 64-bit vs 32-bit issue.

    Tested 0.93.0 32-bit, as well as fitz0.85. Both maps work as expected.
    Tested 0.93.0 64-bit. Player gets stuck when pressing the left button in sm179_opt, and stuck + hurt when pressing the qte1m2 (travail) button.

    Hopefully easy to fix, probably the same cause as other 32-bit vs 64-bit bugs where we just need to insert a cast to double to force 64-bit precision on some operations.

     
  • Eric Wasylishen

    Eric Wasylishen - 2018-01-17

    More info:
    - Attached a travail save that shows the issue (qte1m2.bsp near 2838 698 -584)
    - All attempts to compile QS or Fitz 0.85 using VS2017 produced executables with the bug, even if I forced off SSE with /arch:IA32
    - Finally tried CodeBlocks (codeblocks-17.12mingw-setup.exe) which is bundled with TDM-GCC.
    Doing a debug build with QS's included CodeBlocks project produces an executable with the bug (button crushes player), and a release build produces an exe without the bug!

    Still need to trace what happens in the physics code of the "working" builds vs the "buggy" ones.

     
  • Eric Wasylishen

    Eric Wasylishen - 2018-01-17
    • status: open --> closed-fixed
     
  • Eric Wasylishen

    Eric Wasylishen - 2018-01-17

    fixed in r1554

     

Log in to post a comment.

Want the latest updates on software, tech news, and AI?
Get latest updates about software, tech news, and AI from SourceForge directly in your inbox once a month.