You can subscribe to this list here.
2004 |
Jan
|
Feb
|
Mar
|
Apr
|
May
|
Jun
|
Jul
|
Aug
|
Sep
|
Oct
|
Nov
(19) |
Dec
(41) |
---|---|---|---|---|---|---|---|---|---|---|---|---|
2005 |
Jan
(41) |
Feb
(44) |
Mar
(50) |
Apr
(36) |
May
(29) |
Jun
(50) |
Jul
(10) |
Aug
|
Sep
|
Oct
|
Nov
|
Dec
|
From: SourceForge.net <no...@so...> - 2005-01-29 16:59:26
|
Plugins item #803654, was opened at 2003-09-10 10:40 Message generated for change (Comment added) made by eperez You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=803654&group_id=235 Category: None Group: None Status: Closed Priority: 5 Submitted By: Anthony Mallet (anthony_mallet) Assigned to: Nobody/Anonymous (nobody) Summary: input accented text like with emacs iso-accent mode Initial Comment: A plugin for editing accented text conforming to iso-8859-15 in a way similar to emacs iso-accent mode. Example: you type e', you get é. (and if you type e'' you get e'). Character replacement are made on the fly so that the message entry buffer always reflect what will be sent (this is the major difference with the text replacement plugin). ---------------------------------------------------------------------- Comment By: Eduardo Pérez (eperez) Date: 2005-01-29 16:59 Message: Logged In: YES user_id=60347 Why do you need this? Are you still using it? Shouldn't this be direcly implemented in gtk+? ---------------------------------------------------------------------- Comment By: Luke Schierer (lschiere) Date: 2004-06-27 18:37 Message: Logged In: YES user_id=28833 A new version of gaim has been released. It is likely that your plugin will crash in the new gaim. As per our standard policy, we are only including plugins that we write, being unable to maintain hundreds of plugins as we develop gaim, if you want to continue making your plugin available, please update your plugin and reopen it. If not updated, this will close in 14 days. ---------------------------------------------------------------------- Comment By: Anthony Mallet (anthony_mallet) Date: 2003-09-25 10:26 Message: Logged In: YES user_id=863291 Updated for gaim 0.69 ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=803654&group_id=235 |
From: SourceForge.net <no...@so...> - 2005-01-29 08:53:05
|
Plugins item #1111957, was opened at 2005-01-29 09:53 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1111957&group_id=235 Category: None Group: None Status: Open Priority: 5 Submitted By: Xevil (xevilstar) Assigned to: Nobody/Anonymous (nobody) Summary: tried gnomemeeting.c Initial Comment: how could I integrate gnomemeeting.c plugin into gaim-1.1.2 ? ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1111957&group_id=235 |
From: SourceForge.net <no...@so...> - 2005-01-28 17:29:05
|
Plugins item #1034711, was opened at 2004-09-25 21:10 Message generated for change (Comment added) made by samion You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1034711&group_id=235 Category: None Group: None Status: Open Priority: 5 Submitted By: Ohad Lutzky (tactless) Assigned to: Nobody/Anonymous (nobody) Summary: Newline Initial Comment: This is the newline plugin for gaim. It's very useful for Hebrew gaim users who have compiled gaim against GTK+-2.4, as it has automatic directionality detection. To avoid directionailty being mis-detected because of the nickname, this plugin adds a newline before each message. ---------------------------------------------------------------------- Comment By: Mnet (samion) Date: 2005-01-28 19:28 Message: Logged In: YES user_id=1166964 the old site isn't working mirror on site : http://newline.kvasim.com/ ---------------------------------------------------------------------- Comment By: nolim (nolim) Date: 2004-12-01 22:49 Message: Logged In: YES user_id=1169923 there is the link to the plugin!!! http://lutzky.homelinux.net/~tactless/newline ---------------------------------------------------------------------- Comment By: emily (emdash) Date: 2004-10-26 05:38 Message: Logged In: YES user_id=1136818 uhh... how do I get the plugin ? ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1034711&group_id=235 |
From: SourceForge.net <no...@so...> - 2005-01-28 03:38:07
|
Plugins item #1111036, was opened at 2005-01-27 15:20 Message generated for change (Comment added) made by rlaager You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1111036&group_id=235 Category: None Group: None Status: Open Priority: 5 Submitted By: Richard Laager (rlaager) Assigned to: Nobody/Anonymous (nobody) Summary: IRC Helper Initial Comment: This plugin automates/hides things like NickServ, MemoServ, ChanServ, etc. It has currently been tested on FreeNode, QuakeNet (which uses a different bot for user authentication). ---------------------------------------------------------------------- >Comment By: Richard Laager (rlaager) Date: 2005-01-27 21:38 Message: Logged In: YES user_id=156487 Uploading version 0.2 of this patch. Thank you Mathias for the QuakeNet L bot code. Among various other changes, this one no longer depends on my account options patch. When that is accepted into Gaim, I'll change this plugin to use it when available. In other words, if you have a newer version of Gaim that includes that patch, your passwords will be masked. If you're using an older version of Gaim, they won't be. This seems like the best approach. ---------------------------------------------------------------------- Comment By: Mathias Hasselmann (massel) Date: 2005-01-27 17:05 Message: Logged In: YES user_id=7017 Great plugin! Exactly the stuff I had in mind, when hacking this one: http://sourceforge.net/tracker/index.php?func=detail&aid=1009645&group_id=235&atid=300235, but much better! Guess my Quakenet plugin is obsolete now. Voting for inclusion of this plugin into Gaim's default distribution! ---------------------------------------------------------------------- Comment By: Richard Laager (rlaager) Date: 2005-01-27 15:37 Message: Logged In: YES user_id=156487 I should point out that this plugin currently depends on having the following patch applied to Gaim: http://sourceforge.net/support/tracker.php?aid=1108846 ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1111036&group_id=235 |
From: SourceForge.net <no...@so...> - 2005-01-27 23:05:52
|
Plugins item #1111036, was opened at 2005-01-27 22:20 Message generated for change (Comment added) made by massel You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1111036&group_id=235 Category: None Group: None Status: Open Priority: 5 Submitted By: Richard Laager (rlaager) Assigned to: Nobody/Anonymous (nobody) Summary: IRC Helper Initial Comment: This plugin automates/hides things like NickServ, MemoServ, ChanServ, etc. It has currently been tested on FreeNode, QuakeNet (which uses a different bot for user authentication). ---------------------------------------------------------------------- Comment By: Mathias Hasselmann (massel) Date: 2005-01-28 00:05 Message: Logged In: YES user_id=7017 Great plugin! Exactly the stuff I had in mind, when hacking this one: http://sourceforge.net/tracker/index.php?func=detail&aid=1009645&group_id=235&atid=300235, but much better! Guess my Quakenet plugin is obsolete now. Voting for inclusion of this plugin into Gaim's default distribution! ---------------------------------------------------------------------- Comment By: Richard Laager (rlaager) Date: 2005-01-27 22:37 Message: Logged In: YES user_id=156487 I should point out that this plugin currently depends on having the following patch applied to Gaim: http://sourceforge.net/support/tracker.php?aid=1108846 ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1111036&group_id=235 |
From: SourceForge.net <no...@so...> - 2005-01-27 21:37:24
|
Plugins item #1111036, was opened at 2005-01-27 15:20 Message generated for change (Comment added) made by rlaager You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1111036&group_id=235 Category: None Group: None Status: Open Priority: 5 Submitted By: Richard Laager (rlaager) Assigned to: Nobody/Anonymous (nobody) Summary: IRC Helper Initial Comment: This plugin automates/hides things like NickServ, MemoServ, ChanServ, etc. It has currently been tested on FreeNode, QuakeNet (which uses a different bot for user authentication). ---------------------------------------------------------------------- >Comment By: Richard Laager (rlaager) Date: 2005-01-27 15:37 Message: Logged In: YES user_id=156487 I should point out that this plugin currently depends on having the following patch applied to Gaim: http://sourceforge.net/support/tracker.php?aid=1108846 ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1111036&group_id=235 |
From: SourceForge.net <no...@so...> - 2005-01-27 21:20:33
|
Plugins item #1111036, was opened at 2005-01-27 15:20 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1111036&group_id=235 Category: None Group: None Status: Open Priority: 5 Submitted By: Richard Laager (rlaager) Assigned to: Nobody/Anonymous (nobody) Summary: IRC Helper Initial Comment: This plugin automates/hides things like NickServ, MemoServ, ChanServ, etc. It has currently been tested on FreeNode, QuakeNet (which uses a different bot for user authentication). ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1111036&group_id=235 |
From: SourceForge.net <no...@so...> - 2005-01-25 13:38:16
|
Plugins item #975779, was opened at 2004-06-19 03:28 Message generated for change (Comment added) made by drh7900 You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=975779&group_id=235 Category: None Group: None Status: Open Priority: 5 Submitted By: Kawauso-kun (kawauso) Assigned to: Nobody/Anonymous (nobody) Summary: Broadcaster Initial Comment: By going to Tools-Plugin Actions-[Broadcaster]-Broadcast Message, you can send a message to all of your open conversation windows, on all accounts. Useful for saying good night or that you're running out for a bit, but you have to sign off so you can't set an away message. ---------------------------------------------------------------------- Comment By: Dustin (drh7900) Date: 2005-01-25 07:37 Message: Logged In: YES user_id=1191679 Windows ---------------------------------------------------------------------- Comment By: Kawauso-kun (kawauso) Date: 2005-01-23 11:37 Message: Logged In: YES user_id=1029839 Are you using Windows or Linux? ---------------------------------------------------------------------- Comment By: Dustin (drh7900) Date: 2005-01-21 07:35 Message: Logged In: YES user_id=1191679 ok, so I'm new to this section...I've downloaded the plugin...put it in the same directory as the rest of the Gaim plugins...how do I find it and turn it on? ---------------------------------------------------------------------- Comment By: Kawauso-kun (kawauso) Date: 2004-11-13 10:46 Message: Logged In: YES user_id=1029839 Fixed for 1.0.2. Turns out there's a new data argument for commands callback. ---------------------------------------------------------------------- Comment By: Kawauso-kun (kawauso) Date: 2004-11-04 16:12 Message: Logged In: YES user_id=1029839 I meant 1.0.2... that's the problem with working in the field of quantum mechanics... you get ahead of yourself. ---------------------------------------------------------------------- Comment By: Kawauso-kun (kawauso) Date: 2004-11-04 15:53 Message: Logged In: YES user_id=1029839 Broken by API change in 1.0.4. Fix this weekend if I don't have homework. Wait for it... wait... ---------------------------------------------------------------------- Comment By: Spam3234 (spam3234) Date: 2004-07-30 16:34 Message: Logged In: YES user_id=1027350 maybe that can be something they'll establish in v0.81 ---------------------------------------------------------------------- Comment By: Kawauso-kun (kawauso) Date: 2004-07-30 15:42 Message: Logged In: YES user_id=1029839 Well, account, no. Gaim doesn't do much differentiation of what account "owns" a conversation. ---------------------------------------------------------------------- Comment By: Kawauso-kun (kawauso) Date: 2004-07-30 15:41 Message: Logged In: YES user_id=1029839 It already does that, use it from the Plugin Actions list. ---------------------------------------------------------------------- Comment By: Spam3234 (spam3234) Date: 2004-07-30 14:30 Message: Logged In: YES user_id=1027350 could you customize it, so you can either select the account, or select whether it is in IM's or Chat's? ---------------------------------------------------------------------- Comment By: Kawauso-kun (kawauso) Date: 2004-07-30 11:45 Message: Logged In: YES user_id=1029839 I'll take a look at the code and see what I can do. ---------------------------------------------------------------------- Comment By: Peter Loveman (ploveman) Date: 2004-07-30 08:53 Message: Logged In: YES user_id=679986 It would be great if you could add the ability to broadcast to a buddy group. I have seen this in some other IM clients and I think this would be a great addition to gaim. ---------------------------------------------------------------------- Comment By: Spam3234 (spam3234) Date: 2004-07-01 10:02 Message: Logged In: YES user_id=1027350 oh, it's a new feature in 79, i didn't notice it thanks ---------------------------------------------------------------------- Comment By: Kawauso-kun (kawauso) Date: 2004-07-01 08:32 Message: Logged In: YES user_id=1029839 Tools-Preferences-Conversations-First option (Enable slash commands.) ---------------------------------------------------------------------- Comment By: Spam3234 (spam3234) Date: 2004-07-01 01:23 Message: Logged In: YES user_id=1027350 how do you enable slash commands? ---------------------------------------------------------------------- Comment By: Kawauso-kun (kawauso) Date: 2004-06-30 19:31 Message: Logged In: YES user_id=1029839 Source for v0.2 uploaded. You can now, if you have slash commands enabled, type /broadcast Your message here. to broadcast a messge to all open IM and Chat conversations. Works fine with Linux Gaim 0.79. A Windows DLL plugin will be posted as soon as possible. ---------------------------------------------------------------------- Comment By: Kawauso-kun (kawauso) Date: 2004-06-29 21:01 Message: Logged In: YES user_id=1029839 Just a note that I didn't notice beforehand... if you have more than a handful of conversations open, you may exceed your AIM rate limit. Use at your own risk. Also, this plugin has only been tested with the AIM and IRC protocols. Obtain a backtrace (http://gaim.sourceforge.net/gdb.php) before emailing me for support. Avoid posting backtraces in the comments, please. ---------------------------------------------------------------------- Comment By: Mini_Rabbi (minirabbi) Date: 2004-06-29 20:41 Message: Logged In: YES user_id=1053895 the broadcast i think worked, but gaim crashes 5 seconds later. i am using 0.79. any suggestions? what other information do you need? ---------------------------------------------------------------------- Comment By: Kawauso-kun (kawauso) Date: 2004-06-29 12:29 Message: Logged In: YES user_id=1029839 Special thanks to Nosnilmot for WinGaim DLL compilation of v0.11. Should work fine with Gaim 0.79. ---------------------------------------------------------------------- Comment By: Spam3234 (spam3234) Date: 2004-06-28 22:37 Message: Logged In: YES user_id=1027350 is it possible to compile this into a .dll file? I have Visual Basics .Net on my PC i would definately take this if I could compile it to a .dll file ---------------------------------------------------------------------- Comment By: Kawauso-kun (kawauso) Date: 2004-06-27 16:12 Message: Logged In: YES user_id=1029839 As stated in a previous comment, this plugin works fine with 0.79. ---------------------------------------------------------------------- Comment By: Luke Schierer (lschiere) Date: 2004-06-27 13:37 Message: Logged In: YES user_id=28833 A new version of gaim has been released. It is likely that your plugin will crash in the new gaim. As per our standard policy, we are only including plugins that we write, being unable to maintain hundreds of plugins as we develop gaim, if you want to continue making your plugin available, please update your plugin and reopen it. If not updated, this will close in 14 days. ---------------------------------------------------------------------- Comment By: Kawauso-kun (kawauso) Date: 2004-06-25 02:47 Message: Logged In: YES user_id=1029839 v0.11 works fine with 0.79. ooh, i rhymed. ---------------------------------------------------------------------- Comment By: Kawauso-kun (kawauso) Date: 2004-06-19 13:49 Message: Logged In: YES user_id=1029839 v0.11 adds two option buttons so you can select to send to chats or IMs, or both. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=975779&group_id=235 |
From: SourceForge.net <no...@so...> - 2005-01-23 17:38:20
|
Plugins item #975779, was opened at 2004-06-19 03:28 Message generated for change (Comment added) made by kawauso You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=975779&group_id=235 Category: None Group: None Status: Open Priority: 5 Submitted By: Kawauso-kun (kawauso) Assigned to: Nobody/Anonymous (nobody) Summary: Broadcaster Initial Comment: By going to Tools-Plugin Actions-[Broadcaster]-Broadcast Message, you can send a message to all of your open conversation windows, on all accounts. Useful for saying good night or that you're running out for a bit, but you have to sign off so you can't set an away message. ---------------------------------------------------------------------- >Comment By: Kawauso-kun (kawauso) Date: 2005-01-23 12:37 Message: Logged In: YES user_id=1029839 Are you using Windows or Linux? ---------------------------------------------------------------------- Comment By: Dustin (drh7900) Date: 2005-01-21 08:35 Message: Logged In: YES user_id=1191679 ok, so I'm new to this section...I've downloaded the plugin...put it in the same directory as the rest of the Gaim plugins...how do I find it and turn it on? ---------------------------------------------------------------------- Comment By: Kawauso-kun (kawauso) Date: 2004-11-13 11:46 Message: Logged In: YES user_id=1029839 Fixed for 1.0.2. Turns out there's a new data argument for commands callback. ---------------------------------------------------------------------- Comment By: Kawauso-kun (kawauso) Date: 2004-11-04 17:12 Message: Logged In: YES user_id=1029839 I meant 1.0.2... that's the problem with working in the field of quantum mechanics... you get ahead of yourself. ---------------------------------------------------------------------- Comment By: Kawauso-kun (kawauso) Date: 2004-11-04 16:53 Message: Logged In: YES user_id=1029839 Broken by API change in 1.0.4. Fix this weekend if I don't have homework. Wait for it... wait... ---------------------------------------------------------------------- Comment By: Spam3234 (spam3234) Date: 2004-07-30 16:34 Message: Logged In: YES user_id=1027350 maybe that can be something they'll establish in v0.81 ---------------------------------------------------------------------- Comment By: Kawauso-kun (kawauso) Date: 2004-07-30 15:42 Message: Logged In: YES user_id=1029839 Well, account, no. Gaim doesn't do much differentiation of what account "owns" a conversation. ---------------------------------------------------------------------- Comment By: Kawauso-kun (kawauso) Date: 2004-07-30 15:41 Message: Logged In: YES user_id=1029839 It already does that, use it from the Plugin Actions list. ---------------------------------------------------------------------- Comment By: Spam3234 (spam3234) Date: 2004-07-30 14:30 Message: Logged In: YES user_id=1027350 could you customize it, so you can either select the account, or select whether it is in IM's or Chat's? ---------------------------------------------------------------------- Comment By: Kawauso-kun (kawauso) Date: 2004-07-30 11:45 Message: Logged In: YES user_id=1029839 I'll take a look at the code and see what I can do. ---------------------------------------------------------------------- Comment By: Peter Loveman (ploveman) Date: 2004-07-30 08:53 Message: Logged In: YES user_id=679986 It would be great if you could add the ability to broadcast to a buddy group. I have seen this in some other IM clients and I think this would be a great addition to gaim. ---------------------------------------------------------------------- Comment By: Spam3234 (spam3234) Date: 2004-07-01 10:02 Message: Logged In: YES user_id=1027350 oh, it's a new feature in 79, i didn't notice it thanks ---------------------------------------------------------------------- Comment By: Kawauso-kun (kawauso) Date: 2004-07-01 08:32 Message: Logged In: YES user_id=1029839 Tools-Preferences-Conversations-First option (Enable slash commands.) ---------------------------------------------------------------------- Comment By: Spam3234 (spam3234) Date: 2004-07-01 01:23 Message: Logged In: YES user_id=1027350 how do you enable slash commands? ---------------------------------------------------------------------- Comment By: Kawauso-kun (kawauso) Date: 2004-06-30 19:31 Message: Logged In: YES user_id=1029839 Source for v0.2 uploaded. You can now, if you have slash commands enabled, type /broadcast Your message here. to broadcast a messge to all open IM and Chat conversations. Works fine with Linux Gaim 0.79. A Windows DLL plugin will be posted as soon as possible. ---------------------------------------------------------------------- Comment By: Kawauso-kun (kawauso) Date: 2004-06-29 21:01 Message: Logged In: YES user_id=1029839 Just a note that I didn't notice beforehand... if you have more than a handful of conversations open, you may exceed your AIM rate limit. Use at your own risk. Also, this plugin has only been tested with the AIM and IRC protocols. Obtain a backtrace (http://gaim.sourceforge.net/gdb.php) before emailing me for support. Avoid posting backtraces in the comments, please. ---------------------------------------------------------------------- Comment By: Mini_Rabbi (minirabbi) Date: 2004-06-29 20:41 Message: Logged In: YES user_id=1053895 the broadcast i think worked, but gaim crashes 5 seconds later. i am using 0.79. any suggestions? what other information do you need? ---------------------------------------------------------------------- Comment By: Kawauso-kun (kawauso) Date: 2004-06-29 12:29 Message: Logged In: YES user_id=1029839 Special thanks to Nosnilmot for WinGaim DLL compilation of v0.11. Should work fine with Gaim 0.79. ---------------------------------------------------------------------- Comment By: Spam3234 (spam3234) Date: 2004-06-28 22:37 Message: Logged In: YES user_id=1027350 is it possible to compile this into a .dll file? I have Visual Basics .Net on my PC i would definately take this if I could compile it to a .dll file ---------------------------------------------------------------------- Comment By: Kawauso-kun (kawauso) Date: 2004-06-27 16:12 Message: Logged In: YES user_id=1029839 As stated in a previous comment, this plugin works fine with 0.79. ---------------------------------------------------------------------- Comment By: Luke Schierer (lschiere) Date: 2004-06-27 13:37 Message: Logged In: YES user_id=28833 A new version of gaim has been released. It is likely that your plugin will crash in the new gaim. As per our standard policy, we are only including plugins that we write, being unable to maintain hundreds of plugins as we develop gaim, if you want to continue making your plugin available, please update your plugin and reopen it. If not updated, this will close in 14 days. ---------------------------------------------------------------------- Comment By: Kawauso-kun (kawauso) Date: 2004-06-25 02:47 Message: Logged In: YES user_id=1029839 v0.11 works fine with 0.79. ooh, i rhymed. ---------------------------------------------------------------------- Comment By: Kawauso-kun (kawauso) Date: 2004-06-19 13:49 Message: Logged In: YES user_id=1029839 v0.11 adds two option buttons so you can select to send to chats or IMs, or both. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=975779&group_id=235 |
From: SourceForge.net <no...@so...> - 2005-01-21 13:36:47
|
Plugins item #975779, was opened at 2004-06-19 03:28 Message generated for change (Comment added) made by drh7900 You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=975779&group_id=235 Category: None Group: None Status: Open Priority: 5 Submitted By: Kawauso-kun (kawauso) Assigned to: Nobody/Anonymous (nobody) Summary: Broadcaster Initial Comment: By going to Tools-Plugin Actions-[Broadcaster]-Broadcast Message, you can send a message to all of your open conversation windows, on all accounts. Useful for saying good night or that you're running out for a bit, but you have to sign off so you can't set an away message. ---------------------------------------------------------------------- Comment By: Dustin (drh7900) Date: 2005-01-21 07:35 Message: Logged In: YES user_id=1191679 ok, so I'm new to this section...I've downloaded the plugin...put it in the same directory as the rest of the Gaim plugins...how do I find it and turn it on? ---------------------------------------------------------------------- Comment By: Kawauso-kun (kawauso) Date: 2004-11-13 10:46 Message: Logged In: YES user_id=1029839 Fixed for 1.0.2. Turns out there's a new data argument for commands callback. ---------------------------------------------------------------------- Comment By: Kawauso-kun (kawauso) Date: 2004-11-04 16:12 Message: Logged In: YES user_id=1029839 I meant 1.0.2... that's the problem with working in the field of quantum mechanics... you get ahead of yourself. ---------------------------------------------------------------------- Comment By: Kawauso-kun (kawauso) Date: 2004-11-04 15:53 Message: Logged In: YES user_id=1029839 Broken by API change in 1.0.4. Fix this weekend if I don't have homework. Wait for it... wait... ---------------------------------------------------------------------- Comment By: Spam3234 (spam3234) Date: 2004-07-30 16:34 Message: Logged In: YES user_id=1027350 maybe that can be something they'll establish in v0.81 ---------------------------------------------------------------------- Comment By: Kawauso-kun (kawauso) Date: 2004-07-30 15:42 Message: Logged In: YES user_id=1029839 Well, account, no. Gaim doesn't do much differentiation of what account "owns" a conversation. ---------------------------------------------------------------------- Comment By: Kawauso-kun (kawauso) Date: 2004-07-30 15:41 Message: Logged In: YES user_id=1029839 It already does that, use it from the Plugin Actions list. ---------------------------------------------------------------------- Comment By: Spam3234 (spam3234) Date: 2004-07-30 14:30 Message: Logged In: YES user_id=1027350 could you customize it, so you can either select the account, or select whether it is in IM's or Chat's? ---------------------------------------------------------------------- Comment By: Kawauso-kun (kawauso) Date: 2004-07-30 11:45 Message: Logged In: YES user_id=1029839 I'll take a look at the code and see what I can do. ---------------------------------------------------------------------- Comment By: Peter Loveman (ploveman) Date: 2004-07-30 08:53 Message: Logged In: YES user_id=679986 It would be great if you could add the ability to broadcast to a buddy group. I have seen this in some other IM clients and I think this would be a great addition to gaim. ---------------------------------------------------------------------- Comment By: Spam3234 (spam3234) Date: 2004-07-01 10:02 Message: Logged In: YES user_id=1027350 oh, it's a new feature in 79, i didn't notice it thanks ---------------------------------------------------------------------- Comment By: Kawauso-kun (kawauso) Date: 2004-07-01 08:32 Message: Logged In: YES user_id=1029839 Tools-Preferences-Conversations-First option (Enable slash commands.) ---------------------------------------------------------------------- Comment By: Spam3234 (spam3234) Date: 2004-07-01 01:23 Message: Logged In: YES user_id=1027350 how do you enable slash commands? ---------------------------------------------------------------------- Comment By: Kawauso-kun (kawauso) Date: 2004-06-30 19:31 Message: Logged In: YES user_id=1029839 Source for v0.2 uploaded. You can now, if you have slash commands enabled, type /broadcast Your message here. to broadcast a messge to all open IM and Chat conversations. Works fine with Linux Gaim 0.79. A Windows DLL plugin will be posted as soon as possible. ---------------------------------------------------------------------- Comment By: Kawauso-kun (kawauso) Date: 2004-06-29 21:01 Message: Logged In: YES user_id=1029839 Just a note that I didn't notice beforehand... if you have more than a handful of conversations open, you may exceed your AIM rate limit. Use at your own risk. Also, this plugin has only been tested with the AIM and IRC protocols. Obtain a backtrace (http://gaim.sourceforge.net/gdb.php) before emailing me for support. Avoid posting backtraces in the comments, please. ---------------------------------------------------------------------- Comment By: Mini_Rabbi (minirabbi) Date: 2004-06-29 20:41 Message: Logged In: YES user_id=1053895 the broadcast i think worked, but gaim crashes 5 seconds later. i am using 0.79. any suggestions? what other information do you need? ---------------------------------------------------------------------- Comment By: Kawauso-kun (kawauso) Date: 2004-06-29 12:29 Message: Logged In: YES user_id=1029839 Special thanks to Nosnilmot for WinGaim DLL compilation of v0.11. Should work fine with Gaim 0.79. ---------------------------------------------------------------------- Comment By: Spam3234 (spam3234) Date: 2004-06-28 22:37 Message: Logged In: YES user_id=1027350 is it possible to compile this into a .dll file? I have Visual Basics .Net on my PC i would definately take this if I could compile it to a .dll file ---------------------------------------------------------------------- Comment By: Kawauso-kun (kawauso) Date: 2004-06-27 16:12 Message: Logged In: YES user_id=1029839 As stated in a previous comment, this plugin works fine with 0.79. ---------------------------------------------------------------------- Comment By: Luke Schierer (lschiere) Date: 2004-06-27 13:37 Message: Logged In: YES user_id=28833 A new version of gaim has been released. It is likely that your plugin will crash in the new gaim. As per our standard policy, we are only including plugins that we write, being unable to maintain hundreds of plugins as we develop gaim, if you want to continue making your plugin available, please update your plugin and reopen it. If not updated, this will close in 14 days. ---------------------------------------------------------------------- Comment By: Kawauso-kun (kawauso) Date: 2004-06-25 02:47 Message: Logged In: YES user_id=1029839 v0.11 works fine with 0.79. ooh, i rhymed. ---------------------------------------------------------------------- Comment By: Kawauso-kun (kawauso) Date: 2004-06-19 13:49 Message: Logged In: YES user_id=1029839 v0.11 adds two option buttons so you can select to send to chats or IMs, or both. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=975779&group_id=235 |
From: SourceForge.net <no...@so...> - 2005-01-11 17:40:48
|
Plugins item #983883, was opened at 2004-07-02 01:01 Message generated for change (Comment added) made by lollybomb You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=983883&group_id=235 Category: None Group: None Status: Open Priority: 5 Submitted By: Scott Wolchok (scottwolchok) Assigned to: Nobody/Anonymous (nobody) Summary: ElizaLovesYou - Chatbot::Eliza plugin Initial Comment: ElizaLovesYou hooks the Chatbot::Eliza module from CPAN into Gaim, letting your friends solve all their problems according to the old Eliza algorithm. The plugin will effectively take over all signed-on accounts for now, but you can still add your own comments. Be careful not to get rate-limited on AIM - Eliza responds instantly. You'll need to install Chatbot::Eliza from CPAN before this will work. Note that most of the credit should probably go to the writer of Chatbot::Eliza as it implements the actual Eliza algorithm - I just hooked it into Gaim. Run 'perl -MCPAN -e "shell"' and answer the questions, then type 'install Chatbot::Eliza' at the prompt. That should do it! Windows users, I wish you luck. ---------------------------------------------------------------------- Comment By: Bill B (lollybomb) Date: 2005-01-11 12:40 Message: Logged In: YES user_id=837290 I'm trying to install this plugin under windows, but I get to the part where you use the command "Install Chatbot::Eliza" and am told "Searching for 'Chatbot::Eliza' returned no results. Try a broader search first." What am I supposed to do? ---------------------------------------------------------------------- Comment By: Spam3234 (spam3234) Date: 2004-08-15 11:02 Message: Logged In: YES user_id=1027350 well, i didn't have the lizard icon, i had some little yellow ball, and just redownloaded and installed active perl, and got the lizard icon and it worked, but i don't think this one works with .81 because it isn't in my plugin list any more, though i may just be having the same problem again ---------------------------------------------------------------------- Comment By: Alexei (smirnoffice) Date: 2004-08-15 10:58 Message: Logged In: YES user_id=1104453 I have the same problem with windoze. I have ActivePerl installed, and it is properly associated with the *.pl file types, as seen by their icons (they appear to be a lizard). However, the eliza plugin does not want to show up in the plugins section of GAIM preferences. Could you please outline in detail all of what you did to get the thing to work spam? Thanks, Alexei ---------------------------------------------------------------------- Comment By: Spam3234 (spam3234) Date: 2004-07-27 00:13 Message: Logged In: YES user_id=1027350 okay, so upon further investigation i noticed that none of the perl plugins i had downloaded had worked, i just installed the .dll versions and never realized there may be something wrong so i am now re-installing activeperl and hoping that it will work..... and it did!! hooray now all the perl plugins i installed seem to work! now that i use it, i think it would be sweet if you could add an option to have it work for single accounts not every single one ---------------------------------------------------------------------- Comment By: Spam3234 (spam3234) Date: 2004-07-26 14:59 Message: Logged In: YES user_id=1027350 I have active pearl, and i did download it into the plugins folder, i have many other pearl plugins running for gaim I ran gaim -d and it didn't give me any errors relatign to eliza this is what i go: plugins: probing C:\ProgramFiles\Gaim\plugins\elizalovesyou.pl it doesn't give any errors afterwards but it still doesn't have any option for it in the preferences ---------------------------------------------------------------------- Comment By: Markis Taylor (doeboy) Date: 2004-07-25 22:56 Message: Logged In: YES user_id=1090049 Spam3234, If you are running windows, Do you have ActivePerl installed? I could see that you could have a problem of it registering if it can't execute it. Also, make sure you put it in the plugins directory, there will be other plugins in the same directory. They are all .dll files, and just put the .pl file with them. Markis Taylor ---------------------------------------------------------------------- Comment By: Scott Wolchok (scottwolchok) Date: 2004-07-25 17:36 Message: Logged In: YES user_id=1060146 Spam3234, are you on Windows? The proper install path there may be dependent on where you installed Gaim; I'm not really familiar with WinGaim. If not (Linux, etc.), where'd you put the plugin? It should go in ~/.gaim/plugins , and then it'll show up in preferences as ElizaLovesYou. It works fine for me in 0.80...you could run gaim -d and let me know if there are any errors when the plugin gets scanned when Gaim loads. ---------------------------------------------------------------------- Comment By: Spam3234 (spam3234) Date: 2004-07-24 20:04 Message: Logged In: YES user_id=1027350 well, i installed it, i'm running .80 but i don't see anything in the plugins menu from the preferences window about it, is it active or not? ---------------------------------------------------------------------- Comment By: Spam3234 (spam3234) Date: 2004-07-24 19:06 Message: Logged In: YES user_id=1027350 well, i installed it, i'm running .80 but i don't see anything in the plugins menu from the preferences window about it, is it active or not? ---------------------------------------------------------------------- Comment By: Scott Wolchok (scottwolchok) Date: 2004-07-23 23:00 Message: Logged In: YES user_id=1060146 Update - Version 0.2 I've added a delay in the bot's response so that it's a bit less prone to rate-limiting (and less freakishly fast...this also fixes the bug where the bot's replies will appear ABOVE the original messages). Unfortunately, Gaim will segfault if you unload the plugin while there are messages waiting to be sent - if you are really getting messages at that rate, a) let me know so I work on this more often and b) sign off and wait one second (the message delay) before unloading the plugin. Maybe I'll randomize the delay in the future - message me at t3hroxor on AIM and tell me what you think or if you have any other suggestions. ---------------------------------------------------------------------- Comment By: Markis Taylor (doeboy) Date: 2004-07-23 14:19 Message: Logged In: YES user_id=1090049 Installing on Windows is pretty easy. 1.) Install ActivePerl (http://www.activestate.com) 2.) Open "Perl Package Manager" (windoze version of CPAN) 3.) Type "Install Chatbot::Eliza" 4.) Copy the elizalovesyou.pl script to "C:\Program Files\Gaim\plugins" 5.) Startup GAIM and initialize the plugin ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=983883&group_id=235 |
From: SourceForge.net <no...@so...> - 2005-01-11 05:55:38
|
Plugins item #1076449, was opened at 2004-11-30 21:06 Message generated for change (Comment added) made by daryl314 You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1076449&group_id=235 Category: None Group: None Status: Open Priority: 5 Submitted By: Sebastian (spsobole) Assigned to: Nobody/Anonymous (nobody) Summary: Simple Web UI For Gaim Initial Comment: Exports your gaim conversations, buddy lists, etc.. through a builtin webserver so that they are accessible over the internet using a web browser or web capable smart device. ( Such as a Web enabled phone ) Supports basic http authentication. ---------------------------------------------------------------------- Comment By: daryl314 (daryl314) Date: 2005-01-11 00:55 Message: Logged In: YES user_id=1175891 i posted a modified version at http://www.darylstlaurent.com/webgaim-frames.txt apache won't let me serve .pl files in my current configuration, so you'd have to change the .txt extension to .pl what i've changed: - removed authentication. it didn't work on my computer (it would accept any username/password combination), so i set it up with authentication behind an apache ssl proxy server - added frame support so that you can look at your buddy list and chat with someone at the same time - added refreshes to the buddy list and chat windows so it's kept up-to-date - made it so buddy aliases are displayed instead of buddy names - added idle/away detection for buddies - added ability to view message logs for offline users you were chatting with - improved support for when you're logged on with multiple accounts on the same protocol. the version of the plugin i had got confused when you had the same buddy in two different buddy lists and tried to open a new conversation. sometimes it would send multiple copies of outgoing messages to people if they existed on multiple buddy lists. - made it so all outgoing messages are added to the webgaim log, not just messages sent through webgaim. this way it's easier to follow conversations - probably changed some other things i forgot to mention i probably broke other parts of the plugin by haphazardly patching it, but the version i made does what i am looking for. any comments or feedback would be appreciated. ---------------------------------------------------------------------- Comment By: Sebastian (spsobole) Date: 2005-01-10 13:20 Message: Logged In: YES user_id=1166995 The lock() call needs to be called on any variable that is shared between the webserver thread and the gaim process. for instance the "todo" list is shared. IE: the webthread puts things in there for the gaim timeout callback to do. Thus the todo list is locked. The lock is held only for the current code block. So for instance: # @something is not locked here { lock(@something); # locked here @something =() } # unlocked here ( scope ended ) Essentially lock() is treated like a "my variable" in terms of scoping and the lock is dropped once the scope ends. If your adding any variables that are shared between threads you must explicitly lock them otherwise you will get hard to track down crashes. ( Specifically on multiprocessor or hyperthread systems, although they can occur on UP systems as well ) Hope this helps, ---------------------------------------------------------------------- Comment By: daryl314 (daryl314) Date: 2005-01-08 21:04 Message: Logged In: YES user_id=1175891 i've been modifying the script to make a version with frames. one question. what does the lock() function do? i've seen it in a number of places in the script, but i'm not sure what variables need to be locked, when they need to be locked, what happens when they're locked, or how long they stay locked. would anyone else be interested in a frame-based ui? ---------------------------------------------------------------------- Comment By: Sebastian (spsobole) Date: 2005-01-04 23:59 Message: Logged In: YES user_id=1166995 That's just an optional configuration file that goes into your ~/.gaim/ directory. It's not required; the plugin should work without it. Once gaim starts the web interface is available at http://localhost:8111/. The .4 version is the end of the line for the perl version of this plugin. The next release will be a native C version. ---------------------------------------------------------------------- Comment By: adam wenner (adamwenner) Date: 2005-01-04 23:33 Message: Logged In: YES user_id=864626 is there something im missing, i put the plugin in /usr/lib/gaim/ loaded it with the preferences, but on startup it complains on how it cant find webgaim.cfg i cant find this file anywhere on this site --adam (confused) ---------------------------------------------------------------------- Comment By: David Rorex (josath) Date: 2004-12-31 15:44 Message: Logged In: YES user_id=756392 very very cool idea, but has lots of bugs for me. 1. Most of the time when I try to send a message to a buddy, it doesn't work at all. If I look at the screen where gaim is running on, it has opened a chat window to (BuddyName) instead of BuddyName, and the chat window is empty. But it still shows up in the web interface as if I had sent a message. 2. Closing IM windows on the computer gaim is running on confuses the plugin I've had ideas of doing something similar to this, but I lack the time/dedication. Good luck! ---------------------------------------------------------------------- Comment By: rbowes (rbowes) Date: 2004-12-23 14:26 Message: Logged In: YES user_id=1162686 On MSN I think you can have anything in your name. I'm reasonably sure you can have HTML tags. ---------------------------------------------------------------------- Comment By: daryl314 (daryl314) Date: 2004-12-23 14:18 Message: Logged In: YES user_id=1175891 i haven't been able to reproduce the disappearing buddy thing either. maybe it was a one time fluke. thanks for the quick updates. ---------------------------------------------------------------------- Comment By: Sebastian (spsobole) Date: 2004-12-23 14:04 Message: Logged In: YES user_id=1166995 This should fix the buddies with spaces bug. I'm not doing any sort of validation on buddy names ( Is it actually possible to have a valid buddy names with html/javascript in it? ) I have not been able to reproduce the disappearing buddy thing yet. The home? link should display the same buddies that are in the Gaim Buddy List window. Were the 2 lists different when this happaned? ---------------------------------------------------------------------- Comment By: rbowes (rbowes) Date: 2004-12-23 12:00 Message: Logged In: YES user_id=1162686 If I had to guess, I'd say that it's because of missing quotes: <input type=hidden name=sendto value=guy with space> That would do "value=guy" To fix: <input type="hidden" name="sendto" value="guy with space"> One thing I'd check, also, is to see if it's possible to do a XSS attack by putting html into your display name. For example, if I set my screenname to "<script>document.location='www.somegrosssite.com'</script>", will they get forwarded to that site? ---------------------------------------------------------------------- Comment By: daryl314 (daryl314) Date: 2004-12-23 10:38 Message: Logged In: YES user_id=1175891 sending messages works now. but for some reason most buddies aren't showing up on the 'home?' tab (with urls to start conversations). last night only one buddy showed up, and now none are. you also seem to have a bug that doesn't let you send messages to people with spaces in their screen names (as you can do with aim screen names). if someone's screen name is 'xxx yyyyy', your form tries to send a message to 'xxx' ---------------------------------------------------------------------- Comment By: Sebastian (spsobole) Date: 2004-12-22 21:25 Message: Logged In: YES user_id=1166995 Something must have changed in the newer versions of gaim. This is a quick fix. Let me know if it does not work for you. ---------------------------------------------------------------------- Comment By: daryl314 (daryl314) Date: 2004-12-22 17:27 Message: Logged In: YES user_id=1175891 seems that submitting messages via the web interface posts them to the conversation window, but never sends the message to whomever you're talking to. any ideas on how to fix this? or was that the intention? ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1076449&group_id=235 |
From: SourceForge.net <no...@so...> - 2005-01-10 18:20:31
|
Plugins item #1076449, was opened at 2004-11-30 19:06 Message generated for change (Comment added) made by spsobole You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1076449&group_id=235 Category: None Group: None Status: Open Priority: 5 Submitted By: Sebastian (spsobole) Assigned to: Nobody/Anonymous (nobody) Summary: Simple Web UI For Gaim Initial Comment: Exports your gaim conversations, buddy lists, etc.. through a builtin webserver so that they are accessible over the internet using a web browser or web capable smart device. ( Such as a Web enabled phone ) Supports basic http authentication. ---------------------------------------------------------------------- >Comment By: Sebastian (spsobole) Date: 2005-01-10 11:20 Message: Logged In: YES user_id=1166995 The lock() call needs to be called on any variable that is shared between the webserver thread and the gaim process. for instance the "todo" list is shared. IE: the webthread puts things in there for the gaim timeout callback to do. Thus the todo list is locked. The lock is held only for the current code block. So for instance: # @something is not locked here { lock(@something); # locked here @something =() } # unlocked here ( scope ended ) Essentially lock() is treated like a "my variable" in terms of scoping and the lock is dropped once the scope ends. If your adding any variables that are shared between threads you must explicitly lock them otherwise you will get hard to track down crashes. ( Specifically on multiprocessor or hyperthread systems, although they can occur on UP systems as well ) Hope this helps, ---------------------------------------------------------------------- Comment By: daryl314 (daryl314) Date: 2005-01-08 19:04 Message: Logged In: YES user_id=1175891 i've been modifying the script to make a version with frames. one question. what does the lock() function do? i've seen it in a number of places in the script, but i'm not sure what variables need to be locked, when they need to be locked, what happens when they're locked, or how long they stay locked. would anyone else be interested in a frame-based ui? ---------------------------------------------------------------------- Comment By: Sebastian (spsobole) Date: 2005-01-04 21:59 Message: Logged In: YES user_id=1166995 That's just an optional configuration file that goes into your ~/.gaim/ directory. It's not required; the plugin should work without it. Once gaim starts the web interface is available at http://localhost:8111/. The .4 version is the end of the line for the perl version of this plugin. The next release will be a native C version. ---------------------------------------------------------------------- Comment By: adam wenner (adamwenner) Date: 2005-01-04 21:33 Message: Logged In: YES user_id=864626 is there something im missing, i put the plugin in /usr/lib/gaim/ loaded it with the preferences, but on startup it complains on how it cant find webgaim.cfg i cant find this file anywhere on this site --adam (confused) ---------------------------------------------------------------------- Comment By: David Rorex (josath) Date: 2004-12-31 13:44 Message: Logged In: YES user_id=756392 very very cool idea, but has lots of bugs for me. 1. Most of the time when I try to send a message to a buddy, it doesn't work at all. If I look at the screen where gaim is running on, it has opened a chat window to (BuddyName) instead of BuddyName, and the chat window is empty. But it still shows up in the web interface as if I had sent a message. 2. Closing IM windows on the computer gaim is running on confuses the plugin I've had ideas of doing something similar to this, but I lack the time/dedication. Good luck! ---------------------------------------------------------------------- Comment By: rbowes (rbowes) Date: 2004-12-23 12:26 Message: Logged In: YES user_id=1162686 On MSN I think you can have anything in your name. I'm reasonably sure you can have HTML tags. ---------------------------------------------------------------------- Comment By: daryl314 (daryl314) Date: 2004-12-23 12:18 Message: Logged In: YES user_id=1175891 i haven't been able to reproduce the disappearing buddy thing either. maybe it was a one time fluke. thanks for the quick updates. ---------------------------------------------------------------------- Comment By: Sebastian (spsobole) Date: 2004-12-23 12:04 Message: Logged In: YES user_id=1166995 This should fix the buddies with spaces bug. I'm not doing any sort of validation on buddy names ( Is it actually possible to have a valid buddy names with html/javascript in it? ) I have not been able to reproduce the disappearing buddy thing yet. The home? link should display the same buddies that are in the Gaim Buddy List window. Were the 2 lists different when this happaned? ---------------------------------------------------------------------- Comment By: rbowes (rbowes) Date: 2004-12-23 10:00 Message: Logged In: YES user_id=1162686 If I had to guess, I'd say that it's because of missing quotes: <input type=hidden name=sendto value=guy with space> That would do "value=guy" To fix: <input type="hidden" name="sendto" value="guy with space"> One thing I'd check, also, is to see if it's possible to do a XSS attack by putting html into your display name. For example, if I set my screenname to "<script>document.location='www.somegrosssite.com'</script>", will they get forwarded to that site? ---------------------------------------------------------------------- Comment By: daryl314 (daryl314) Date: 2004-12-23 08:38 Message: Logged In: YES user_id=1175891 sending messages works now. but for some reason most buddies aren't showing up on the 'home?' tab (with urls to start conversations). last night only one buddy showed up, and now none are. you also seem to have a bug that doesn't let you send messages to people with spaces in their screen names (as you can do with aim screen names). if someone's screen name is 'xxx yyyyy', your form tries to send a message to 'xxx' ---------------------------------------------------------------------- Comment By: Sebastian (spsobole) Date: 2004-12-22 19:25 Message: Logged In: YES user_id=1166995 Something must have changed in the newer versions of gaim. This is a quick fix. Let me know if it does not work for you. ---------------------------------------------------------------------- Comment By: daryl314 (daryl314) Date: 2004-12-22 15:27 Message: Logged In: YES user_id=1175891 seems that submitting messages via the web interface posts them to the conversation window, but never sends the message to whomever you're talking to. any ideas on how to fix this? or was that the intention? ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1076449&group_id=235 |
From: SourceForge.net <no...@so...> - 2005-01-10 00:11:00
|
Plugins item #666374, was opened at 2003-01-11 16:20 Message generated for change (Comment added) made by lschiere You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=666374&group_id=235 Category: None Group: None Status: Closed Priority: 5 Submitted By: Ka-Hing Cheung (bsponline) Assigned to: Nobody/Anonymous (nobody) Summary: logging plugin Initial Comment: A logging plugin. I do not have access to a linux box at the moment so I can only verify that this builds on win32. Please DO NOT post comment about gaim already does logging, I know. You will need to run gaim-list.pl to convert any existing log to the new format, and it may take a while. ---------------------------------------------------------------------- >Comment By: Luke Schierer (lschiere) Date: 2005-01-09 19:10 Message: Logged In: YES user_id=28833 it is also marked "closed" so i'm not sure why you were bugging Ka-Hing about it. ---------------------------------------------------------------------- Comment By: Ka-Hing Cheung (bsponline) Date: 2005-01-09 18:58 Message: Logged In: YES user_id=159910 This plugin is not maintained, it is deprecated, no one is using it (as far as I know), it is pretty much "merged" with the builtin logger in the sense that the build in on does everything that this plugin does. ---------------------------------------------------------------------- Comment By: Eduardo Pérez (eperez) Date: 2005-01-09 16:45 Message: Logged In: YES user_id=60347 Is this plugin still maintained? Is this plugin deprecated? Is anyone using it? Why not merge it with the builtin logger? Could you explain the features of this logger compared to the builtin? ---------------------------------------------------------------------- Comment By: Luke Schierer (lschiere) Date: 2004-06-27 14:38 Message: Logged In: YES user_id=28833 A new version of gaim has been released. It is likely that your plugin will crash in the new gaim. As per our standard policy, we are only including plugins that we write, being unable to maintain hundreds of plugins as we develop gaim, if you want to continue making your plugin available, please update your plugin and reopen it. If not updated, this will close in 14 days. ---------------------------------------------------------------------- Comment By: Ka-Hing Cheung (bsponline) Date: 2003-03-14 16:37 Message: Logged In: YES user_id=159910 Oh, I fixed it already, just didn't make a tarball and upload it. But then gaim doesn't put plugin menu in the blist yet, so you will need to go to the preference window to open the log. I will probably redo the logging this week or next to betterize it. ---------------------------------------------------------------------- Comment By: Chris J. Friesen (darth_sebulba04) Date: 2003-03-14 16:29 Message: Logged In: YES user_id=491717 I just tried compiling this against the latest cvs and it breaks on one line: gtk_window_set_transient_for(GTK_WINDOW(log->dialog), GTK_WINDOW(blist)); (626) logging.c:626: `blist' undeclared (first use in this function) I don't know if your still patching this, but I thought I'd just let you know. I really like the way this plugin handles logging compared to the built in. Chris ---------------------------------------------------------------------- Comment By: Ka-Hing Cheung (bsponline) Date: 2003-03-07 01:00 Message: Logged In: YES user_id=159910 Now it really doesn't use deprecated gtk1.2 function calls anymore. I think. ---------------------------------------------------------------------- Comment By: Ka-Hing Cheung (bsponline) Date: 2003-02-04 20:11 Message: Logged In: YES user_id=159910 Works with CVS once again. Also fixed a bug. ---------------------------------------------------------------------- Comment By: Ka-Hing Cheung (bsponline) Date: 2003-01-24 16:01 Message: Logged In: YES user_id=159910 BTW, the perl script to convert the log has been renamed to gaim-update-log.pl. I think that's a better name for it anyways. ---------------------------------------------------------------------- Comment By: Ka-Hing Cheung (bsponline) Date: 2003-01-21 22:26 Message: Logged In: YES user_id=159910 0.6 works again with cvs. ---------------------------------------------------------------------- Comment By: Ka-Hing Cheung (bsponline) Date: 2003-01-20 03:15 Message: Logged In: YES user_id=159910 ver 0.5 many changes, read the logging-ChangeLog in the tarball. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=666374&group_id=235 |
From: SourceForge.net <no...@so...> - 2005-01-09 23:58:49
|
Plugins item #666374, was opened at 2003-01-11 21:20 Message generated for change (Comment added) made by bsponline You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=666374&group_id=235 Category: None Group: None Status: Closed Priority: 5 Submitted By: Ka-Hing Cheung (bsponline) Assigned to: Nobody/Anonymous (nobody) Summary: logging plugin Initial Comment: A logging plugin. I do not have access to a linux box at the moment so I can only verify that this builds on win32. Please DO NOT post comment about gaim already does logging, I know. You will need to run gaim-list.pl to convert any existing log to the new format, and it may take a while. ---------------------------------------------------------------------- >Comment By: Ka-Hing Cheung (bsponline) Date: 2005-01-09 23:58 Message: Logged In: YES user_id=159910 This plugin is not maintained, it is deprecated, no one is using it (as far as I know), it is pretty much "merged" with the builtin logger in the sense that the build in on does everything that this plugin does. ---------------------------------------------------------------------- Comment By: Eduardo Pérez (eperez) Date: 2005-01-09 21:45 Message: Logged In: YES user_id=60347 Is this plugin still maintained? Is this plugin deprecated? Is anyone using it? Why not merge it with the builtin logger? Could you explain the features of this logger compared to the builtin? ---------------------------------------------------------------------- Comment By: Luke Schierer (lschiere) Date: 2004-06-27 18:38 Message: Logged In: YES user_id=28833 A new version of gaim has been released. It is likely that your plugin will crash in the new gaim. As per our standard policy, we are only including plugins that we write, being unable to maintain hundreds of plugins as we develop gaim, if you want to continue making your plugin available, please update your plugin and reopen it. If not updated, this will close in 14 days. ---------------------------------------------------------------------- Comment By: Ka-Hing Cheung (bsponline) Date: 2003-03-14 21:37 Message: Logged In: YES user_id=159910 Oh, I fixed it already, just didn't make a tarball and upload it. But then gaim doesn't put plugin menu in the blist yet, so you will need to go to the preference window to open the log. I will probably redo the logging this week or next to betterize it. ---------------------------------------------------------------------- Comment By: Chris J. Friesen (darth_sebulba04) Date: 2003-03-14 21:29 Message: Logged In: YES user_id=491717 I just tried compiling this against the latest cvs and it breaks on one line: gtk_window_set_transient_for(GTK_WINDOW(log->dialog), GTK_WINDOW(blist)); (626) logging.c:626: `blist' undeclared (first use in this function) I don't know if your still patching this, but I thought I'd just let you know. I really like the way this plugin handles logging compared to the built in. Chris ---------------------------------------------------------------------- Comment By: Ka-Hing Cheung (bsponline) Date: 2003-03-07 06:00 Message: Logged In: YES user_id=159910 Now it really doesn't use deprecated gtk1.2 function calls anymore. I think. ---------------------------------------------------------------------- Comment By: Ka-Hing Cheung (bsponline) Date: 2003-02-05 01:11 Message: Logged In: YES user_id=159910 Works with CVS once again. Also fixed a bug. ---------------------------------------------------------------------- Comment By: Ka-Hing Cheung (bsponline) Date: 2003-01-24 21:01 Message: Logged In: YES user_id=159910 BTW, the perl script to convert the log has been renamed to gaim-update-log.pl. I think that's a better name for it anyways. ---------------------------------------------------------------------- Comment By: Ka-Hing Cheung (bsponline) Date: 2003-01-22 03:26 Message: Logged In: YES user_id=159910 0.6 works again with cvs. ---------------------------------------------------------------------- Comment By: Ka-Hing Cheung (bsponline) Date: 2003-01-20 08:15 Message: Logged In: YES user_id=159910 ver 0.5 many changes, read the logging-ChangeLog in the tarball. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=666374&group_id=235 |
From: SourceForge.net <no...@so...> - 2005-01-09 21:59:29
|
Plugins item #758964, was opened at 2003-06-23 00:21 Message generated for change (Comment added) made by eperez You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=758964&group_id=235 Category: None Group: None Status: Closed Priority: 5 Submitted By: Vince Castellano (surye) Assigned to: Nobody/Anonymous (nobody) Summary: Updated /exec plugin Initial Comment: I am not the best programmer, but this is a working port to the new API for the exec plugin. And suggestions for improving it are warmly welcome. Enjoy. ---------------------------------------------------------------------- Comment By: Eduardo Pérez (eperez) Date: 2005-01-09 21:59 Message: Logged In: YES user_id=60347 Is this plugin still maintained? Is this plugin deprecated? Is anyone using it? ---------------------------------------------------------------------- Comment By: Luke Schierer (lschiere) Date: 2004-06-27 18:37 Message: Logged In: YES user_id=28833 A new version of gaim has been released. It is likely that your plugin will crash in the new gaim. As per our standard policy, we are only including plugins that we write, being unable to maintain hundreds of plugins as we develop gaim, if you want to continue making your plugin available, please update your plugin and reopen it. If not updated, this will close in 14 days. ---------------------------------------------------------------------- Comment By: Hobadee (hobadee) Date: 2004-03-14 04:33 Message: Logged In: YES user_id=997443 Didnt compile for me. Errors on the following lines: (taken from compiler output, I'm not including the warnings) exec.c:51: error: conflicting types for `sent_im' exec.c:47: error: previous declaration of `sent_im' exec.c: In function `sent_im': exec.c:73: error: invalid type argument of `->' exec.c:105: error: invalid type argument of `->' exec.c:106: error: `clean_pid' undeclared (first use in this function) exec.c:106: error: (Each undeclared identifier is reported only once exec.c:106: error: for each function it appears in.) exec.c: In function `gaim_plugin_remove': exec.c:115: error: `event_im_send' undeclared (first use in this function) exec.c:115: error: too few arguments to function `gaim_signal_disconnect' exec.c: In function `plugin_load': exec.c:123: error: `event_im_send' undeclared (first use in this function) exec.c:123: error: too few arguments to function `gaim_signal_connect' exec.c: At top level: exec.c:137: error: initializer element is not constant exec.c:137: error: (near initialization for `info.name') exec.c:139: error: initializer element is not constant exec.c:139: error: (near initialization for `info.summary') exec.c:140: error: initializer element is not constant exec.c:140: error: (near initialization for `info.description') exec.c:142: error: `WEBSITE' undeclared here (not in a function) exec.c:142: error: initializer element is not constant exec.c:142: error: (near initialization for `info.homepage') Ya, I'm not a great programmer... I looked at it some, couldn't figure out everything it needed... ---------------------------------------------------------------------- Comment By: alan johnson (chomo) Date: 2004-02-06 08:23 Message: Logged In: YES user_id=943591 yes please ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=758964&group_id=235 |
From: SourceForge.net <no...@so...> - 2005-01-09 21:45:08
|
Plugins item #666374, was opened at 2003-01-11 21:20 Message generated for change (Comment added) made by eperez You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=666374&group_id=235 Category: None Group: None Status: Closed Priority: 5 Submitted By: Ka-Hing Cheung (bsponline) Assigned to: Nobody/Anonymous (nobody) Summary: logging plugin Initial Comment: A logging plugin. I do not have access to a linux box at the moment so I can only verify that this builds on win32. Please DO NOT post comment about gaim already does logging, I know. You will need to run gaim-list.pl to convert any existing log to the new format, and it may take a while. ---------------------------------------------------------------------- Comment By: Eduardo Pérez (eperez) Date: 2005-01-09 21:45 Message: Logged In: YES user_id=60347 Is this plugin still maintained? Is this plugin deprecated? Is anyone using it? Why not merge it with the builtin logger? Could you explain the features of this logger compared to the builtin? ---------------------------------------------------------------------- Comment By: Luke Schierer (lschiere) Date: 2004-06-27 18:38 Message: Logged In: YES user_id=28833 A new version of gaim has been released. It is likely that your plugin will crash in the new gaim. As per our standard policy, we are only including plugins that we write, being unable to maintain hundreds of plugins as we develop gaim, if you want to continue making your plugin available, please update your plugin and reopen it. If not updated, this will close in 14 days. ---------------------------------------------------------------------- Comment By: Ka-Hing Cheung (bsponline) Date: 2003-03-14 21:37 Message: Logged In: YES user_id=159910 Oh, I fixed it already, just didn't make a tarball and upload it. But then gaim doesn't put plugin menu in the blist yet, so you will need to go to the preference window to open the log. I will probably redo the logging this week or next to betterize it. ---------------------------------------------------------------------- Comment By: Chris J. Friesen (darth_sebulba04) Date: 2003-03-14 21:29 Message: Logged In: YES user_id=491717 I just tried compiling this against the latest cvs and it breaks on one line: gtk_window_set_transient_for(GTK_WINDOW(log->dialog), GTK_WINDOW(blist)); (626) logging.c:626: `blist' undeclared (first use in this function) I don't know if your still patching this, but I thought I'd just let you know. I really like the way this plugin handles logging compared to the built in. Chris ---------------------------------------------------------------------- Comment By: Ka-Hing Cheung (bsponline) Date: 2003-03-07 06:00 Message: Logged In: YES user_id=159910 Now it really doesn't use deprecated gtk1.2 function calls anymore. I think. ---------------------------------------------------------------------- Comment By: Ka-Hing Cheung (bsponline) Date: 2003-02-05 01:11 Message: Logged In: YES user_id=159910 Works with CVS once again. Also fixed a bug. ---------------------------------------------------------------------- Comment By: Ka-Hing Cheung (bsponline) Date: 2003-01-24 21:01 Message: Logged In: YES user_id=159910 BTW, the perl script to convert the log has been renamed to gaim-update-log.pl. I think that's a better name for it anyways. ---------------------------------------------------------------------- Comment By: Ka-Hing Cheung (bsponline) Date: 2003-01-22 03:26 Message: Logged In: YES user_id=159910 0.6 works again with cvs. ---------------------------------------------------------------------- Comment By: Ka-Hing Cheung (bsponline) Date: 2003-01-20 08:15 Message: Logged In: YES user_id=159910 ver 0.5 many changes, read the logging-ChangeLog in the tarball. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=666374&group_id=235 |
From: SourceForge.net <no...@so...> - 2005-01-09 17:59:40
|
Plugins item #1099012, was opened at 2005-01-09 12:39 Message generated for change (Comment added) made by lschiere You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1099012&group_id=235 Category: None Group: None Status: Open Priority: 5 Submitted By: Kirill Zorin (mr-mojo) Assigned to: Nobody/Anonymous (nobody) Summary: Webpage up Initial Comment: I've put up a little webpage to explain how to install this plugin, etc.: http://www.student.cs.uwaterloo.ca/~kzorin/ ---------------------------------------------------------------------- >Comment By: Luke Schierer (lschiere) Date: 2005-01-09 12:59 Message: Logged In: YES user_id=28833 i think this is related to a previous post? please try to use one tracker item per plugin... ---------------------------------------------------------------------- Comment By: Luke Schierer (lschiere) Date: 2005-01-09 12:59 Message: Logged In: YES user_id=28833 i think this is related to a previous post? please try to use one tracker item per plugin... ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1099012&group_id=235 |
From: SourceForge.net <no...@so...> - 2005-01-09 17:59:39
|
Plugins item #1099012, was opened at 2005-01-09 12:39 Message generated for change (Comment added) made by lschiere You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1099012&group_id=235 Category: None Group: None >Status: Pending Priority: 5 Submitted By: Kirill Zorin (mr-mojo) Assigned to: Nobody/Anonymous (nobody) Summary: Webpage up Initial Comment: I've put up a little webpage to explain how to install this plugin, etc.: http://www.student.cs.uwaterloo.ca/~kzorin/ ---------------------------------------------------------------------- >Comment By: Luke Schierer (lschiere) Date: 2005-01-09 12:59 Message: Logged In: YES user_id=28833 i think this is related to a previous post? please try to use one tracker item per plugin... ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1099012&group_id=235 |
From: SourceForge.net <no...@so...> - 2005-01-09 17:40:10
|
Plugins item #1083791, was opened at 2004-12-12 04:07 Message generated for change (Comment added) made by mr-mojo You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1083791&group_id=235 Category: None Group: None Status: Open Priority: 5 Submitted By: Kirill Zorin (mr-mojo) Assigned to: Nobody/Anonymous (nobody) Summary: LaTeX rendering plugin. Initial Comment: This plugin renders inputted TeX into LaTeX and displays it inside your IM window. Useful for mathematicians, scientists, and anyone else who types the occasional math to a friend. Dependencies: LaTeX and Imagemagick. ---------------------------------------------------------------------- >Comment By: Kirill Zorin (mr-mojo) Date: 2005-01-09 12:40 Message: Logged In: YES user_id=1122634 I've put up a little webpage to explain how to install this plugin, etc.: http://www.student.cs.uwaterloo.ca/~kzorin/ ---------------------------------------------------------------------- Comment By: Kirill Zorin (mr-mojo) Date: 2004-12-12 04:16 Message: Logged In: YES user_id=1122634 Only works on unix-like systems so far (tested - Linux). Windows support will be added shortly. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1083791&group_id=235 |
From: SourceForge.net <no...@so...> - 2005-01-09 17:39:22
|
Plugins item #1099012, was opened at 2005-01-09 12:39 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1099012&group_id=235 Category: None Group: None Status: Open Priority: 5 Submitted By: Kirill Zorin (mr-mojo) Assigned to: Nobody/Anonymous (nobody) Summary: Webpage up Initial Comment: I've put up a little webpage to explain how to install this plugin, etc.: http://www.student.cs.uwaterloo.ca/~kzorin/ ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1099012&group_id=235 |
From: SourceForge.net <no...@so...> - 2005-01-09 07:47:36
|
Plugins item #1098570, was opened at 2005-01-08 07:57 Message generated for change (Comment added) made by sprsquish You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1098570&group_id=235 Category: None Group: None Status: Open Priority: 5 Submitted By: Digital Peer (digitalpeer) Assigned to: Nobody/Anonymous (nobody) Summary: GaimStat Initial Comment: This is a plugin and set of PHP server scripts that allows you to display your Gaim account statuses on your website. It has been recently updated to work with Gaim 1.1.1. For more information on how to use it and for the files see http://www.digitalpeer.com/id/gaimstat ---------------------------------------------------------------------- Comment By: Jeff Smick (sprsquish) Date: 2005-01-08 20:47 Message: Logged In: YES user_id=744926 Rewrites, addtions, and updates continue. I've removed wget dependancy as well as the old preferences model. Preferences have been updated to use Gaim's internal functions. Updating uses Gaim's internal connection functions (an effort to secure portability). The query string has been modified as well. Each account gets a piece of an array to submit its status, username, and protocol info. Query string looks more like this now: (x is a different ID for each account) ?$accounts[x][status]=online&$accounts[x][protocol]=aim&$accounts[x][username]=myname At the moment trying to set the away message crashes gaim so this version hasn't been released. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1098570&group_id=235 |
From: SourceForge.net <no...@so...> - 2005-01-09 02:04:31
|
Plugins item #1076449, was opened at 2004-11-30 21:06 Message generated for change (Comment added) made by daryl314 You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1076449&group_id=235 Category: None Group: None Status: Open Priority: 5 Submitted By: Sebastian (spsobole) Assigned to: Nobody/Anonymous (nobody) Summary: Simple Web UI For Gaim Initial Comment: Exports your gaim conversations, buddy lists, etc.. through a builtin webserver so that they are accessible over the internet using a web browser or web capable smart device. ( Such as a Web enabled phone ) Supports basic http authentication. ---------------------------------------------------------------------- Comment By: daryl314 (daryl314) Date: 2005-01-08 21:04 Message: Logged In: YES user_id=1175891 i've been modifying the script to make a version with frames. one question. what does the lock() function do? i've seen it in a number of places in the script, but i'm not sure what variables need to be locked, when they need to be locked, what happens when they're locked, or how long they stay locked. would anyone else be interested in a frame-based ui? ---------------------------------------------------------------------- Comment By: Sebastian (spsobole) Date: 2005-01-04 23:59 Message: Logged In: YES user_id=1166995 That's just an optional configuration file that goes into your ~/.gaim/ directory. It's not required; the plugin should work without it. Once gaim starts the web interface is available at http://localhost:8111/. The .4 version is the end of the line for the perl version of this plugin. The next release will be a native C version. ---------------------------------------------------------------------- Comment By: adam wenner (adamwenner) Date: 2005-01-04 23:33 Message: Logged In: YES user_id=864626 is there something im missing, i put the plugin in /usr/lib/gaim/ loaded it with the preferences, but on startup it complains on how it cant find webgaim.cfg i cant find this file anywhere on this site --adam (confused) ---------------------------------------------------------------------- Comment By: David Rorex (josath) Date: 2004-12-31 15:44 Message: Logged In: YES user_id=756392 very very cool idea, but has lots of bugs for me. 1. Most of the time when I try to send a message to a buddy, it doesn't work at all. If I look at the screen where gaim is running on, it has opened a chat window to (BuddyName) instead of BuddyName, and the chat window is empty. But it still shows up in the web interface as if I had sent a message. 2. Closing IM windows on the computer gaim is running on confuses the plugin I've had ideas of doing something similar to this, but I lack the time/dedication. Good luck! ---------------------------------------------------------------------- Comment By: rbowes (rbowes) Date: 2004-12-23 14:26 Message: Logged In: YES user_id=1162686 On MSN I think you can have anything in your name. I'm reasonably sure you can have HTML tags. ---------------------------------------------------------------------- Comment By: daryl314 (daryl314) Date: 2004-12-23 14:18 Message: Logged In: YES user_id=1175891 i haven't been able to reproduce the disappearing buddy thing either. maybe it was a one time fluke. thanks for the quick updates. ---------------------------------------------------------------------- Comment By: Sebastian (spsobole) Date: 2004-12-23 14:04 Message: Logged In: YES user_id=1166995 This should fix the buddies with spaces bug. I'm not doing any sort of validation on buddy names ( Is it actually possible to have a valid buddy names with html/javascript in it? ) I have not been able to reproduce the disappearing buddy thing yet. The home? link should display the same buddies that are in the Gaim Buddy List window. Were the 2 lists different when this happaned? ---------------------------------------------------------------------- Comment By: rbowes (rbowes) Date: 2004-12-23 12:00 Message: Logged In: YES user_id=1162686 If I had to guess, I'd say that it's because of missing quotes: <input type=hidden name=sendto value=guy with space> That would do "value=guy" To fix: <input type="hidden" name="sendto" value="guy with space"> One thing I'd check, also, is to see if it's possible to do a XSS attack by putting html into your display name. For example, if I set my screenname to "<script>document.location='www.somegrosssite.com'</script>", will they get forwarded to that site? ---------------------------------------------------------------------- Comment By: daryl314 (daryl314) Date: 2004-12-23 10:38 Message: Logged In: YES user_id=1175891 sending messages works now. but for some reason most buddies aren't showing up on the 'home?' tab (with urls to start conversations). last night only one buddy showed up, and now none are. you also seem to have a bug that doesn't let you send messages to people with spaces in their screen names (as you can do with aim screen names). if someone's screen name is 'xxx yyyyy', your form tries to send a message to 'xxx' ---------------------------------------------------------------------- Comment By: Sebastian (spsobole) Date: 2004-12-22 21:25 Message: Logged In: YES user_id=1166995 Something must have changed in the newer versions of gaim. This is a quick fix. Let me know if it does not work for you. ---------------------------------------------------------------------- Comment By: daryl314 (daryl314) Date: 2004-12-22 17:27 Message: Logged In: YES user_id=1175891 seems that submitting messages via the web interface posts them to the conversation window, but never sends the message to whomever you're talking to. any ideas on how to fix this? or was that the intention? ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1076449&group_id=235 |
From: SourceForge.net <no...@so...> - 2005-01-08 21:15:46
|
Plugins item #810398, was opened at 2003-09-22 04:59 Message generated for change (Comment added) made by eperez You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=810398&group_id=235 Category: None Group: None Status: Closed Priority: 5 Submitted By: Zach Murrmann (sovbob) Assigned to: Nobody/Anonymous (nobody) Summary: Filter Spam Out Of Chats Initial Comment: Intelligent filtering of annoying messages in chat rooms ---------------------------------------------------------------------- Comment By: Eduardo Pérez (eperez) Date: 2005-01-08 21:15 Message: Logged In: YES user_id=60347 Should this be left open under the feature requests tracker? Or there are a better alternative? ---------------------------------------------------------------------- Comment By: Luke Schierer (lschiere) Date: 2004-06-27 18:37 Message: Logged In: YES user_id=28833 A new version of gaim has been released. It is likely that your plugin will crash in the new gaim. As per our standard policy, we are only including plugins that we write, being unable to maintain hundreds of plugins as we develop gaim, if you want to continue making your plugin available, please update your plugin and reopen it. If not updated, this will close in 14 days. ---------------------------------------------------------------------- Comment By: Zach Murrmann (sovbob) Date: 2004-05-16 14:39 Message: Logged In: YES user_id=502485 Because of a major bug in the way Gaim handles ignored people in chats, Amnesty has been disabled until it can be correctly implemented. ---------------------------------------------------------------------- Comment By: Zach Murrmann (sovbob) Date: 2004-05-08 07:47 Message: Logged In: YES user_id=502485 New version has been released. This one works with gaim-0.77 and also features a slightly improved link filter. Enjoy! ---------------------------------------------------------------------- Comment By: Zach Murrmann (sovbob) Date: 2003-11-29 17:50 Message: Logged In: YES user_id=502485 Version 0.74 has been released. This one contains an amnesty feature that, when enabled, will make a person immune to future filtering if you explicitly unignore them in the chat after being automatically ignored. Enjoy! ---------------------------------------------------------------------- Comment By: Zach Murrmann (sovbob) Date: 2003-11-22 13:05 Message: Logged In: YES user_id=502485 Well it's been a busy time, but I managed to get an updated version of the plugin out. This one works on gaim-0.72. Not a whole lot of changes were made, just one (big) bugfix. Enjoy! ---------------------------------------------------------------------- Comment By: Zach Murrmann (sovbob) Date: 2003-10-06 05:19 Message: Logged In: YES user_id=502485 I'm proud to annouce the release of 0.69.3, with better filtering and less memory leaks. Enjoy! ---------------------------------------------------------------------- Comment By: Zach Murrmann (sovbob) Date: 2003-10-04 21:46 Message: Logged In: YES user_id=502485 Another release, 0.69.2 This one has undergone thorough testing and appears to be quite stable. Try it out. Next release is going to have some major features. Be on the lookout for privileged lists, clone blocking, and more! ---------------------------------------------------------------------- Comment By: Zach Murrmann (sovbob) Date: 2003-09-30 20:42 Message: Logged In: YES user_id=502485 Version 0.69.1 has been released. Just a few small changes to this one. Added tooltips to the configure window. If there's anybody out there with problems, please let me know so they can be addressed. ---------------------------------------------------------------------- Comment By: Zach Murrmann (sovbob) Date: 2003-09-28 04:05 Message: Logged In: YES user_id=502485 I've occasionally come across that crash too. Cannot seem to reliably reproduce it. I think it may happen when receiving malformed HTML links. We'll see if we can squash it. In the meantime, be on the lookout for version 0.69: bugfixes, less memory leaks, and integrated statistics! Oh my! ---------------------------------------------------------------------- Comment By: Richard Meyer (dreoth) Date: 2003-09-27 15:04 Message: Logged In: YES user_id=329944 Works very well, except theres a crash bug related to the http:// checking stuff, just sit around in aim chats for a long enough time and you might get it. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=810398&group_id=235 |
From: SourceForge.net <no...@so...> - 2005-01-08 18:57:48
|
Plugins item #1098570, was opened at 2005-01-08 13:57 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1098570&group_id=235 Category: None Group: None Status: Open Priority: 5 Submitted By: Digital Peer (digitalpeer) Assigned to: Nobody/Anonymous (nobody) Summary: GaimStat Initial Comment: This is a plugin and set of PHP server scripts that allows you to display your Gaim account statuses on your website. It has been recently updated to work with Gaim 1.1.1. For more information on how to use it and for the files see http://www.digitalpeer.com/id/gaimstat ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1098570&group_id=235 |