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From: SourceForge.net <no...@so...> - 2005-01-08 16:05:07
|
Plugins item #1026860, was opened at 2004-09-12 20:20 Message generated for change (Comment added) made by perryda You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1026860&group_id=235 Category: None Group: None Status: Open Priority: 5 Submitted By: David Perry (perryda) Assigned to: Nobody/Anonymous (nobody) Summary: Linkify - perl plugin to linkify text Initial Comment: ABOUT ChatZilla (a part of Mozilla) had a neat feature that I missed in GAIM: whenever someone typed something like "bug 1234", it would wrap it in a link to http://bugzilla/show_bug.cgi?id=1234 , so I could just click on it to see the relevant bug. I liked the feature enough that I decided to write a plugin for GAIM to do it. Of course, there's no challenge in just creating bugzilla links, so I spent too much time making a general- purpose user-definable link-wrapping script. (: HOW TO USE IT Create a text file in ~/.gaim called linkify.cfg . Within it, put regexp-URL pairs like this: # Lines with '#' are comments bug\s+([0-9]+) http://bugzilla/show_bug.cgi?id=$1 Backreferences to the regexp are substituted into the URL as needed. Only you (and your GAIM logs, if you use them) will see the linkified text; other people in the conversation won't get the extra link garbage on their screen. (Which is just as well, since it's probably text they typed which is being linkified!) This also means that you get handy links even in IRC chats, where HTML is meaningless. Linkify won't linkify text that's already in an <a> tag, or text that's part of an HTML tag. Linkified text is given the class "gaim-linkify" to distinguish it from other links. CREDITS Thanks to Nicholas Killewald for help allowing user-definable backreferences. Thanks to the GAIM team for making such a useful program! ---------------------------------------------------------------------- >Comment By: David Perry (perryda) Date: 2005-01-08 16:05 Message: Logged In: YES user_id=77962 spam3234: the current version works fine for me in gaim 1.1.1. Do you get any messages on the console or the debug window when you see this freeze? ---------------------------------------------------------------------- Comment By: Spam3234 (spam3234) Date: 2004-12-24 23:45 Message: Logged In: YES user_id=1027350 Gaim seems to freeze every time I try to enable this plugin. Is there a newer version out? ---------------------------------------------------------------------- Comment By: David Perry (perryda) Date: 2004-09-16 19:13 Message: Logged In: YES user_id=77962 Version 0.004 adds an explicit 'returnj' to each callback so they don't eat messages. ---------------------------------------------------------------------- Comment By: David Perry (perryda) Date: 2004-09-14 18:24 Message: Logged In: YES user_id=77962 Version 0.003 fixes a bug where already-linkified text could get re-linkified (possibly even corrupting the tags) if multiple rules applied to the same chunk of text. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1026860&group_id=235 |
From: SourceForge.net <no...@so...> - 2005-01-06 20:51:15
|
Plugins item #524378, was opened at 2002-03-01 15:46 Message generated for change (Comment added) made by eperez You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=524378&group_id=235 Category: None Group: None Status: Closed Priority: 5 Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: Encrypt/Decrypt with GPGME Initial Comment: It'd be nice if you could specify a keyID to use with a particular buddy then whenever you sent an IM to that person it would be encrypted with their public key. Also - all received messages would be scanned to see if their were encrypted messages. If they were, you would be prompted to enter your passphrase and it would be decrypted (it'd be nice if you could specify a length of time to cache the passphrase, like the Mutt functionality). ---------------------------------------------------------------------- Comment By: Eduardo Pérez (eperez) Date: 2005-01-06 20:51 Message: Logged In: YES user_id=60347 Could someone move this one to the feature requests tracker if it's not implemented? Or just give a better alternative. ---------------------------------------------------------------------- Comment By: Luke Schierer (lschiere) Date: 2004-06-27 18:38 Message: Logged In: YES user_id=28833 A new version of gaim has been released. It is likely that your plugin will crash in the new gaim. As per our standard policy, we are only including plugins that we write, being unable to maintain hundreds of plugins as we develop gaim, if you want to continue making your plugin available, please update your plugin and reopen it. If not updated, this will close in 14 days. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=524378&group_id=235 |
From: Etan R. <de...@ed...> - 2005-01-06 09:55:21
|
On Thu, 6 Jan 2005, Felipe Ceglia wrote: > I have the following function in perl, can anyone help me? > > sub send_message { > Gaim::debug_info($::PLUGIN_INFO{name}, "Entering send_message\n"); > #my ($IM, $message) = @{$_[0]}; #not sure why this isnt working > my ($IM, $message) = @_; > > #Gaim::debug_info($::PLUGIN_INFO{name}, "Shifting timeouts\n"); > #shift @timeouts; > > Gaim::debug_info($::PLUGIN_INFO{name}, "Sending message: $message > - To: $IM\n"); > Gaim::Conversation::IM::send($IM,$message); > Gaim::debug_info($::PLUGIN_INFO{name}, "Exiting send_message\n"); > > return undef; > } > > when I call it: > &send_message($IM, $message); > the debug says: > > : Entering send_message > : Sending message: <FONT FACE="MS Sans Serif"><FONT COLOR="#000000">TEST > MESSAGE</FONT></FONT> - To: che...@te... > g_log: file conversation.c: line 1721 (gaim_conv_im_send): assertion `im != > NULL' failed > : Exiting send_message Where are you getting $IM from? I don't think the first argument to Gaim::Conversation::IM::send is supposed to be a string containing the name of the person to send to. I think it's supposed to be the IM part of a gaim conversation which you get from something like gaim_conversation_get_im_data($conv) where $conv is a Gaim::Conversation. -Etan |
From: Felipe C. <fel...@th...> - 2005-01-06 02:29:38
|
Hi Folks, I have the following function in perl, can anyone help me? sub send_message { Gaim::debug_info($::PLUGIN_INFO{name}, "Entering send_message\n"); #my ($IM, $message) = @{$_[0]}; #not sure why this isnt working my ($IM, $message) = @_; #Gaim::debug_info($::PLUGIN_INFO{name}, "Shifting timeouts\n"); #shift @timeouts; Gaim::debug_info($::PLUGIN_INFO{name}, "Sending message: $message - To: $IM\n"); Gaim::Conversation::IM::send($IM,$message); Gaim::debug_info($::PLUGIN_INFO{name}, "Exiting send_message\n"); return undef; } when I call it: &send_message($IM, $message); the debug says: : Entering send_message : Sending message: <FONT FACE="MS Sans Serif"><FONT COLOR="#000000">TEST MESSAGE</FONT></FONT> - To: che...@te... g_log: file conversation.c: line 1721 (gaim_conv_im_send): assertion `im != NULL' failed : Exiting send_message Any help will be appreciate. Thank you, Felipe |
From: SourceForge.net <no...@so...> - 2005-01-05 19:15:20
|
Plugins item #450319, was opened at 2001-08-12 17:40 Message generated for change (Comment added) made by eperez You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=450319&group_id=235 Category: None Group: None Status: Closed Priority: 5 Submitted By: Neil Sanchala (nsanch) Assigned to: Nobody/Anonymous (nobody) Summary: /exec plugin Initial Comment: Hey, here's a plugin so you can use /exec in conversations. If you send a message whose first first 6 letters are "/exec ", then the remainder of the line is run as a command. If a -o flag is given b/w /exec and the command, then the output of the command is sent as a replacement for that message. So, if you give the -o flag, gaim stalls until the command terminates, but we fork and exec if the -o flag is not given. ---------------------------------------------------------------------- Comment By: Eduardo Pérez (eperez) Date: 2005-01-05 19:15 Message: Logged In: YES user_id=60347 Are you still maintaning this patch? Could you update it? Is there any better patch for the same thing? ---------------------------------------------------------------------- Comment By: Luke Schierer (lschiere) Date: 2004-06-27 18:38 Message: Logged In: YES user_id=28833 A new version of gaim has been released. It is likely that your plugin will crash in the new gaim. As per our standard policy, we are only including plugins that we write, being unable to maintain hundreds of plugins as we develop gaim, if you want to continue making your plugin available, please update your plugin and reopen it. If not updated, this will close in 14 days. ---------------------------------------------------------------------- Comment By: Neil Sanchala (nsanch) Date: 2002-02-19 20:29 Message: Logged In: YES user_id=105218 bartof: Looking at my code, it looks like I do a gaim_signal_connect to an event_im_send, which should only be triggered when an IM is sent, not received. I didn't test this though. Neil ---------------------------------------------------------------------- Comment By: Frank C. Barton (bartof) Date: 2002-02-19 20:18 Message: Logged In: YES user_id=348946 What happens if someone sends you a message with a /exec in it? I see that this could be a secuity risk ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=450319&group_id=235 |
From: SourceForge.net <no...@so...> - 2005-01-05 15:48:23
|
Plugins item #1096379, was opened at 2005-01-05 05:57 Message generated for change (Comment added) made by nosnilmot You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1096379&group_id=235 Category: None Group: None >Status: Pending Priority: 5 Submitted By: Trung Nguyen Duc (trungndmito) Assigned to: Nobody/Anonymous (nobody) Summary: Gaim button plugin for IE Initial Comment: Windows platform. See readme for more information. ---------------------------------------------------------------------- >Comment By: Stu Tomlinson (nosnilmot) Date: 2005-01-05 10:48 Message: Logged In: YES user_id=309779 The license for this plugin is not GPL compatible, and you have not made the source available. Please change the license and publish the source, or remove this plugin. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1096379&group_id=235 |
From: SourceForge.net <no...@so...> - 2005-01-05 10:57:59
|
Plugins item #1096379, was opened at 2005-01-05 10:57 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1096379&group_id=235 Category: None Group: None Status: Open Priority: 5 Submitted By: Trung Nguyen Duc (trungndmito) Assigned to: Nobody/Anonymous (nobody) Summary: Gaim button plugin for IE Initial Comment: Windows platform. See readme for more information. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1096379&group_id=235 |
From: SourceForge.net <no...@so...> - 2005-01-05 04:59:48
|
Plugins item #1076449, was opened at 2004-11-30 19:06 Message generated for change (Comment added) made by spsobole You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1076449&group_id=235 Category: None Group: None Status: Open Priority: 5 Submitted By: Sebastian (spsobole) Assigned to: Nobody/Anonymous (nobody) Summary: Simple Web UI For Gaim Initial Comment: Exports your gaim conversations, buddy lists, etc.. through a builtin webserver so that they are accessible over the internet using a web browser or web capable smart device. ( Such as a Web enabled phone ) Supports basic http authentication. ---------------------------------------------------------------------- >Comment By: Sebastian (spsobole) Date: 2005-01-04 21:59 Message: Logged In: YES user_id=1166995 That's just an optional configuration file that goes into your ~/.gaim/ directory. It's not required; the plugin should work without it. Once gaim starts the web interface is available at http://localhost:8111/. The .4 version is the end of the line for the perl version of this plugin. The next release will be a native C version. ---------------------------------------------------------------------- Comment By: adam wenner (adamwenner) Date: 2005-01-04 21:33 Message: Logged In: YES user_id=864626 is there something im missing, i put the plugin in /usr/lib/gaim/ loaded it with the preferences, but on startup it complains on how it cant find webgaim.cfg i cant find this file anywhere on this site --adam (confused) ---------------------------------------------------------------------- Comment By: David Rorex (josath) Date: 2004-12-31 13:44 Message: Logged In: YES user_id=756392 very very cool idea, but has lots of bugs for me. 1. Most of the time when I try to send a message to a buddy, it doesn't work at all. If I look at the screen where gaim is running on, it has opened a chat window to (BuddyName) instead of BuddyName, and the chat window is empty. But it still shows up in the web interface as if I had sent a message. 2. Closing IM windows on the computer gaim is running on confuses the plugin I've had ideas of doing something similar to this, but I lack the time/dedication. Good luck! ---------------------------------------------------------------------- Comment By: rbowes (rbowes) Date: 2004-12-23 12:26 Message: Logged In: YES user_id=1162686 On MSN I think you can have anything in your name. I'm reasonably sure you can have HTML tags. ---------------------------------------------------------------------- Comment By: daryl314 (daryl314) Date: 2004-12-23 12:18 Message: Logged In: YES user_id=1175891 i haven't been able to reproduce the disappearing buddy thing either. maybe it was a one time fluke. thanks for the quick updates. ---------------------------------------------------------------------- Comment By: Sebastian (spsobole) Date: 2004-12-23 12:04 Message: Logged In: YES user_id=1166995 This should fix the buddies with spaces bug. I'm not doing any sort of validation on buddy names ( Is it actually possible to have a valid buddy names with html/javascript in it? ) I have not been able to reproduce the disappearing buddy thing yet. The home? link should display the same buddies that are in the Gaim Buddy List window. Were the 2 lists different when this happaned? ---------------------------------------------------------------------- Comment By: rbowes (rbowes) Date: 2004-12-23 10:00 Message: Logged In: YES user_id=1162686 If I had to guess, I'd say that it's because of missing quotes: <input type=hidden name=sendto value=guy with space> That would do "value=guy" To fix: <input type="hidden" name="sendto" value="guy with space"> One thing I'd check, also, is to see if it's possible to do a XSS attack by putting html into your display name. For example, if I set my screenname to "<script>document.location='www.somegrosssite.com'</script>", will they get forwarded to that site? ---------------------------------------------------------------------- Comment By: daryl314 (daryl314) Date: 2004-12-23 08:38 Message: Logged In: YES user_id=1175891 sending messages works now. but for some reason most buddies aren't showing up on the 'home?' tab (with urls to start conversations). last night only one buddy showed up, and now none are. you also seem to have a bug that doesn't let you send messages to people with spaces in their screen names (as you can do with aim screen names). if someone's screen name is 'xxx yyyyy', your form tries to send a message to 'xxx' ---------------------------------------------------------------------- Comment By: Sebastian (spsobole) Date: 2004-12-22 19:25 Message: Logged In: YES user_id=1166995 Something must have changed in the newer versions of gaim. This is a quick fix. Let me know if it does not work for you. ---------------------------------------------------------------------- Comment By: daryl314 (daryl314) Date: 2004-12-22 15:27 Message: Logged In: YES user_id=1175891 seems that submitting messages via the web interface posts them to the conversation window, but never sends the message to whomever you're talking to. any ideas on how to fix this? or was that the intention? ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1076449&group_id=235 |
From: SourceForge.net <no...@so...> - 2005-01-05 04:33:19
|
Plugins item #1076449, was opened at 2004-11-30 21:06 Message generated for change (Comment added) made by adamwenner You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1076449&group_id=235 Category: None Group: None Status: Open Priority: 5 Submitted By: Sebastian (spsobole) Assigned to: Nobody/Anonymous (nobody) Summary: Simple Web UI For Gaim Initial Comment: Exports your gaim conversations, buddy lists, etc.. through a builtin webserver so that they are accessible over the internet using a web browser or web capable smart device. ( Such as a Web enabled phone ) Supports basic http authentication. ---------------------------------------------------------------------- Comment By: adam wenner (adamwenner) Date: 2005-01-04 23:33 Message: Logged In: YES user_id=864626 is there something im missing, i put the plugin in /usr/lib/gaim/ loaded it with the preferences, but on startup it complains on how it cant find webgaim.cfg i cant find this file anywhere on this site --adam (confused) ---------------------------------------------------------------------- Comment By: David Rorex (josath) Date: 2004-12-31 15:44 Message: Logged In: YES user_id=756392 very very cool idea, but has lots of bugs for me. 1. Most of the time when I try to send a message to a buddy, it doesn't work at all. If I look at the screen where gaim is running on, it has opened a chat window to (BuddyName) instead of BuddyName, and the chat window is empty. But it still shows up in the web interface as if I had sent a message. 2. Closing IM windows on the computer gaim is running on confuses the plugin I've had ideas of doing something similar to this, but I lack the time/dedication. Good luck! ---------------------------------------------------------------------- Comment By: rbowes (rbowes) Date: 2004-12-23 14:26 Message: Logged In: YES user_id=1162686 On MSN I think you can have anything in your name. I'm reasonably sure you can have HTML tags. ---------------------------------------------------------------------- Comment By: daryl314 (daryl314) Date: 2004-12-23 14:18 Message: Logged In: YES user_id=1175891 i haven't been able to reproduce the disappearing buddy thing either. maybe it was a one time fluke. thanks for the quick updates. ---------------------------------------------------------------------- Comment By: Sebastian (spsobole) Date: 2004-12-23 14:04 Message: Logged In: YES user_id=1166995 This should fix the buddies with spaces bug. I'm not doing any sort of validation on buddy names ( Is it actually possible to have a valid buddy names with html/javascript in it? ) I have not been able to reproduce the disappearing buddy thing yet. The home? link should display the same buddies that are in the Gaim Buddy List window. Were the 2 lists different when this happaned? ---------------------------------------------------------------------- Comment By: rbowes (rbowes) Date: 2004-12-23 12:00 Message: Logged In: YES user_id=1162686 If I had to guess, I'd say that it's because of missing quotes: <input type=hidden name=sendto value=guy with space> That would do "value=guy" To fix: <input type="hidden" name="sendto" value="guy with space"> One thing I'd check, also, is to see if it's possible to do a XSS attack by putting html into your display name. For example, if I set my screenname to "<script>document.location='www.somegrosssite.com'</script>", will they get forwarded to that site? ---------------------------------------------------------------------- Comment By: daryl314 (daryl314) Date: 2004-12-23 10:38 Message: Logged In: YES user_id=1175891 sending messages works now. but for some reason most buddies aren't showing up on the 'home?' tab (with urls to start conversations). last night only one buddy showed up, and now none are. you also seem to have a bug that doesn't let you send messages to people with spaces in their screen names (as you can do with aim screen names). if someone's screen name is 'xxx yyyyy', your form tries to send a message to 'xxx' ---------------------------------------------------------------------- Comment By: Sebastian (spsobole) Date: 2004-12-22 21:25 Message: Logged In: YES user_id=1166995 Something must have changed in the newer versions of gaim. This is a quick fix. Let me know if it does not work for you. ---------------------------------------------------------------------- Comment By: daryl314 (daryl314) Date: 2004-12-22 17:27 Message: Logged In: YES user_id=1175891 seems that submitting messages via the web interface posts them to the conversation window, but never sends the message to whomever you're talking to. any ideas on how to fix this? or was that the intention? ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1076449&group_id=235 |
From: SourceForge.net <no...@so...> - 2005-01-04 23:56:39
|
Plugins item #776883, was opened at 2003-07-24 11:15 Message generated for change (Comment added) made by eperez You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=776883&group_id=235 Category: None Group: None Status: Closed Priority: 5 Submitted By: Philip Lowman (plowman) Assigned to: Nobody/Anonymous (nobody) Summary: GaimSMS - Forwards IMs via SMS while you're idle Initial Comment: The plugin still needs a lot of work and as of 0.01 it is only confirmed to work with SprintPCS phones, however I hope to do some more improvements. <a href="http://www.yhbt.com/staticpages/index.php?page=gaimsms">http://www.yhbt.com/staticpages/index.php?page=gaimsms</a> ---------------------------------------------------------------------- Comment By: Eduardo Pérez (eperez) Date: 2005-01-04 23:56 Message: Logged In: YES user_id=60347 Is anyone working on it? Is anyone using it? ---------------------------------------------------------------------- Comment By: Luke Schierer (lschiere) Date: 2004-06-27 18:37 Message: Logged In: YES user_id=28833 A new version of gaim has been released. It is likely that your plugin will crash in the new gaim. As per our standard policy, we are only including plugins that we write, being unable to maintain hundreds of plugins as we develop gaim, if you want to continue making your plugin available, please update your plugin and reopen it. If not updated, this will close in 14 days. ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2003-09-11 22:33 Message: Logged In: NO 9611804039076903095735 ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=776883&group_id=235 |
From: SourceForge.net <no...@so...> - 2004-12-31 20:44:28
|
Plugins item #1076449, was opened at 2004-11-30 18:06 Message generated for change (Comment added) made by josath You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1076449&group_id=235 Category: None Group: None Status: Open Priority: 5 Submitted By: Sebastian (spsobole) Assigned to: Nobody/Anonymous (nobody) Summary: Simple Web UI For Gaim Initial Comment: Exports your gaim conversations, buddy lists, etc.. through a builtin webserver so that they are accessible over the internet using a web browser or web capable smart device. ( Such as a Web enabled phone ) Supports basic http authentication. ---------------------------------------------------------------------- Comment By: David Rorex (josath) Date: 2004-12-31 12:44 Message: Logged In: YES user_id=756392 very very cool idea, but has lots of bugs for me. 1. Most of the time when I try to send a message to a buddy, it doesn't work at all. If I look at the screen where gaim is running on, it has opened a chat window to (BuddyName) instead of BuddyName, and the chat window is empty. But it still shows up in the web interface as if I had sent a message. 2. Closing IM windows on the computer gaim is running on confuses the plugin I've had ideas of doing something similar to this, but I lack the time/dedication. Good luck! ---------------------------------------------------------------------- Comment By: rbowes (rbowes) Date: 2004-12-23 11:26 Message: Logged In: YES user_id=1162686 On MSN I think you can have anything in your name. I'm reasonably sure you can have HTML tags. ---------------------------------------------------------------------- Comment By: daryl314 (daryl314) Date: 2004-12-23 11:18 Message: Logged In: YES user_id=1175891 i haven't been able to reproduce the disappearing buddy thing either. maybe it was a one time fluke. thanks for the quick updates. ---------------------------------------------------------------------- Comment By: Sebastian (spsobole) Date: 2004-12-23 11:04 Message: Logged In: YES user_id=1166995 This should fix the buddies with spaces bug. I'm not doing any sort of validation on buddy names ( Is it actually possible to have a valid buddy names with html/javascript in it? ) I have not been able to reproduce the disappearing buddy thing yet. The home? link should display the same buddies that are in the Gaim Buddy List window. Were the 2 lists different when this happaned? ---------------------------------------------------------------------- Comment By: rbowes (rbowes) Date: 2004-12-23 09:00 Message: Logged In: YES user_id=1162686 If I had to guess, I'd say that it's because of missing quotes: <input type=hidden name=sendto value=guy with space> That would do "value=guy" To fix: <input type="hidden" name="sendto" value="guy with space"> One thing I'd check, also, is to see if it's possible to do a XSS attack by putting html into your display name. For example, if I set my screenname to "<script>document.location='www.somegrosssite.com'</script>", will they get forwarded to that site? ---------------------------------------------------------------------- Comment By: daryl314 (daryl314) Date: 2004-12-23 07:38 Message: Logged In: YES user_id=1175891 sending messages works now. but for some reason most buddies aren't showing up on the 'home?' tab (with urls to start conversations). last night only one buddy showed up, and now none are. you also seem to have a bug that doesn't let you send messages to people with spaces in their screen names (as you can do with aim screen names). if someone's screen name is 'xxx yyyyy', your form tries to send a message to 'xxx' ---------------------------------------------------------------------- Comment By: Sebastian (spsobole) Date: 2004-12-22 18:25 Message: Logged In: YES user_id=1166995 Something must have changed in the newer versions of gaim. This is a quick fix. Let me know if it does not work for you. ---------------------------------------------------------------------- Comment By: daryl314 (daryl314) Date: 2004-12-22 14:27 Message: Logged In: YES user_id=1175891 seems that submitting messages via the web interface posts them to the conversation window, but never sends the message to whomever you're talking to. any ideas on how to fix this? or was that the intention? ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1076449&group_id=235 |
From: SourceForge.net <no...@so...> - 2004-12-27 10:11:42
|
Plugins item #830543, was opened at 2003-10-26 16:01 Message generated for change (Comment added) made by eperez You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=830543&group_id=235 Category: None Group: None Status: Closed Priority: 5 Submitted By: Pieter Poorthuis (petrusp) Assigned to: Nobody/Anonymous (nobody) Summary: central logging application Initial Comment: If you use GAIM on more than one computer, it'd be nice if you can save and read your IM-logs on one place. My ideas: * use an PHP/Perl-webpage to post/read log-files * use encryption (symmetric for data-transport, asymmetric/public-private-keys for data-storage) to safely save the log-files * enhance the current log-plugin, to be able to log to an remote server Please comment on my ideas, because I think it will greatly enhance the logging-capabillities of GAIM. ---------------------------------------------------------------------- Comment By: Eduardo Pérez (eperez) Date: 2004-12-27 10:11 Message: Logged In: YES user_id=60347 Maybe this item should be left open in the feature requests tracker. ---------------------------------------------------------------------- Comment By: Luke Schierer (lschiere) Date: 2004-06-27 18:37 Message: Logged In: YES user_id=28833 A new version of gaim has been released. It is likely that your plugin will crash in the new gaim. As per our standard policy, we are only including plugins that we write, being unable to maintain hundreds of plugins as we develop gaim, if you want to continue making your plugin available, please update your plugin and reopen it. If not updated, this will close in 14 days. ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2004-01-25 15:35 Message: Logged In: NO Great idea, but this is a place to put the actual plugin you have developed, not give feature requests! Start working on it, post it, and we'll let you know what we think. (and possibly give you a hand) ;) ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=830543&group_id=235 |
From: SourceForge.net <no...@so...> - 2004-12-27 03:00:12
|
Plugins item #554895, was opened at 2002-05-11 10:56 Message generated for change (Comment added) made by lschiere You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=554895&group_id=235 Category: None Group: None Status: Closed Priority: 5 Submitted By: Manuel Estrada Sainz (ranty) Assigned to: Nobody/Anonymous (nobody) Summary: non-focusable window shows some events. Initial Comment: Tells you how is signing in and out in a non intrusive window. And makes the window for new conversations not-sensible so you don't type in it by mistake (like typing your password). You can then sensibilise the conversation window by clicking in the little information window. This is just a prove of concept, I would like to do come changes to gaim's core so this can work better. Like not showing the window for a new conversation until you click on the little information window. Showing the information window near the panel-applet (would have remove the static from get_applet_pos). ---------------------------------------------------------------------- >Comment By: Luke Schierer (lschiere) Date: 2004-12-26 22:00 Message: Logged In: YES user_id=28833 being unable to maintain dozens of plugins ourselves, we haven't even been looking at this tracker with an eye to include things from it. rather, this has merely been a place for people who don't have a project page of their own to post plugins they wish to maintain themselves for public consumption. you can see this in some of the currently open plugins, were developers regularly announce new versions, answer questions, so on. ---------------------------------------------------------------------- Comment By: Eduardo Pérez (eperez) Date: 2004-12-26 14:46 Message: Logged In: YES user_id=60347 I's a shame this couldn't be included while he was alive: http://www.debian.org/News/2004/20040515 We miss you Ranty. Do you know if this patch should be continued or there's a better solution to show these events? ---------------------------------------------------------------------- Comment By: Luke Schierer (lschiere) Date: 2004-06-27 14:38 Message: Logged In: YES user_id=28833 A new version of gaim has been released. It is likely that your plugin will crash in the new gaim. As per our standard policy, we are only including plugins that we write, being unable to maintain hundreds of plugins as we develop gaim, if you want to continue making your plugin available, please update your plugin and reopen it. If not updated, this will close in 14 days. ---------------------------------------------------------------------- Comment By: Manuel Estrada Sainz (ranty) Date: 2003-05-29 03:55 Message: Logged In: YES user_id=19483 Updated to gaim 0.63, sorry for the delay :-/ ---------------------------------------------------------------------- Comment By: Jeroen Asselman (nonamer) Date: 2003-05-05 07:50 Message: Logged In: YES user_id=92911 normally you would place it into the <gaimsource>/plugins and then type there: make buddy-popup.so However, I it looks to me this plugin has not been updated to work with 0.60 and higher. ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2003-04-16 14:29 Message: Logged In: NO I havent installed plugins beffore, could someone please tell me to do with the source files? ---------------------------------------------------------------------- Comment By: Jeroen Asselman (nonamer) Date: 2002-12-07 13:26 Message: Logged In: YES user_id=92911 Request: If possible, can you make a button (or a link) <message> inthe notification window. So I can click on it and it immediatly opens a new chat window for the user? I use this plugin to hide the buddies window. However, now I have to reopen this window every time I want to start a new conversation. Would be a nice add-on. Thnx ---------------------------------------------------------------------- Comment By: Manuel Estrada Sainz (ranty) Date: 2002-11-01 07:10 Message: Logged In: YES user_id=19483 Updated for gaim 0.60cvs, and added a couple of goodies: It no longer tryies to block new conversations (the docklet does that already). Right click removes all pending notes. Middle button draging lets you move the window where ever you want, and it will remember it's place "for ever". (the applet related patch is not needed any more) The description includes usage instructions. It should be easy to make it work on gaim 0.59 (I haven't tried). If asked, I am willing to merge it with the docklet, until the system tray supports status messages. ---------------------------------------------------------------------- Comment By: Jeroen Asselman (nonamer) Date: 2002-06-15 15:08 Message: Logged In: YES user_id=92911 It is a little bit anoying that I can't start a new conversation without clicking the information window first... Especially on logon when people start greeting me, I have to click the info window a lot of times.... ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=554895&group_id=235 |
From: SourceForge.net <no...@so...> - 2004-12-26 19:55:58
|
Plugins item #618877, was opened at 2002-10-05 08:13 Message generated for change (Comment added) made by eperez You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=618877&group_id=235 Category: None Group: None Status: Closed Priority: 5 Submitted By: Daniel Allen (bigredlinux) Assigned to: Nobody/Anonymous (nobody) Summary: perl plugins (no-self, cross conversation, syntax highlight) Initial Comment: This plugin allows you to maintain a list of screennames to which you may send your message. For instance, if you are trying to tell a story and you don't want to both everyone with starting a chat room (like if it is your computer-paranoid family member), then you can add people to the list and each message will be sent to the screennames on the list. The commands are as follows /add (optional screenname) Will add the current user (or specified one) to the list /remove (optional screenname) Will remove the current user (or specified one) from the list /clear Will clear the list /list Will show the people on the list /msg Will send the message to the current user only, regardless of whether or not they are on the list Any other message will send to all screennames on the list. Currenly, this plugin IS NOT cross protocol. In addition, I have added my 'messageToSelf' hack, which prevents a message sent to yourself to come back to you...in fact it is never sent...it is only intercepted and written to your window. This will be available as a separate script, but to use it with other scripts it must be integrated. ---------------------------------------------------------------------- Comment By: Eduardo Pérez (eperez) Date: 2004-12-26 19:55 Message: Logged In: YES user_id=60347 This is a cool feature, if the plugin doesn't work just leave it open under the feature requests tracker. ---------------------------------------------------------------------- Comment By: Luke Schierer (lschiere) Date: 2004-06-27 18:38 Message: Logged In: YES user_id=28833 A new version of gaim has been released. It is likely that your plugin will crash in the new gaim. As per our standard policy, we are only including plugins that we write, being unable to maintain hundreds of plugins as we develop gaim, if you want to continue making your plugin available, please update your plugin and reopen it. If not updated, this will close in 14 days. ---------------------------------------------------------------------- Comment By: Daniel Allen (bigredlinux) Date: 2002-10-06 19:26 Message: Logged In: YES user_id=351426 I have updated the file to include 3 different plugins (the problem with the plugins is that you can only capture the event once, so you have to integrate the plugins together into the same file). no-self: when writing to yourself, don't send message through server (good for testing) cross-conversation: as mentioned above, a one-way chat of sorts syntax-highlight: php syntax highlighting (more to come) for outgoing messages in the form: /php // php code goes here, this is a comment example /html <i>test</i> The html example does not yet syntax highlight, but it does not interpret the html so it shows up as is...good for typing example code in a message ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=618877&group_id=235 |
From: SourceForge.net <no...@so...> - 2004-12-26 19:46:51
|
Plugins item #554895, was opened at 2002-05-11 14:56 Message generated for change (Comment added) made by eperez You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=554895&group_id=235 Category: None Group: None Status: Closed Priority: 5 Submitted By: Manuel Estrada Sainz (ranty) Assigned to: Nobody/Anonymous (nobody) Summary: non-focusable window shows some events. Initial Comment: Tells you how is signing in and out in a non intrusive window. And makes the window for new conversations not-sensible so you don't type in it by mistake (like typing your password). You can then sensibilise the conversation window by clicking in the little information window. This is just a prove of concept, I would like to do come changes to gaim's core so this can work better. Like not showing the window for a new conversation until you click on the little information window. Showing the information window near the panel-applet (would have remove the static from get_applet_pos). ---------------------------------------------------------------------- Comment By: Eduardo Pérez (eperez) Date: 2004-12-26 19:46 Message: Logged In: YES user_id=60347 I's a shame this couldn't be included while he was alive: http://www.debian.org/News/2004/20040515 We miss you Ranty. Do you know if this patch should be continued or there's a better solution to show these events? ---------------------------------------------------------------------- Comment By: Luke Schierer (lschiere) Date: 2004-06-27 18:38 Message: Logged In: YES user_id=28833 A new version of gaim has been released. It is likely that your plugin will crash in the new gaim. As per our standard policy, we are only including plugins that we write, being unable to maintain hundreds of plugins as we develop gaim, if you want to continue making your plugin available, please update your plugin and reopen it. If not updated, this will close in 14 days. ---------------------------------------------------------------------- Comment By: Manuel Estrada Sainz (ranty) Date: 2003-05-29 07:55 Message: Logged In: YES user_id=19483 Updated to gaim 0.63, sorry for the delay :-/ ---------------------------------------------------------------------- Comment By: Jeroen Asselman (nonamer) Date: 2003-05-05 11:50 Message: Logged In: YES user_id=92911 normally you would place it into the <gaimsource>/plugins and then type there: make buddy-popup.so However, I it looks to me this plugin has not been updated to work with 0.60 and higher. ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2003-04-16 18:29 Message: Logged In: NO I havent installed plugins beffore, could someone please tell me to do with the source files? ---------------------------------------------------------------------- Comment By: Jeroen Asselman (nonamer) Date: 2002-12-07 18:26 Message: Logged In: YES user_id=92911 Request: If possible, can you make a button (or a link) <message> inthe notification window. So I can click on it and it immediatly opens a new chat window for the user? I use this plugin to hide the buddies window. However, now I have to reopen this window every time I want to start a new conversation. Would be a nice add-on. Thnx ---------------------------------------------------------------------- Comment By: Manuel Estrada Sainz (ranty) Date: 2002-11-01 12:10 Message: Logged In: YES user_id=19483 Updated for gaim 0.60cvs, and added a couple of goodies: It no longer tryies to block new conversations (the docklet does that already). Right click removes all pending notes. Middle button draging lets you move the window where ever you want, and it will remember it's place "for ever". (the applet related patch is not needed any more) The description includes usage instructions. It should be easy to make it work on gaim 0.59 (I haven't tried). If asked, I am willing to merge it with the docklet, until the system tray supports status messages. ---------------------------------------------------------------------- Comment By: Jeroen Asselman (nonamer) Date: 2002-06-15 19:08 Message: Logged In: YES user_id=92911 It is a little bit anoying that I can't start a new conversation without clicking the information window first... Especially on logon when people start greeting me, I have to click the info window a lot of times.... ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=554895&group_id=235 |
From: SourceForge.net <no...@so...> - 2004-12-24 23:45:34
|
Plugins item #1026860, was opened at 2004-09-12 16:20 Message generated for change (Comment added) made by spam3234 You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1026860&group_id=235 Category: None Group: None Status: Open Priority: 5 Submitted By: David Perry (perryda) Assigned to: Nobody/Anonymous (nobody) Summary: Linkify - perl plugin to linkify text Initial Comment: ABOUT ChatZilla (a part of Mozilla) had a neat feature that I missed in GAIM: whenever someone typed something like "bug 1234", it would wrap it in a link to http://bugzilla/show_bug.cgi?id=1234 , so I could just click on it to see the relevant bug. I liked the feature enough that I decided to write a plugin for GAIM to do it. Of course, there's no challenge in just creating bugzilla links, so I spent too much time making a general- purpose user-definable link-wrapping script. (: HOW TO USE IT Create a text file in ~/.gaim called linkify.cfg . Within it, put regexp-URL pairs like this: # Lines with '#' are comments bug\s+([0-9]+) http://bugzilla/show_bug.cgi?id=$1 Backreferences to the regexp are substituted into the URL as needed. Only you (and your GAIM logs, if you use them) will see the linkified text; other people in the conversation won't get the extra link garbage on their screen. (Which is just as well, since it's probably text they typed which is being linkified!) This also means that you get handy links even in IRC chats, where HTML is meaningless. Linkify won't linkify text that's already in an <a> tag, or text that's part of an HTML tag. Linkified text is given the class "gaim-linkify" to distinguish it from other links. CREDITS Thanks to Nicholas Killewald for help allowing user-definable backreferences. Thanks to the GAIM team for making such a useful program! ---------------------------------------------------------------------- Comment By: Spam3234 (spam3234) Date: 2004-12-24 18:45 Message: Logged In: YES user_id=1027350 Gaim seems to freeze every time I try to enable this plugin. Is there a newer version out? ---------------------------------------------------------------------- Comment By: David Perry (perryda) Date: 2004-09-16 15:13 Message: Logged In: YES user_id=77962 Version 0.004 adds an explicit 'returnj' to each callback so they don't eat messages. ---------------------------------------------------------------------- Comment By: David Perry (perryda) Date: 2004-09-14 14:24 Message: Logged In: YES user_id=77962 Version 0.003 fixes a bug where already-linkified text could get re-linkified (possibly even corrupting the tags) if multiple rules applied to the same chunk of text. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1026860&group_id=235 |
From: SourceForge.net <no...@so...> - 2004-12-23 19:26:52
|
Plugins item #1076449, was opened at 2004-11-30 20:06 Message generated for change (Comment added) made by rbowes You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1076449&group_id=235 Category: None Group: None Status: Open Priority: 5 Submitted By: Sebastian (spsobole) Assigned to: Nobody/Anonymous (nobody) Summary: Simple Web UI For Gaim Initial Comment: Exports your gaim conversations, buddy lists, etc.. through a builtin webserver so that they are accessible over the internet using a web browser or web capable smart device. ( Such as a Web enabled phone ) Supports basic http authentication. ---------------------------------------------------------------------- Comment By: rbowes (rbowes) Date: 2004-12-23 13:26 Message: Logged In: YES user_id=1162686 On MSN I think you can have anything in your name. I'm reasonably sure you can have HTML tags. ---------------------------------------------------------------------- Comment By: daryl314 (daryl314) Date: 2004-12-23 13:18 Message: Logged In: YES user_id=1175891 i haven't been able to reproduce the disappearing buddy thing either. maybe it was a one time fluke. thanks for the quick updates. ---------------------------------------------------------------------- Comment By: Sebastian (spsobole) Date: 2004-12-23 13:04 Message: Logged In: YES user_id=1166995 This should fix the buddies with spaces bug. I'm not doing any sort of validation on buddy names ( Is it actually possible to have a valid buddy names with html/javascript in it? ) I have not been able to reproduce the disappearing buddy thing yet. The home? link should display the same buddies that are in the Gaim Buddy List window. Were the 2 lists different when this happaned? ---------------------------------------------------------------------- Comment By: rbowes (rbowes) Date: 2004-12-23 11:00 Message: Logged In: YES user_id=1162686 If I had to guess, I'd say that it's because of missing quotes: <input type=hidden name=sendto value=guy with space> That would do "value=guy" To fix: <input type="hidden" name="sendto" value="guy with space"> One thing I'd check, also, is to see if it's possible to do a XSS attack by putting html into your display name. For example, if I set my screenname to "<script>document.location='www.somegrosssite.com'</script>", will they get forwarded to that site? ---------------------------------------------------------------------- Comment By: daryl314 (daryl314) Date: 2004-12-23 09:38 Message: Logged In: YES user_id=1175891 sending messages works now. but for some reason most buddies aren't showing up on the 'home?' tab (with urls to start conversations). last night only one buddy showed up, and now none are. you also seem to have a bug that doesn't let you send messages to people with spaces in their screen names (as you can do with aim screen names). if someone's screen name is 'xxx yyyyy', your form tries to send a message to 'xxx' ---------------------------------------------------------------------- Comment By: Sebastian (spsobole) Date: 2004-12-22 20:25 Message: Logged In: YES user_id=1166995 Something must have changed in the newer versions of gaim. This is a quick fix. Let me know if it does not work for you. ---------------------------------------------------------------------- Comment By: daryl314 (daryl314) Date: 2004-12-22 16:27 Message: Logged In: YES user_id=1175891 seems that submitting messages via the web interface posts them to the conversation window, but never sends the message to whomever you're talking to. any ideas on how to fix this? or was that the intention? ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1076449&group_id=235 |
From: SourceForge.net <no...@so...> - 2004-12-23 19:18:18
|
Plugins item #1076449, was opened at 2004-11-30 21:06 Message generated for change (Comment added) made by daryl314 You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1076449&group_id=235 Category: None Group: None Status: Open Priority: 5 Submitted By: Sebastian (spsobole) Assigned to: Nobody/Anonymous (nobody) Summary: Simple Web UI For Gaim Initial Comment: Exports your gaim conversations, buddy lists, etc.. through a builtin webserver so that they are accessible over the internet using a web browser or web capable smart device. ( Such as a Web enabled phone ) Supports basic http authentication. ---------------------------------------------------------------------- Comment By: daryl314 (daryl314) Date: 2004-12-23 14:18 Message: Logged In: YES user_id=1175891 i haven't been able to reproduce the disappearing buddy thing either. maybe it was a one time fluke. thanks for the quick updates. ---------------------------------------------------------------------- Comment By: Sebastian (spsobole) Date: 2004-12-23 14:04 Message: Logged In: YES user_id=1166995 This should fix the buddies with spaces bug. I'm not doing any sort of validation on buddy names ( Is it actually possible to have a valid buddy names with html/javascript in it? ) I have not been able to reproduce the disappearing buddy thing yet. The home? link should display the same buddies that are in the Gaim Buddy List window. Were the 2 lists different when this happaned? ---------------------------------------------------------------------- Comment By: rbowes (rbowes) Date: 2004-12-23 12:00 Message: Logged In: YES user_id=1162686 If I had to guess, I'd say that it's because of missing quotes: <input type=hidden name=sendto value=guy with space> That would do "value=guy" To fix: <input type="hidden" name="sendto" value="guy with space"> One thing I'd check, also, is to see if it's possible to do a XSS attack by putting html into your display name. For example, if I set my screenname to "<script>document.location='www.somegrosssite.com'</script>", will they get forwarded to that site? ---------------------------------------------------------------------- Comment By: daryl314 (daryl314) Date: 2004-12-23 10:38 Message: Logged In: YES user_id=1175891 sending messages works now. but for some reason most buddies aren't showing up on the 'home?' tab (with urls to start conversations). last night only one buddy showed up, and now none are. you also seem to have a bug that doesn't let you send messages to people with spaces in their screen names (as you can do with aim screen names). if someone's screen name is 'xxx yyyyy', your form tries to send a message to 'xxx' ---------------------------------------------------------------------- Comment By: Sebastian (spsobole) Date: 2004-12-22 21:25 Message: Logged In: YES user_id=1166995 Something must have changed in the newer versions of gaim. This is a quick fix. Let me know if it does not work for you. ---------------------------------------------------------------------- Comment By: daryl314 (daryl314) Date: 2004-12-22 17:27 Message: Logged In: YES user_id=1175891 seems that submitting messages via the web interface posts them to the conversation window, but never sends the message to whomever you're talking to. any ideas on how to fix this? or was that the intention? ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1076449&group_id=235 |
From: SourceForge.net <no...@so...> - 2004-12-23 19:04:26
|
Plugins item #1076449, was opened at 2004-11-30 19:06 Message generated for change (Comment added) made by spsobole You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1076449&group_id=235 Category: None Group: None Status: Open Priority: 5 Submitted By: Sebastian (spsobole) Assigned to: Nobody/Anonymous (nobody) Summary: Simple Web UI For Gaim Initial Comment: Exports your gaim conversations, buddy lists, etc.. through a builtin webserver so that they are accessible over the internet using a web browser or web capable smart device. ( Such as a Web enabled phone ) Supports basic http authentication. ---------------------------------------------------------------------- >Comment By: Sebastian (spsobole) Date: 2004-12-23 12:04 Message: Logged In: YES user_id=1166995 This should fix the buddies with spaces bug. I'm not doing any sort of validation on buddy names ( Is it actually possible to have a valid buddy names with html/javascript in it? ) I have not been able to reproduce the disappearing buddy thing yet. The home? link should display the same buddies that are in the Gaim Buddy List window. Were the 2 lists different when this happaned? ---------------------------------------------------------------------- Comment By: rbowes (rbowes) Date: 2004-12-23 10:00 Message: Logged In: YES user_id=1162686 If I had to guess, I'd say that it's because of missing quotes: <input type=hidden name=sendto value=guy with space> That would do "value=guy" To fix: <input type="hidden" name="sendto" value="guy with space"> One thing I'd check, also, is to see if it's possible to do a XSS attack by putting html into your display name. For example, if I set my screenname to "<script>document.location='www.somegrosssite.com'</script>", will they get forwarded to that site? ---------------------------------------------------------------------- Comment By: daryl314 (daryl314) Date: 2004-12-23 08:38 Message: Logged In: YES user_id=1175891 sending messages works now. but for some reason most buddies aren't showing up on the 'home?' tab (with urls to start conversations). last night only one buddy showed up, and now none are. you also seem to have a bug that doesn't let you send messages to people with spaces in their screen names (as you can do with aim screen names). if someone's screen name is 'xxx yyyyy', your form tries to send a message to 'xxx' ---------------------------------------------------------------------- Comment By: Sebastian (spsobole) Date: 2004-12-22 19:25 Message: Logged In: YES user_id=1166995 Something must have changed in the newer versions of gaim. This is a quick fix. Let me know if it does not work for you. ---------------------------------------------------------------------- Comment By: daryl314 (daryl314) Date: 2004-12-22 15:27 Message: Logged In: YES user_id=1175891 seems that submitting messages via the web interface posts them to the conversation window, but never sends the message to whomever you're talking to. any ideas on how to fix this? or was that the intention? ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1076449&group_id=235 |
From: SourceForge.net <no...@so...> - 2004-12-23 17:00:55
|
Plugins item #1076449, was opened at 2004-11-30 20:06 Message generated for change (Comment added) made by rbowes You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1076449&group_id=235 Category: None Group: None Status: Open Priority: 5 Submitted By: Sebastian (spsobole) Assigned to: Nobody/Anonymous (nobody) Summary: Simple Web UI For Gaim Initial Comment: Exports your gaim conversations, buddy lists, etc.. through a builtin webserver so that they are accessible over the internet using a web browser or web capable smart device. ( Such as a Web enabled phone ) Supports basic http authentication. ---------------------------------------------------------------------- Comment By: rbowes (rbowes) Date: 2004-12-23 11:00 Message: Logged In: YES user_id=1162686 If I had to guess, I'd say that it's because of missing quotes: <input type=hidden name=sendto value=guy with space> That would do "value=guy" To fix: <input type="hidden" name="sendto" value="guy with space"> One thing I'd check, also, is to see if it's possible to do a XSS attack by putting html into your display name. For example, if I set my screenname to "<script>document.location='www.somegrosssite.com'</script>", will they get forwarded to that site? ---------------------------------------------------------------------- Comment By: daryl314 (daryl314) Date: 2004-12-23 09:38 Message: Logged In: YES user_id=1175891 sending messages works now. but for some reason most buddies aren't showing up on the 'home?' tab (with urls to start conversations). last night only one buddy showed up, and now none are. you also seem to have a bug that doesn't let you send messages to people with spaces in their screen names (as you can do with aim screen names). if someone's screen name is 'xxx yyyyy', your form tries to send a message to 'xxx' ---------------------------------------------------------------------- Comment By: Sebastian (spsobole) Date: 2004-12-22 20:25 Message: Logged In: YES user_id=1166995 Something must have changed in the newer versions of gaim. This is a quick fix. Let me know if it does not work for you. ---------------------------------------------------------------------- Comment By: daryl314 (daryl314) Date: 2004-12-22 16:27 Message: Logged In: YES user_id=1175891 seems that submitting messages via the web interface posts them to the conversation window, but never sends the message to whomever you're talking to. any ideas on how to fix this? or was that the intention? ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1076449&group_id=235 |
From: SourceForge.net <no...@so...> - 2004-12-23 15:38:55
|
Plugins item #1076449, was opened at 2004-11-30 21:06 Message generated for change (Comment added) made by daryl314 You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1076449&group_id=235 Category: None Group: None Status: Open Priority: 5 Submitted By: Sebastian (spsobole) Assigned to: Nobody/Anonymous (nobody) Summary: Simple Web UI For Gaim Initial Comment: Exports your gaim conversations, buddy lists, etc.. through a builtin webserver so that they are accessible over the internet using a web browser or web capable smart device. ( Such as a Web enabled phone ) Supports basic http authentication. ---------------------------------------------------------------------- Comment By: daryl314 (daryl314) Date: 2004-12-23 10:38 Message: Logged In: YES user_id=1175891 sending messages works now. but for some reason most buddies aren't showing up on the 'home?' tab (with urls to start conversations). last night only one buddy showed up, and now none are. you also seem to have a bug that doesn't let you send messages to people with spaces in their screen names (as you can do with aim screen names). if someone's screen name is 'xxx yyyyy', your form tries to send a message to 'xxx' ---------------------------------------------------------------------- Comment By: Sebastian (spsobole) Date: 2004-12-22 21:25 Message: Logged In: YES user_id=1166995 Something must have changed in the newer versions of gaim. This is a quick fix. Let me know if it does not work for you. ---------------------------------------------------------------------- Comment By: daryl314 (daryl314) Date: 2004-12-22 17:27 Message: Logged In: YES user_id=1175891 seems that submitting messages via the web interface posts them to the conversation window, but never sends the message to whomever you're talking to. any ideas on how to fix this? or was that the intention? ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1076449&group_id=235 |
From: SourceForge.net <no...@so...> - 2004-12-23 02:25:58
|
Plugins item #1076449, was opened at 2004-11-30 19:06 Message generated for change (Comment added) made by spsobole You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1076449&group_id=235 Category: None Group: None Status: Open Priority: 5 Submitted By: Sebastian (spsobole) Assigned to: Nobody/Anonymous (nobody) Summary: Simple Web UI For Gaim Initial Comment: Exports your gaim conversations, buddy lists, etc.. through a builtin webserver so that they are accessible over the internet using a web browser or web capable smart device. ( Such as a Web enabled phone ) Supports basic http authentication. ---------------------------------------------------------------------- >Comment By: Sebastian (spsobole) Date: 2004-12-22 19:25 Message: Logged In: YES user_id=1166995 Something must have changed in the newer versions of gaim. This is a quick fix. Let me know if it does not work for you. ---------------------------------------------------------------------- Comment By: daryl314 (daryl314) Date: 2004-12-22 15:27 Message: Logged In: YES user_id=1175891 seems that submitting messages via the web interface posts them to the conversation window, but never sends the message to whomever you're talking to. any ideas on how to fix this? or was that the intention? ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1076449&group_id=235 |
From: SourceForge.net <no...@so...> - 2004-12-22 22:58:15
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Plugins item #1088001, was opened at 2004-12-19 18:39 Message generated for change (Comment added) made by skala-sys You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1088001&group_id=235 Category: None Group: None Status: Open Priority: 5 Submitted By: Gert Lavsen (skala-sys) Assigned to: Nobody/Anonymous (nobody) Summary: LCDproc-plugin Initial Comment: This perl plugin connects to you lcdproc server and displays the list of online buddies and the latest message on your lcd. ---------------------------------------------------------------------- >Comment By: Gert Lavsen (skala-sys) Date: 2004-12-22 23:58 Message: Logged In: YES user_id=435235 Version 0.2 only shows the screens if a message is received or a buddy is signed on. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1088001&group_id=235 |
From: SourceForge.net <no...@so...> - 2004-12-22 22:27:14
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Plugins item #1076449, was opened at 2004-11-30 21:06 Message generated for change (Comment added) made by daryl314 You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1076449&group_id=235 Category: None Group: None Status: Open Priority: 5 Submitted By: Sebastian (spsobole) Assigned to: Nobody/Anonymous (nobody) Summary: Simple Web UI For Gaim Initial Comment: Exports your gaim conversations, buddy lists, etc.. through a builtin webserver so that they are accessible over the internet using a web browser or web capable smart device. ( Such as a Web enabled phone ) Supports basic http authentication. ---------------------------------------------------------------------- Comment By: daryl314 (daryl314) Date: 2004-12-22 17:27 Message: Logged In: YES user_id=1175891 seems that submitting messages via the web interface posts them to the conversation window, but never sends the message to whomever you're talking to. any ideas on how to fix this? or was that the intention? ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1076449&group_id=235 |
From: SourceForge.net <no...@so...> - 2004-12-22 16:44:07
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Plugins item #1089828, was opened at 2004-12-22 11:14 Message generated for change (Comment added) made by deryni9 You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1089828&group_id=235 Category: None Group: None Status: Open Priority: 5 Submitted By: George Kodinov (georgekodinov) Assigned to: Nobody/Anonymous (nobody) Summary: gaimnosd : a OSD plugin using XOSD Initial Comment: Uses the xOSD library to provide a TV-style notifications of various events. Allows customization of the types of the events displayed, the color, font, size and the position of the text displayed and customization of how much time the text will stay displayed before fading away. http://gaimnosd.sf.net ---------------------------------------------------------------------- Comment By: Etan Reisner (deryni9) Date: 2004-12-22 11:44 Message: Logged In: YES user_id=516184 I'll take your word for it that we discussed this before since I don't remember doing so. Also realize that gaimosd isn't dead, it's just lacking active work, I released a version that worked with gaim 1.0.0 which should Just Work with gaim 1.1.0 (and if it needs any updating the updating should be trivial). But as I probably said the last time, feel free to keep working on this, it's no skin off my back. So have fun. ---------------------------------------------------------------------- Comment By: George Kodinov (georgekodinov) Date: 2004-12-22 11:37 Message: Logged In: YES user_id=754825 BTW, this is the same question you've raised when I've initially started the project :-) The reason is that the overral design of the gaimosd is so complicated (for such a simple task) that I didn't found it nessesary to try and revive it and opted for a fresh redesign instead. ---------------------------------------------------------------------- Comment By: Etan Reisner (deryni9) Date: 2004-12-22 11:32 Message: Logged In: YES user_id=516184 Is there any particular reason you chose to write your own plugin rather than just use/modify the already existing gaimosd plugin (http://gaimosd.sf.net/)? I'm just curious. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1089828&group_id=235 |