You can subscribe to this list here.
2002 |
Jan
|
Feb
|
Mar
|
Apr
|
May
|
Jun
(27) |
Jul
(25) |
Aug
(21) |
Sep
(136) |
Oct
(123) |
Nov
(87) |
Dec
(110) |
---|---|---|---|---|---|---|---|---|---|---|---|---|
2003 |
Jan
(87) |
Feb
(88) |
Mar
(81) |
Apr
(255) |
May
(73) |
Jun
(96) |
Jul
(131) |
Aug
(94) |
Sep
(148) |
Oct
(171) |
Nov
(166) |
Dec
(172) |
2004 |
Jan
(251) |
Feb
(140) |
Mar
(213) |
Apr
(298) |
May
(182) |
Jun
(185) |
Jul
(159) |
Aug
(376) |
Sep
(334) |
Oct
(256) |
Nov
(217) |
Dec
(189) |
2005 |
Jan
(186) |
Feb
(151) |
Mar
(199) |
Apr
(115) |
May
(203) |
Jun
(228) |
Jul
(116) |
Aug
(189) |
Sep
(136) |
Oct
(198) |
Nov
(249) |
Dec
(339) |
2006 |
Jan
(167) |
Feb
(185) |
Mar
(95) |
Apr
(133) |
May
(86) |
Jun
(156) |
Jul
(149) |
Aug
(170) |
Sep
(208) |
Oct
(151) |
Nov
(270) |
Dec
(148) |
2007 |
Jan
(240) |
Feb
(127) |
Mar
(150) |
Apr
(40) |
May
|
Jun
|
Jul
|
Aug
|
Sep
|
Oct
|
Nov
|
Dec
|
From: Sean E. <sea...@gm...> - 2007-03-15 17:45:16
|
If you want to mentor for the summer of code, sign up as a mentor for Gaim and I'll approve you if you're cool. -s. |
From: ZeeGeek <ze...@gm...> - 2007-03-15 17:41:04
|
Hi, I've just submitted my proposal. Could any of the developers let me know if it looks like a SOC project or not, or give me some suggestions after you've taken a look at it? Thank you. -- Neil |
From: Salvatore B. <em...@gm...> - 2007-03-15 11:51:14
|
Hi, I just signed-up as student to the Gsoc2007, and I see there are not project ideas for this year on the website. Before I submit my idea I'd like to discuss it with some of you developers. Basically I'd like to work on video support, in gaim for MSN and Yahoo. I've already tried to have a look at the source, both gaim-vv and gaim, to have an idea on how to start. I also asked in the channel one or two time, but since I'm student, I never had so much time to spend on the project and actually start working on it. Google summer of code though, would be a great opportunity for me to start working on gaim and therefore on video support. Besides once I start, I think it would be easier for me to continue working on gaim even after soc is over. What do you think? Is any of you developers interested of being a mentor for such a project? Salvo -- Salvatore Benedetto (a.k.a. emitrax) Student of Computer and Telecommunications engineering University of Messina (Italy) www.messinalug.org skype:emitrax icq:299985329 No to global warming! http://www.climatecrisis.net/ http://www.stopglobalwarming.org/ Siti di vera informazione Italiana www.beppegrillo.it Please do not send me any word, excel or power point file http://www.gnu.org/philosophy/no-word-attachments.html |
From: Alexey N. <sn...@gm...> - 2007-03-15 07:18:59
|
Hello. I am currently continuing my development of gaim-based jabber transport (ea= rly=20 version is published on xmpppy.sf.net) and have come upon a problem. About my platform first: I use gnt version of beta6 as a base (actually onl= y=20 gaim_gnt_io_invoke), all UI effects are disabled. Running it on Debian Sarg= e=20 so use libglib2.0-0 version 2.6.4-1. I am experiencing lot of crashes, all of them seems to be in MSN code (but= =20 that may be just because transport is used mostly for msn) and all look lik= e=20 data somewhere lept out from the control and overwritten gaim's structures. Sometimes mess starts from gaim_gnt_io_invoke (that I was unable to remove = or=20 replace with my own one because of lack of GLib knowledge). It got called=20 with very weird 'condition' argument that is, believing to post-mortem core= =20 dump analysis, takes completely random values while it should persist in th= e=20 range 0-63. Sometimes condition takes sane value but later in stack things looks=20 overwritten nevertheless. (like account: 0xa which is obviously corrupt). I am asking for a little help with it - can anyone suggest how it may happe= n?=20 Can it be my bug? msn plugin bug? glib bug? where to start hunting from? Oh and there was another thing that I suppressed. When trying such setup I= =20 discovered a lot of HUP signals coming up to my python wrapper when I tryin= g=20 to execute g_main_context_iteration. So I put "try: except:" block around i= t=20 to just ignore them. May be it may have something to do with my problems to= o? Thanks in advance. Here is example of such crash: #0 0x400d0363 in strlen () from /lib/tls/libc.so.6 #1 0x4009f681 in vfprintf () from /lib/tls/libc.so.6 #2 0x400c0d96 in vasprintf () from /lib/tls/libc.so.6 #3 0x4091fc87 in g_vasprintf () from /usr/lib/libglib-2.0.so.0 #4 0x40910aa6 in g_strdup_vprintf () from /usr/lib/libglib-2.0.so.0 #5 0x40543292 in gaim_debug_vargs (level=3DGAIM_DEBUG_INFO, category=3D0x4= 066be59=20 "msn", format=3D0xbfffc854 "", args=3D0x636f4c30 <Address 0x636f4c30 out of bo= unds>)=20 at debug.c:59 #6 0x40543509 in gaim_debug_info (category=3D0x636f4c30 <Address 0x636f4c3= 0 out=20 of bounds>, format=3D0x0) at debug.c:124 #7 0x40666158 in xfr_error (cmdproc=3D0xb74eca8, trans=3D0x0, error=3D0) a= t=20 switchboard.c:1136 #8 0x40651b78 in msn_cmdproc_process_cmd (cmdproc=3D0xb74eca8, cmd=3D0x406= 660e0)=20 at cmdproc.c:281 #9 0x40651d43 in msn_cmdproc_process_cmd_text (cmdproc=3D0xb74eca8,=20 command=3D0xb924af4 "800 307") at cmdproc.c:335 #10 0x40660045 in read_cb (data=3D0xbbcccb8, source=3D21, cond=3DGAIM_INPUT= _READ) at=20 servconn.c:445 #11 0x404f077d in gaim_gnt_io_invoke (source=3D0x636f4c30, condition=3D1668= 238384,=20 data=3D0x9b260a0) at gntgaim.c:138 #12 0x4091fdbf in g_vasprintf () from /usr/lib/libglib-2.0.so.0 #13 0x408fa582 in g_main_depth () from /usr/lib/libglib-2.0.so.0 #14 0x408fb5f8 in g_main_context_dispatch () from /usr/lib/libglib-2.0.so.0 #15 0x408fb930 in g_main_context_dispatch () from /usr/lib/libglib-2.0.so.0 #16 0x408fbb7d in g_main_context_iteration () from /usr/lib/libglib-2.0.so.0 #17 0x404f0c62 in pygaim__process (self=3D0x0, args=3D0x636f4c30) at=20 generated.c:198 #18 0x080fde6a in PyCFunction_Call () #19 0x080ab834 in PyEval_CallObjectWithKeywords () #20 0x080a9bee in Py_MakePendingCalls () #21 0x080aa77c in PyEval_EvalCodeEx () #22 0x080acf79 in PyEval_EvalCode () #23 0x080cc126 in PyImport_ExecCodeModuleEx () #24 0x080cef63 in PyImport_ExtendInittab () #25 0x080ccc6e in PyImport_ExecCodeModuleEx () #26 0x080cdb68 in PyImport_ImportModule () #27 0x080cd693 in PyImport_ImportModule () #28 0x080cf729 in PyImport_ExtendInittab () #29 0x080ce79c in PyImport_ImportModuleEx () #30 0x080a0d01 in _PyBuiltin_Init () #31 0x080fde6a in PyCFunction_Call () #32 0x0805b989 in PyObject_Call () #33 0x080ab5c7 in PyEval_CallObjectWithKeywords () #34 0x080a9977 in Py_MakePendingCalls () #35 0x080aa77c in PyEval_EvalCodeEx () #36 0x080acf79 in PyEval_EvalCode () #37 0x080d90db in PyRun_FileExFlags () #38 0x080d885f in PyRun_SimpleFileExFlags () #39 0x08054e95 in Py_Main () #40 0x080549eb in main () Here is several more examples. I have cut out all below gaim_gnt_io_invoke= =20 because it is identical #0 0x00000011 in ?? () #1 0x4065f715 in msn_servconn_destroy (servconn=3D0xa88ada0) at servconn.c= :74 #2 0x4065f9f6 in connect_cb (data=3D0xa88ada0, source=3D17, error_message= =3D0x0) at=20 servconn.c:181 #3 0x4055a1e2 in gaim_proxy_connect_data_connected (connect_data=3D0xae4bf= 50)=20 at proxy.c:372 #4 0x4055a2b8 in socket_ready_cb (data=3D0xae4bf50, source=3D128,=20 cond=3DGAIM_INPUT_WRITE) at proxy.c:421 #5 0x404f077d in gaim_gnt_io_invoke (source=3D0x11, condition=3D17,=20 data=3D0xa88ab10) at gntgaim.c:138 =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D #0 0x400d033b in strlen () from /lib/tls/libc.so.6 #1 0x4009f681 in vfprintf () from /lib/tls/libc.so.6 #2 0x400c0d96 in vasprintf () from /lib/tls/libc.so.6 #3 0x4091fc87 in g_vasprintf () from /usr/lib/libglib-2.0.so.0 #4 0x40910aa6 in g_strdup_vprintf () from /usr/lib/libglib-2.0.so.0 #5 0x40543292 in gaim_debug_vargs (level=3DGAIM_DEBUG_INFO, category=3D0x4= 066be59=20 "msn", format=3D0xbfffc854 "", args=3D0x11 <Address 0x11 out of bounds>) at=20 debug.c:59 #6 0x40543509 in gaim_debug_info (category=3D0x11 <Address 0x11 out of bou= nds>,=20 format=3D0x0) at debug.c:124 #7 0x40666158 in xfr_error (cmdproc=3D0x9655fd0, trans=3D0x0, error=3D1) a= t=20 switchboard.c:1136 #8 0x40651b78 in msn_cmdproc_process_cmd (cmdproc=3D0x9655fd0, cmd=3D0x406= 660e0)=20 at cmdproc.c:281 #9 0x40651d43 in msn_cmdproc_process_cmd_text (cmdproc=3D0x9655fd0,=20 command=3D0x9d6f4ed "800 222") at cmdproc.c:335 #10 0x40660045 in read_cb (data=3D0x908cd00, source=3D51, cond=3DGAIM_INPUT= _READ) at=20 servconn.c:445 #11 0x404f077d in gaim_gnt_io_invoke (source=3D0x11, condition=3D17,=20 data=3D0x9965a38) at gntgaim.c:138 =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D #0 0x4065fbdc in msn_servconn_disconnect (servconn=3D0x9aab270) at=20 servconn.c:262 #1 0x4065f71f in msn_servconn_destroy (servconn=3D0x9aab270) at servconn.c= :71 #2 0x4065f9f6 in connect_cb (data=3D0x9aab270, source=3D1, error_message= =3D0x0) at=20 servconn.c:181 #3 0x4055a1e2 in gaim_proxy_connect_data_connected (connect_data=3D0xcded2= 28)=20 at proxy.c:372 #4 0x4055a2b8 in socket_ready_cb (data=3D0xcded228, source=3D43,=20 cond=3DGAIM_INPUT_WRITE) at proxy.c:421 #5 0x404f077d in gaim_gnt_io_invoke (source=3D0x1, condition=3DG_IO_IN,=20 data=3D0xb53d2b8) at gntgaim.c:138 =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D #0 0x40662adb in msn_slplink_destroy (slplink=3D0xde69b08) at slplink.c:105 #1 0x4066455a in msn_switchboard_destroy (swboard=3D0xdf4f030) at=20 switchboard.c:86 #2 0x406662c6 in msn_switchboard_close (swboard=3D0xdf4f030) at=20 switchboard.c:1178 #3 0x40664c3b in swboard_error_helper (swboard=3D0xdf4f030, reason=3D5, passport=3D0x40913150 "U\211=E5\213M\bV\017=BE1\205=F6t2A\017=B6\021\20= 4=D2t*\215v")=20 at switchboard.c:343 #4 0x40651b78 in msn_cmdproc_process_cmd (cmdproc=3D0xdb485f0, cmd=3D0x406= 660e0)=20 at cmdproc.c:281 #5 0x40651d43 in msn_cmdproc_process_cmd_text (cmdproc=3D0xdb485f0,=20 command=3D0xeefff38 "800 225") at cmdproc.c:335 #6 0x40660045 in read_cb (data=3D0xc8d41f8, source=3D184, cond=3DGAIM_INPU= T_READ)=20 at servconn.c:445 #7 0x404f077d in gaim_gnt_io_invoke (source=3D0xde69b08, condition=3D23321= 6776,=20 data=3D0xd2e8318) at gntgaim.c:138 =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D =2D-=20 Respectfully Alexey Nezhdanov |
From: John B. <rek...@re...> - 2007-03-15 06:04:23
|
-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Eric Polino wrote: > you make reference to gnt a lot. i'm not familiar with this. what is it? > > the whole plugin-pref-ui using the request-ui, this i'm also not sure > what you're talking about. i've never worked with plugins, so that > might account for the lack of knowledge there. > > i'm glad you've contacted me. i've been talking to the gtk-gaim > fellows about working on the privacy stuff. but if we can get a good > set of projects for gaim-text, i'd much rather do that for an SOC > application. i'll keep doing some research on both of them and see > where they go. > > Eric "Gnt" refers to libgnt, which is the library used to create gaim-text's interface. When used as "gnt ui," it refers to gaim-text. GNT stands for either Gaim Ncurses Toolkit or Glib Ncurses Toolkit, as I recall from discussions with Sadrul, and provides an interface to ncurses that is intended to be similar to the GTK+ API. In theory, using libgnt you could have numerous console applications in a single windowed environment, similar to how you can have multiple graphical applications in a windowed environment using X-Windows. This is perhaps one of the most attractive aspects to using libgnt as opposed to a more traditional ncurses-based approach, but I believe currently gaim-text is the only application making use of libgnt. John -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.6 (GNU/Linux) iD8DBQFF+OHkBWJH/emdNtsRAjBCAJ4p7U5OJ6y3xvyjfc52ErjgVVdrJACgkxZP wK2MldTFKSWymVf4+1n5U+g= =LTSh -----END PGP SIGNATURE----- |
From: Eric P. <al...@gm...> - 2007-03-15 04:38:19
|
you make reference to gnt a lot. i'm not familiar with this. what is it? the whole plugin-pref-ui using the request-ui, this i'm also not sure what you're talking about. i've never worked with plugins, so that might account for the lack of knowledge there. i'm glad you've contacted me. i've been talking to the gtk-gaim fellows about working on the privacy stuff. but if we can get a good set of projects for gaim-text, i'd much rather do that for an SOC application. i'll keep doing some research on both of them and see where they go. Eric On 3/14/07, Adil <ad...@ya...> wrote: > > --- Eric Polino <al...@gm...> wrote: > > > My name is Eric Polino and I'm a Computer Science/Math student who is > > planning on participating in Google's Summer of Code. I have been > > using Gaim for years and really like what it has to offer. I have > > recently started using Gaim-text and saw that it has come a long way > > and has a lot of features implemented, but is still a long way from > > completion...whatever "completion" means. I was wondering if we could > > work together a list of projects I could work on over the summer. I > > have some experience with curses and some experience with chatting > > applications. None of which are on the scale of Gaim-text, but still, > > they aren't completely foreign ideas to me. > > > > So anyways, if someone could let me know what's up that'd be great, or > > where I could go for more direction. Google's SOC applications are > > due in 11days. > > > > Hi. There are a few things that I think would be good additions to > gaim-text (and libgnt: the widget toolkit used): > > * A new window manager (or improvements to the existing ones). For > example, a tiling window manager would be super awesome. > > * Improve the widget-packing in a container (GntBox), may be even have a > grid like container. > > * Implement plugin-pref-ui using the request-api. > > * Have python (or some other) bindings for libgnt. This would allow > creating functional/useful dbus clients with gnt ui. > > * Add some more items in the buddy-list menu. Copy the gstreamer, > auto-reconnection etc. code from gtk-gaim into gaim-text. > > * Have a spell checker, which would add some way of indicating spelling > errors, suggesting possible corrections etc. > > There could be some other more interesting features you could think of. > These are a few that comes to my mind. It excites me that you are willing > to contribute to gaim-text. An SOC project would be a very good way of > getting started. > > Note: Some of the ideas I mentioned are semi-trivial. So you may want to > bundle a number of them for an SOC application. :) > > Sadrul > > __________________________________________________ > Do You Yahoo!? > Tired of spam? Yahoo! Mail has the best spam protection around > http://mail.yahoo.com > -- "Every man dies, not every man really lives." --- William Wallace |
From: Adil <ad...@ya...> - 2007-03-15 02:59:52
|
--- Eric Polino <al...@gm...> wrote: > My name is Eric Polino and I'm a Computer Science/Math student who is > planning on participating in Google's Summer of Code. I have been > using Gaim for years and really like what it has to offer. I have > recently started using Gaim-text and saw that it has come a long way > and has a lot of features implemented, but is still a long way from > completion...whatever "completion" means. I was wondering if we could > work together a list of projects I could work on over the summer. I > have some experience with curses and some experience with chatting > applications. None of which are on the scale of Gaim-text, but still, > they aren't completely foreign ideas to me. > > So anyways, if someone could let me know what's up that'd be great, or > where I could go for more direction. Google's SOC applications are > due in 11days. > Hi. There are a few things that I think would be good additions to gaim-text (and libgnt: the widget toolkit used): * A new window manager (or improvements to the existing ones). For example, a tiling window manager would be super awesome. * Improve the widget-packing in a container (GntBox), may be even have a grid like container. * Implement plugin-pref-ui using the request-api. * Have python (or some other) bindings for libgnt. This would allow creating functional/useful dbus clients with gnt ui. * Add some more items in the buddy-list menu. Copy the gstreamer, auto-reconnection etc. code from gtk-gaim into gaim-text. * Have a spell checker, which would add some way of indicating spelling errors, suggesting possible corrections etc. There could be some other more interesting features you could think of. These are a few that comes to my mind. It excites me that you are willing to contribute to gaim-text. An SOC project would be a very good way of getting started. Note: Some of the ideas I mentioned are semi-trivial. So you may want to bundle a number of them for an SOC application. :) Sadrul __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com |
From: Atamurad H. <ata...@gm...> - 2007-03-14 22:40:07
|
Hi, http://sourceforge.net/tracker/index.php?func=detail&aid=1445623&group_id=235&atid=350235 http://trac.adiumx.com/ticket/2783 > mail.ru protocol > A popular IM service in Russia - the Mail.ru Agent has recently released > the specs for their protocol. The specs in russian can be found here: > http://agent.mail.ru/protocol.html. If a translation is needed - feel > completely free to contact me. Based on the specs a miranda plugin has > been developped, but still no gaim support seems to exist. It would be > fantastic if gaim would be able to connect to that net too, as it's the > only feature I miss in it for now. Recently I switched to Ubuntu and lack of mail.ru agent client in GNU/Linux systems was only the reason which kept me from completely avoiding Windows. I came across with above feature requests when I was looking for one. So I decided to write one myself. Finally I have working code now. My current Gaim protocol plugin can login to server, retrieve contact list and send/receive messages which meets my basic IM-ing requirements but it is far from public release, there are memory leaks, tons of bugs and unimplemented features etc. I'd like to implement in near future. - Offline messages - Add/remove/edit buddies and groups - Search white pages - File transfer - Buddy pictures - Rich text formatting And now my question is - Will you guys accept it to main libgaim tree if I complete it? Or will it be distributed as third-party plugin? - I'm student and can I do it as part of the Google Summer of Code program? Regards, Atamyrat p.s. Mail.ru is also widely used in ex-soviet Russian-speaking countries. |
From: <tho...@gm...> - 2007-03-14 21:28:45
|
turtle p2p allows anonymous sharing in any Instant Messenger like Aimster or Gaimster http://www.turtle4privacy.org/new/en_index.html see how hop by hop works with ID´s for query and transfer. IP connections are done only to friends in the buddylist, no connection to friends of friends. http://www.turtle4privacy.org/documents/en_what_is_turtle_f2f.ppt anyone with c/c++/c# interested in implementing it in the messenger? Linuxusers can install direct. Maybe somone writes a standard document for jabber xmpp? -- Der GMX SmartSurfer hilft bis zu 70% Ihrer Onlinekosten zu sparen! Ideal für Modem und ISDN: http://www.gmx.net/de/go/smartsurfer |
From: Eric P. <al...@gm...> - 2007-03-14 21:04:07
|
Following is a list of protocols supported by Gaim and the privacy features I was able to gather from their native clients. It also speaks a little of how Gaim is missing certain features and supports other already. AIM (http://www.aluink.net:96/gaim/#AIM) Gaim, as would the name suggest, seems to have modeled it's privacy options from the options available in AIM. Though there are a few missing. AIM supports allowing others to see if a user is: idle, typing, using mobile, and updates to blogs and profiles. Not being an AIM user, I'm not sure if Gaim supports mobile device and blogs, but I know that it can support the idle and typing feature. These two and maybe the others can be added to Gaims privacy options. Gadu-Gadu Being in Polish, I have yet to find a client which I can understand. Unless I either learn Polish, unlikely or someone is able to amend this document, I am unable to report on the privacy features of Gadu Gadu. Groupwise Not having access to a Groupwise network, I am unable to research this protocol. If someone uses this protocol and knows what we could do, it'd be nice to know. IRC Other than /ignore, I believe the only thing we could do here is maybe ignore people's voices. Then again, I'm not a huge IRC user, so there might be other things we could do here. Jabber Being an open source protocol, privacy settings are often client based. So we can maybe come up with our own options for privacy here that would accommodate most systems. MSN (http://www.aluink.net:96/gaim/#MSN) The privacy setting here seems to be rather simple. Users can either only share their status and receive messages from an "Allow List" or deny access to specific users in a "Block list". It also supports setting whether a user is notified of others adding them to their contact list. Though Gaim supports notification of being added by another user, we could add the enabling/disabling of these notifications. Simple None available Sametime Wasn't able to find information on this protocol. Yahoo (http://www.aluink.net:96/gaim/#Yahoo) This protocol seems to be the one that Gaim is the most lacking in. It supports an array of options. They are: -Always sign in invisibly -Allow Yahoo! websites to show when a user is online -Idle timeout -Showing to other users how long a user has been idle Based on how much of these features Gaim supports we can also add the following: -Changing status based on --listening to LAUCHcast Radio --playing games in Yahoo Games --Showing webcame and displaying a message -Playing Yahoo Games in messenger -Allowing plugins to set clickable status messages A lot of this is based on what Gaim supports and then dealing with the privacy of those features. Nonetheless, I feel there are enough options missing across these few protocols and potentially more if research can be done in the few I was unable to do them for. I would like to propose working on improving Gaim's privacy support and documenting those improvements. Eric -- "Every man dies, not every man really lives." --- William Wallace |
From: Tim H. <Tim...@fu...> - 2007-03-14 12:34:36
|
Hey, yeah, the ICQ Lite client requests the away message at the beginning of each conversation and shows it inside the chat window. This was just an example. I wont implement this "feature" in gaim. I just search for the source file which sends the status message to a client (there must be such a function, or am I wrong?) to figure our who read my away message. Do you understand? Just a little extension for the "statusnotifiy" plugin. Just a little extension for myself (like the miranda plugin whoreadmystatusmessage) and maybe the public (if anybody is interested in). Regards, Tim |
From: Daniel O'C. <dan...@gm...> - 2007-03-14 10:46:05
|
I talked to Casey tonight, and will be attempting to update it for a > release for beta6. This will be done via the sf project since I am now > a developer there as well. In any case, there is going to be a bit of > leg work, so don't hold your breath expecting it to come out right when > beta6 does ;) Anything further on this? -- Browser feels a little bit slow? http://thebetterbrowser.com/newer |
From: Tim H. <Tim...@fu...> - 2007-03-14 10:31:49
|
Hey guys, I have a really stupid question: I want to extend a gaim plugin with some features (just for myself [and if its good enough also for the public]). I'm searching for some days for the part in the source code of the oscar protocol which handles a away message request. I mean, if another ICQ user opens a new conversation the default ICQ client will request the away message of the user. Now, my question is where gaim handles this request. In which source file / function I have to search. It would be really great, if you can answer me this question. Thanks a lot. Best regards, Tim |
From: Eric P. <al...@gm...> - 2007-03-14 01:15:34
|
Greetings to all, My name is Eric Polino and I'm a Computer Science/Math student who is planning on participating in Google's Summer of Code. I have been using Gaim for years and really like what it has to offer. I have recently started using Gaim-text and saw that it has come a long way and has a lot of features implemented, but is still a long way from completion...whatever "completion" means. I was wondering if we could work together a list of projects I could work on over the summer. I have some experience with curses and some experience with chatting applications. None of which are on the scale of Gaim-text, but still, they aren't completely foreign ideas to me. So anyways, if someone could let me know what's up that'd be great, or where I could go for more direction. Google's SOC applications are due in 11days. Thanks, --- Eric Polino Computer Science / Math Computer Club President Southern Adventist University -- "Every man dies, not every man really lives." --- William Wallace |
From: Luca S. <ma...@sp...> - 2007-03-13 12:50:14
|
Hi, i'm trying to write a perl plugin that write in a text file the status of my contacts (i.e. i'd like to notify another app the online status of some of my friends). I wrote almost everything but i cannot find in gaim's api the function to retrieve the status of my contacts... Can anyone help me? Thanks in advance Luca |
From: Michael R. H. <bu...@su...> - 2007-03-11 20:39:51
|
My friend likes to use invisible/host mode in AIM (he's using the official AOL client), but when he does this, I can see his messages, but I can't respond to his messages or see that he's online.=20 When I go invisible in gaim, and I initiate a conversation with him, he is able to respond and doesn't see me as offline. Is this expected behavior? I'm using 2.0.0beta6 as packaged in Ubuntu feisty. thanks, mike --=20 Michael R. Head <bu...@su...> http://www.suppressingfire.org/~burner/ http://suppressingfire.livejournal.com |
From: Tim R. <tim...@gm...> - 2007-03-10 05:50:32
|
On 3/6/07, Sean Egan <sea...@gm...> wrote: > > On 3/6/07, Charles Acknin <cha...@gm...> wrote: > > Then I guess it's fine. Plugin's name and description are clear enough, > > aren't they? > > You overestimate people. People make this exact complaint regularly. > Every couple of weeks. If nobody is actually using this plugin, and > all it's doing is confusing people who loaded it because they don't > know what "iconify" means, it's doing more harm than good. Perhaps we need some way to remind people about such features. I'm not sure when we'd do it, maybe on upgrade. Or maybe have a menu item that pops up a dialog reminding you of the stupid things you did, and have clicking on said menu item in the bug reporting guide lines. That may just cause people to complain about the reminders, and the same people who don't remember they turned on the Iconfy on Away plugin may also not read or follow bug submission guide lines. --Tim |
From: Adil <ad...@ya...> - 2007-03-10 01:41:07
|
--- Craig Harding <cra...@gm...> wrote: > dir ? The plugin is placed in the libgaim/plugins directory when > compiling the plugin. extprefs is a GTK+-plugin. So you should put it in gtk/plugins/ directory when compiling. That should fix the problem. Sadrul __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com |
From: Ka-Hing C. <ga...@hx...> - 2007-03-08 02:31:37
|
On Tue, 2007-03-06 at 10:21 -0800, dat...@us... wrote: > + gaim_input_remove(gfud->inpa); > + gfud->inpa = 0; > + close(gfud->fd); > + gfud->fd = 0; gfud->fd = -1? -khc |
From: Charles A. <cha...@gm...> - 2007-03-07 19:50:36
|
On 3/7/07, DennisR <de...@de...> wrote: > What about just implementing the Skype chat protocol for now? http://www.secdev.org/conf/skype_BHEU06.handout.pdf up to you :) Charles |
From: Sean E. <sea...@gm...> - 2007-03-07 18:33:09
|
On 3/6/07, DennisR <de...@de...> wrote: > What about just implementing the Skype chat protocol for now? Because the protocol is ridiculously heavily encrypted and obfuscated (self-modifying code is used heavily) beyond the point of reason. Reverse engineering would not be easy. -s. |
From: Gergo S. <bas...@gm...> - 2007-03-07 17:47:54
|
On Tue, 06 Mar 2007 20:20:03 -0500 DennisR <de...@de...> wrote: > What about just implementing the Skype chat protocol for now? > > I know for example, I use Skype at work, however we don't use the phone capability in it. The UI on Skype is really a disaster. Personally I hate having 7 different conversation dialogs open when I'm talking to different people at work. > > Isn't using Gaim that we all know and love apposed to the standard client, just to send an IM, what we're all about? I'd like to have this, too, I only use Skype for chatting, if I'd like to phone (rarely), I start the official client, but I hate running it all the time, for the very same reasons. |
From: David B. <Dav...@he...> - 2007-03-07 16:43:47
|
Hi! wingaim beta6 on w2k When I type and send a message to a MSN contact and then close the chat = window before <MAGIC_VALUE> seconds elapse, I get this msg "from" that contact = ( that is, a chat windows for that contact appears and contains the following = message) : Message could not be sent because an error with the switchboard = occurred: Whatever text I tried to send. =20 Regards, David (again, sorry for stupid mail formatting by MS...) =20 =20 |
From: John B. <rek...@re...> - 2007-03-07 15:59:19
|
-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Charles Acknin wrote: > On 3/7/07, John Bailey <rek...@re...> wrote: >> -----BEGIN PGP SIGNED MESSAGE----- >> Hash: SHA1 >> >> Gary Kramlich wrote: >> >> > It could always be adopted into the plugin pack... >> >> My thoughts exactly. >> >> John > > Although it sounds like a good idea, this does not prevent people from > installing the pack and enabling all of them just like they do now > with the default gaim build. It does, however, shift the burden of support from Gaim to the Guifications team. At least for now, the plugin pack has relatively low visibility, and most of the plugin pack users have been better than the general Gaim user population in #gaim is and will actually read our documentation. I suspect this is in part due to us not advertising our IRC channel. Since many of the plugins in the plugin pack are stupid or pointless (by our own admission), and it sounds like a number of people think Iconify on Away fits into one or both of those categories, it sounds like a good fit to me. John -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.6 (GNU/Linux) iD8DBQFF7uFNBWJH/emdNtsRAojSAJkBXqQL1ReKuvM+Cm+TH/Ttbx8LWgCfXNMw B+YlGfi9e48c7HoBjnSeiG8= =A4dr -----END PGP SIGNATURE----- |
From: Charles A. <cha...@gm...> - 2007-03-07 10:57:37
|
On 3/7/07, John Bailey <rek...@re...> wrote: > -----BEGIN PGP SIGNED MESSAGE----- > Hash: SHA1 > > Gary Kramlich wrote: > > > It could always be adopted into the plugin pack... > > My thoughts exactly. > > John Although it sounds like a good idea, this does not prevent people from installing the pack and enabling all of them just like they do now with the default gaim build. On 3/7/07, Sean Egan <sea...@gm...> wrote: > On 3/6/07, Charles Acknin <cha...@gm...> wrote: > > Then I guess it's fine. Plugin's name and description are clear enough, > > aren't they? > > You overestimate people. People make this exact complaint regularly. > Every couple of weeks. If nobody is actually using this plugin, and > all it's doing is confusing people who loaded it because they don't > know what "iconify" means, it's doing more harm than good. > > -s. > When people don't know and use, it actually becomes critical enough and relevant to keep them from using those -- risky -- tools by moving them into the plugin-pack. Charles |