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From: <ben...@id...> - 2004-05-25 08:32:29
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Dear Open Source developer I am doing a research project on "Fun and Software Development" in which I kindly invite you to participate. You will find the online survey under http://fasd.ethz.ch/qsf/. The questionnaire consists of 53 questions and you will need about 15 minutes to complete it. With the FASD project (Fun and Software Development) we want to define the motivational significance of fun when software developers decide to engage in Open Source projects. What is special about our research project is that a similar survey is planned with software developers in commercial firms. This procedure allows the immediate comparison between the involved individuals and the conditions of production of these two development models. Thus we hope to obtain substantial new insights to the phenomenon of Open Source Development. With many thanks for your participation, Benno Luthiger PS: The results of the survey will be published under http://www.isu.unizh.ch/fuehrung/blprojects/FASD/. We have set up the mailing list fa...@we... for this study. Please see http://fasd.ethz.ch/qsf/mailinglist_en.html for registration to this mailing list. _______________________________________________________________________ Benno Luthiger Swiss Federal Institute of Technology Zurich 8092 Zurich Mail: benno.luthiger(at)id.ethz.ch _______________________________________________________________________ |
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From: Todd V. <tv...@du...> - 2004-04-03 20:37:56
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On Sat, 3 Apr 2004, Sean Egan wrote:
: The GPL grants users many rights, but it does not grant you the right to
: misrepresent a derivative project. I and the other Gaim developers
: would appreciate it if you called your project something different. I
: think that "OpenGaim" implies a non-existent association with Gaim.
There is an association insofar that sources are pollinated from the Gaim
project. Calling it a name that includes the word "Gaim" is certainly
appropriate, as it is indeed a sibling, fork, child, or what-have-you of the
original Gaim project.
: Moreso, however, it implies that Gaim is somehow not "open."
This has not been my perception for at least the past year, as the
definitions of "open" to which I refer are the same as those originally
intended by the naming of OpenBSD:
===== M-W =====
open (adj) ...
5 : not restricted to a particular group or category of participants
</open/ to the public> ...
10 a : characterized by ready accessibility and usually generous attitude:
as (1) : generous in giving (2) : willing to hear and consider or to
accept and deal with : [RESPONSIVE] ...
b : accessible to the influx of new factors ...
===============
In these terms, I do in fact see some significant, tangible lack of
"open"-ness to Gaim itself in its developers' attitude toward various
enhancements and feature requests. Thus the name is quite accurate in the
view of OpenGaim's primary author (me).
I also happen to be a long-term member of the NetBSD Foundation which
controls NetBSD. OpenBSD, one of the more [in]famous forks of this type,
was forked off of NetBSD several years ago. At the time, these same reasons
were quite descriptive: many of the Original members of the NetBSD project
were slow or unreceptive to change. Those still in the NetBSD project have
since become some of the most innovative folks in the OS industry.
You'll note that I did not call this project "FreeGaim". I'm certainly
aware that Gaim itself is free source in the form defined by Stallman in the
GPL, as well as being monetarily free.
And finally, I'm not holding grudges against Gaim. Creating OpenGaim may
well be an extended exercise in constructive criticism, but just remember
what is often said about imitation and flattery.
--
-- Todd Vierling <tv...@du...> <tv...@po...>
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From: Sean E. <sea...@bi...> - 2004-04-03 18:21:51
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Pleae CC me, as I'm not on this list. First, let me make clear that I have no problem with OpenGaim at all. I'm not trying to supress the project or anything. You have every right in the world to maintain a fork of Gaim; it's the very essence of free software. Don't be confused by the intent of this letter. The GPL grants users many rights, but it does not grant you the right to misrepresent a derivative project. I and the other Gaim developers would appreciate it if you called your project something different. I think that "OpenGaim" implies a non-existent association with Gaim. Moreso, however, it implies that Gaim is somehow not "open." As you're obviously fully aware, Gaim is 100% free and cares about user freedom more than most so-called "free" software projects. If Gaim weren't "open," OpenGaim wouldn't exist. As the overall goal is to ensure freedom and openness, I'd appreciate it if you would change your name to remove this confusing implication. Please write back with your thoughts. -s. |
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From: Gregory F. M. <ma...@gf...> - 2004-03-29 17:00:15
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On Mar 29, 2004, Todd Vierling <tv...@du...> wrote: |I'll add more to the ChangeLog to indicate the exact locations of any |changed preference items. Found 'em. Now Todd, you know this preference bloat really needs to be addressed. :-) Cheers! /greg -- Gregory F. March | http://www.gfm.net:443/~march | AIM:GfmNet |
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From: Todd V. <tv...@du...> - 2004-03-29 16:52:16
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On Mon, 29 Mar 2004, Gregory F. March wrote: : I'm not seeing these changes. Where, specifically, are the new : preferences? : | * [921766] Added preference to tray icon to remove buddy list from task : | bar Plugins->System Tray Icon->Show Buddy List in taskbar : | * [921181] Added preference to buddy list to enable/disable info popups Interface->Buddy List->Show buddy information popups : | * [923648] Added preference and menu item to enable/disable the chat : | window action button toolbar Conversations->Show Chat Button Toolbar (though there is already a known bug in this reported to me in email right after I announced the release: 925411, which says that the pref works but only for already-open conversation windows) I'll add more to the ChangeLog to indicate the exact locations of any changed preference items. -- -- Todd Vierling <tv...@du...> <tv...@po...> |
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From: Gregory F. M. <ma...@gf...> - 2004-03-29 16:35:31
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On Mar 29, 2004, Todd Vierling <tv...@du...> wrote: |OpenGaim 0.75c (03/29/2004): | * [923585] Added mkinstalldirs to make some versions of Automake happy | * [921766] Added preference to tray icon to remove buddy list from task | bar | * [921181] Added preference to buddy list to enable/disable info popups | * [923648] Added preference and menu item to enable/disable the chat | window action button toolbar Todd, I'm not seeing these changes. Where, specifically, are the new preferences? Thanks, /greg p.s. The "About" menu item does show 75c in case you were wondering if I was in fact running the latest version. -- Gregory F. March | http://www.gfm.net:443/~march | AIM:GfmNet |
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From: Gregory F. M. <ma...@gf...> - 2004-03-27 13:37:30
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On Mar 26, 2004, Todd Vierling <tv...@du...> wrote: |What *is* implemented in 0.75c as of this writing: Todd, Very cool. It is highly appreciated. Thanks! /greg -- Gregory F. March -=- http://www.gfm.net:81/~march -=- AIM:GfmNet |
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From: Todd V. <tv...@du...> - 2004-03-27 03:15:36
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So, if you have any really trivial/easy things you want in before the build,
let me know. I think the next release will probably be a bit more than two
days later, so get 'em in while it's hot....
Mainly, I would like to get the source out with the "mkinstalldirs" script
to make Gentoo (and possibly other distros) happy, and the win32 builds with
a somewhat important buddy icon fix. So I'll probably be tagging 0.75c on
Sunday and building after that.
What *is* implemented in 0.75c as of this writing:
* [923585] Added mkinstalldirs to make some versions of Automake happy
* [921766] Added preference to tray icon to remove buddy list from taskbar
* [921181] Added preference to buddy list to enable/disable info popups
* [923648] Added preference and menu item to enable/disable the chat
window action button toolbar
And, as several of y'all know, 921181 was The Feature that finally got me to
fork the project in the first place. Not the first one that annoyed me, but
the one that pushed me over the proverbial edge. <grin>
--
-- Todd Vierling <tv...@du...> <tv...@po...>
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From: Todd V. <tv...@du...> - 2004-03-26 04:54:34
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On Thu, 25 Mar 2004, Warren Dukes wrote: : Opengaim is "loose" relatvie of Gaim? : : How "loose" is your definitions of loose? Well, I have no qualms about OpenGaim's UI feature set diverging from that of Gaim (and it will, soon enough). But, they are still relatives in that major chunks of code are likely to be synced from the Gaim project for core functionality. -- -- Todd Vierling <tv...@du...> <tv...@po...> |
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From: Warren D. <sh4...@ya...> - 2004-03-26 02:48:41
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Opengaim is "loose" relatvie of Gaim? How "loose" is your definitions of loose? __________________________________ Do you Yahoo!? Yahoo! Finance Tax Center - File online. File on time. http://taxes.yahoo.com/filing.html |
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From: Todd V. <tv...@du...> - 2004-03-26 01:59:07
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On Thu, 25 Mar 2004 ope...@zo... wrote: : I have actually already built most of an ebuild for gentoo, however I'm : fairly new at ebuilds and their portage. And there's the already noted : problem of the no mkinstalldirs which I am not sure I can get around. Fixing mkinstalldirs is pretty trivial; an Automake option should supply it. That is probably a candidate for a RFE. : Todd, is this soley you working on this project at the moment? At the moment, yes. There are a couple of people who have expressed interest in contributing, but after all, the project is less than a week old. There's certainly more to come and room for more hands. 8-) -- -- Todd Vierling <tv...@du...> <tv...@po...> |
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From: <ope...@zo...> - 2004-03-26 01:41:09
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I have actually already built most of an ebuild for gentoo, however I'm fairly new at ebuilds and their portage. And there's the already noted problem of the no mkinstalldirs which I am not sure I can get around. Todd, is this soley you working on this project at the moment? On Thu, 25 Mar 2004, Todd Vierling wrote: > On Thu, 25 Mar 2004 ope...@zo... wrote: > > : I hope, in doing this you will be a little more open minded when it comes > : to disto's like gentoo. > > I actually happened to put a SourceForge "Job Ad" up asking for people to > volunteer packaging information for various distributions. If there's a > maintainer, I'm happy to host any binary packages. > > There is of course the RPM specfile in the sources already (probably needs > sanity checking), but not all the world's a RedHat spinoff. (Nor is all the > world a Linux. :) > > -- > -- Todd Vierling <tv...@du...> <tv...@po...> > |
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From: Todd V. <tv...@du...> - 2004-03-26 01:35:07
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On Thu, 25 Mar 2004 ope...@zo... wrote: : I hope, in doing this you will be a little more open minded when it comes : to disto's like gentoo. I actually happened to put a SourceForge "Job Ad" up asking for people to volunteer packaging information for various distributions. If there's a maintainer, I'm happy to host any binary packages. There is of course the RPM specfile in the sources already (probably needs sanity checking), but not all the world's a RedHat spinoff. (Nor is all the world a Linux. :) -- -- Todd Vierling <tv...@du...> <tv...@po...> |
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From: <ope...@zo...> - 2004-03-26 01:19:10
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In the most professional way I can possibly think to say this: Thank, god, or whatever higher being you may or may not worship that someone has done this. I hope, in doing this you will be a little more open minded when it comes to disto's like gentoo. My blood pressure raises when I do an upgrade and it warns me not to go to #gaim for help. The best of luck to this project, and I'll be eagerly awaiting new releases. |
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From: Adam C. <ad...@im...> - 2004-03-22 20:13:03
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Monday, March 22, 2004, 12:37:17 PM, Todd Vierling wrote: Todd> All I can say to that is: "Mock away." I'm a professional at what I do, Todd> and won't deal with that kind of nonsense. Time will tell if flexibility is Todd> what users really want. *shrug* Most professional computer users want all the flexibility they can get while novices prefer simplicity, it seems the Gaim developers are now catering more to the novice users. It's a sad change in priority, but perhaps Gaim has gotten so large that the more advanced users don't make up enough of the user-base to justify the extra effort. Who knows what they are thinking. -- Best regards, Adam Caudill mailto:ad...@im... Imspire.com |
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From: Todd V. <tv...@du...> - 2004-03-22 17:39:21
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On Mon, 22 Mar 2004, Gregory F. March wrote: : Interesting read on #gaim at freenode. The kids over there (and I use : the term "kids" lightly) seem to be implying that the "tooltip" issue : may be in cvs, and in general, are mocking opengaim. All I can say to that is: "Mock away." I'm a professional at what I do, and won't deal with that kind of nonsense. Time will tell if flexibility is what users really want. *shrug* : I have added a feature request for, yep, you guessed it, a tooltip : preference. Thanks. I'll look at it shortly. -- -- Todd Vierling <tv...@du...> <tv...@po...> |
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From: Gregory F. M. <ma...@gf...> - 2004-03-22 17:33:19
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FP? Kewl... :-) Interesting read on #gaim at freenode. The kids over there (and I use the term "kids" lightly) seem to be implying that the "tooltip" issue may be in cvs, and in general, are mocking opengaim. Actually, lurking on that channel is very interesting. They really think they are above everyone else with all the name calling. But, I digress... I have added a feature request for, yep, you guessed it, a tooltip preference. I've got limited experience looking at the gaim code and little free time, but I'll be willing to help out if I can... Cheers, /greg -- Gregory F. March -=- http://www.gfm.net:81/~march -=- AIM:GfmNet |