| Commit | Date | |
|---|---|---|
| 2007-02-13 05:59:09 | Tree | |
|
[r469]
by
SumolX
New System Options Menu to clean up main options menu. SDL now has FPS Counter. Enemies now have a weapon system. Lastly, The scroller functions are also changed, now the level can scroll up/down automatically if its direction is LEFT, RIGHT or BOTH. Maybe it's good for creating levels that are higher than 256. |
2007-02-13 05:22:44 | Tree |
| 2007-02-12 22:29:37 | Tree | |
| 2007-02-07 03:40:18 | Tree | |
| 2007-02-03 01:49:57 | Tree | |
| 2007-02-03 01:31:26 | Tree | |
| 2007-01-24 22:52:10 | Tree | |
| 2007-01-16 16:23:45 | Tree | |
|
[r462]
by
SumolX
Added more robustnuess to last update: for(i=0; i<models_loaded; i++){ |
2007-01-14 17:26:20 | Tree |
|
[r461]
by
SumolX
Previously smartbombs would only allow "type players" to have full access before: if(newchar->type == TYPE_PLAYER){ after: for(i=0; i<models_loaded; i++){ if(newchar->type == TYPE_PLAYER || players_weapon){ |
2007-01-14 16:43:29 | Tree |