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From: <laz...@us...> - 2009-03-19 01:57:41
|
Revision: 175 http://oge.svn.sourceforge.net/oge/?rev=175&view=rev Author: lazaruslong Date: 2009-03-19 01:57:33 +0000 (Thu, 19 Mar 2009) Log Message: ----------- 2009/03/19 - OGE Trunk v0.3.116 (rev 175) First part for a "Label" component. Don't use it now it will segfault. The second part will need a small refactoring of the Object/Component system. - Fixed The default audio device was not correctly hence on Linux no devices was selected hence no audio. - Added Class LabelComponent : first version of a Label (text above an entity and later bar-lives) - Added Class MovableOverlayOGRE - Added Class MovableTextOGRE - Updated VC80 & cmake files Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=175&view=rev Modified Paths: -------------- oge/trunk/core/build/cmake/CMakeLists.txt oge/trunk/core/build/vc80/Core.vcproj oge/trunk/core/include/oge/OgeCoreVersion.h oge/trunk/plugins/audioopenal/src/OgeAudioManagerOpenAL.cpp oge/trunk/plugins/graphicsogre/build/cmake/CMakeLists.txt oge/trunk/plugins/graphicsogre/build/vc80/GraphicsOgre.vcproj oge/trunk/plugins/graphicsogre/src/OgeGraphicsManagerOGRE.cpp Added Paths: ----------- oge/trunk/core/include/oge/graphics/OgeLabelComponent.h oge/trunk/core/src/graphics/OgeLabelComponent.cpp oge/trunk/plugins/graphicsogre/include/oge/graphics/OgeLabelComponentOGRE.h oge/trunk/plugins/graphicsogre/include/oge/graphics/OgeMovableOverlayOGRE.h oge/trunk/plugins/graphicsogre/include/oge/graphics/OgeMovableTextOGRE.h oge/trunk/plugins/graphicsogre/src/OgeLabelComponentOGRE.cpp oge/trunk/plugins/graphicsogre/src/OgeMovableOverlayOGRE.cpp oge/trunk/plugins/graphicsogre/src/OgeMovableTextOGRE.cpp This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-03-17 01:54:14
|
Revision: 174 http://oge.svn.sourceforge.net/oge/?rev=174&view=rev Author: lazaruslong Date: 2009-03-17 01:54:02 +0000 (Tue, 17 Mar 2009) Log Message: ----------- 2009/03/17 - OGE Trunk v0.3.115 (rev 174) - Fixed Small gcc warnings (thanks mohij). Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=174&view=rev Modified Paths: -------------- oge/trunk/plugins/graphicsogre/include/oge/graphics/OgeGraphicsManagerOGRE.h oge/trunk/plugins/graphicsogre/include/oge/graphics/OgeGridOGRE.h oge/trunk/plugins/graphicsogre/src/OgeGridOGRE.cpp This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-03-17 01:13:27
|
Revision: 173 http://oge.svn.sourceforge.net/oge/?rev=173&view=rev Author: lazaruslong Date: 2009-03-17 01:13:18 +0000 (Tue, 17 Mar 2009) Log Message: ----------- 2009/03/17 - OGE Sample v0.3.115 (rev 173) - Updated RobotState to add basic particle effect. WIP the Particle System must be abstracted. - Added Some material files (Oge.particle and smoke images). Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=173&view=rev Modified Paths: -------------- samples/trunk/media/graphics/materials/scripts/Oge.material samples/trunk/samples/FpsSinglePlayer/RobotStateComponent.cpp samples/trunk/samples/FpsSinglePlayer/RobotStateComponent.h Added Paths: ----------- samples/trunk/media/graphics/materials/scripts/Oge.particle samples/trunk/media/graphics/materials/textures/oge_smoke.png samples/trunk/media/graphics/materials/textures/oge_smokecolors.png This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-03-17 01:07:13
|
Revision: 172 http://oge.svn.sourceforge.net/oge/?rev=172&view=rev Author: lazaruslong Date: 2009-03-17 01:06:57 +0000 (Tue, 17 Mar 2009) Log Message: ----------- 2009/03/17 - OGE Trunk v0.3.115 (rev 172) - Updated Physics component - some cleaning and commenting for the terrain support. - Updated Graphics - preliminary work on the Particle System. Not abstracted for now and the particle will not pause with the rest of the sample. Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=172&view=rev Modified Paths: -------------- oge/trunk/core/include/oge/OgeCoreVersion.h oge/trunk/core/include/oge/graphics/OgeGraphicsManager.h oge/trunk/core/include/oge/object/OgeObjectManager.h oge/trunk/plugins/graphicsogre/include/oge/graphics/OgeGraphicsManagerOGRE.h oge/trunk/plugins/graphicsogre/src/OgeGraphicsManagerOGRE.cpp oge/trunk/plugins/physicsbullet/include/oge/physics/OgePhysicsComponentBullet.h oge/trunk/plugins/physicsbullet/src/OgePhysicsComponentBullet.cpp This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-03-15 04:12:26
|
Revision: 171 http://oge.svn.sourceforge.net/oge/?rev=171&view=rev Author: lazaruslong Date: 2009-03-15 04:12:24 +0000 (Sun, 15 Mar 2009) Log Message: ----------- 2009/03/15 - OGE Trunk v0.3.114 (rev 171) The physical terrain in the FPS Physics sample now works. It still needs tweaking to be correct but at lest there is progress. - Fixed The heigthfield is now correctly imported in Bullet. The size must be of 2^n+1. - Fixed The max height used to generate the AABB for the btShape was to high: 100 instead of 24 for the .png that is used in the sample. - Fixed In GraphicsManagerOGRE::getHeightfield the heightfield needed to be rotated by 90?\194?\176 the texture! data[z*size + x] = y instead of data[x*size + z] = y Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=171&view=rev Modified Paths: -------------- oge/trunk/core/include/oge/OgeCoreVersion.h oge/trunk/plugins/graphicsogre/src/OgeGraphicsManagerOGRE.cpp oge/trunk/plugins/physicsbullet/src/OgePhysicsComponentBullet.cpp This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-03-11 06:21:27
|
Revision: 170 http://oge.svn.sourceforge.net/oge/?rev=170&view=rev Author: lazaruslong Date: 2009-03-11 06:21:23 +0000 (Wed, 11 Mar 2009) Log Message: ----------- 2009/03/11 - OGE Trunk v0.3.113 (rev 169) The audio bug was corrected. The FPS samples now have gunshots & explosions :D However (as usual) there is a small issue and I don't know if it is normal or not. See the AudioContext::update() line 162 for an explanation. - Modified Several files to have audio in the fps samples :) - Modified the oge.xml to load the OpenAL plugin Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=169&view=rev Modified Paths: -------------- samples/trunk/samples/FpsSinglePlayer/InGameIEH.cpp samples/trunk/samples/FpsSinglePlayer/RobotStateComponent.cpp samples/trunk/samples/FpsSinglePlayer/oge.xml samples/trunk/samples/FpsSinglePlayerPhysics/InGameIEH.cpp samples/trunk/samples/FpsSinglePlayerPhysics/RobotStateComponent.cpp samples/trunk/samples/FpsSinglePlayerPhysics/oge.xml This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-03-11 06:14:10
|
Revision: 169 http://oge.svn.sourceforge.net/oge/?rev=169&view=rev Author: lazaruslong Date: 2009-03-11 06:14:01 +0000 (Wed, 11 Mar 2009) Log Message: ----------- 2009/03/11 - OGE Trunk v0.3.113 (rev 169) The audio bug was corrected. The FPS samples now have gunshots & explosions :D However (as usual) there is a small issue and I don't know if it is normal or not. See the AudioContext::update() line 162 for an explanation. - Modified Several files in the OpenAL plugin and OgeAudio.h Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=169&view=rev Modified Paths: -------------- oge/trunk/core/include/oge/OgeCoreVersion.h oge/trunk/core/include/oge/audio/OgeAudio.h oge/trunk/plugins/audioopenal/include/oge/audio/OgeAudioContext.h oge/trunk/plugins/audioopenal/include/oge/audio/OgeAudioOpenAL.h oge/trunk/plugins/audioopenal/include/oge/audio/OgeAudioSource.h oge/trunk/plugins/audioopenal/src/OgeAudioContext.cpp oge/trunk/plugins/audioopenal/src/OgeAudioManagerOpenAL.cpp oge/trunk/plugins/audioopenal/src/OgeAudioOpenAL.cpp oge/trunk/plugins/audioopenal/src/codecs/OgeAudioWav.cpp This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-03-10 07:10:16
|
Revision: 168 http://oge.svn.sourceforge.net/oge/?rev=168&view=rev Author: lazaruslong Date: 2009-03-10 07:10:06 +0000 (Tue, 10 Mar 2009) Log Message: ----------- 2009/03/10 - OGE Trunk v0.3.112 (rev 168) WIP Prototype of the Physical terrain. The dimension of the terrain is now correct but the heights aren't : WHY ?!?! =========== ANY HELP WOULD BE APPRECIATED ============ - Fixed The physical terrain is now of the correct size and at the correct position. - BUG The heights are still incorrect !! Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=168&view=rev Modified Paths: -------------- samples/trunk/samples/FpsSinglePlayerPhysics/InGameGameState.cpp This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-03-10 07:08:50
|
Revision: 167 http://oge.svn.sourceforge.net/oge/?rev=167&view=rev Author: lazaruslong Date: 2009-03-10 07:08:36 +0000 (Tue, 10 Mar 2009) Log Message: ----------- 2009/03/10 - OGE Trunk v0.3.112 (rev 167) WIP Prototype of the Physical terrain. The dimension of the terrain is now correct but the heights aren't : WHY ?!?! =========== ANY HELP WOULD BE APPRECIATED ============ - Added OgeGridOGRE.h .cpp : horizontal grid for debugging purpose - Fixed The physical terrain is now of the correct size and at the correct position. - BUG The heights are still incorrect !! Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=167&view=rev Modified Paths: -------------- oge/trunk/core/include/oge/OgeCoreVersion.h oge/trunk/plugins/graphicsogre/build/cmake/CMakeLists.txt oge/trunk/plugins/graphicsogre/build/vc80/GraphicsOgre.vcproj oge/trunk/plugins/graphicsogre/src/OgeGraphicsManagerOGRE.cpp oge/trunk/plugins/physicsbullet/src/OgePhysicsComponentBullet.cpp Added Paths: ----------- oge/trunk/plugins/graphicsogre/include/oge/graphics/OgeGridOGRE.h oge/trunk/plugins/graphicsogre/src/OgeGridOGRE.cpp This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-03-09 08:40:57
|
Revision: 166 http://oge.svn.sourceforge.net/oge/?rev=166&view=rev Author: lazaruslong Date: 2009-03-09 08:40:54 +0000 (Mon, 09 Mar 2009) Log Message: ----------- 2009/03/09 - OGE Trunk v0.3.111 (rev 166) WIP Prototype of the Physical terrain -> as you see buggy. The robots fall but interact strangely with the terrain and often they go through... ?! What is happening? =========== ANY HELP WOULD BE APPRECIATED ============ - Modified to implement the terrain collision. Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=166&view=rev Modified Paths: -------------- samples/trunk/samples/FpsSinglePlayerPhysics/InGameGameState.cpp This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-03-09 08:38:59
|
Revision: 165 http://oge.svn.sourceforge.net/oge/?rev=165&view=rev Author: lazaruslong Date: 2009-03-09 08:38:50 +0000 (Mon, 09 Mar 2009) Log Message: ----------- 2009/03/09 - OGE Trunk v0.3.111 (rev 165) WIP Prototype of the Physical terrain -> as you see buggy. The robots fall but interact strangely with the terrain and often they go through... ?! What is happening? =========== ANY HELP WOULD BE APPRECIATED ============ - Added OgeMeshData.h used to pass mesh data across library - Modified Several methods in the Ogre and Bullet plugins to implement the terrain collision. Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=165&view=rev Modified Paths: -------------- oge/trunk/core/build/vc80/Core.vcproj oge/trunk/core/include/oge/OgeCoreVersion.h oge/trunk/core/include/oge/graphics/OgeGraphicsManager.h oge/trunk/plugins/graphicsogre/include/oge/graphics/OgeGraphicsManagerOGRE.h oge/trunk/plugins/graphicsogre/src/OgeGraphicsManagerOGRE.cpp oge/trunk/plugins/physicsbullet/include/oge/physics/OgePhysicsComponentBullet.h oge/trunk/plugins/physicsbullet/src/OgePhysicsComponentBullet.cpp Added Paths: ----------- oge/trunk/core/include/oge/graphics/OgeMeshData.h This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-03-09 00:25:49
|
Revision: 164 http://oge.svn.sourceforge.net/oge/?rev=164&view=rev Author: lazaruslong Date: 2009-03-09 00:25:38 +0000 (Mon, 09 Mar 2009) Log Message: ----------- 2009/03/09 - OGE Trunk v0.3.110 (rev 164) - Fixed a minor debugging line - Added wscript file for the Bullet plugin - Modified utilities wscript updated Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=164&view=rev Modified Paths: -------------- oge/trunk/core/include/oge/OgeCoreVersion.h oge/trunk/plugins/physicsbullet/src/OgePhysicsComponentBullet.cpp oge/trunk/utilities/build/waf/wscript Added Paths: ----------- oge/trunk/plugins/physicsbullet/build/waf/ oge/trunk/plugins/physicsbullet/build/waf/wscript This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-03-07 00:56:45
|
Revision: 163 http://oge.svn.sourceforge.net/oge/?rev=163&view=rev Author: lazaruslong Date: 2009-03-07 00:56:29 +0000 (Sat, 07 Mar 2009) Log Message: ----------- 2009/03/07 - OGE Trunk v0.3.110 (rev 163) Fix from Mehdi for the Physics FPS: now the robots fall correctly. Note that there is no terrain hence they fall through the terrain mesh :D - Modified Removed a debug lines for performance issues. Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=163&view=rev Modified Paths: -------------- samples/trunk/samples/FpsSinglePlayerPhysics/RobotStateComponent.cpp This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-03-07 00:53:17
|
Revision: 162 http://oge.svn.sourceforge.net/oge/?rev=162&view=rev Author: lazaruslong Date: 2009-03-07 00:53:15 +0000 (Sat, 07 Mar 2009) Log Message: ----------- 2009/03/07 - OGE Trunk v0.3.110 (rev 162) Fix from Mehdi for the Physics FPS: now the robots fall correctly. Note that there is no terrain hence they fall through the terrain mesh :D - Fix Fixes for the Physics FPS : mainly the original position of the robots was wrongly set. - Modified Several debug lines were removed for performance issues. Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=162&view=rev Modified Paths: -------------- oge/trunk/plugins/physicsbullet/src/OgePhysicsComponentBullet.cpp oge/trunk/plugins/physicsbullet/src/OgePhysicsManagerBullet.cpp This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-03-06 10:03:30
|
Revision: 161 http://oge.svn.sourceforge.net/oge/?rev=161&view=rev Author: lazaruslong Date: 2009-03-06 10:03:27 +0000 (Fri, 06 Mar 2009) Log Message: ----------- 2009/03/06 - OGE Trunk v0.3.109 (rev 160) Bullet Plugin : experimental Physics support ***** NOTE This code is buggy and a WIP ****** - Added FpsSinglePlayerPhyics sample to demonstrate physics support Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=160&view=rev Modified Paths: -------------- samples/trunk/samples/FpsSinglePlayer/InGameGameState.cpp Added Paths: ----------- samples/trunk/samples/FpsSinglePlayerPhysics/ samples/trunk/samples/FpsSinglePlayerPhysics/InGameGameState.cpp samples/trunk/samples/FpsSinglePlayerPhysics/InGameGameState.h samples/trunk/samples/FpsSinglePlayerPhysics/InGameIEH.cpp samples/trunk/samples/FpsSinglePlayerPhysics/InGameIEH.h samples/trunk/samples/FpsSinglePlayerPhysics/Main.cpp samples/trunk/samples/FpsSinglePlayerPhysics/Readme.txt samples/trunk/samples/FpsSinglePlayerPhysics/RobotStateComponent.cpp samples/trunk/samples/FpsSinglePlayerPhysics/RobotStateComponent.h samples/trunk/samples/FpsSinglePlayerPhysics/build/ samples/trunk/samples/FpsSinglePlayerPhysics/build/vc80/ samples/trunk/samples/FpsSinglePlayerPhysics/build/vc80/FpsSinglePlayerPhysics.vcproj samples/trunk/samples/FpsSinglePlayerPhysics/build/vc90/ samples/trunk/samples/FpsSinglePlayerPhysics/oge.xml This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-03-06 10:01:37
|
Revision: 160 http://oge.svn.sourceforge.net/oge/?rev=160&view=rev Author: lazaruslong Date: 2009-03-06 10:01:29 +0000 (Fri, 06 Mar 2009) Log Message: ----------- 2009/03/06 - OGE Trunk v0.3.109 (rev 160) Bullet Plugin : experimental Physics support ***** NOTE This code is buggy and a WIP ****** Bullet is not intuitive IMO :/ - Modified The class PhysicsComponent was made as an interface and a PhysicsComponentDefault was added. - Added Bullet plugin - Fixed Small warning in OgeReferenceCounter Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=160&view=rev Modified Paths: -------------- oge/trunk/build/vc80/Oge.sln oge/trunk/core/include/oge/OgeCoreVersion.h oge/trunk/core/include/oge/physics/OgePhysicsComponent.h oge/trunk/core/src/physics/OgePhysicsComponent.cpp oge/trunk/core/src/physics/OgePhysicsManager.cpp oge/trunk/utilities/build/vc80/Utilities.vcproj oge/trunk/utilities/include/oge/OgeReferenceCounter.h Added Paths: ----------- oge/trunk/plugins/physicsbullet/ oge/trunk/plugins/physicsbullet/Readme.txt oge/trunk/plugins/physicsbullet/build/ oge/trunk/plugins/physicsbullet/build/cmake/ oge/trunk/plugins/physicsbullet/build/cmake/CMakeLists.txt oge/trunk/plugins/physicsbullet/build/postbuild_win32.bat oge/trunk/plugins/physicsbullet/build/vc80/ oge/trunk/plugins/physicsbullet/build/vc80/PhysicsBullet.vcproj oge/trunk/plugins/physicsbullet/include/ oge/trunk/plugins/physicsbullet/include/oge/ oge/trunk/plugins/physicsbullet/include/oge/physics/ oge/trunk/plugins/physicsbullet/include/oge/physics/OgePhysicsComponentBullet.h oge/trunk/plugins/physicsbullet/include/oge/physics/OgePhysicsManagerBullet.h oge/trunk/plugins/physicsbullet/include/oge/physics/OgePhysicsPluginBullet.h oge/trunk/plugins/physicsbullet/include/oge/physics/OgePhysicsPrerequisitesBullet.h oge/trunk/plugins/physicsbullet/include/oge/physics/OgePhysicsSceneManagerBullet.h oge/trunk/plugins/physicsbullet/src/ oge/trunk/plugins/physicsbullet/src/OgePhysicsComponentBullet.cpp oge/trunk/plugins/physicsbullet/src/OgePhysicsManagerBullet.cpp oge/trunk/plugins/physicsbullet/src/OgePhysicsPluginBullet.cpp oge/trunk/plugins/physicsbullet/src/OgePhysicsSceneManagerBullet.cpp This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <c_...@us...> - 2009-03-01 23:27:27
|
Revision: 159 http://oge.svn.sourceforge.net/oge/?rev=159&view=rev Author: c_j Date: 2009-03-01 23:27:24 +0000 (Sun, 01 Mar 2009) Log Message: ----------- 2009/03/01 - OGE Trunk v0.3.108 Utilities - Removed OGE_UTIL_API from NullMutex etc as the classes are purely headers - Added typename to M::ScopedLock type in Condition Modified Paths: -------------- oge/trunk/utilities/include/oge/thread/condition/OgeCondition.h oge/trunk/utilities/include/oge/thread/mutex/OgeMutexesNull.h oge/trunk/utilities/include/oge/thread/mutex/OgeMutexesPOCO.h oge/trunk/utilities/include/oge/thread/mutex/OgeMutexesTBB.h This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <c_...@us...> - 2009-02-24 12:22:19
|
Revision: 158 http://oge.svn.sourceforge.net/oge/?rev=158&view=rev Author: c_j Date: 2009-02-24 11:44:07 +0000 (Tue, 24 Feb 2009) Log Message: ----------- 2009/02/24 - OGE Trunk v0.3.107 Utilities - Fixed RecMutexNull::ScopedLock, copy and paste error was trying to use a poco mutex - ConditionNull required a typename when using a template M::ScopedLock - Fixed building when disabling allocators, now reverts to empty classes and doesn't inherit from AllocatedObject at all Modified Paths: -------------- oge/trunk/utilities/include/oge/OgeUtilitiesConfig.h oge/trunk/utilities/include/oge/thread/condition/OgeConditionNull.h oge/trunk/utilities/include/oge/thread/mutex/OgeMutexesNull.h oge/trunk/utilities/src/memory/OgeStandardAllocator.cpp This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <c_...@us...> - 2009-02-24 10:51:16
|
Revision: 157 http://oge.svn.sourceforge.net/oge/?rev=157&view=rev Author: c_j Date: 2009-02-24 10:50:44 +0000 (Tue, 24 Feb 2009) Log Message: ----------- 2009/02/24 - OGE Trunk v0.3.106 Utilities - Renamed OGE_MEMORY_MANAGER to OGE_USE_MEMORY_MANAGER to stay consistent with other config flags - Moved OGE_USE_MEMORY_MANAGER defines up to the top of OgeUtilitiesConfig.h next to the other flags - Added a warning to the memory tracker when tbb is disabled (OGE_USE_TBB == 0), it warns that the memory tracker uses TBB Modified Paths: -------------- oge/trunk/utilities/include/oge/OgeUtilitiesConfig.h oge/trunk/utilities/include/oge/memory/OgeMemoryTracker.h oge/trunk/utilities/src/memory/OgeMemoryTracker.cpp oge/trunk/utilities/src/memory/OgeStandardAllocator.cpp oge/trunk/utilities/src/memory/OgeTBBAllocator.cpp This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <c_...@us...> - 2009-02-24 10:12:09
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Revision: 156 http://oge.svn.sourceforge.net/oge/?rev=156&view=rev Author: c_j Date: 2009-02-24 10:11:32 +0000 (Tue, 24 Feb 2009) Log Message: ----------- 2009/02/24 - OGE Trunk v0.3.105 Utilities - Added threading primitive wrapper classes (utilities/include/oge/thread/) - Mutex, RecMutex, RWMutex (POCO and Null) - SpinMutex, SpinRWMutex (TBB or can use oge::Mutex/oge::RWMutex instead (which can use POCO or Null versions!)) - Atomic (Fallback Atomic using oge::SpinMutex, Atomic using tbb::atomic) - Event (Event using POCO Event and a Null Event) - Condition (Condition using oge::Event and a Null Condition) - Updated all projects to use OGE threading primitive wrappers - Add all files that weren't previously added to their projects - Added more flags to OgeUtilitiesConfig.h - OGE_USE_TBB allows TBB to be used in OGE or not - For threading primitives, reverts to fallbacks/poco implementations - Currently doesn't disable TBBs use everywhere, tbb hash map is still unwrapped/not handled - OGE_MULTITHREADED enables/disables the use of threading/threading primitives - Threading primitives revert to null versions - Note: DO NOT USE YET in OGE. This uses null threading primitives but doesn't disable the use of threads in the game engine/core. This will be fixed in the future Modified Paths: -------------- oge/trunk/core/build/vc90/Core.vcproj oge/trunk/core/include/oge/engine/OgeEngineManager.h oge/trunk/core/src/engine/OgeEngineManager.cpp oge/trunk/core/src/system/OgeSystem.cpp oge/trunk/core/src/system/OgeSystemManager.cpp oge/trunk/plugins/audioopenal/build/vc90/AudioOpenAL.vcproj oge/trunk/plugins/audioopenal/include/oge/audio/OgeAudioBufferManager.h oge/trunk/plugins/audioopenal/src/OgeAudioBufferManager.cpp oge/trunk/plugins/graphicsogre/build/vc90/GraphicsOgre.vcproj oge/trunk/utilities/build/vc90/Utilities.vcproj oge/trunk/utilities/include/oge/OgeReferenceCounter.h oge/trunk/utilities/include/oge/OgeUtilitiesConfig.h oge/trunk/utilities/include/oge/OgeUtilitiesPrerequisites.h oge/trunk/utilities/include/oge/OgeUtilitiesSystemHeaders.h oge/trunk/utilities/include/oge/config/OgeOptionManager.h oge/trunk/utilities/include/oge/containers/OgeMap.h oge/trunk/utilities/include/oge/containers/OgeQueue.h oge/trunk/utilities/include/oge/filesystem/OgeFileSystem.h oge/trunk/utilities/include/oge/filesystem/OgeFileSystemListener.h oge/trunk/utilities/include/oge/filesystem/filesystem/OgeFileSystemFile.h oge/trunk/utilities/include/oge/filesystem/zip/OgeZipFile.h oge/trunk/utilities/include/oge/logging/OgeLogManager.h oge/trunk/utilities/include/oge/memory/OgeAllocatedObject.h oge/trunk/utilities/include/oge/memory/OgeTBBAllocator.h oge/trunk/utilities/include/oge/thread/OgeTaskThread.h oge/trunk/utilities/src/config/OgeOption.cpp oge/trunk/utilities/src/config/OgeOptionManager.cpp oge/trunk/utilities/src/filesystem/OgeFileSystem.cpp oge/trunk/utilities/src/filesystem/OgeFileSystemListener.cpp oge/trunk/utilities/src/filesystem/zip/OgeZipFile.cpp oge/trunk/utilities/src/hardware/OgeCPUDetect.cpp oge/trunk/utilities/src/logging/OgeLogManager.cpp oge/trunk/utilities/src/memory/OgeTBBAllocator.cpp oge/trunk/utilities/src/thread/OgeTaskThread.cpp Added Paths: ----------- oge/trunk/utilities/include/oge/thread/atomic/ oge/trunk/utilities/include/oge/thread/atomic/OgeAtomicFallback.h oge/trunk/utilities/include/oge/thread/atomic/OgeAtomicTBB.h oge/trunk/utilities/include/oge/thread/condition/ oge/trunk/utilities/include/oge/thread/condition/OgeCondition.h oge/trunk/utilities/include/oge/thread/condition/OgeConditionNull.h oge/trunk/utilities/include/oge/thread/event/ oge/trunk/utilities/include/oge/thread/event/OgeEventNull.h oge/trunk/utilities/include/oge/thread/event/OgeEventPOCO.h oge/trunk/utilities/include/oge/thread/mutex/ oge/trunk/utilities/include/oge/thread/mutex/OgeMutexesNull.h oge/trunk/utilities/include/oge/thread/mutex/OgeMutexesPOCO.h oge/trunk/utilities/include/oge/thread/mutex/OgeMutexesTBB.h This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-02-24 06:23:37
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Revision: 155 http://oge.svn.sourceforge.net/oge/?rev=155&view=rev Author: lazaruslong Date: 2009-02-24 06:23:32 +0000 (Tue, 24 Feb 2009) Log Message: ----------- 2009/02/24 - OGE Trunk v0.3.104 (rev 155) WIP If you have a better idea... tell me :) - Added OgeLinkComponent.h & .cpp : The Link Component permits to... link an object to an others. The linked ones (child) will receive all messages send to the parent one. The LinkComponent is managed by the ObjectSceneManager. - Updated VC80 & CMake files Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=155&view=rev Modified Paths: -------------- oge/trunk/core/build/cmake/CMakeLists.txt oge/trunk/core/build/vc80/Core.vcproj oge/trunk/core/include/oge/OgeCorePrerequisites.h oge/trunk/core/include/oge/OgeCoreVersion.h oge/trunk/core/include/oge/graphics/OgeCameraComponent.h oge/trunk/core/src/object/OgeObjectManager.cpp oge/trunk/plugins/graphicsogre/src/OgeCameraComponentOGRE.cpp oge/trunk/plugins/graphicsogre/src/OgeExtendedCameraComponentOGRE.cpp Added Paths: ----------- oge/trunk/core/include/oge/object/OgeLinkComponent.h oge/trunk/core/src/object/OgeLinkComponent.cpp This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-02-22 05:04:04
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Revision: 154 http://oge.svn.sourceforge.net/oge/?rev=154&view=rev Author: lazaruslong Date: 2009-02-22 05:03:58 +0000 (Sun, 22 Feb 2009) Log Message: ----------- 2009/02/22 Samples Trunk v0.3.103 (rev 154) - Updated Removed the useless Component::printDebug() method Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=154&view=rev Modified Paths: -------------- samples/trunk/samples/ObjectSerialisation/main.cpp This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-02-22 05:02:25
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Revision: 153 http://oge.svn.sourceforge.net/oge/?rev=153&view=rev Author: lazaruslong Date: 2009-02-22 05:02:22 +0000 (Sun, 22 Feb 2009) Log Message: ----------- 2009/02/22 OGE Trunk v0.3.103 (rev 153) - Updated the license to 2009 ... nearly all files are concerned :( - Updated Removed the useless Component::printDebug() method Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=153&view=rev Modified Paths: -------------- oge/trunk/core/build/vc80/Core.vcproj oge/trunk/core/include/oge/OgeCoreConfig.h oge/trunk/core/include/oge/OgeCorePrerequisites.h oge/trunk/core/include/oge/OgeCoreVersion.h oge/trunk/core/include/oge/audio/OgeAudio.h oge/trunk/core/include/oge/audio/OgeAudioManager.h oge/trunk/core/include/oge/engine/OgeEngineListener.h oge/trunk/core/include/oge/engine/OgeEngineManager.h oge/trunk/core/include/oge/engine/OgeEngineSettings.h oge/trunk/core/include/oge/engine/OgeEngineTimingHandler.h oge/trunk/core/include/oge/game/OgeGameManager.h oge/trunk/core/include/oge/game/OgeGameState.h oge/trunk/core/include/oge/graphics/OgeAnimationComponent.h oge/trunk/core/include/oge/graphics/OgeCameraComponent.h oge/trunk/core/include/oge/graphics/OgeGraphicsComponent.h oge/trunk/core/include/oge/graphics/OgeGraphicsManager.h oge/trunk/core/include/oge/graphics/OgeGraphicsSceneManager.h oge/trunk/core/include/oge/graphics/OgeTextRenderer.h oge/trunk/core/include/oge/gui/OgeGuiManager.h oge/trunk/core/include/oge/input/OgeInputDevice.h oge/trunk/core/include/oge/input/OgeInputEvent.h oge/trunk/core/include/oge/input/OgeInputEventHandler.h oge/trunk/core/include/oge/input/OgeInputManager.h oge/trunk/core/include/oge/input/OgeInputState.h oge/trunk/core/include/oge/network/OgeNetworkManager.h oge/trunk/core/include/oge/object/OgeComponent.h oge/trunk/core/include/oge/object/OgeObject.h oge/trunk/core/include/oge/object/OgeObjectManager.h oge/trunk/core/include/oge/object/OgeObjectSceneManager.h oge/trunk/core/include/oge/physics/OgePhysicsComponent.h oge/trunk/core/include/oge/physics/OgePhysicsManager.h oge/trunk/core/include/oge/physics/OgePhysicsSceneManager.h oge/trunk/core/include/oge/scene/OgeSceneManager.h oge/trunk/core/include/oge/scene/OgeSceneManagerEnumerator.h oge/trunk/core/include/oge/script/OgeScriptManager.h oge/trunk/core/include/oge/script/OgeScriptSceneManager.h oge/trunk/core/include/oge/script/OgeState.h oge/trunk/core/include/oge/script/OgeStateComponent.h oge/trunk/core/include/oge/system/OgeSystem.h oge/trunk/core/include/oge/system/OgeSystemGroup.h oge/trunk/core/include/oge/system/OgeSystemGroupFast.h oge/trunk/core/include/oge/system/OgeSystemManager.h oge/trunk/core/include/oge/system/OgeSystemSettings.h oge/trunk/core/src/audio/OgeAudio.cpp oge/trunk/core/src/audio/OgeAudioManager.cpp oge/trunk/core/src/engine/OgeEngineManager.cpp oge/trunk/core/src/engine/OgeEngineSettings.cpp oge/trunk/core/src/engine/OgeEngineTimingHandler.cpp oge/trunk/core/src/game/OgeGameManager.cpp oge/trunk/core/src/game/OgeGameState.cpp oge/trunk/core/src/graphics/OgeAnimationComponent.cpp oge/trunk/core/src/graphics/OgeCameraComponent.cpp oge/trunk/core/src/graphics/OgeGraphicsComponent.cpp oge/trunk/core/src/graphics/OgeGraphicsManager.cpp oge/trunk/core/src/graphics/OgeGraphicsSceneManager.cpp oge/trunk/core/src/gui/OgeGuiManager.cpp oge/trunk/core/src/input/OgeInputDevice.cpp oge/trunk/core/src/input/OgeInputEventHandler.cpp oge/trunk/core/src/input/OgeInputManager.cpp oge/trunk/core/src/network/OgeNetworkManager.cpp oge/trunk/core/src/object/OgeObject.cpp oge/trunk/core/src/object/OgeObjectManager.cpp oge/trunk/core/src/object/OgeObjectSceneManager.cpp oge/trunk/core/src/physics/OgePhysicsComponent.cpp oge/trunk/core/src/physics/OgePhysicsManager.cpp oge/trunk/core/src/physics/OgePhysicsSceneManager.cpp oge/trunk/core/src/scene/OgeSceneManager.cpp oge/trunk/core/src/scene/OgeSceneManagerEnumerator.cpp oge/trunk/core/src/script/OgeScriptManager.cpp oge/trunk/core/src/script/OgeScriptSceneManager.cpp oge/trunk/core/src/script/OgeState.cpp oge/trunk/core/src/script/OgeStateComponent.cpp oge/trunk/core/src/system/OgeSystem.cpp oge/trunk/core/src/system/OgeSystemGroup.cpp oge/trunk/core/src/system/OgeSystemGroupFast.cpp oge/trunk/core/src/system/OgeSystemManager.cpp oge/trunk/core/src/system/OgeSystemSettings.cpp oge/trunk/plugins/audioopenal/include/oge/audio/OgeAudioBuffer.h oge/trunk/plugins/audioopenal/include/oge/audio/OgeAudioBufferManager.h oge/trunk/plugins/audioopenal/include/oge/audio/OgeAudioCapabilities.h oge/trunk/plugins/audioopenal/include/oge/audio/OgeAudioContext.h oge/trunk/plugins/audioopenal/include/oge/audio/OgeAudioListener.h oge/trunk/plugins/audioopenal/include/oge/audio/OgeAudioManagerOpenAL.h oge/trunk/plugins/audioopenal/include/oge/audio/OgeAudioOpenAL.h oge/trunk/plugins/audioopenal/include/oge/audio/OgeAudioPluginOpenAL.h oge/trunk/plugins/audioopenal/include/oge/audio/OgeAudioPrerequisitesOpenAL.h oge/trunk/plugins/audioopenal/include/oge/audio/OgeAudioSource.h oge/trunk/plugins/audioopenal/include/oge/audio/codecs/OgeAudioOgg.h oge/trunk/plugins/audioopenal/include/oge/audio/codecs/OgeAudioOggStream.h oge/trunk/plugins/audioopenal/include/oge/audio/codecs/OgeAudioWav.h oge/trunk/plugins/audioopenal/src/OgeAudioBuffer.cpp oge/trunk/plugins/audioopenal/src/OgeAudioBufferManager.cpp oge/trunk/plugins/audioopenal/src/OgeAudioCapabilities.cpp oge/trunk/plugins/audioopenal/src/OgeAudioContext.cpp oge/trunk/plugins/audioopenal/src/OgeAudioListener.cpp oge/trunk/plugins/audioopenal/src/OgeAudioManagerOpenAL.cpp oge/trunk/plugins/audioopenal/src/OgeAudioOpenAL.cpp oge/trunk/plugins/audioopenal/src/OgeAudioPluginOpenAL.cpp oge/trunk/plugins/audioopenal/src/OgeAudioSource.cpp oge/trunk/plugins/audioopenal/src/codecs/OgeAudioOgg.cpp oge/trunk/plugins/audioopenal/src/codecs/OgeAudioOggStream.cpp oge/trunk/plugins/audioopenal/src/codecs/OgeAudioWav.cpp oge/trunk/plugins/graphicsogre/include/oge/graphics/OgeAnimationComponentOGRE.h oge/trunk/plugins/graphicsogre/include/oge/graphics/OgeCameraComponentOGRE.h oge/trunk/plugins/graphicsogre/include/oge/graphics/OgeDebugOverlay.h oge/trunk/plugins/graphicsogre/include/oge/graphics/OgeExtendedCameraComponentOGRE.h oge/trunk/plugins/graphicsogre/include/oge/graphics/OgeGraphicsComponentOGRE.h oge/trunk/plugins/graphicsogre/include/oge/graphics/OgeGraphicsManagerOGRE.h oge/trunk/plugins/graphicsogre/include/oge/graphics/OgeGraphicsPlugin.h oge/trunk/plugins/graphicsogre/include/oge/graphics/OgeGraphicsPrerequisites.h oge/trunk/plugins/graphicsogre/include/oge/graphics/OgeGraphicsSceneManagerOGRE.h oge/trunk/plugins/graphicsogre/include/oge/graphics/OgeRenderTargetManager.h oge/trunk/plugins/graphicsogre/include/oge/graphics/OgeTextRendererOGRE.h oge/trunk/plugins/graphicsogre/include/oge/graphics/resource/OgeArchiveOGRE.h oge/trunk/plugins/graphicsogre/include/oge/graphics/resource/OgeDataStreamOGRE.h oge/trunk/plugins/graphicsogre/include/oge/graphics/resource/OgeResourceControllerOGRE.h oge/trunk/plugins/graphicsogre/src/OgeAnimationComponentOGRE.cpp oge/trunk/plugins/graphicsogre/src/OgeCameraComponentOGRE.cpp oge/trunk/plugins/graphicsogre/src/OgeDebugOverlay.cpp oge/trunk/plugins/graphicsogre/src/OgeExtendedCameraComponentOGRE.cpp oge/trunk/plugins/graphicsogre/src/OgeGraphicsComponentOGRE.cpp oge/trunk/plugins/graphicsogre/src/OgeGraphicsManagerOGRE.cpp oge/trunk/plugins/graphicsogre/src/OgeGraphicsPlugin.cpp oge/trunk/plugins/graphicsogre/src/OgeGraphicsSceneManagerOGRE.cpp oge/trunk/plugins/graphicsogre/src/OgeRenderTargetManager.cpp oge/trunk/plugins/graphicsogre/src/OgeTextRendererOGRE.cpp oge/trunk/plugins/graphicsogre/src/resource/OgeArchiveOGRE.cpp oge/trunk/plugins/graphicsogre/src/resource/OgeDataStreamOGRE.cpp oge/trunk/plugins/graphicsogre/src/resource/OgeResourceControllerOGRE.cpp oge/trunk/plugins/guimygui/include/oge/gui/OgeGuiManagerMyGUI.h oge/trunk/plugins/guimygui/include/oge/gui/OgeGuiPluginMyGUI.h oge/trunk/plugins/guimygui/include/oge/gui/OgeGuiPrerequisitesMyGUI.h oge/trunk/plugins/guimygui/src/OgeGuiManagerMyGUI.cpp oge/trunk/plugins/guimygui/src/OgeGuiPluginMyGUI.cpp oge/trunk/plugins/inputois/include/oge/input/OgeDefaultInputEventHandler.h oge/trunk/plugins/inputois/include/oge/input/OgeInputEventOIS.h oge/trunk/plugins/inputois/include/oge/input/OgeInputManagerOIS.h oge/trunk/plugins/inputois/include/oge/input/OgeInputPlugin.h oge/trunk/plugins/inputois/include/oge/input/OgeInputPrerequisites.h oge/trunk/plugins/inputois/include/oge/input/OgeJoystickDevice.h oge/trunk/plugins/inputois/include/oge/input/OgeKeyboardDevice.h oge/trunk/plugins/inputois/include/oge/input/OgeMouseDevice.h oge/trunk/plugins/inputois/include/oge/input/OgeOISIncludes.h oge/trunk/plugins/inputois/src/OgeDefaultInputEventHandler.cpp oge/trunk/plugins/inputois/src/OgeInputManagerOIS.cpp oge/trunk/plugins/inputois/src/OgeInputPlugin.cpp oge/trunk/plugins/inputois/src/OgeJoystickDevice.cpp oge/trunk/plugins/inputois/src/OgeKeyboardDevice.cpp oge/trunk/plugins/inputois/src/OgeMouseDevice.cpp oge/trunk/plugins/scriptlua/include/oge/script/OgeScriptManagerLua.h oge/trunk/plugins/scriptlua/include/oge/script/OgeScriptPluginLua.h oge/trunk/plugins/scriptlua/include/oge/script/OgeScriptPrerequisitesLua.h oge/trunk/plugins/scriptlua/src/OgeScriptManagerLua.cpp oge/trunk/plugins/scriptlua/src/OgeScriptPluginLua.cpp oge/trunk/utilities/include/oge/OgeAsyncValue.h oge/trunk/utilities/include/oge/OgeClock.h oge/trunk/utilities/include/oge/OgeException.h oge/trunk/utilities/include/oge/OgeMemoryManager.h oge/trunk/utilities/include/oge/OgeNonCopyable.h oge/trunk/utilities/include/oge/OgeReferenceCounter.h oge/trunk/utilities/include/oge/OgeSingleton.h oge/trunk/utilities/include/oge/OgeString.h oge/trunk/utilities/include/oge/OgeUtilitiesConfig.h oge/trunk/utilities/include/oge/OgeUtilitiesPrerequisites.h oge/trunk/utilities/include/oge/OgeUtilitiesSystemHeaders.h oge/trunk/utilities/include/oge/config/OgeOption.h oge/trunk/utilities/include/oge/config/OgeOptionManager.h oge/trunk/utilities/include/oge/config/OgeOptionReader.h oge/trunk/utilities/include/oge/config/OgeXmlOptionReader.h oge/trunk/utilities/include/oge/containers/OgeBuffer.h oge/trunk/utilities/include/oge/containers/OgeDeltaQueue.h oge/trunk/utilities/include/oge/containers/OgeMap.h oge/trunk/utilities/include/oge/containers/OgeQueue.h oge/trunk/utilities/include/oge/datastreams/OgeBufferMemoryStream.h oge/trunk/utilities/include/oge/datastreams/OgeBufferedStream.h oge/trunk/utilities/include/oge/datastreams/OgeDataStream.h oge/trunk/utilities/include/oge/datastreams/OgeDataStreamOwner.h oge/trunk/utilities/include/oge/datastreams/OgeFileSystemStream.h oge/trunk/utilities/include/oge/datastreams/OgeMemoryStream.h oge/trunk/utilities/include/oge/datastreams/readers/OgeTextReader.h oge/trunk/utilities/include/oge/datastreams/readers/OgeXmlReader.h oge/trunk/utilities/include/oge/datastreams/writers/OgeTextWriter.h oge/trunk/utilities/include/oge/filesystem/OgeArchive.h oge/trunk/utilities/include/oge/filesystem/OgeArchiveFactory.h oge/trunk/utilities/include/oge/filesystem/OgeArchiveGroup.h oge/trunk/utilities/include/oge/filesystem/OgeFile.h oge/trunk/utilities/include/oge/filesystem/OgeFileFilter.h oge/trunk/utilities/include/oge/filesystem/OgeFileSystem.h oge/trunk/utilities/include/oge/filesystem/OgeFileSystemListener.h oge/trunk/utilities/include/oge/filesystem/filesystem/OgeFileSystemArchive.h oge/trunk/utilities/include/oge/filesystem/filesystem/OgeFileSystemFile.h oge/trunk/utilities/include/oge/filesystem/zip/OgeZipArchive.h oge/trunk/utilities/include/oge/filesystem/zip/OgeZipFile.h oge/trunk/utilities/include/oge/filesystem/zip/OgeZipStream.h oge/trunk/utilities/include/oge/hardware/OgeCPUDetect.h oge/trunk/utilities/include/oge/hardware/OgeCPUInfo.h oge/trunk/utilities/include/oge/logging/OgeConsoleLogger.h oge/trunk/utilities/include/oge/logging/OgeHtmlLogger.h oge/trunk/utilities/include/oge/logging/OgeLogManager.h oge/trunk/utilities/include/oge/logging/OgeLogger.h oge/trunk/utilities/include/oge/logging/OgeTabLogger.h oge/trunk/utilities/include/oge/logging/OgeTextLogger.h oge/trunk/utilities/include/oge/math/OgeAngle.h oge/trunk/utilities/include/oge/math/OgeMath.h oge/trunk/utilities/include/oge/math/OgeQuaternion.h oge/trunk/utilities/include/oge/math/OgeVector3.h oge/trunk/utilities/include/oge/memory/OgeAllocatedObject.h oge/trunk/utilities/include/oge/memory/OgeMemoryTracker.h oge/trunk/utilities/include/oge/memory/OgeStandardAllocator.h oge/trunk/utilities/include/oge/memory/OgeTBBAllocator.h oge/trunk/utilities/include/oge/message/OgeMessage.h oge/trunk/utilities/include/oge/message/OgeMessageScheduler.h oge/trunk/utilities/include/oge/plugin/OgePlugin.h oge/trunk/utilities/include/oge/plugin/OgePluginManager.h oge/trunk/utilities/include/oge/resource/OgeResource.h oge/trunk/utilities/include/oge/resource/OgeResourceController.h oge/trunk/utilities/include/oge/resource/OgeResourceControllerOgeImpl.h oge/trunk/utilities/include/oge/resource/OgeResourceGroup.h oge/trunk/utilities/include/oge/resource/OgeResourceManager.h oge/trunk/utilities/include/oge/resource/OgeResourceOp.h oge/trunk/utilities/include/oge/resource/OgeResourceRegistry.h oge/trunk/utilities/include/oge/serialisation/OgeAddressTranslator.h oge/trunk/utilities/include/oge/serialisation/OgeBinarySerialiser.h oge/trunk/utilities/include/oge/serialisation/OgeSerialisable.h oge/trunk/utilities/include/oge/serialisation/OgeSerialiser.h oge/trunk/utilities/include/oge/task/OgeDelegateTask.h oge/trunk/utilities/include/oge/task/OgeTask.h oge/trunk/utilities/include/oge/task/OgeTaskHandler.h oge/trunk/utilities/include/oge/thread/OgeTaskThread.h oge/trunk/utilities/include/oge/thread/OgeThread.h oge/trunk/utilities/src/OgeClock.cpp oge/trunk/utilities/src/OgeException.cpp oge/trunk/utilities/src/OgeString.cpp oge/trunk/utilities/src/config/OgeOption.cpp oge/trunk/utilities/src/config/OgeOptionManager.cpp oge/trunk/utilities/src/config/OgeXmlOptionReader.cpp oge/trunk/utilities/src/containers/OgeBuffer.cpp oge/trunk/utilities/src/datastreams/OgeBufferMemoryStream.cpp oge/trunk/utilities/src/datastreams/OgeBufferedStream.cpp oge/trunk/utilities/src/datastreams/OgeDataStream.cpp oge/trunk/utilities/src/datastreams/OgeDataStreamOwner.cpp oge/trunk/utilities/src/datastreams/OgeFileSystemStream.cpp oge/trunk/utilities/src/datastreams/OgeMemoryStream.cpp oge/trunk/utilities/src/datastreams/readers/OgeTextReader.cpp oge/trunk/utilities/src/datastreams/readers/OgeXmlReader.cpp oge/trunk/utilities/src/datastreams/writers/OgeTextWriter.cpp oge/trunk/utilities/src/filesystem/OgeArchive.cpp oge/trunk/utilities/src/filesystem/OgeArchiveFactory.cpp oge/trunk/utilities/src/filesystem/OgeArchiveGroup.cpp oge/trunk/utilities/src/filesystem/OgeFile.cpp oge/trunk/utilities/src/filesystem/OgeFileFilter.cpp oge/trunk/utilities/src/filesystem/OgeFileSystem.cpp oge/trunk/utilities/src/filesystem/OgeFileSystemListener.cpp oge/trunk/utilities/src/filesystem/filesystem/OgeFileSystemArchive.cpp oge/trunk/utilities/src/filesystem/filesystem/OgeFileSystemFile.cpp oge/trunk/utilities/src/filesystem/zip/OgeZipArchive.cpp oge/trunk/utilities/src/filesystem/zip/OgeZipFile.cpp oge/trunk/utilities/src/filesystem/zip/OgeZipStream.cpp oge/trunk/utilities/src/hardware/OgeCPUDetect.cpp oge/trunk/utilities/src/logging/OgeConsoleLogger.cpp oge/trunk/utilities/src/logging/OgeHtmlLogger.cpp oge/trunk/utilities/src/logging/OgeLogManager.cpp oge/trunk/utilities/src/logging/OgeLogger.cpp oge/trunk/utilities/src/logging/OgeTabLogger.cpp oge/trunk/utilities/src/logging/OgeTextLogger.cpp oge/trunk/utilities/src/math/OgeMath.cpp oge/trunk/utilities/src/math/OgeQuaternion.cpp oge/trunk/utilities/src/math/OgeVector3.cpp oge/trunk/utilities/src/memory/OgeMemoryTracker.cpp oge/trunk/utilities/src/memory/OgeStandardAllocator.cpp oge/trunk/utilities/src/memory/OgeTBBAllocator.cpp oge/trunk/utilities/src/message/OgeMessageScheduler.cpp oge/trunk/utilities/src/plugin/OgePluginManager.cpp oge/trunk/utilities/src/resource/OgeResource.cpp oge/trunk/utilities/src/resource/OgeResourceController.cpp oge/trunk/utilities/src/resource/OgeResourceControllerOgeImpl.cpp oge/trunk/utilities/src/resource/OgeResourceGroup.cpp oge/trunk/utilities/src/resource/OgeResourceManager.cpp oge/trunk/utilities/src/resource/OgeResourceOp.cpp oge/trunk/utilities/src/resource/OgeResourceRegistry.cpp oge/trunk/utilities/src/serialisation/OgeAddressTranslator.cpp oge/trunk/utilities/src/serialisation/OgeBinarySerialiser.cpp oge/trunk/utilities/src/task/OgeTaskHandler.cpp oge/trunk/utilities/src/thread/OgeTaskThread.cpp oge/trunk/utilities/src/thread/OgeThread.cpp This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-02-22 02:59:27
|
Revision: 152 http://oge.svn.sourceforge.net/oge/?rev=152&view=rev Author: lazaruslong Date: 2009-02-22 02:59:20 +0000 (Sun, 22 Feb 2009) Log Message: ----------- 2009/02/22 - OGE Trunk v0.3.102 (rev 152) Applied Mohij patches (see forum) - Fixed Several files for linux support. Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=152&view=rev Modified Paths: -------------- samples/trunk/samples/DotSceneLoader/main.cpp samples/trunk/samples/Jukebox/PlayState.cpp samples/trunk/samples/Jukebox/PlayState.h This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-02-22 02:57:50
|
Revision: 151 http://oge.svn.sourceforge.net/oge/?rev=151&view=rev Author: lazaruslong Date: 2009-02-22 02:57:46 +0000 (Sun, 22 Feb 2009) Log Message: ----------- 2009/02/22 - OGE Trunk v0.3.102 (rev 151) Applied Mohij patches (see forum): - Fixed Several files for Linux support - Modified OgeGuiManagerMyGUI.cpp to be able to run with latest MyGUI svn version. NOTE: This is a temporary solution until we upgrade to the next MyGUI stable release. - Updated WAF files (see forum) Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=151&view=rev Modified Paths: -------------- oge/trunk/build/waf/oge.pc.in oge/trunk/build/waf/wscript oge/trunk/core/include/oge/OgeCoreVersion.h oge/trunk/plugins/audioopenal/build/waf/wscript oge/trunk/plugins/graphicsogre/build/waf/wscript oge/trunk/plugins/guimygui/build/waf/wscript oge/trunk/plugins/guimygui/src/OgeGuiManagerMyGUI.cpp oge/trunk/plugins/inputois/build/waf/wscript oge/trunk/plugins/scriptlua/build/waf/wscript This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |