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From: <laz...@us...> - 2009-08-17 06:31:08
|
Revision: 225 http://oge.svn.sourceforge.net/oge/?rev=225&view=rev Author: lazaruslong Date: 2009-08-17 06:31:00 +0000 (Mon, 17 Aug 2009) Log Message: ----------- 2009/08/17 - OGE Trunk v0.5.7 (rev 225) - Fixed Test the presence of the input mgr before trying to clear its window handle. Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=225&view=rev Modified Paths: -------------- oge/trunk/core/include/oge/OgeCoreVersion.h oge/trunk/plugins/graphicsogre/src/OgeGraphicsManagerOGRE.cpp This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-08-12 08:05:36
|
Revision: 224 http://oge.svn.sourceforge.net/oge/?rev=224&view=rev Author: lazaruslong Date: 2009-08-12 08:05:27 +0000 (Wed, 12 Aug 2009) Log Message: ----------- 2009/08/12 - OGEd Trunk v0.0.23 (rev 224) Basic oge-oged integration. More work is needed to setup, manage and switch between multiple viewports! Also I don't know yet how to launch a game instance from OGEd that runs freely. Btw I need to clean the code :) - Added plugin_oge_editor/oge.xml a config file for oge - Updated The oge plugin now update the ogre instance via a OGEdEngineTimingHandler. - Updated splash.png to an oge one :) Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=224&view=rev Modified Paths: -------------- oged/trunk/oged_core/include/oged/ogre/OgedOgreManager.h oged/trunk/oged_core/src/OgedGlobals.cpp oged/trunk/oged_core/src/ogre/OgedOgreManager.cpp oged/trunk/plugin_oge_editor/include/oged/OgedOgeManager.h oged/trunk/plugin_oge_editor/include/oged/wxOgeRenderWindow.h oged/trunk/plugin_oge_editor/src/OgedOgeManager.cpp oged/trunk/plugin_oge_editor/src/wxOgeRenderWindow.cpp oged/trunk/resources/oged/images/splash.png Added Paths: ----------- oged/trunk/plugin_oge_editor/oge.xml This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-08-12 07:50:58
|
Revision: 223 http://oge.svn.sourceforge.net/oge/?rev=223&view=rev Author: lazaruslong Date: 2009-08-12 07:50:50 +0000 (Wed, 12 Aug 2009) Log Message: ----------- 2009/08/12 - OGE trunk v0.5.7 (rev 223) OGE-OGEd integration, Linux fix and ogre/plugins path change - Modified Changed include paths from "ogreplugins/" into "OGRE/Plugins/". This permits to compile OGRE with "OGRE_INSTALL_PLUGINS_HEADERS=TRUE" in Ogre's CMake and it will installed automatically the addons and plugins in to OGRE/Plugins. See discussion http://sourceforge.net/apps/phpbb/oge/viewtopic.php?f=5&p=82&sid=ce8388f05e1fa402fb2d23a0b1e904e7#p79 - Fixed Perpended OGE_ to CLOCK_REALTIME, CLOCK_REALTIME, CLOCK_CONSTANT and CLOCK_CLAMPED because the Linux kernel already define them! - Updated The class OGEdEngineTimingHandler was added to permit OGEd to update the ogre::root when wx::paint() calls are made (in response to the WM_PAINT msgs) For now oge will not launch anymore the infinite loop. Work is needed to be able to launch a "game instance" running at game speed. Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=223&view=rev Modified Paths: -------------- oge/trunk/core/include/oge/OgeCoreVersion.h oge/trunk/core/include/oge/engine/OgeEngineManager.h oge/trunk/core/include/oge/engine/OgeEngineTimingHandler.h oge/trunk/core/include/oge/game/OgeGameClock.h oge/trunk/core/src/engine/OgeEngineManager.cpp oge/trunk/core/src/engine/OgeEngineTimingHandler.cpp oge/trunk/core/src/game/OgeGameClock.cpp oge/trunk/plugins/graphicsogre/src/OgeGraphicsSceneManagerOGRE.cpp oge/trunk/plugins/hydrax/include/oge/hydrax/OgeHydraxComponent.h oge/trunk/plugins/hydrax/src/OgeHydraxComponent.cpp This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-07-31 03:13:56
|
Revision: 222 http://oge.svn.sourceforge.net/oge/?rev=222&view=rev Author: lazaruslong Date: 2009-07-31 03:13:49 +0000 (Fri, 31 Jul 2009) Log Message: ----------- 2009/07/31 - Samples Trunk v0.5.6 (rev 222) - Fixed Some case sensitive fixes using "Client" instead of "client" - Fixed The oge.xml of the core sample was missing graphics and input settings hence the sample terminated too soon. Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=222&view=rev Modified Paths: -------------- samples/trunk/samples/CoreSample/main.cpp samples/trunk/samples/CoreSample/oge.xml samples/trunk/samples/FirstEntity/main.cpp samples/trunk/samples/FpsSinglePlayer/Main.cpp samples/trunk/samples/FpsSinglePlayerPhysics/Main.cpp samples/trunk/samples/HelloWorld/main.cpp samples/trunk/samples/Island/Main.cpp samples/trunk/samples/Jukebox/main.cpp samples/trunk/samples/Space/Main.cpp This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-07-31 03:08:46
|
Revision: 221 http://oge.svn.sourceforge.net/oge/?rev=221&view=rev Author: lazaruslong Date: 2009-07-31 03:08:31 +0000 (Fri, 31 Jul 2009) Log Message: ----------- 2009/07/31 - OGE Trunk v0.5.6 (rev 221) - Fixed Some case sensitive fix - Fixed The oge.xml of the core sample was missing graphics and input settings hence the sample terminated too soon. - Updated Added some log to make debugging easier if the engine fails to start correctly. Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=221&view=rev Modified Paths: -------------- oge/trunk/core/include/oge/OgeCoreVersion.h oge/trunk/core/src/engine/OgeEngineSettings.cpp oge/trunk/core/src/game/OgeGame.cpp This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-07-29 13:54:59
|
Revision: 220 http://oge.svn.sourceforge.net/oge/?rev=220&view=rev Author: lazaruslong Date: 2009-07-29 13:54:53 +0000 (Wed, 29 Jul 2009) Log Message: ----------- 2009/07/29 - OGE Trunk v0.5.5 (rev 220) Some GameClock modifications - Updated GameClock some changes like adding a server time which permits to update the clock from a server. The clock can be updated immediately or slowly synchronised over several _update(). Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=220&view=rev Modified Paths: -------------- oge/trunk/core/include/oge/OgeCoreVersion.h oge/trunk/core/include/oge/game/OgeGameClock.h oge/trunk/core/src/game/OgeGameClock.cpp oge/trunk/core/src/game/OgeGameManager.cpp This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-07-28 04:44:32
|
Revision: 219 http://oge.svn.sourceforge.net/oge/?rev=219&view=rev Author: lazaruslong Date: 2009-07-28 04:44:25 +0000 (Tue, 28 Jul 2009) Log Message: ----------- 2009/07/28 - OGE Trunk v0.5.4 (rev 219) Hydrax plugin: this plugin will register a component factory for an HydraxComponent using Hydrax v0.5.0 Note that this is work in progress. Also I wasn't able to make a nice looking sample as I wasn't able to find the right parameters settings. Deviating from the Hydrax sample params easily makes the water ugly or non-functional :( Also it doesn't seem that the version used is compatible with PCZSM :( :( Even badder Hydrax doesn't support multiple yet viewports. - Modified Added ObjectMsg::SET_CUSTOM message type which should be used if a programmer want to pass a custom message to a component. Of course the programmer will need to deal himself with the message processing. - Added Hydrax plugin. Note that only the vc80 files is updated. - Modified ObjectManager::registerObjectTemplate & registerComponentTemplate() do now return a true on success. - Modified Log the POCO version using POCO_VERSION when available Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=219&view=rev Modified Paths: -------------- oge/trunk/build/vc80/Oge.sln oge/trunk/core/build/cmake/CMakeLists.txt oge/trunk/core/include/oge/OgeCoreVersion.h oge/trunk/core/include/oge/object/OgeObject.h oge/trunk/core/include/oge/object/OgeObjectManager.h oge/trunk/core/src/engine/OgeEngineManager.cpp oge/trunk/core/src/object/OgeObjectManager.cpp Added Paths: ----------- oge/trunk/plugins/hydrax/ oge/trunk/plugins/hydrax/Readme.txt oge/trunk/plugins/hydrax/build/ oge/trunk/plugins/hydrax/build/cmake/ oge/trunk/plugins/hydrax/build/cmake/CMakeLists.txt oge/trunk/plugins/hydrax/build/postbuild_win32.bat oge/trunk/plugins/hydrax/build/vc80/ oge/trunk/plugins/hydrax/build/vc80/OgeHydrax.vcproj oge/trunk/plugins/hydrax/build/vc90/ oge/trunk/plugins/hydrax/build/waf/ oge/trunk/plugins/hydrax/build/waf/wscript oge/trunk/plugins/hydrax/include/ oge/trunk/plugins/hydrax/include/oge/ oge/trunk/plugins/hydrax/include/oge/hydrax/ oge/trunk/plugins/hydrax/include/oge/hydrax/OgeHydraxComponent.h oge/trunk/plugins/hydrax/include/oge/hydrax/OgeManagerHydrax.h oge/trunk/plugins/hydrax/include/oge/hydrax/OgePluginHydrax.h oge/trunk/plugins/hydrax/include/oge/hydrax/OgePrerequisitesHydrax.h oge/trunk/plugins/hydrax/src/ oge/trunk/plugins/hydrax/src/OgeHydraxComponent.cpp oge/trunk/plugins/hydrax/src/OgeManagerHydrax.cpp oge/trunk/plugins/hydrax/src/OgePluginHydrax.cpp This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-07-28 02:47:14
|
Revision: 218 http://oge.svn.sourceforge.net/oge/?rev=218&view=rev Author: lazaruslong Date: 2009-07-28 02:47:07 +0000 (Tue, 28 Jul 2009) Log Message: ----------- 2009/07/28 - OGE Trunk v0.5.3 (rev 218) GameClock class based on Adriano's patch. Thanks Adriano. - Added Game class which contain a simple class that can be used to easily create a game skeleton. WIP Needs more thinking - Added GameClock class this is a singleton that manage the game time. The game clock is created in pause mode so you need to start it before time begins to be updated. If you want to change time between game state check the code in the GameState::activate() and deactivate() methods. - Updated Renamed some params from currentTime to systemTime to better differentiate between system and game time. Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=218&view=rev Modified Paths: -------------- oge/trunk/core/build/vc80/Core.vcproj oge/trunk/core/include/oge/OgeCorePrerequisites.h oge/trunk/core/include/oge/OgeCoreVersion.h oge/trunk/core/include/oge/game/OgeGameManager.h oge/trunk/core/include/oge/game/OgeGameState.h oge/trunk/core/include/oge/system/OgeSystem.h oge/trunk/core/src/game/OgeGameManager.cpp oge/trunk/core/src/game/OgeGameState.cpp Added Paths: ----------- oge/trunk/core/include/oge/game/OgeGame.h oge/trunk/core/include/oge/game/OgeGameClock.h oge/trunk/core/src/game/OgeGame.cpp oge/trunk/core/src/game/OgeGameClock.cpp This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-07-22 05:54:14
|
Revision: 217 http://oge.svn.sourceforge.net/oge/?rev=217&view=rev Author: lazaruslong Date: 2009-07-22 05:54:11 +0000 (Wed, 22 Jul 2009) Log Message: ----------- 2009/07/22 - Samples Trunk v0.5.2 (rev 217) Added an Island sample to demonstrate usage of the PCZSceneManager - Added Island sample This is wip see its Readme.txt for the features we want to add to it. - Added OgeSkyCubemaps.zip to the media. It contains several sky cube maps Note: those images could be improved. Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=217&view=rev Modified Paths: -------------- samples/trunk/media/graphics/materials/scripts/Oge.material Added Paths: ----------- samples/trunk/media/graphics/packs/OgeSkyCubemaps.zip samples/trunk/samples/Island/ samples/trunk/samples/Island/InGameGameState.cpp samples/trunk/samples/Island/InGameGameState.h samples/trunk/samples/Island/InGameIEH.cpp samples/trunk/samples/Island/InGameIEH.h samples/trunk/samples/Island/Main.cpp samples/trunk/samples/Island/Readme.txt samples/trunk/samples/Island/build/ samples/trunk/samples/Island/build/vc80/ samples/trunk/samples/Island/build/vc80/Island.vcproj samples/trunk/samples/Island/oge.xml This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-07-22 05:47:20
|
Revision: 216 http://oge.svn.sourceforge.net/oge/?rev=216&view=rev Author: lazaruslong Date: 2009-07-22 05:47:19 +0000 (Wed, 22 Jul 2009) Log Message: ----------- 2009/07/22 - OGE Trunk v0.5.2 (rev 216) Added the PCZ scene manager - Fixed Api change Ogre::Root::getAvailableRenderers() changed its return type between version 1.6.2 and 1.7.0. Why didn't the Linux guys have an issue? - Updated Added the class PCZGraphicsSceneManager to OgeGraphicsSceneManagerOGRE.h MetaData.tye = "PCZ SM" - see initMetaData(). - Updated Added the class PCZObjectSceneManager to OgeObjectSceneManager.h This is a sm similar as the TerrainSceneManager except it uses a PCZ SM instead of the default Ogre octree sm. Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=216&view=rev Modified Paths: -------------- oge/trunk/build/vc80/Oge.sln oge/trunk/core/build/vc80/Core.vcproj oge/trunk/core/include/oge/OgeCoreVersion.h oge/trunk/core/include/oge/object/OgeObjectSceneManager.h oge/trunk/core/src/object/OgeObjectManager.cpp oge/trunk/core/src/object/OgeObjectSceneManager.cpp oge/trunk/plugins/graphicsogre/build/vc80/GraphicsOgre.vcproj oge/trunk/plugins/graphicsogre/include/oge/graphics/OgeGraphicsSceneManagerOGRE.h oge/trunk/plugins/graphicsogre/src/OgeGraphicsManagerOGRE.cpp oge/trunk/plugins/graphicsogre/src/OgeGraphicsSceneManagerOGRE.cpp This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-07-20 07:29:00
|
Revision: 215 http://oge.svn.sourceforge.net/oge/?rev=215&view=rev Author: lazaruslong Date: 2009-07-20 07:28:59 +0000 (Mon, 20 Jul 2009) Log Message: ----------- 2009/09/20 - OGEd Trunk v0.0.22 (rev 215) Some work on the oge level editor integration into OGEd. However what still needs to be done is passing the wx paint() event to the oge engine so that the Ogre::updateOneFrame() is managed correctly. Did find a clean way to do it yet. All solutions seems more like hacks :/ NOTE: Because of this I commented out the lines in OgedFrame::loadAllPlugins() that loads the oge plugin. If you want to work on the oge plugin uncomment them ;) - Added RendererManager class which is an interface for managing either an oge or ogre renderer manager. - Modified OgreManager is now inheriting from RendererManager - Updated Most changes are for using the RenderManager interface This change make nearly all the editor graphics lib agnostic. It should now be easy to use any graphics library instead of OGRE. - Fixed Some minor fixes. Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=215&view=rev Modified Paths: -------------- oged/trunk/oged/TODOs.txt oged/trunk/oged_core/build/vc80/OgedCore.vcproj oged/trunk/oged_core/include/oged/OgedEventContainer.h oged/trunk/oged_core/include/oged/OgedFrame.h oged/trunk/oged_core/include/oged/OgedPrerequisites.h oged/trunk/oged_core/include/oged/OgedResourcesPanel.h oged/trunk/oged_core/include/oged/OgedTool.h oged/trunk/oged_core/include/oged/ogre/OgedOgreManager.h oged/trunk/oged_core/src/OgedFrame.cpp oged/trunk/oged_core/src/OgedGlobals.cpp oged/trunk/oged_core/src/OgedResourceManager.cpp oged/trunk/oged_core/src/OgedResourcesPanel.cpp oged/trunk/oged_core/src/ogre/OgedGrid.cpp oged/trunk/oged_core/src/ogre/OgedOgreManager.cpp oged/trunk/oged_core/src/ogre/wxOgreRenderWindowInputEventListener.cpp oged/trunk/plugin_material/src/OgedMaterialFileResource.cpp oged/trunk/plugin_material/src/OgedMaterialLoader.cpp oged/trunk/plugin_mesh/src/OgedMeshLoader.cpp oged/trunk/plugin_oge_editor/build/vc80/OgedPluginOgeEditor.vcproj oged/trunk/plugin_oge_editor/include/oged/OgedOgeManager.h oged/trunk/plugin_oge_editor/include/oged/OgedOgeProject.h oged/trunk/plugin_oge_editor/include/oged/OgedPluginOgeEditorPrerequisites.h oged/trunk/plugin_oge_editor/include/oged/wxOgeRenderWindow.h oged/trunk/plugin_oge_editor/src/OgedOgeManager.cpp oged/trunk/plugin_oge_editor/src/OgedOgeProject.cpp oged/trunk/plugin_oge_editor/src/OgedPluginOgeEditor.cpp oged/trunk/plugin_oge_editor/src/wxOgeRenderWindow.cpp oged/trunk/plugin_texture/src/OgedTextureLoader.cpp Added Paths: ----------- oged/trunk/oged_core/include/oged/OgedRendererManager.h oged/trunk/oged_core/src/OgedRendererManager.cpp This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-07-17 02:36:26
|
Revision: 214 http://oge.svn.sourceforge.net/oge/?rev=214&view=rev Author: lazaruslong Date: 2009-07-17 02:36:18 +0000 (Fri, 17 Jul 2009) Log Message: ----------- 2009/07/16 - OGEd Trunk v0.0.21 (rev 214) Applied patch 2821602 from firecool which is a rewrite of the AxisObject class and adds several features: * Added arrows highlights * Added different arrow type depending on edit tool mode (move, rotate, scale) * Added overlay reference axis Thanks firecool :) - Updated Added ToolMode and Axis enum in OgedOgreManager.h - Updated Added scaleEntity() function - Updated Rewritten dragEntity() and rotateEntity() functions to allow local coords movement/rotation - Updated Removed getDragIntersection() function - Updated Added getMouseRay(), createAxisTranslationPlane(), getAxisPlaneIntersection() as support of new move/rotate/scale functions - Updated Added pickAxis() function which uses query mask to allow a more easy axis picking - Updated Moved entity and axis on a separate scene node to prevent that changes on entity (i.e. scale) affect axis too. - Updated Changed toolbar (move, rotate, scale) buttons to radio buttons - Updated Some small adds/changes - Fixed Some typos ( bool value = "false" instead of = false ) - Updated Added assert if some prerequisites .gif are not present - Added oged\resources\oged\images\axis_scale.gif for the toolbar scale button Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=214&view=rev Modified Paths: -------------- oged/trunk/ChangeLogs.txt oged/trunk/oged/src/OGEd.cpp oged/trunk/oged_core/include/oged/OgedFrame.h oged/trunk/oged_core/include/oged/OgedProject.h oged/trunk/oged_core/include/oged/ogre/OgedAxisObject.h oged/trunk/oged_core/include/oged/ogre/OgedOgreManager.h oged/trunk/oged_core/include/oged/ogre/wxOgreRenderWindowInputEvenListener.h oged/trunk/oged_core/src/OgedFrame.cpp oged/trunk/oged_core/src/OgedGlobals.cpp oged/trunk/oged_core/src/OgedPropertiesPanel.cpp oged/trunk/oged_core/src/ogre/OgedAxisObject.cpp oged/trunk/oged_core/src/ogre/OgedOgreManager.cpp oged/trunk/oged_core/src/ogre/wxOgreRenderWindowInputEventListener.cpp oged/trunk/plugin_mesh/src/OgedMeshPropertyGridPage.cpp oged/trunk/plugin_oge_editor/include/oged/OgedOgeProject.h Added Paths: ----------- oged/trunk/resources/oged/images/axis_scale.gif This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-07-10 04:15:27
|
Revision: 213 http://oge.svn.sourceforge.net/oge/?rev=213&view=rev Author: lazaruslong Date: 2009-07-10 04:15:19 +0000 (Fri, 10 Jul 2009) Log Message: ----------- 2009/07/10 - OGE Trunk v0.5.1 (rev 213) Some work needed for OGEd - Fixed OpenAL Soft uses "DirectSound" as keyword to find the DX device and not DirectSound3D as in the old OpenAL - Updated Added a checkALCError in the OpenAL audio manager - Updated WIP Added a get/set external window handle used by OGEd to pass the wx window handle. Note: that it must be set before OGE is initialised. - Fixed The method PhysicsComponent::setCollisionGroup() & Mask() were renamed getCollisionGroup() and getCollisionMask() Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=213&view=rev Modified Paths: -------------- oge/trunk/core/include/oge/OgeCoreVersion.h oge/trunk/core/include/oge/engine/OgeEngineManager.h oge/trunk/core/include/oge/physics/OgePhysicsComponent.h oge/trunk/core/src/engine/OgeEngineManager.cpp oge/trunk/plugins/audioopenal/include/oge/audio/OgeAudioManagerOpenAL.h oge/trunk/plugins/audioopenal/src/OgeAudioManagerOpenAL.cpp oge/trunk/plugins/graphicsogre/src/OgeGraphicsManagerOGRE.cpp oge/trunk/plugins/physicsbullet/include/oge/physics/OgePhysicsComponentBullet.h oge/trunk/utilities/include/oge/OgeUtilitiesPrerequisites.h This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-07-03 13:48:09
|
Revision: 212 http://oge.svn.sourceforge.net/oge/?rev=212&view=rev Author: lazaruslong Date: 2009-07-03 13:48:03 +0000 (Fri, 03 Jul 2009) Log Message: ----------- 2009/07/03 - OGEd Trunk v0.0.20 (rev 212) Small adjustments concerning the Linux patch - Fixed Several fireEvent related compile errors on Linux - Modified Prepending lib to load the oged plugins (for example loadPlugin("./libOgedPluginMesh_d", "OgedPluginMesh"); - Renamed Oged_Plugins.cfg and _d.cfg into Oged_plugins.cfg and _d.cfg Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=212&view=rev Modified Paths: -------------- oged/trunk/ChangeLogs.txt oged/trunk/oged_core/src/OgedEditorManager.cpp oged/trunk/oged_core/src/OgedFrame.cpp oged/trunk/oged_core/src/OgedGlobals.cpp oged/trunk/oged_core/src/OgedWorkspacePanel.cpp oged/trunk/plugin_material/src/OgedTextureUnitController.cpp Added Paths: ----------- oged/trunk/resources/oged/Oged_plugins.cfg oged/trunk/resources/oged/Oged_plugins_d.cfg Removed Paths: ------------- oged/trunk/resources/oged/Oged_Plugins.cfg oged/trunk/resources/oged/Oged_Plugins_d.cfg This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-07-03 04:31:12
|
Revision: 211 http://oge.svn.sourceforge.net/oge/?rev=211&view=rev Author: lazaruslong Date: 2009-07-03 04:31:06 +0000 (Fri, 03 Jul 2009) Log Message: ----------- 2009/07/03 - OGEd Trunk v0.0.19 (rev 211) Applied patch 2814952 from firecool (Patch to compile OGEd (rev210) in linux). Thanks firecool I made small adjustments. The only change I didn't apply was the ../../../../../oge/trunk/utilities/include in several CMakeFiles.txt that IMO we should discuss with Serdar. -Fixed Splitted fireEvent() function in 2 lines to avoid compile errors -Fixed Removed deprecated GTK_PIZZA macro in _getOgreHandle(). Used GetHandle() instead -Fixed Commented out #include "wx/gtk/win_gtk.h". For gtk on Win? -Fixed Added 'mRenderWindow->resize(width, height)' in wxOgreRenderWindow::OnSize() to fix resize problem on linux -Fixed Added '&' in Ogre::MaterialManager::getSingletonPtr() ->remove((Ogre::ResourcePtr&)mMaterialPtr); and Ogre::TextureManager::getSingletonPtr() ->remove((Ogre::ResourcePtr&)mTexturePtr); - Fixed Moved DECLARE_APP(oged::OGEd) and IMPLEMENT_APP(oged::OGEd) outside of namespace to fix a linker problem (it doesn't find main() on linux ) - Fixed Fixed some minor Linux compile error - Fixed Removed unnecessary include path and libs in makefiles - Added FindGTK2.cmake to find gtk include/libs - Added oged/build/cmake/CMakeLists.txt and plugin_oge_editor/build/cmake/CMakeLists.txt Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=211&view=rev http://oge.svn.sourceforge.net/oge/?rev=210&view=rev Modified Paths: -------------- oged/trunk/build/cmake/CMakeLists.txt oged/trunk/oged/include/oged/OGEd.h oged/trunk/oged/src/OGEd.cpp oged/trunk/oged_core/build/cmake/CMakeLists.txt oged/trunk/oged_core/include/oged/OgedEventContainer.h oged/trunk/oged_core/include/oged/OgedPrerequisites.h oged/trunk/oged_core/include/oged/OgedStyledTextEditor.h oged/trunk/oged_core/src/OgedEditor.cpp oged/trunk/oged_core/src/OgedEditorManager.cpp oged/trunk/oged_core/src/OgedFrame.cpp oged/trunk/oged_core/src/OgedGlobals.cpp oged/trunk/oged_core/src/OgedProject.cpp oged/trunk/oged_core/src/OgedPropertiesPanel.cpp oged/trunk/oged_core/src/OgedResource.cpp oged/trunk/oged_core/src/OgedResourceManager.cpp oged/trunk/oged_core/src/OgedResourcesPanel.cpp oged/trunk/oged_core/src/OgedWorkspace.cpp oged/trunk/oged_core/src/OgedWorkspacePanel.cpp oged/trunk/oged_core/src/ogre/OgedAxisObject.cpp oged/trunk/oged_core/src/ogre/wxOgreRenderWindow.cpp oged/trunk/oged_core/src/wizard/OgedWizardNewResource.cpp oged/trunk/oged_core/src/wizard/OgedWizardPageNewResource.cpp oged/trunk/oged_core/src/wizard/OgedWizardPagePropertiesResource.cpp oged/trunk/plugin_material/build/cmake/CMakeLists.txt oged/trunk/plugin_material/include/oged/OgedMaterialScriptEditor.h oged/trunk/plugin_material/src/OgedMaterialController.cpp oged/trunk/plugin_material/src/OgedMaterialResource.cpp oged/trunk/plugin_material/src/OgedMaterialScriptEditor.cpp oged/trunk/plugin_material/src/OgedPassPropertyGridPage.cpp oged/trunk/plugin_material/src/OgedTextureUnitPropertyGridPage.cpp oged/trunk/plugin_mesh/build/cmake/CMakeLists.txt oged/trunk/plugin_mesh/src/OgedMeshPropertyGridPage.cpp oged/trunk/plugin_mesh/src/OgedMeshResource.cpp oged/trunk/plugin_oge_editor/include/oged/wxOgeRenderWindow.h oged/trunk/plugin_oge_editor/src/wxOgeRenderWindow.cpp oged/trunk/plugin_texture/build/cmake/CMakeLists.txt oged/trunk/plugin_texture/src/OgedTextureResource.cpp Added Paths: ----------- oged/trunk/build/cmake/modules/FindGTK2.cmake oged/trunk/oged/build/cmake/ oged/trunk/oged/build/cmake/CMakeLists.txt oged/trunk/plugin_oge_editor/build/cmake/CMakeLists.txt This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-06-27 05:33:07
|
Revision: 210 http://oge.svn.sourceforge.net/oge/?rev=210&view=rev Author: lazaruslong Date: 2009-06-27 05:33:05 +0000 (Sat, 27 Jun 2009) Log Message: ----------- 2009/06/27 - OGEd Trunk v0.0.18 (rev 210) WIP Linux support: OGEd doesn't yet compile but we are working to fix it. Added Firecool & Serdar in the README.txt. Thanks guys for your work. - Added Several cmake files & folders - Fixed Some path weren't in the correct case such as "ogre/" instead of "OGRE/" - Fixed OgedSystemHeaders.h didn't contain the new hashmap for gcc ver > 400 - Fixed Minor linux/gcc compile errors not detected by VC - Fixed Cast error that gcc detect as error. The & had to be added in: Ogre::MeshManager::getSingletonPtr()->remove( (Ogre::ResourcePtr&)mMeshPtr); - Added Skeleton for a wxOgeRenderWindow which will display the OGE scene - Added OgedOgeManager which will create, initialise and manage the OGE instance. Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=210&view=rev Modified Paths: -------------- oged/trunk/ChangeLogs.txt oged/trunk/README.txt oged/trunk/build/vc80/OGEd.sln oged/trunk/oged/TODOs.txt oged/trunk/oged/include/oged/OGEd.h oged/trunk/oged_core/include/oged/OgedFrame.h oged/trunk/oged_core/include/oged/OgedSystemHeaders.h oged/trunk/oged_core/include/oged/ogre/wxOgreRenderWindow.h oged/trunk/oged_core/src/OgedFrame.cpp oged/trunk/oged_core/src/OgedGlobals.cpp oged/trunk/oged_core/src/OgedResourcesPanel.cpp oged/trunk/oged_core/src/OgedStyledTextEditor.cpp oged/trunk/plugin_material/include/oged/OgedMaterialController.h oged/trunk/plugin_material/include/oged/OgedMaterialResource.h oged/trunk/plugin_material/include/oged/OgedPassController.h oged/trunk/plugin_material/include/oged/OgedPassResource.h oged/trunk/plugin_material/include/oged/OgedTechniqueController.h oged/trunk/plugin_material/include/oged/OgedTechniqueResource.h oged/trunk/plugin_material/include/oged/OgedTextureUnitController.h oged/trunk/plugin_material/include/oged/OgedTextureUnitResource.h oged/trunk/plugin_material/src/OgedMaterialController.cpp oged/trunk/plugin_material/src/OgedMaterialFileResource.cpp oged/trunk/plugin_material/src/OgedMaterialPropertyGridPage.cpp oged/trunk/plugin_material/src/OgedMaterialResource.cpp oged/trunk/plugin_material/src/OgedPassController.cpp oged/trunk/plugin_material/src/OgedPassPropertyGridPage.cpp oged/trunk/plugin_material/src/OgedPassResource.cpp oged/trunk/plugin_material/src/OgedTechniqueController.cpp oged/trunk/plugin_material/src/OgedTechniquePropertyGridPage.cpp oged/trunk/plugin_material/src/OgedTechniqueResource.cpp oged/trunk/plugin_material/src/OgedTextureUnitController.cpp oged/trunk/plugin_material/src/OgedTextureUnitPropertyGridPage.cpp oged/trunk/plugin_material/src/OgedTextureUnitResource.cpp oged/trunk/plugin_mesh/include/oged/OgedMeshController.h oged/trunk/plugin_mesh/include/oged/OgedMeshResource.h oged/trunk/plugin_mesh/src/OgedMeshController.cpp oged/trunk/plugin_mesh/src/OgedMeshPropertyGridPage.cpp oged/trunk/plugin_mesh/src/OgedMeshResource.cpp oged/trunk/plugin_oge_editor/build/vc80/OgedPluginOgeEditor.vcproj oged/trunk/plugin_oge_editor/include/oged/OgedOgeProject.h oged/trunk/plugin_oge_editor/include/oged/OgedPluginOgeEditorPrerequisites.h oged/trunk/plugin_oge_editor/src/OgedOgeProject.cpp oged/trunk/plugin_texture/include/oged/OgedPluginTexturePrerequisites.h Added Paths: ----------- oged/trunk/build/cmake/ oged/trunk/build/cmake/CMakeLists.txt oged/trunk/build/cmake/modules/ oged/trunk/build/cmake/modules/DefineFlags.cmake oged/trunk/build/cmake/modules/FindGeneric.cmake oged/trunk/build/cmake/modules/FindOGRE.cmake oged/trunk/build/cmake/modules/Findoge.cmake oged/trunk/oged_core/build/cmake/ oged/trunk/oged_core/build/cmake/CMakeLists.txt oged/trunk/plugin_material/build/cmake/ oged/trunk/plugin_material/build/cmake/CMakeLists.txt oged/trunk/plugin_mesh/build/cmake/ oged/trunk/plugin_mesh/build/cmake/CMakeLists.txt oged/trunk/plugin_oge_editor/build/cmake/ oged/trunk/plugin_oge_editor/include/oged/OgedOgeManager.h oged/trunk/plugin_oge_editor/include/oged/wxOgeRenderWindow.h oged/trunk/plugin_oge_editor/src/OgedOgeManager.cpp oged/trunk/plugin_oge_editor/src/wxOgeRenderWindow.cpp oged/trunk/plugin_texture/build/cmake/ oged/trunk/plugin_texture/build/cmake/CMakeLists.txt Property Changed: ---------------- oged/trunk/ This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-06-25 05:36:36
|
Revision: 209 http://oge.svn.sourceforge.net/oge/?rev=209&view=rev Author: lazaruslong Date: 2009-06-25 05:36:34 +0000 (Thu, 25 Jun 2009) Log Message: ----------- 2009/06/25 - OGEd Trunk v0.0.17 (rev 209) Began work on a plugin for OGE-based game/level editor. If I am not mistaken I made the design flexible enough that anyone can create an editor for... their own engine, not necessarily OGE! - Added Plugin oge editor which contains several files & classes Classes OgeProject, OgeProjectController, etc OgeProject will contain oge-based game/level. Oge Project files (.oge) can only be loaded yet, not created or edited. - Update Project factories can now be registerd - Deleted Some Thumbs.db committed by mistake - Removed The folder /bin/release/plugins & /bin/debug/plugins which wasn't really convenient. - Modified The OgedFrame::loadAllPlugins() don't load the plugins from /plugins anymore - Modified Renamed in OgedTextureController.h the enum "TextureUnitEvent" to "TextureEvent" to avoid a duplicated name. Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=209&view=rev Modified Paths: -------------- oged/trunk/ChangeLogs.txt oged/trunk/build/vc80/OGEd.sln oged/trunk/oged/TODOs.txt oged/trunk/oged_core/build/vc80/OgedCore.vcproj oged/trunk/oged_core/include/oged/OgedProject.h oged/trunk/oged_core/include/oged/OgedResourceManager.h oged/trunk/oged_core/include/oged/OgedTool.h oged/trunk/oged_core/src/OgedFrame.cpp oged/trunk/oged_core/src/OgedGlobals.cpp oged/trunk/oged_core/src/OgedProject.cpp oged/trunk/oged_core/src/OgedResourceManager.cpp oged/trunk/oged_core/src/OgedWorkspace.cpp oged/trunk/oged_core/src/OgedWorkspacePanel.cpp oged/trunk/oged_core/src/wizard/OgedWizardNewProject.cpp oged/trunk/plugin_material/build/vc80/OgedPluginMaterial.vcproj oged/trunk/plugin_mesh/build/vc80/OgedPluginMesh.vcproj oged/trunk/plugin_texture/build/vc80/OgedPluginTexture.vcproj oged/trunk/plugin_texture/include/oged/OgedTextureController.h Added Paths: ----------- oged/trunk/plugin_oge_editor/ oged/trunk/plugin_oge_editor/build/ oged/trunk/plugin_oge_editor/build/vc80/ oged/trunk/plugin_oge_editor/build/vc80/OgedPluginOgeEditor.vcproj oged/trunk/plugin_oge_editor/include/ oged/trunk/plugin_oge_editor/include/oged/ oged/trunk/plugin_oge_editor/include/oged/OgedOgeProject.h oged/trunk/plugin_oge_editor/include/oged/OgedOgeProjectController.h oged/trunk/plugin_oge_editor/include/oged/OgedOgeProjectEventArgs.h oged/trunk/plugin_oge_editor/include/oged/OgedOgeProjectPropertyGridPage.h oged/trunk/plugin_oge_editor/include/oged/OgedPluginOgeEditor.h oged/trunk/plugin_oge_editor/include/oged/OgedPluginOgeEditorPrerequisites.h oged/trunk/plugin_oge_editor/src/ oged/trunk/plugin_oge_editor/src/OgedOgeProject.cpp oged/trunk/plugin_oge_editor/src/OgedOgeProjectController.cpp oged/trunk/plugin_oge_editor/src/OgedOgeProjectEventArgs.cpp oged/trunk/plugin_oge_editor/src/OgedOgeProjectPropertyGridPage.cpp oged/trunk/plugin_oge_editor/src/OgedPluginOgeEditor.cpp Removed Paths: ------------- oged/trunk/resources/Thumbs.db oged/trunk/resources/oged/images/Thumbs.db oged/trunk/resources/oged/msw/Thumbs.db This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-06-17 14:40:31
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Revision: 208 http://oge.svn.sourceforge.net/oge/?rev=208&view=rev Author: lazaruslong Date: 2009-06-17 14:40:25 +0000 (Wed, 17 Jun 2009) Log Message: ----------- 2009/06/18 - OGEd Trunk v 0.0.16 (rev 207) Added wx STC editor for ogre .material file OGEd can now edit and save .material file KNOW BUGS: 1) The saved .material doesn't reload as expected. This worked with Ogre 1.4.4, not anymore with 1.7.0 2) The focus between opened editors is not done when switching resources 3) The colorisation of the keywords is only partial (see MaterialWordlist2 & 3) - Updated Added editor for material file - Added Class StyledTextEditor based on the wx STC component and is the base of text based script or text. Manage lexers, copy-paste, undo-redo, api doc, tooltip, ... - Added Class MaterialScriptEditor based on the StyledTextEditor and specialised for Ogre .material script file - Added File OgedStyledTextEditorPreferences which contains various lexers preferences (C++, Phyton, .material, .glsl, .cg). This should be modified to load via script file the lexers and configurations. - Added Class DocManager which manage documentation like tooltips, api documentation, ... - Renamed oged\resources\oged\lexers\oms into oged\resources\oged\lexers\material Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=207&view=rev Modified Paths: -------------- oged/trunk/ChangeLogs.txt oged/trunk/oged/TODOs.txt oged/trunk/oged_core/build/vc80/OgedCore.vcproj oged/trunk/oged_core/include/oged/OgedEditor.h oged/trunk/oged_core/include/oged/OgedEditorManager.h oged/trunk/oged_core/include/oged/OgedFrame.h oged/trunk/oged_core/include/oged/OgedGlobals.h oged/trunk/oged_core/include/oged/OgedPrerequisites.h oged/trunk/oged_core/include/oged/OgedResource.h oged/trunk/oged_core/include/oged/OgedTool.h oged/trunk/oged_core/src/OgedEditor.cpp oged/trunk/oged_core/src/OgedEditorManager.cpp oged/trunk/oged_core/src/OgedFrame.cpp oged/trunk/oged_core/src/OgedGlobals.cpp oged/trunk/oged_core/src/OgedResource.cpp oged/trunk/oged_core/src/OgedResourceManager.cpp oged/trunk/plugin_material/build/vc80/OgedPluginMaterial.vcproj oged/trunk/plugin_material/include/oged/OgedMaterialLoader.h oged/trunk/plugin_material/include/oged/OgedPluginMaterialPrerequisites.h oged/trunk/plugin_material/src/OgedMaterialFileResource.cpp oged/trunk/plugin_material/src/OgedPluginMaterial.cpp Added Paths: ----------- oged/trunk/oged_core/include/oged/OgedDocManager.h oged/trunk/oged_core/include/oged/OgedStyledTextEditor.h oged/trunk/oged_core/include/oged/OgedStyledTextEditorPreferences.h oged/trunk/oged_core/src/OgedDocManager.cpp oged/trunk/oged_core/src/OgedStyledTextEditor.cpp oged/trunk/oged_core/src/OgedStyledTextEditorPreferences.cpp oged/trunk/plugin_material/include/oged/OgedMaterialScriptEditor.h oged/trunk/plugin_material/src/OgedMaterialScriptEditor.cpp oged/trunk/resources/oged/lexers/material/ oged/trunk/resources/oged/lexers/material/calltips oged/trunk/resources/oged/lexers/material/docs oged/trunk/resources/oged/lexers/material/keywords Removed Paths: ------------- oged/trunk/resources/oged/lexers/oms/ This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-06-07 07:28:24
|
Revision: 207 http://oge.svn.sourceforge.net/oge/?rev=207&view=rev Author: lazaruslong Date: 2009-06-07 07:27:55 +0000 (Sun, 07 Jun 2009) Log Message: ----------- 2009/06/07 - OGEd Trunk (rev 207) KNOW BUG: Memory leak while loading a material file. See the TODOs.txt for more information about it. Help appreciated. KNOW LIMITATION: The materials must be loaded IN ORDER !!!!! See this ogre thread were I try to explain the problem: http://www.ogre3d.org/forums/viewtopic.php?f=4&p=343543#p343543 Help appreciated if you know how to do it right. NOTE: There are some code commented with //_ Those are code present in the previous version which are wip - Updated to OGRE 1.7.0. NOTE: I tried to keep 1.6.2 compatibility but there was so many changes that I have certainly missed some parts. - Updated Using wxWidgets 2.9 (svn revision 60762) NOTE: wx was build with Unicode support but OGEd is only partially supporting it yet. Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=207&view=rev http://oge.svn.sourceforge.net/oge/?rev=60762&view=rev Modified Paths: -------------- oged/trunk/ChangeLogs.txt oged/trunk/README.txt oged/trunk/build/vc80/OGEd.sln oged/trunk/oged/TODOs.txt oged/trunk/oged/build/vc80/OGEd.vcproj oged/trunk/oged/src/OGEd.cpp oged/trunk/oged_core/build/vc80/OgedCore.vcproj oged/trunk/oged_core/include/oged/OgedData.h oged/trunk/oged_core/include/oged/OgedDocPanel.h oged/trunk/oged_core/include/oged/OgedEditor.h oged/trunk/oged_core/include/oged/OgedEditorEventArgs.h oged/trunk/oged_core/include/oged/OgedEditorManager.h oged/trunk/oged_core/include/oged/OgedFrame.h oged/trunk/oged_core/include/oged/OgedMessagePanel.h oged/trunk/oged_core/include/oged/OgedOgedPlugin.h oged/trunk/oged_core/include/oged/OgedPrerequisites.h oged/trunk/oged_core/include/oged/OgedProject.h oged/trunk/oged_core/include/oged/OgedProjectController.h oged/trunk/oged_core/include/oged/OgedProjectPropertyGridPage.h oged/trunk/oged_core/include/oged/OgedResource.h oged/trunk/oged_core/include/oged/OgedResourceManager.h oged/trunk/oged_core/include/oged/OgedResourcesPanel.h oged/trunk/oged_core/include/oged/OgedTool.h oged/trunk/oged_core/include/oged/OgedWorkspace.h oged/trunk/oged_core/include/oged/OgedWorkspaceController.h oged/trunk/oged_core/include/oged/OgedWorkspacePanel.h oged/trunk/oged_core/include/oged/OgedWorkspacePropertyGridPage.h oged/trunk/oged_core/include/oged/OgedXmlParser.h oged/trunk/oged_core/include/oged/ogre/OgedGrid.h oged/trunk/oged_core/include/oged/ogre/OgedOgreManager.h oged/trunk/oged_core/include/oged/ogre/wxOgreRenderWindow.h oged/trunk/oged_core/src/OgedData.cpp oged/trunk/oged_core/src/OgedDocPanel.cpp oged/trunk/oged_core/src/OgedEditor.cpp oged/trunk/oged_core/src/OgedEditorManager.cpp oged/trunk/oged_core/src/OgedFrame.cpp oged/trunk/oged_core/src/OgedGlobals.cpp oged/trunk/oged_core/src/OgedMessagePanel.cpp oged/trunk/oged_core/src/OgedProject.cpp oged/trunk/oged_core/src/OgedProjectController.cpp oged/trunk/oged_core/src/OgedProjectPropertyGridPage.cpp oged/trunk/oged_core/src/OgedPropertiesPanel.cpp oged/trunk/oged_core/src/OgedResource.cpp oged/trunk/oged_core/src/OgedResourceManager.cpp oged/trunk/oged_core/src/OgedResourcesPanel.cpp oged/trunk/oged_core/src/OgedWorkspace.cpp oged/trunk/oged_core/src/OgedWorkspaceController.cpp oged/trunk/oged_core/src/OgedWorkspacePanel.cpp oged/trunk/oged_core/src/OgedWorkspacePropertyGridPage.cpp oged/trunk/oged_core/src/OgedXmlParser.cpp oged/trunk/oged_core/src/ogre/OgedAxisObject.cpp oged/trunk/oged_core/src/ogre/OgedOgreManager.cpp oged/trunk/oged_core/src/ogre/wxOgreRenderWindow.cpp oged/trunk/oged_core/src/wizard/OgedWizardNewProject.cpp oged/trunk/oged_core/src/wizard/OgedWizardPagePropertiesProject.cpp oged/trunk/oged_core/src/wizard/OgedWizardPagePropertiesWorkspace.cpp oged/trunk/oged_core/src/wizard/OgedWizardPropertiesProject.cpp oged/trunk/oged_core/src/wizard/OgedWizardPropertiesWorkspace.cpp oged/trunk/plugin_material/build/vc80/OgedPluginMaterial.vcproj oged/trunk/plugin_material/include/oged/OgeTextFileParser.h oged/trunk/plugin_material/include/oged/OgedMaterialFileResource.h oged/trunk/plugin_material/include/oged/OgedMaterialLoader.h oged/trunk/plugin_material/include/oged/OgedMaterialPropertyGridPage.h oged/trunk/plugin_material/include/oged/OgedMaterialResource.h oged/trunk/plugin_material/include/oged/OgedPassPropertyGridPage.h oged/trunk/plugin_material/include/oged/OgedPassResource.h oged/trunk/plugin_material/include/oged/OgedPluginMaterial.h oged/trunk/plugin_material/include/oged/OgedTechniqueController.h oged/trunk/plugin_material/include/oged/OgedTechniquePropertyGridPage.h oged/trunk/plugin_material/include/oged/OgedTechniqueResource.h oged/trunk/plugin_material/include/oged/OgedTextureUnitController.h oged/trunk/plugin_material/include/oged/OgedTextureUnitPropertyGridPage.h oged/trunk/plugin_material/include/oged/OgedTextureUnitResource.h oged/trunk/plugin_material/src/OgeTextFileParser.cpp oged/trunk/plugin_material/src/OgedMaterialFileResource.cpp oged/trunk/plugin_material/src/OgedMaterialLoader.cpp oged/trunk/plugin_material/src/OgedMaterialPropertyGridPage.cpp oged/trunk/plugin_material/src/OgedMaterialResource.cpp oged/trunk/plugin_material/src/OgedPassController.cpp oged/trunk/plugin_material/src/OgedPassPropertyGridPage.cpp oged/trunk/plugin_material/src/OgedPassResource.cpp oged/trunk/plugin_material/src/OgedPluginMaterial.cpp oged/trunk/plugin_material/src/OgedTechniqueController.cpp oged/trunk/plugin_material/src/OgedTechniquePropertyGridPage.cpp oged/trunk/plugin_material/src/OgedTechniqueResource.cpp oged/trunk/plugin_material/src/OgedTextureUnitController.cpp oged/trunk/plugin_material/src/OgedTextureUnitPropertyGridPage.cpp oged/trunk/plugin_material/src/OgedTextureUnitResource.cpp oged/trunk/plugin_mesh/build/vc80/OgedPluginMesh.vcproj oged/trunk/plugin_mesh/include/oged/OgedMeshController.h oged/trunk/plugin_mesh/include/oged/OgedMeshLoader.h oged/trunk/plugin_mesh/include/oged/OgedMeshPropertyGridPage.h oged/trunk/plugin_mesh/include/oged/OgedMeshResource.h oged/trunk/plugin_mesh/include/oged/OgedPluginMesh.h oged/trunk/plugin_mesh/src/OgedMeshLoader.cpp oged/trunk/plugin_mesh/src/OgedMeshPropertyGridPage.cpp oged/trunk/plugin_mesh/src/OgedMeshResource.cpp oged/trunk/plugin_mesh/src/OgedPluginMesh.cpp oged/trunk/plugin_texture/build/vc80/OgedPluginTexture.vcproj oged/trunk/plugin_texture/include/oged/OgedPluginTexture.h oged/trunk/plugin_texture/include/oged/OgedPluginTexturePrerequisites.h oged/trunk/plugin_texture/include/oged/OgedTextureController.h oged/trunk/plugin_texture/include/oged/OgedTextureLoader.h oged/trunk/plugin_texture/include/oged/OgedTexturePropertyGridPage.h oged/trunk/plugin_texture/include/oged/OgedTextureResource.h oged/trunk/plugin_texture/src/OgedPluginTexture.cpp oged/trunk/plugin_texture/src/OgedTextureController.cpp oged/trunk/plugin_texture/src/OgedTextureLoader.cpp oged/trunk/plugin_texture/src/OgedTexturePropertyGridPage.cpp oged/trunk/plugin_texture/src/OgedTextureResource.cpp oged/trunk/resources/oged/Oged_Plugins_d.cfg oged/trunk/resources/oged/Oged_config.cfg oged/trunk/resources/oged/Oged_config_d.cfg This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-05-28 11:32:39
|
Revision: 206 http://oge.svn.sourceforge.net/oge/?rev=206&view=rev Author: lazaruslong Date: 2009-05-28 11:32:39 +0000 (Thu, 28 May 2009) Log Message: ----------- 2009/05/28 OGEd (rev 206) Delete folder... made a mistake creating the branch Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=206&view=rev Removed Paths: ------------- oged/branches/0_0_15_wxWidgets_2_9/ This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-05-28 11:20:51
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Revision: 205 http://oge.svn.sourceforge.net/oge/?rev=205&view=rev Author: lazaruslong Date: 2009-05-28 11:20:42 +0000 (Thu, 28 May 2009) Log Message: ----------- 2009/05/28 - OGEd branche 0_0_15_wxWidgets_2_9 (rev 205) Tentative work to convert OGEd to wxWidgets 2.9 Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=205&view=rev Added Paths: ----------- oged/branches/ oged/branches/0_0_15_wxWidgets_2_9/ oged/branches/0_0_15_wxWidgets_2_9/STEVEN_Update to wx 2.8.10.txt This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-05-26 04:12:36
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Revision: 204 http://oge.svn.sourceforge.net/oge/?rev=204&view=rev Author: lazaruslong Date: 2009-05-26 04:12:22 +0000 (Tue, 26 May 2009) Log Message: ----------- 2009/05/26 - Samples Trunk v0.5.0 (rev 204) - Updated Some files in the Jukebox sample to work with MyGUI 2.2.2. The code will load the media depending on the MyGUI version. - Added Folder containing the media necessary for MyGUI 2.2.0 - Added Media necessary for MyGUI 2.2.2 Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=204&view=rev Modified Paths: -------------- samples/trunk/media/gui/mygui_core/core.png samples/trunk/media/gui/mygui_core/core.xml samples/trunk/media/gui/mygui_core/core_font.xml samples/trunk/media/gui/mygui_core/core_keyboard.xml samples/trunk/media/gui/mygui_core/core_language.xml samples/trunk/media/gui/mygui_core/core_language_english.txt samples/trunk/media/gui/mygui_core/core_language_russian.txt samples/trunk/media/gui/mygui_core/core_layer.xml samples/trunk/media/gui/mygui_core/core_pointer.png samples/trunk/media/gui/mygui_core/core_pointer.xml samples/trunk/media/gui/mygui_core/core_resource.xml samples/trunk/media/gui/mygui_core/core_skin.xml samples/trunk/samples/Jukebox/Jukebox.layout samples/trunk/samples/Jukebox/PlayState.cpp samples/trunk/samples/Jukebox/main.cpp Added Paths: ----------- samples/trunk/media/gui/mygui_core/core_black_blue.png samples/trunk/media/gui/mygui_core/core_black_orange.png samples/trunk/media/gui/mygui_core/core_theme.txt samples/trunk/media/gui/mygui_core/core_theme.xml samples/trunk/media/gui/mygui_core/core_theme_black_blue.txt samples/trunk/media/gui/mygui_core/core_theme_black_blue.xml samples/trunk/media/gui/mygui_core/core_theme_black_orange.txt samples/trunk/media/gui/mygui_core/core_theme_black_orange.xml samples/trunk/media/gui/mygui_core_2_2_0/ samples/trunk/media/gui/mygui_core_2_2_0/DejaVuSans-ExtraLight.ttf samples/trunk/media/gui/mygui_core_2_2_0/DejaVuSans.ttf samples/trunk/media/gui/mygui_core_2_2_0/README_TEMP_FOLDER.txt samples/trunk/media/gui/mygui_core_2_2_0/core.png samples/trunk/media/gui/mygui_core_2_2_0/core.xml samples/trunk/media/gui/mygui_core_2_2_0/core_font.xml samples/trunk/media/gui/mygui_core_2_2_0/core_keyboard.xml samples/trunk/media/gui/mygui_core_2_2_0/core_language.xml samples/trunk/media/gui/mygui_core_2_2_0/core_language_english.txt samples/trunk/media/gui/mygui_core_2_2_0/core_language_russian.txt samples/trunk/media/gui/mygui_core_2_2_0/core_layer.xml samples/trunk/media/gui/mygui_core_2_2_0/core_pointer.png samples/trunk/media/gui/mygui_core_2_2_0/core_pointer.xml samples/trunk/media/gui/mygui_core_2_2_0/core_resource.xml samples/trunk/media/gui/mygui_core_2_2_0/core_skin.xml samples/trunk/samples/Jukebox/oge_2_2_0.xml This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-05-26 04:06:36
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Revision: 203 http://oge.svn.sourceforge.net/oge/?rev=203&view=rev Author: lazaruslong Date: 2009-05-26 04:06:27 +0000 (Tue, 26 May 2009) Log Message: ----------- 2009/05/26 - OGE Trunk v0.5.0 (rev 203) First Danu commit The code now works on my machine with: * OGRE 1.4 to 1.7 * OpenAL & OpenAL Soft : Note that if you are using OpenAL Soft you need to set the preprocessor tag: TMP_OPENALSOFT because there are some issues with OpenAL Soft that IMO are bugs (see the email to Chris Robinson) * MyGUI 2.2.0 & 2.2.2 : ** 2.2.2 needs new media which are incompatible with 2.2.0 so I created a temporary folder media/gui/mygui_core_2_2_0 and the code switch automatically depending on the MyGUI version. ** Small issue with the layout for the Joystick sample must be updated to 2.2.2 (the audios loaded although present in the widget list are nearly invisible). * POCO updated to 1.3.5 (but any version since 921 should work). NOTE: TBB SVN has a basic MinGW support. When stable or needed we should updated TBB. Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=203&view=rev Modified Paths: -------------- oge/trunk/core/include/oge/OgeCoreVersion.h oge/trunk/plugins/audioopenal/src/OgeAudioManagerOpenAL.cpp oge/trunk/plugins/graphicsogre/include/oge/graphics/resource/OgeArchiveOGRE.h oge/trunk/plugins/graphicsogre/src/OgeGraphicsManagerOGRE.cpp oge/trunk/plugins/graphicsogre/src/OgeGraphicsSceneManagerOGRE.cpp oge/trunk/plugins/graphicsogre/src/resource/OgeArchiveOGRE.cpp oge/trunk/plugins/guimygui/src/OgeGuiManagerMyGUI.cpp This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-05-21 01:05:08
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Revision: 202 http://oge.svn.sourceforge.net/oge/?rev=202&view=rev Author: lazaruslong Date: 2009-05-21 01:04:59 +0000 (Thu, 21 May 2009) Log Message: ----------- 2009/05/20 - OGE Trunk v0.4.0 (rev 202) Branch tag for Danu stable 0.4.0 Trunk will be Bile 0.5.0 Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=202&view=rev Modified Paths: -------------- oge/trunk/core/include/oge/OgeCoreVersion.h This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <laz...@us...> - 2009-05-20 00:40:03
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Revision: 201 http://oge.svn.sourceforge.net/oge/?rev=201&view=rev Author: lazaruslong Date: 2009-05-20 00:39:16 +0000 (Wed, 20 May 2009) Log Message: ----------- 2009/05/19 - OGE Trunk v0.3.127 (rev 201) - Updated Applied SF patch (#2794131) from Serdar to compile rev 200 on Linux using utilities/build/waf/wscript. Revision Links: -------------- http://oge.svn.sourceforge.net/oge/?rev=201&view=rev http://oge.svn.sourceforge.net/oge/?rev=200&view=rev Modified Paths: -------------- oge/trunk/utilities/build/waf/wscript This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |