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From: Antony R. <ka...@gm...> - 2012-05-14 10:37:23
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Hi, First, good news: MinGW-w64 support for blender is getting more complete by the day, to the point where users download and test (and may even prefer, due to the speed increase ;) ) mingw-w64 builds. There have been a few compiler-related issues but more like gcc-related than MinGW-64 related I think (We had bugs creeping in due to aggressive optimization by -O3 and openmp by -fopenmp). So! Next step is setting a development environment. I was an eclipse user before I discovered QtCreator but, unfortunately, while I have managed to make eclipse sort-of work(official gdb works but jumps around a lot in the source), I still haven't managed to get the QtCreator one work. I have downloaded python 2.7 and I am now using raylinn's gdb build (Since we also use his builds for blender). I have tweaked the options to point to the MinGW-w64 debugger instead of the QtCreator installed one. Looks like the debugger does fire up but I am getting some "Can't find xx.h" messages and then the debugger terminates. Also Eclipse crashes whenever it hits a breakpoint. Any headers to get a more or less working dev environment would be highly appreciated! |