The Mind Module (MM) is a spreading activation network (SAN) that can be used as part of an avatar, non-player character (NPC), or agent architecture for providing dynamic and fine-grained states of mind. The MM models a character's personality as a collection of traits, maintains dynamic emotional state as a function of interactions with objects in the environment, and summarises an avatar's current emotional state in terms of `mood'.

In the folder MMUnity (see Files) you will find an implementation of the MindModule for Unity by Henrik Warpefelt and Staffan Widegarn Åhlvik.

The original C++ code by Mirjam P Eladhari is currently being brought into the 21st century and will appear here in the near future. Drop us an email if you wish to access the code as is.

Project Activity

See All Activity >

License

GNU General Public License version 2.0 (GPLv2)

Follow The Mind Module

The Mind Module Web Site

Other Useful Business Software
One Monitoring Tool for IT, OT and Cloud | Free Trial Icon
One Monitoring Tool for IT, OT and Cloud | Free Trial

Vendor-agnostic monitoring across on-prem servers, cloud platforms and OT devices, all in one dashboard. No more tool sprawl.

Modern infrastructure spans data centers, cloud platforms and factory floors, and every blind spot between them is a risk. PRTG supports SNMP, WMI, SSH and other standard protocols to monitor IT, OT and hybrid environments through one customizable dashboard. Build the views your team needs, from network health to application performance, without switching tools. Try PRTG free for 30 days now.
Try PRTG Free
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of The Mind Module!

Additional Project Details

Operating Systems

Cygwin

Intended Audience

Architects, Developers, Science/Research

Programming Language

C#

Related Categories

C# Game Development Frameworks

Registered

2012-09-25