NVIDIA Omniverse Machinima
Omniverse™ Machinima beta is a reference application that enables users to collaborate in real-time to animate and manipulate characters along with their environments inside virtual worlds. For technical artists, content creators, and industry professionals who want to utilize high-fidelity renders from inside of these virtual worlds, Omniverse Machinima gives you the tools to easily make game cinematics. Experience stunning realism at your fingertips, faster than ever. With the NVIDIA MDL material library, every surface, material, and texture is as real as it gets, and the multi-GPU enabled Omniverse RTX Renderer allows you to easily toggle between real-time ray-traced and referenced path-traced mode for scenes that are true-to-reality. Go from audio to animation in no time at all. Simply record your manifesto or sample your favorite movie lines and watch your character’s face and body come alive with Audio2Face and Audio2Gesture technology.
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Character Creator
Character Creator (CC) is a full character creation solution for designers to easily generate, import and customize stylized or realistic character assets for use with iClone, Maya, Blender, Unreal Engine, Unity, or any other 3D tools. CC connects industry-leading pipelines with one system for 3D character generation, animation rigging, asset management, look-dev rendering, and interactive design.
Whether humans, creatures or props, creativity is no longer limited by the existing CC character base. Any rigged biped models can be imported, characterized, and facial rigged in Character Creator. New features now make any character compatible with thousands of motion assets, ready for natural lip-sync, motion capture, and animation controls in iClone. CC characters can also be optimized for low-poly, high-performance crowd simulation, AR, VR, and Metaverse.
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Hologress META-TAILOR
With META-TAILOR, You can dress 3D characters the way you dress. Naturally, layer and style clothes to make game-ready outfits. Build outfits using our expansive clothing library. Combine hundreds of high-quality 3D clothes. With more added all the time. You can also import your own clothes obj. Craft game-ready 3D outfits in a way that is familiar and natural. Enjoy unlimited exports from our clothing library. Import characters from popular 3D platforms. Enjoy game-ready topology. Standard on all of our clothes. Skip straight to animation, with automatic skin weights. New features, updates, and 3D clothes are added all the time. Transfer characters to target platforms in just a few clicks. Clean, game-ready, low poly mesh topology. Animation ready with auto-skin weighs generation. Its sucks when you're trying to create something great, only to be delayed by overly technical workflows. META-TAILOR takes the time & difficulty out of putting fitted clothes onto real-time 3D characters.
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EASY.DX
Easily create AI-generated voiceovers for your game, and join the waitlist for early access. Craft distinct character voices, manage game audio, and export with precision in our user-friendly dashboard. Instantly generate audio clips using the character’s voice. Set the file name to keep your project organized. Save audio clips to the character’s profile. Export audio as .wav, .ogg, or .mp3. Ready to import directly into game development software. Clean audio with no edits needed. Redefining voiceover creation for game development. Voiceovers simplified, budgets optimized, and development accelerated. Streamline work with AI-powered audio. No more long recordings or retakes. One subscription to replace studio time, voice actor payments, and audio editing costs. Generate crystal-clear dialogue, with no background noise. No additional audio editing is needed. Utilize realistic placeholders early in the development cycle, while VO is still being recorded.
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