This project adds support for the Steam Controller to jinput (a cross-platform game controller library for Java).

An implementation of a ControllerEnvironment and Controller are provided. Applications can access all of the buttons, axes, gyro, accelerometer and haptic feedback motors via the jinput API. Controllers can be used in wired or wireless mode.

The jinput project currently lives here:
https://jinput.github.io/jinput/

Communication with the Steam Controller happens via the (low level) Java wrapper for libusb, found here:
http://usb4java.org/quickstart/libusb.html

This project is written for Java 1.6 or greater. It is tested to work on Windows and Linux, but on Linux custom udev rules are required, e.g.
https://wiki.gentoo.org/wiki/Steam_Controller#Manual_udev

Project Activity

See All Activity >

Categories

Game Controller

Follow jinput-steam-controller

jinput-steam-controller Web Site

Other Useful Business Software
Build Agents and Models on One Platform Icon
Build Agents and Models on One Platform

Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.

Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
Try It Free
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of jinput-steam-controller!

Additional Project Details

Registered

2020-02-05