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From: Josh B. <bro...@us...> - 2003-05-22 07:16:28
|
browner10 2003/05/22 00:16:27 PDT Modified files: lr/src Player.cpp Log: don't let the player go through bricks to their left if they are on a ladder and the bricks are above them. (there are way too many special cases for the guy) Revision Changes Path 1.17 +2 -1 examples/lr/src/Player.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/examples/lr/src/Player.cpp.diff?r1=1.16&r2=1.17&diff_format=h |
From: Josh B. <bro...@us...> - 2003-05-22 07:11:33
|
browner10 2003/05/22 00:11:32 PDT Modified files: lr/src BadGuy.cpp BadGuy.h Level.cpp Player.cpp Log: fix the falling issue with falling through bricks too soon at the edge. Revision Changes Path 1.7 +26 -4 examples/lr/src/BadGuy.cpp 1.6 +13 -2 examples/lr/src/BadGuy.h 1.12 +2 -0 examples/lr/src/Level.cpp 1.16 +8 -1 examples/lr/src/Player.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/examples/lr/src/BadGuy.cpp.diff?r1=1.6&r2=1.7&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/examples/lr/src/BadGuy.h.diff?r1=1.5&r2=1.6&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/examples/lr/src/Level.cpp.diff?r1=1.11&r2=1.12&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/examples/lr/src/Player.cpp.diff?r1=1.15&r2=1.16&diff_format=h |
From: Josh B. <bro...@us...> - 2003-05-22 04:49:29
|
browner10 2003/05/21 21:49:28 PDT Modified files: lr/src BadGuy.cpp BadGuy.h GameState.cpp GameState.h Level.cpp Log: keep making AI better Revision Changes Path 1.6 +18 -0 examples/lr/src/BadGuy.cpp 1.5 +11 -1 examples/lr/src/BadGuy.h 1.12 +18 -2 examples/lr/src/GameState.cpp 1.7 +6 -0 examples/lr/src/GameState.h 1.11 +0 -3 examples/lr/src/Level.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/examples/lr/src/BadGuy.cpp.diff?r1=1.5&r2=1.6&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/examples/lr/src/BadGuy.h.diff?r1=1.4&r2=1.5&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/examples/lr/src/GameState.cpp.diff?r1=1.11&r2=1.12&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/examples/lr/src/GameState.h.diff?r1=1.6&r2=1.7&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/examples/lr/src/Level.cpp.diff?r1=1.10&r2=1.11&diff_format=h |
From: Ben S. <non...@us...> - 2003-05-21 05:17:22
|
nonchocoboy 2003/05/20 22:17:21 PDT Modified files: siren/src/pyste SConscript Log: Don't link with Python. Revision Changes Path 1.2 +1 -1 lib/siren/src/pyste/SConscript http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/siren/src/pyste/SConscript.diff?r1=1.1&r2=1.2&diff_format=h |
From: Ben S. <non...@us...> - 2003-05-21 05:14:38
|
nonchocoboy 2003/05/20 22:14:37 PDT Modified files: data SConscript src SConscript Log: Fixed a dependency cycle that crept into the build. Revision Changes Path 1.2 +1 -1 barfight/data/SConscript 1.3 +2 -1 barfight/src/SConscript http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/barfight/data/SConscript.diff?r1=1.1&r2=1.2&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/barfight/src/SConscript.diff?r1=1.2&r2=1.3&diff_format=h |
From: Ben S. <non...@us...> - 2003-05-21 05:05:58
|
nonchocoboy 2003/05/20 22:05:57 PDT Added files: src Main.cpp Log: I got a little overzealous with my deletion of the c++ files. We want to have an executable to start up the Python interpreter ... ;) Revision Changes Path 1.4 +35 -0 barfight/src/Main.cpp (new) http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/barfight/src/Main.cpp?rev=1.4&content-type=text/plain |
From: Ben S. <non...@us...> - 2003-05-21 04:56:49
|
nonchocoboy 2003/05/20 21:56:48 PDT Added files: src/barfight Camera.py GameState.py Player.py __init__.py Log: Barfight is now fully Python. Yay! :) Revision Changes Path 1.1 +132 -0 barfight/src/barfight/Camera.py (new) 1.1 +205 -0 barfight/src/barfight/GameState.py (new) 1.1 +20 -0 barfight/src/barfight/Player.py (new) 1.1 +38 -0 barfight/src/barfight/__init__.py (new) http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/barfight/src/barfight/Camera.py?rev=1.1&content-type=text/plain http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/barfight/src/barfight/GameState.py?rev=1.1&content-type=text/plain http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/barfight/src/barfight/Player.py?rev=1.1&content-type=text/plain http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/barfight/src/barfight/__init__.py?rev=1.1&content-type=text/plain |
From: Ben S. <non...@us...> - 2003-05-21 04:56:47
|
nonchocoboy 2003/05/20 21:56:46 PDT Added files: data SConscript resources.txt Log: Barfight is now fully Python. Yay! :) Revision Changes Path 1.1 +16 -0 barfight/data/SConscript (new) 1.1 +20 -0 barfight/data/resources.txt (new) http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/barfight/data/SConscript?rev=1.1&content-type=text/plain http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/barfight/data/resources.txt?rev=1.1&content-type=text/plain |
From: Ben S. <non...@us...> - 2003-05-21 04:56:47
|
nonchocoboy 2003/05/20 21:56:46 PDT Modified files: . ChangeLog SConstruct Log: Barfight is now fully Python. Yay! :) Revision Changes Path 1.3 +1 -0 barfight/ChangeLog 1.2 +53 -75 barfight/SConstruct http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/barfight/ChangeLog.diff?r1=1.2&r2=1.3&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/barfight/SConstruct.diff?r1=1.1&r2=1.2&diff_format=h |
From: Ben S. <non...@us...> - 2003-05-21 01:41:18
|
nonchocoboy 2003/05/20 18:41:17 PDT Modified files: siren/src SConscript siren/src/siren SConscript Added files: siren/src/pyste SConscript Log: Added shitty build for the python bindings. Revision Changes Path 1.9 +1 -1 lib/siren/src/SConscript 1.1 +35 -0 lib/siren/src/pyste/SConscript (new) 1.11 +1 -0 lib/siren/src/siren/SConscript http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/siren/src/SConscript.diff?r1=1.8&r2=1.9&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/siren/src/pyste/SConscript?rev=1.1&content-type=text/plain http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/siren/src/siren/SConscript.diff?r1=1.10&r2=1.11&diff_format=h |
From: Ben S. <non...@us...> - 2003-05-21 00:40:17
|
nonchocoboy 2003/05/20 17:34:13 PDT Modified files: siren/src/pyste siren.pyste Log: Added Py bindings for the input system. Revision Changes Path 1.6 +9 -4 lib/siren/src/pyste/siren.pyste http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/siren/src/pyste/siren.pyste.diff?r1=1.5&r2=1.6&diff_format=h |
From: Ben S. <non...@us...> - 2003-05-20 23:59:49
|
nonchocoboy 2003/05/20 16:59:48 PDT Modified files: siren/src/pyste siren.pyste siren/src/siren SConscript Log: Py bindings for the Avatar code. Revision Changes Path 1.5 +23 -5 lib/siren/src/pyste/siren.pyste 1.10 +2 -1 lib/siren/src/siren/SConscript http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/siren/src/pyste/siren.pyste.diff?r1=1.4&r2=1.5&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/siren/src/siren/SConscript.diff?r1=1.9&r2=1.10&diff_format=h |
From: Josh B. <bro...@us...> - 2003-05-20 09:54:18
|
browner10 2003/05/20 02:54:17 PDT Added files: lr/Data level1.lvl Log: added the level file to the repos Revision Changes Path 1.1 +24 -0 examples/lr/Data/level1.lvl (new) http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/examples/lr/Data/level1.lvl?rev=1.1&content-type=text/plain |
From: Ben S. <non...@us...> - 2003-05-20 07:42:00
|
nonchocoboy 2003/05/20 00:41:58 PDT Modified files: siren/src/pyste siren.pyste Log: Expose the sound API. Revision Changes Path 1.4 +12 -2 lib/siren/src/pyste/siren.pyste http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/siren/src/pyste/siren.pyste.diff?r1=1.3&r2=1.4&diff_format=h |
From: Ben S. <non...@us...> - 2003-05-20 07:16:15
|
nonchocoboy 2003/05/20 00:16:15 PDT Modified files: siren/src/pyste siren.pyste Log: Added WarpMouse from SDL. Revision Changes Path 1.3 +9 -4 lib/siren/src/pyste/siren.pyste http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/siren/src/pyste/siren.pyste.diff?r1=1.2&r2=1.3&diff_format=h |
From: Ben S. <non...@us...> - 2003-05-20 07:11:23
|
nonchocoboy 2003/05/20 00:11:22 PDT Modified files: siren/src/pyste siren.pyste Log: Added SDLKey enumeration bindings. We really need to make our own keysym enumerations ... inputsym?? Revision Changes Path 1.2 +5 -3 lib/siren/src/pyste/siren.pyste http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/siren/src/pyste/siren.pyste.diff?r1=1.1&r2=1.2&diff_format=h |
From: Ben S. <non...@us...> - 2003-05-20 07:04:55
|
nonchocoboy 2003/05/20 00:04:54 PDT Added files: siren/src/pyste siren.pyste Log: Initial Pyste configuration for generating BPL code for siren. Damn I love Pyste already. Revision Changes Path 1.1 +37 -0 lib/siren/src/pyste/siren.pyste (new) http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/siren/src/pyste/siren.pyste?rev=1.1&content-type=text/plain |
From: Ben S. <non...@us...> - 2003-05-20 05:35:29
|
nonchocoboy 2003/05/19 22:35:29 PDT Modified files: src GameState.h Log: Added missing include guards. Revision Changes Path 1.5 +7 -2 barfight/src/GameState.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/barfight/src/GameState.h.diff?r1=1.4&r2=1.5&diff_format=h |