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From: Ben S. <non...@us...> - 2002-11-03 03:50:01
|
nonchocoboy 2002/11/02 19:50:00 PST Modified files: src GameState.cpp GameState.h PhysicsEngine.cpp PhysicsEngine.h Log: Moved the remainder of the dynamics code to PhysicsEngine. This is part of a much longer overhaul of no longer allowing GameState being an implementation of the kitchen sink anti-pattern. Revision Changes Path 1.104 +11 -49 midworld/src/GameState.cpp 1.63 +7 -14 midworld/src/GameState.h 1.6 +67 -3 midworld/src/PhysicsEngine.cpp 1.7 +36 -4 midworld/src/PhysicsEngine.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameState.cpp.diff?r1=1.103&r2=1.104&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameState.h.diff?r1=1.62&r2=1.63&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/PhysicsEngine.cpp.diff?r1=1.5&r2=1.6&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/PhysicsEngine.h.diff?r1=1.6&r2=1.7&diff_format=h |
From: Ben S. <non...@us...> - 2002-11-03 01:16:00
|
nonchocoboy 2002/11/02 17:16:00 PST Modified files: src Scene.cpp Scene.h Log: Make it possible to iterator over the scene objects w/o a const iterator. Revision Changes Path 1.3 +14 -2 midworld/src/Scene.cpp 1.3 +8 -2 midworld/src/Scene.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/Scene.cpp.diff?r1=1.2&r2=1.3&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/Scene.h.diff?r1=1.2&r2=1.3&diff_format=h |
From: Ben S. <non...@us...> - 2002-11-03 00:53:29
|
nonchocoboy 2002/11/02 16:53:28 PST Modified files: src GameState.cpp GameState.h PhysicsEngine.cpp PhysicsEngine.h Log: Make PhysicsEngine an instantiable object. I'll need this later for doing the collision contact code. Revision Changes Path 1.103 +3 -2 midworld/src/GameState.cpp 1.62 +2 -3 midworld/src/GameState.h 1.5 +8 -2 midworld/src/PhysicsEngine.cpp 1.6 +7 -13 midworld/src/PhysicsEngine.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameState.cpp.diff?r1=1.102&r2=1.103&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameState.h.diff?r1=1.61&r2=1.62&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/PhysicsEngine.cpp.diff?r1=1.4&r2=1.5&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/PhysicsEngine.h.diff?r1=1.5&r2=1.6&diff_format=h |
From: Ben S. <non...@us...> - 2002-11-02 23:11:12
|
nonchocoboy 2002/11/02 15:11:11 PST Modified files: src GameOverState.cpp GameOverState.h Log: Added copyright header. Revision Changes Path 1.2 +31 -1 midworld/src/GameOverState.cpp 1.2 +31 -3 midworld/src/GameOverState.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameOverState.cpp.diff?r1=1.1&r2=1.2&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameOverState.h.diff?r1=1.1&r2=1.2&diff_format=h |
From: Ben S. <non...@us...> - 2002-11-02 02:59:21
|
nonchocoboy 2002/11/01 18:59:20 PST Modified files: src BoundsSweepCollisionDetector.cpp Log: Bug fixed: Temporary workaround for GMTL include problem that only seems to surface in win32 builds. Revision Changes Path 1.2 +4 -3 midworld/src/BoundsSweepCollisionDetector.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/BoundsSweepCollisionDetector.cpp.diff?r1=1.1&r2=1.2&diff_format=h |
From: Josh B. <bro...@us...> - 2002-11-02 02:22:42
|
browner10 2002/11/01 18:22:41 PST Modified files: src GameState.cpp GameState.h Log: we now read in from the level file a navigation node type "navNode" that is used for the droids to move between. Revision Changes Path 1.102 +10 -2 midworld/src/GameState.cpp 1.61 +3 -2 midworld/src/GameState.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameState.cpp.diff?r1=1.101&r2=1.102&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameState.h.diff?r1=1.60&r2=1.61&diff_format=h |
From: Ben S. <non...@us...> - 2002-11-01 12:31:02
|
nonchocoboy 2002/11/01 04:31:01 PST Modified files: vc7/midworld midworld.vcproj Log: Added in the BoundsSweepCollisionDetector sources. Revision Changes Path 1.22 +6 -0 midworld/vc7/midworld/midworld.vcproj http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/vc7/midworld/midworld.vcproj.diff?r1=1.21&r2=1.22&diff_format=h |
From: Ben S. <non...@us...> - 2002-11-01 12:28:47
|
nonchocoboy 2002/11/01 04:28:47 PST Modified files: . ChangeLog src Version.h Log: Noted addition of temporally coherant collision detection. Bumped version to 0.3.1 Revision Changes Path 1.48 +4 -1 midworld/ChangeLog 1.8 +3 -3 midworld/src/Version.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/ChangeLog.diff?r1=1.47&r2=1.48&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/Version.h.diff?r1=1.7&r2=1.8&diff_format=h |
From: Ben S. <non...@us...> - 2002-11-01 12:28:14
|
nonchocoboy 2002/11/01 04:28:13 PST Modified files: . README.txt Log: We depend on GMTL 0.1.12 now. Revision Changes Path 1.13 +1 -1 midworld/README.txt http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/README.txt.diff?r1=1.12&r2=1.13&diff_format=h |
From: Ben S. <non...@us...> - 2002-11-01 12:23:24
|
nonchocoboy 2002/11/01 04:23:23 PST Modified files: src ParticleEngine.cpp ParticleEngine.h Log: Use methods on PhysicsEngine in the static way. Revision Changes Path 1.14 +2 -1 midworld/src/ParticleEngine.cpp 1.6 +0 -2 midworld/src/ParticleEngine.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/ParticleEngine.cpp.diff?r1=1.13&r2=1.14&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/ParticleEngine.h.diff?r1=1.5&r2=1.6&diff_format=h |
From: Ben S. <non...@us...> - 2002-11-01 10:50:04
|
nonchocoboy 2002/11/01 02:50:03 PST Modified files: doc CollDetDesign.html Log: Added in the bounds sweep algorithm. Revision Changes Path 1.7 +37 -3 midworld/doc/CollDetDesign.html http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/doc/CollDetDesign.html.diff?r1=1.6&r2=1.7&diff_format=h |
From: Levi V. <lva...@us...> - 2002-10-31 19:17:46
|
lvanoort 2002/10/31 11:17:39 PST Modified files: src Enemy.cpp Particle.cpp Particle.h ParticleEngine.cpp Log: Billboarding fixed and particle explosion looks more like a fireball. Revision Changes Path 1.9 +3 -4 midworld/src/Enemy.cpp 1.5 +7 -1 midworld/src/Particle.cpp 1.4 +3 -0 midworld/src/Particle.h 1.13 +4 -7 midworld/src/ParticleEngine.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/Enemy.cpp.diff?r1=1.8&r2=1.9&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/Particle.cpp.diff?r1=1.4&r2=1.5&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/Particle.h.diff?r1=1.3&r2=1.4&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/ParticleEngine.cpp.diff?r1=1.12&r2=1.13&diff_format=h |
From: Chad A. <ae...@us...> - 2002-10-31 10:05:59
|
aegis 2002/10/31 02:05:58 PST Modified files: . ChangeLog Log: forgot to mention that I added a game over screen and player health to the HUD. update your resources. Revision Changes Path 1.47 +2 -0 midworld/ChangeLog http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/ChangeLog.diff?r1=1.46&r2=1.47&diff_format=h |
From: Chad A. <ae...@us...> - 2002-10-31 08:36:04
|
aegis 2002/10/31 00:36:03 PST Modified files: vc7/midworld midworld.vcproj Log: the new collision detection architecture is in place... it's pretty sweet if I may say so myself. we should post it on flipcode. Revision Changes Path 1.20 +11 -2 midworld/vc7/midworld/midworld.vcproj http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/vc7/midworld/midworld.vcproj.diff?r1=1.19&r2=1.20&diff_format=h |
From: Chad A. <ae...@us...> - 2002-10-31 08:35:57
|
aegis 2002/10/31 00:35:56 PST Modified files: . ChangeLog Log: the new collision detection architecture is in place... it's pretty sweet if I may say so myself. we should post it on flipcode. Revision Changes Path 1.46 +1 -0 midworld/ChangeLog http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/ChangeLog.diff?r1=1.45&r2=1.46&diff_format=h |
From: Ben S. <non...@us...> - 2002-10-31 07:22:18
|
nonchocoboy 2002/10/30 23:22:17 PST Modified files: src LoadState.cpp LoadState.h Log: - preload more of the models during the load state. - preload the particle texture. Revision Changes Path 1.2 +28 -10 midworld/src/LoadState.cpp 1.2 +8 -4 midworld/src/LoadState.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/LoadState.cpp.diff?r1=1.1&r2=1.2&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/LoadState.h.diff?r1=1.1&r2=1.2&diff_format=h |
From: Ben S. <non...@us...> - 2002-10-31 07:05:00
|
nonchocoboy 2002/10/30 23:04:59 PST Modified files: src ParticleEngine.cpp Log: Use the TextureManager for the particle's texture. Revision Changes Path 1.12 +3 -4 midworld/src/ParticleEngine.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/ParticleEngine.cpp.diff?r1=1.11&r2=1.12&diff_format=h |
From: Ben S. <non...@us...> - 2002-10-31 07:04:36
|
nonchocoboy 2002/10/30 23:04:35 PST Modified files: . ChangeLog Log: Noted the addition of the TextureManager. Revision Changes Path 1.45 +1 -0 midworld/ChangeLog http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/ChangeLog.diff?r1=1.44&r2=1.45&diff_format=h |