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From: Chad A. <ae...@us...> - 2002-11-14 10:35:17
|
aegis 2002/11/14 02:35:17 PST Modified files: src GameState.cpp PhysicsEngine.cpp Testing.cpp Log: removing lots of debug output and getting rid of backface culling because we need to be able to see the models Revision Changes Path 1.124 +3 -3 midworld/src/GameState.cpp 1.15 +4 -3 midworld/src/PhysicsEngine.cpp 1.7 +8 -6 midworld/src/Testing.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameState.cpp.diff?r1=1.123&r2=1.124&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/PhysicsEngine.cpp.diff?r1=1.14&r2=1.15&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/Testing.cpp.diff?r1=1.6&r2=1.7&diff_format=h |
From: Chad A. <ae...@us...> - 2002-11-14 10:24:32
|
aegis 2002/11/14 02:24:31 PST Modified files: src OpenSGSceneViewer.cpp OpenSGSceneViewer.h PhysicsEngine.cpp RigidBody.h Log: 'fix' collision detection... we don't collide nearly as often Revision Changes Path 1.17 +23 -5 midworld/src/OpenSGSceneViewer.cpp 1.7 +5 -2 midworld/src/OpenSGSceneViewer.h 1.14 +4 -2 midworld/src/PhysicsEngine.cpp 1.26 +13 -4 midworld/src/RigidBody.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/OpenSGSceneViewer.cpp.diff?r1=1.16&r2=1.17&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/OpenSGSceneViewer.h.diff?r1=1.6&r2=1.7&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/PhysicsEngine.cpp.diff?r1=1.13&r2=1.14&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/RigidBody.h.diff?r1=1.25&r2=1.26&diff_format=h |
From: Chad A. <ae...@us...> - 2002-11-14 09:39:06
|
aegis 2002/11/14 01:39:05 PST Modified files: src SnowSystem.h Log: oops, forgot this Revision Changes Path 1.2 +4 -4 midworld/src/SnowSystem.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/SnowSystem.h.diff?r1=1.1&r2=1.2&diff_format=h |
From: Chad A. <ae...@us...> - 2002-11-14 09:31:48
|
aegis 2002/11/14 01:31:47 PST Modified files: src SnowSystem.cpp Log: make the snow cover the world Revision Changes Path 1.3 +3 -3 midworld/src/SnowSystem.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/SnowSystem.cpp.diff?r1=1.2&r2=1.3&diff_format=h |
From: Josh B. <bro...@us...> - 2002-11-14 02:22:00
|
browner10 2002/11/13 18:22:00 PST Modified files: src Testing.cpp Log: whoops forgot this 1 line change. It now works with this added in. Still testing... Revision Changes Path 1.6 +2 -1 midworld/src/Testing.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/Testing.cpp.diff?r1=1.5&r2=1.6&diff_format=h |
From: Josh B. <bro...@us...> - 2002-11-14 02:11:59
|
browner10 2002/11/13 18:11:58 PST Modified files: src Droid.h Testing.cpp Log: AI now works completely correct on my simple test case with 1 droid and 3 nodes in the NavTree. I'm going to keep testing on this for a while, but as far as I know, the droids will now perform autonomously. YAY Revision Changes Path 1.4 +6 -4 midworld/src/Droid.h 1.5 +19 -11 midworld/src/Testing.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/Droid.h.diff?r1=1.3&r2=1.4&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/Testing.cpp.diff?r1=1.4&r2=1.5&diff_format=h |
From: Ben S. <non...@us...> - 2002-11-13 09:14:24
|
nonchocoboy 2002/11/13 01:14:24 PST Modified files: src LoadState.cpp LoadState.h Log: Use Andres' new loading images. Revision Changes Path 1.3 +8 -23 midworld/src/LoadState.cpp 1.3 +3 -2 midworld/src/LoadState.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/LoadState.cpp.diff?r1=1.2&r2=1.3&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/LoadState.h.diff?r1=1.2&r2=1.3&diff_format=h |
From: Ben S. <non...@us...> - 2002-11-13 07:56:42
|
nonchocoboy 2002/11/12 23:56:41 PST Modified files: src StoryState.cpp StoryState.h Log: Make the last image of the story stay up longer. Revision Changes Path 1.6 +1 -1 midworld/src/StoryState.cpp 1.4 +2 -2 midworld/src/StoryState.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/StoryState.cpp.diff?r1=1.5&r2=1.6&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/StoryState.h.diff?r1=1.3&r2=1.4&diff_format=h |
From: Chad A. <ae...@us...> - 2002-11-12 16:48:49
|
aegis 2002/11/12 08:48:48 PST Modified files: src CollisionResponse.cpp ParticleEngine.cpp Log: don't collide entities that don't need to be tested Revision Changes Path 1.12 +7 -3 midworld/src/CollisionResponse.cpp 1.15 +2 -0 midworld/src/ParticleEngine.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/CollisionResponse.cpp.diff?r1=1.11&r2=1.12&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/ParticleEngine.cpp.diff?r1=1.14&r2=1.15&diff_format=h |
From: Ben S. <non...@us...> - 2002-11-12 09:39:50
|
nonchocoboy 2002/11/12 01:39:49 PST Modified files: src StoryState.cpp StoryState.h Log: Use the new story art. Revision Changes Path 1.5 +42 -20 midworld/src/StoryState.cpp 1.3 +21 -5 midworld/src/StoryState.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/StoryState.cpp.diff?r1=1.4&r2=1.5&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/StoryState.h.diff?r1=1.2&r2=1.3&diff_format=h |
From: Chad A. <ae...@us...> - 2002-11-12 09:10:00
|
aegis 2002/11/12 01:09:59 PST Modified files: src SnowSystem.cpp vc7 midworld.sln Log: make the snow bigger and smooth Revision Changes Path 1.2 +5 -4 midworld/src/SnowSystem.cpp 1.4 +1 -0 midworld/vc7/midworld.sln http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/SnowSystem.cpp.diff?r1=1.1&r2=1.2&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/vc7/midworld.sln.diff?r1=1.3&r2=1.4&diff_format=h |
From: Ben S. <non...@us...> - 2002-11-11 09:47:05
|
nonchocoboy 2002/11/11 01:47:04 PST Modified files: . SConstruct Log: Properly use osg-config in an optimized environment. Revision Changes Path 1.16 +4 -1 midworld/SConstruct http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/SConstruct.diff?r1=1.15&r2=1.16&diff_format=h |
From: Ben S. <non...@us...> - 2002-11-11 09:20:46
|
nonchocoboy 2002/11/11 01:20:46 PST Modified files: src GameScene.cpp GameScene.h GameState.cpp GameState.h Log: Bug fixed: Particles were getting drawn under the ground. The game scene no longer owns the snow system. That responsibility has been passed on to the game state. Also included in this commit is the enabling of back-face culling. Revision Changes Path 1.9 +0 -8 midworld/src/GameScene.cpp 1.13 +2 -6 midworld/src/GameScene.h 1.121 +9 -5 midworld/src/GameState.cpp 1.72 +7 -3 midworld/src/GameState.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameScene.cpp.diff?r1=1.8&r2=1.9&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameScene.h.diff?r1=1.12&r2=1.13&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameState.cpp.diff?r1=1.120&r2=1.121&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameState.h.diff?r1=1.71&r2=1.72&diff_format=h |
From: Ben S. <non...@us...> - 2002-11-11 09:19:10
|
nonchocoboy 2002/11/11 01:19:09 PST Modified files: src SkyDome.cpp Log: I don't understand this code, but it should now draw correctly when back-face culling is enabled. Revision Changes Path 1.2 +4 -0 midworld/src/SkyDome.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/SkyDome.cpp.diff?r1=1.1&r2=1.2&diff_format=h |
From: Ben S. <non...@us...> - 2002-11-11 09:15:53
|
nonchocoboy 2002/11/11 01:15:51 PST Modified files: src HUD.cpp Log: Draw the tape in CCW order. Revision Changes Path 1.7 +3 -3 midworld/src/HUD.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/HUD.cpp.diff?r1=1.6&r2=1.7&diff_format=h |
From: Ben S. <non...@us...> - 2002-11-11 08:51:59
|
nonchocoboy 2002/11/11 00:51:59 PST Modified files: src PhysicsEngine.cpp Log: Remove debug testing that was causing an assertion when you would try to restart the level. Revision Changes Path 1.13 +2 -12 midworld/src/PhysicsEngine.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/PhysicsEngine.cpp.diff?r1=1.12&r2=1.13&diff_format=h |
From: Levi V. <lva...@us...> - 2002-11-11 08:46:41
|
lvanoort 2002/11/11 00:46:40 PST Modified files: src HUD.cpp HUD.h Log: Added tapes to the HUD. Revision Changes Path 1.6 +43 -4 midworld/src/HUD.cpp 1.4 +2 -1 midworld/src/HUD.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/HUD.cpp.diff?r1=1.5&r2=1.6&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/HUD.h.diff?r1=1.3&r2=1.4&diff_format=h |
From: Ben S. <non...@us...> - 2002-11-11 08:39:41
|
nonchocoboy 2002/11/11 00:39:40 PST Modified files: src GameState.cpp HUD.cpp HUD.h Log: Backed out chad's cool gltextstream stuff cuz it doesn't compile with gcc3 Revision Changes Path 1.120 +4 -3 midworld/src/GameState.cpp 1.5 +76 -87 midworld/src/HUD.cpp 1.3 +2 -2 midworld/src/HUD.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameState.cpp.diff?r1=1.119&r2=1.120&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/HUD.cpp.diff?r1=1.4&r2=1.5&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/HUD.h.diff?r1=1.2&r2=1.3&diff_format=h |
From: Ben S. <non...@us...> - 2002-11-11 08:25:20
|
nonchocoboy 2002/11/11 00:25:19 PST Modified files: src HUD.cpp Log: stdexcept is needed to compile ... Revision Changes Path 1.4 +1 -0 midworld/src/HUD.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/HUD.cpp.diff?r1=1.3&r2=1.4&diff_format=h |
From: Ben S. <non...@us...> - 2002-11-11 08:18:16
|
nonchocoboy 2002/11/11 00:18:15 PST Modified files: src GameState.cpp OpenSGSceneViewer.cpp Log: Bug fixed: Drawing of snow is now done last (so that it does the depth right. This commit also removes the drawing of the bounding boxes. Revision Changes Path 1.119 +25 -25 midworld/src/GameState.cpp 1.16 +3 -3 midworld/src/OpenSGSceneViewer.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameState.cpp.diff?r1=1.118&r2=1.119&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/OpenSGSceneViewer.cpp.diff?r1=1.15&r2=1.16&diff_format=h |