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From: Ben S. <non...@us...> - 2002-12-02 02:04:49
|
nonchocoboy 2002/12/01 18:04:48 PST Modified files: src SConscript Log: Added OptionsState to the build. Revision Changes Path 1.69 +1 -0 midworld/src/SConscript http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/SConscript.diff?r1=1.68&r2=1.69&diff_format=h |
From: Ben S. <non...@us...> - 2002-12-02 02:04:30
|
nonchocoboy 2002/12/01 18:04:29 PST Modified files: src OptionsState.cpp Log: Made OptionsState compile in linux. Revision Changes Path 1.3 +3 -2 midworld/src/OptionsState.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/OptionsState.cpp.diff?r1=1.2&r2=1.3&diff_format=h |
From: Ben S. <non...@us...> - 2002-12-02 01:54:49
|
nonchocoboy 2002/12/01 17:54:47 PST Modified files: src StateList.cpp Log: Use unix newline. Revision Changes Path 1.3 +29 -29 midworld/src/StateList.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/StateList.cpp.diff?r1=1.2&r2=1.3&diff_format=h |
From: Ben S. <non...@us...> - 2002-12-02 01:25:40
|
nonchocoboy 2002/12/01 17:25:40 PST Modified files: . cfg_local.pm Log: Temporarily disabling commits mailings. Revision Changes Path 1.11 +2 -2 CVSROOT/cfg_local.pm http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/CVSROOT/cfg_local.pm.diff?r1=1.10&r2=1.11&diff_format=h |
From: Chad A. <ae...@us...> - 2002-12-01 22:31:25
|
aegis 2002/12/01 14:31:24 PST Modified files: src GameState.h LoadState.cpp vc7/midworld midworld.vcproj Log: other random build hacks so we can compile on Windows Revision Changes Path 1.75 +2 -7 midworld/src/GameState.h 1.8 +7 -2 midworld/src/LoadState.cpp 1.38 +12 -6 midworld/vc7/midworld/midworld.vcproj http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameState.h.diff?r1=1.74&r2=1.75&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/LoadState.cpp.diff?r1=1.7&r2=1.8&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/vc7/midworld/midworld.vcproj.diff?r1=1.37&r2=1.38&diff_format=h |
From: Chad A. <ae...@us...> - 2002-12-01 21:55:31
|
aegis 2002/12/01 13:55:30 PST Modified files: src GameState.cpp GameState.h vc7/midworld midworld.vcproj Added files: src FPSCounter.h Log: doing some dishes in GameState: separate out an FPSCounter class Revision Changes Path 1.1 +42 -0 midworld/src/FPSCounter.h (new) 1.129 +5 -17 midworld/src/GameState.cpp 1.74 +7 -8 midworld/src/GameState.h 1.37 +541 -538 midworld/vc7/midworld/midworld.vcproj http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/FPSCounter.h?rev=1.1&content-type=text/plain http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameState.cpp.diff?r1=1.128&r2=1.129&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameState.h.diff?r1=1.73&r2=1.74&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/vc7/midworld/midworld.vcproj.diff?r1=1.36&r2=1.37&diff_format=h |
From: Josh B. <bro...@us...> - 2002-11-26 12:05:40
|
browner10 2002/11/26 04:05:38 PST Modified files: (Branch: ANI) src LevelLoader.cpp LevelLoader.h Log: add more entities that we support Revision Changes Path 1.5.2.3 +34 -2 midworld/src/LevelLoader.cpp 1.2.2.3 +3 -2 midworld/src/LevelLoader.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/LevelLoader.cpp.diff?r1=1.5.2.2&r2=1.5.2.3&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/LevelLoader.h.diff?r1=1.2.2.2&r2=1.2.2.3&diff_format=h |
From: Josh B. <bro...@us...> - 2002-11-26 11:43:47
|
browner10 2002/11/26 03:43:46 PST Modified files: (Branch: ANI) src GameState.cpp LevelLoader.cpp LevelLoader.h Scene.cpp Log: now we can load ammo, walls, and turrets Revision Changes Path 1.123.2.5 +5 -4 midworld/src/GameState.cpp 1.5.2.2 +62 -5 midworld/src/LevelLoader.cpp 1.2.2.2 +4 -2 midworld/src/LevelLoader.h 1.3.2.1 +4 -2 midworld/src/Scene.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameState.cpp.diff?r1=1.123.2.4&r2=1.123.2.5&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/LevelLoader.cpp.diff?r1=1.5.2.1&r2=1.5.2.2&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/LevelLoader.h.diff?r1=1.2.2.1&r2=1.2.2.2&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/Scene.cpp.diff?r1=1.3&r2=1.3.2.1&diff_format=h |
From: Levi V. <lva...@us...> - 2002-11-26 11:24:07
|
lvanoort 2002/11/26 03:24:07 PST Modified files: vc7/midworld midworld.vcproj Log: Added OptionState Revision Changes Path 1.36 +538 -538 midworld/vc7/midworld/midworld.vcproj http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/vc7/midworld/midworld.vcproj.diff?r1=1.35&r2=1.36&diff_format=h |
From: Josh B. <bro...@us...> - 2002-11-26 09:48:15
|
browner10 2002/11/26 01:48:14 PST Modified files: (Branch: ANI) src GameState.cpp LevelLoader.cpp LevelLoader.h SConscript Log: use an xml based file system to store our levels and such Revision Changes Path 1.123.2.4 +6 -5 midworld/src/GameState.cpp 1.5.2.1 +170 -119 midworld/src/LevelLoader.cpp 1.2.2.1 +16 -4 midworld/src/LevelLoader.h 1.62.2.2 +1 -0 midworld/src/SConscript http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameState.cpp.diff?r1=1.123.2.3&r2=1.123.2.4&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/LevelLoader.cpp.diff?r1=1.5&r2=1.5.2.1&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/LevelLoader.h.diff?r1=1.2&r2=1.2.2.1&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/SConscript.diff?r1=1.62.2.1&r2=1.62.2.2&diff_format=h |
From: Ben S. <non...@us...> - 2002-11-26 07:03:38
|
nonchocoboy 2002/11/25 23:03:38 PST Modified files: src InputSymbol.h Log: Forgot to predeclare SDLKeyToString in the header. Revision Changes Path 1.3 +1 -0 midworld/src/InputSymbol.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/InputSymbol.h.diff?r1=1.2&r2=1.3&diff_format=h |
From: Ben S. <non...@us...> - 2002-11-26 07:01:08
|
nonchocoboy 2002/11/25 23:01:07 PST Modified files: src InputSymbol.cpp Log: Refactor: Case statements are for pussies. Revision Changes Path 1.3 +133 -360 midworld/src/InputSymbol.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/InputSymbol.cpp.diff?r1=1.2&r2=1.3&diff_format=h |
From: Ben S. <non...@us...> - 2002-11-26 03:05:20
|
nonchocoboy 2002/11/25 19:05:19 PST Modified files: . ChangeLog src MenuState.cpp MenuState.h Log: Display the version number on the menu screen. Revision Changes Path 1.57 +1 -0 midworld/ChangeLog 1.25 +43 -8 midworld/src/MenuState.cpp 1.11 +6 -2 midworld/src/MenuState.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/ChangeLog.diff?r1=1.56&r2=1.57&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/MenuState.cpp.diff?r1=1.24&r2=1.25&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/MenuState.h.diff?r1=1.10&r2=1.11&diff_format=h |
From: Ben S. <non...@us...> - 2002-11-26 02:54:03
|
nonchocoboy 2002/11/25 18:54:02 PST Modified files: src SConscript Version.h Added files: src Version.cpp Log: Bug fixed: If Version.h got included multiple times, mw::version would get defined multiple times causing linker errors with gcc. Revision Changes Path 1.67 +1 -0 midworld/src/SConscript 1.1 +66 -0 midworld/src/Version.cpp (new) 1.11 +7 -29 midworld/src/Version.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/SConscript.diff?r1=1.66&r2=1.67&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/Version.cpp?rev=1.1&content-type=text/plain http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/Version.h.diff?r1=1.10&r2=1.11&diff_format=h |
From: Josh B. <bro...@us...> - 2002-11-26 02:22:13
|
browner10 2002/11/25 18:22:13 PST Modified files: (Branch: ANI) src GameScene.cpp GameState.cpp Log: now we rotate with th camera Revision Changes Path 1.9.2.1 +2 -2 midworld/src/GameScene.cpp 1.123.2.3 +40 -16 midworld/src/GameState.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameScene.cpp.diff?r1=1.9&r2=1.9.2.1&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameState.cpp.diff?r1=1.123.2.2&r2=1.123.2.3&diff_format=h |
From: Ben S. <non...@us...> - 2002-11-26 02:09:21
|
nonchocoboy 2002/11/25 18:09:20 PST Modified files: src InputManager.cpp Log: Style fixes and added copyright. Revision Changes Path 1.4 +100 -63 midworld/src/InputManager.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/InputManager.cpp.diff?r1=1.3&r2=1.4&diff_format=h |
From: Ben S. <non...@us...> - 2002-11-26 01:56:09
|
nonchocoboy 2002/11/25 17:56:08 PST Modified files: src InputManager.h Log: Coding style fixes and added copyright header. Revision Changes Path 1.4 +71 -42 midworld/src/InputManager.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/InputManager.h.diff?r1=1.3&r2=1.4&diff_format=h |
From: Ben S. <non...@us...> - 2002-11-26 01:50:10
|
nonchocoboy 2002/11/25 17:50:09 PST Modified files: src Player.cpp Shotgun.cpp Shotgun.h SpreadGun.cpp Log: Removed dead code relating to cubeGeometry Revision Changes Path 1.25 +2 -3 midworld/src/Player.cpp 1.11 +2 -12 midworld/src/Shotgun.cpp 1.12 +2 -5 midworld/src/Shotgun.h 1.11 +2 -3 midworld/src/SpreadGun.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/Player.cpp.diff?r1=1.24&r2=1.25&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/Shotgun.cpp.diff?r1=1.10&r2=1.11&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/Shotgun.h.diff?r1=1.11&r2=1.12&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/SpreadGun.cpp.diff?r1=1.10&r2=1.11&diff_format=h |
From: Chad A. <ae...@us...> - 2002-11-25 17:42:23
|
aegis 2002/11/25 09:42:22 PST Modified files: . README.txt doc CompileWindows.txt Log: add some information on where to get third-party stuff on Windows Revision Changes Path 1.15 +7 -1 midworld/README.txt 1.2 +3 -2 midworld/doc/CompileWindows.txt http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/README.txt.diff?r1=1.14&r2=1.15&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/doc/CompileWindows.txt.diff?r1=1.1&r2=1.2&diff_format=h |
From: Ben S. <non...@us...> - 2002-11-25 12:14:25
|
nonchocoboy 2002/11/25 04:14:24 PST Modified files: src ResourceManager.cpp ResourceManager.h Texture.h Log: Refactor: Major improvements to the ResourceManager. The need for runtime registration of a factory type is no longer needed. Basically, you must define an implementation of CachePolicy<T> for the object you wish to have cached. I've done this for Texture ... Revision Changes Path 1.9 +13 -34 midworld/src/ResourceManager.cpp 1.6 +130 -97 midworld/src/ResourceManager.h 1.8 +25 -10 midworld/src/Texture.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/ResourceManager.cpp.diff?r1=1.8&r2=1.9&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/ResourceManager.h.diff?r1=1.5&r2=1.6&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/Texture.h.diff?r1=1.7&r2=1.8&diff_format=h |