|
From: Ethan A M. <sf...@us...> - 2011-03-28 17:44:19
|
> >> I can't think of any drawback to allowing "with pm3d lc rgb variable", > >> but go ahead and try to find something that breaks :-) > > > This sounds like something where a person might be able to place an > image on a surface, e.g., a photograph wrapped in a spherical shape or a > wavy two dimensional sinusoid surface. Could be interesting. I think that would have to be another drawing mode entirely. This scheme is an addition to pm3d, where the sampling of the surface is fairly coarse. If isosamples are left at the default, that's only 100 "pixels". What you're describing is more like a texture map. Input a NxM pixmap, distort/project it onto a surface defined by an explicit function or coarse sampling. Ethan |