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From: brian s. <pud...@po...> - 2003-07-04 13:38:48
|
[moved to gd-windows] Maybe you could try replacing the dbghelp.dll that ships with the app with a more recent version? Or if it doesn't ship with that DLL and it's picking up the OS version, that's almost certainly too old. Latest versions are here: http://www.microsoft.com/whdc/ddk/debugging/default.mspx --brian On Thursday, July 3, 2003, at 11:13 PM, Andras Balogh wrote: > Hi, I'm new to profiling, and I just wanted to try out AMD's > CodeAnalyst, but have got some problems. I've already read the > troubleshooting sections in the help, but find nothing helpful. > I've also asked AMD's CodeAnalyst's support team, but got no > answer... So I've decided to ask the list, as my last chance :) > > Running the timer-based profiling on my app says: > > Using device driver CAPROF version 1.01 build 3 > Process launched. ID is 00000564 > Warning: Can't identify EXE module being loaded > New Process <unknown>.EXE loaded at 0x00400000; ID is 00000564 > Load DLL ntdll.dll at 0x77F50000 in process 00000564 > Load DLL kernel32.dll at 0x77E60000 in process 00000564 > Load DLL DDRAW.dll at 0x51000000 in process 00000564 > Load DLL msvcrt.dll at 0x77C10000 in process 00000564 > Load DLL USER32.dll at 0x77D40000 in process 00000564 > Load DLL GDI32.dll at 0x77C70000 in process 00000564 > Load DLL ADVAPI32.dll at 0x77DD0000 in process 00000564 > Load DLL RPCRT4.dll at 0x77CC0000 in process 00000564 > Load DLL DCIMAN32.dll at 0x73BC0000 in process 00000564 > Load DLL MSVCR70.dll at 0x7C000000 in process 00000564 > Process 00000564 started. > Load DLL MSCTF.dll at 0x74720000 in process 00000564 > Load DLL OLEAUT32.DLL at 0x77120000 in process 00000564 > Load DLL OLE32.DLL at 0x771B0000 in process 00000564 > Process 00000564 ended > All Debuggee Processes Have Terminated. > > And of course the only thing I see in the hotspot view is one fat bar > called <unknown>.exe, which is supposed to be my app... > > What's the problem? I've used the VC7 compiler to generate the .exe > and the corresponding .pdb file. I can see the source code in EIP > view, so it must be okay. > > I guess it must be something very trivial... > > Thanks, > > Bandi > > > > > ------------------------------------------------------- > This SF.Net email sponsored by: Free pre-built ASP.NET sites including > Data Reports, E-commerce, Portals, and Forums are available now. > Download today and enter to win an XBOX or Visual Studio .NET. > http://aspnet.click-url.com/go/psa00100006ave/direct;at.asp_061203_01/ > 01 > _______________________________________________ > Gamedevlists-general mailing list > Gam...@li... > https://lists.sourceforge.net/lists/listinfo/gamedevlists-general > Archives: > http://sourceforge.net/mailarchive/forum.php?forum_id=557 > |
From: Adrian C. <ce...@ce...> - 2003-06-24 07:10:14
|
Yes I know I've got all these options, but why not a) learn a little while b) having fun doing something useful? Thanks, Adrian ----- Original Message ----- From: "brian sharon" <pud...@po...> To: <gam...@li...> Sent: Saturday, June 21, 2003 7:47 PM Subject: Re: [GD-Windows] Getting an user's security details > Or if you really want cron, what's wrong with downloading cygwin? > > On Saturday, June 21, 2003, at 09:22 AM, Ivan-Assen Ivanov wrote: > > > > PS. What's wrong with Scheduled Tasks? > > --brian > > > > ------------------------------------------------------- > This SF.Net email is sponsored by: INetU > Attention Web Developers & Consultants: Become An INetU Hosting Partner. > Refer Dedicated Servers. We Manage Them. You Get 10% Monthly Commission! > INetU Dedicated Managed Hosting http://www.inetu.net/partner/index.php > _______________________________________________ > Gamedevlists-windows mailing list > Gam...@li... > https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows > Archives: > http://sourceforge.net/mailarchive/forum.php?forum_id=555 > > |
From: Adrian C. <ce...@ce...> - 2003-06-23 20:11:27
|
Ah well I searched for that in MSDN, not to worry :) The problem is that I'm a wee bit bone-headed and can't figure out how to do the impersonation if the user ain't logged. Any info on this matter will prove most helpful. Thanks a bunch, Adrian ----- Original Message ----- From: "Ted Howard" <ted...@ho...> To: <gam...@li...> Sent: Saturday, June 21, 2003 7:49 PM Subject: Re: [GD-Windows] Getting an user's security details > I believe that the keyword to search for on MSDN is "impersonation". > > -Ted > > ----- Original Message ----- > From: "Adrian Cearnau" <ce...@ce...> > To: <gam...@li...> > Sent: Saturday, June 21, 2003 9:37 AM > Subject: Re: [GD-Windows] Getting an user's security details > > > > I *don't* want the password, I just want to start a process that uses > > another user's security credentials/rights. I don't wanna store the > password > > anywhere, just like in the one-way security system you yourself mentioned. > > > > Oh, and I'm just learning how to create services, and I tought a > cron-alike > > would be cool to create. > > > > ----- Original Message ----- > > From: "Ivan-Assen Ivanov" <as...@ha...> > > To: <gam...@li...> > > Sent: Saturday, June 21, 2003 7:22 PM > > Subject: RE: [GD-Windows] Getting an user's security details > > > > > > > You are looking for a function like GetCurrentUserPassword() ? > > > That's a very bad idea, and I'd be very surprised if such a function > > > existed. > > > > > > Imagine someone walking in on to your PC while you're on > > > lunch break and running a small exe calling that function. > > > He would be able to gain much more control over your PC > > > (and possibly your life, if you, like the vast majority of > > > users, reuse passwords) than he has just by having temporary > > > physical access. He could change your password. He could > > > set your password to expire. He could log in with the same > > > password to other services. > > > > > > Notice that Win2K-s own cron-like security service (Scheduled Tasks) > > > asks you for a users's password when you specify you need to > > > run a task as a certain password. > > > > > > Actually, Unices have been doing just fine for decades without > > > having the passwords themselves stored anyway - just their > > > one-way encrypted (hashed) form. > > > > > > regards, > > > Assen > > > > > > PS. What's wrong with Scheduled Tasks? > > > > > > > > > > > > ------------------------------------------------------- > > > This SF.Net email is sponsored by: INetU > > > Attention Web Developers & Consultants: Become An INetU Hosting Partner. > > > Refer Dedicated Servers. We Manage Them. You Get 10% Monthly Commission! > > > INetU Dedicated Managed Hosting http://www.inetu.net/partner/index.php > > > _______________________________________________ > > > Gamedevlists-windows mailing list > > > Gam...@li... > > > https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows > > > Archives: > > > http://sourceforge.net/mailarchive/forum.php?forum_id=555 > > > > > > > > > > > > > > ------------------------------------------------------- > > This SF.Net email is sponsored by: INetU > > Attention Web Developers & Consultants: Become An INetU Hosting Partner. > > Refer Dedicated Servers. We Manage Them. You Get 10% Monthly Commission! > > INetU Dedicated Managed Hosting http://www.inetu.net/partner/index.php > > _______________________________________________ > > Gamedevlists-windows mailing list > > Gam...@li... > > https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows > > Archives: > > http://sourceforge.net/mailarchive/forum.php?forum_id=555 > > > > > ------------------------------------------------------- > This SF.Net email is sponsored by: INetU > Attention Web Developers & Consultants: Become An INetU Hosting Partner. > Refer Dedicated Servers. We Manage Them. You Get 10% Monthly Commission! > INetU Dedicated Managed Hosting http://www.inetu.net/partner/index.php > _______________________________________________ > Gamedevlists-windows mailing list > Gam...@li... > https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows > Archives: > http://sourceforge.net/mailarchive/forum.php?forum_id=555 > > |
From: Adrian C. <ce...@ce...> - 2003-06-21 16:55:06
|
Yeah well, I'll do that. I just tought it would be possible to create processes in a way similar to Linux's sudo, where you don't need to type the password for an user if you're, for example, root. Thanks, Adrian ----- Original Message ----- From: "Ivan-Assen Ivanov" <as...@ha...> To: <gam...@li...> Sent: Saturday, June 21, 2003 7:42 PM Subject: RE: [GD-Windows] Getting an user's security details > > I *don't* want the password, I just want to start a process > > that uses another user's security credentials/rights. I don't > > wanna store the password anywhere, just like in the one-way > > security system you yourself mentioned. > > OK, running a process as another user without his > express permission (embodied as his password) > is just a bit less evil than obtaining his password. > > > Oh, and I'm just learning how to create services, and I > > tought a cron-alike would be cool to create. > > Well - do what Scheduled Tasks does and ask for > the users's password. > > > > ------------------------------------------------------- > This SF.Net email is sponsored by: INetU > Attention Web Developers & Consultants: Become An INetU Hosting Partner. > Refer Dedicated Servers. We Manage Them. You Get 10% Monthly Commission! > INetU Dedicated Managed Hosting http://www.inetu.net/partner/index.php > _______________________________________________ > Gamedevlists-windows mailing list > Gam...@li... > https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows > Archives: > http://sourceforge.net/mailarchive/forum.php?forum_id=555 > > |
From: Ted H. <ted...@ho...> - 2003-06-21 16:50:03
|
I believe that the keyword to search for on MSDN is "impersonation". -Ted ----- Original Message ----- From: "Adrian Cearnau" <ce...@ce...> To: <gam...@li...> Sent: Saturday, June 21, 2003 9:37 AM Subject: Re: [GD-Windows] Getting an user's security details > I *don't* want the password, I just want to start a process that uses > another user's security credentials/rights. I don't wanna store the password > anywhere, just like in the one-way security system you yourself mentioned. > > Oh, and I'm just learning how to create services, and I tought a cron-alike > would be cool to create. > > ----- Original Message ----- > From: "Ivan-Assen Ivanov" <as...@ha...> > To: <gam...@li...> > Sent: Saturday, June 21, 2003 7:22 PM > Subject: RE: [GD-Windows] Getting an user's security details > > > > You are looking for a function like GetCurrentUserPassword() ? > > That's a very bad idea, and I'd be very surprised if such a function > > existed. > > > > Imagine someone walking in on to your PC while you're on > > lunch break and running a small exe calling that function. > > He would be able to gain much more control over your PC > > (and possibly your life, if you, like the vast majority of > > users, reuse passwords) than he has just by having temporary > > physical access. He could change your password. He could > > set your password to expire. He could log in with the same > > password to other services. > > > > Notice that Win2K-s own cron-like security service (Scheduled Tasks) > > asks you for a users's password when you specify you need to > > run a task as a certain password. > > > > Actually, Unices have been doing just fine for decades without > > having the passwords themselves stored anyway - just their > > one-way encrypted (hashed) form. > > > > regards, > > Assen > > > > PS. What's wrong with Scheduled Tasks? > > > > > > > > ------------------------------------------------------- > > This SF.Net email is sponsored by: INetU > > Attention Web Developers & Consultants: Become An INetU Hosting Partner. > > Refer Dedicated Servers. We Manage Them. You Get 10% Monthly Commission! > > INetU Dedicated Managed Hosting http://www.inetu.net/partner/index.php > > _______________________________________________ > > Gamedevlists-windows mailing list > > Gam...@li... > > https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows > > Archives: > > http://sourceforge.net/mailarchive/forum.php?forum_id=555 > > > > > > > > ------------------------------------------------------- > This SF.Net email is sponsored by: INetU > Attention Web Developers & Consultants: Become An INetU Hosting Partner. > Refer Dedicated Servers. We Manage Them. You Get 10% Monthly Commission! > INetU Dedicated Managed Hosting http://www.inetu.net/partner/index.php > _______________________________________________ > Gamedevlists-windows mailing list > Gam...@li... > https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows > Archives: > http://sourceforge.net/mailarchive/forum.php?forum_id=555 > |
From: brian s. <pud...@po...> - 2003-06-21 16:47:06
|
Or if you really want cron, what's wrong with downloading cygwin? On Saturday, June 21, 2003, at 09:22 AM, Ivan-Assen Ivanov wrote: > > PS. What's wrong with Scheduled Tasks? --brian |
From: Ivan-Assen I. <as...@ha...> - 2003-06-21 16:43:12
|
> I *don't* want the password, I just want to start a process > that uses another user's security credentials/rights. I don't > wanna store the password anywhere, just like in the one-way > security system you yourself mentioned. OK, running a process as another user without his express permission (embodied as his password) is just a bit less evil than obtaining his password. > Oh, and I'm just learning how to create services, and I > tought a cron-alike would be cool to create. Well - do what Scheduled Tasks does and ask for the users's password. |
From: Adrian C. <ce...@ce...> - 2003-06-21 16:37:49
|
I *don't* want the password, I just want to start a process that uses another user's security credentials/rights. I don't wanna store the password anywhere, just like in the one-way security system you yourself mentioned. Oh, and I'm just learning how to create services, and I tought a cron-alike would be cool to create. ----- Original Message ----- From: "Ivan-Assen Ivanov" <as...@ha...> To: <gam...@li...> Sent: Saturday, June 21, 2003 7:22 PM Subject: RE: [GD-Windows] Getting an user's security details > You are looking for a function like GetCurrentUserPassword() ? > That's a very bad idea, and I'd be very surprised if such a function > existed. > > Imagine someone walking in on to your PC while you're on > lunch break and running a small exe calling that function. > He would be able to gain much more control over your PC > (and possibly your life, if you, like the vast majority of > users, reuse passwords) than he has just by having temporary > physical access. He could change your password. He could > set your password to expire. He could log in with the same > password to other services. > > Notice that Win2K-s own cron-like security service (Scheduled Tasks) > asks you for a users's password when you specify you need to > run a task as a certain password. > > Actually, Unices have been doing just fine for decades without > having the passwords themselves stored anyway - just their > one-way encrypted (hashed) form. > > regards, > Assen > > PS. What's wrong with Scheduled Tasks? > > > > ------------------------------------------------------- > This SF.Net email is sponsored by: INetU > Attention Web Developers & Consultants: Become An INetU Hosting Partner. > Refer Dedicated Servers. We Manage Them. You Get 10% Monthly Commission! > INetU Dedicated Managed Hosting http://www.inetu.net/partner/index.php > _______________________________________________ > Gamedevlists-windows mailing list > Gam...@li... > https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows > Archives: > http://sourceforge.net/mailarchive/forum.php?forum_id=555 > > |
From: Ivan-Assen I. <as...@ha...> - 2003-06-21 16:23:28
|
You are looking for a function like GetCurrentUserPassword() ? That's a very bad idea, and I'd be very surprised if such a function existed. Imagine someone walking in on to your PC while you're on lunch break and running a small exe calling that function. He would be able to gain much more control over your PC (and possibly your life, if you, like the vast majority of users, reuse passwords) than he has just by having temporary physical access. He could change your password. He could set your password to expire. He could log in with the same password to other services. Notice that Win2K-s own cron-like security service (Scheduled Tasks) asks you for a users's password when you specify you need to run a task as a certain password. Actually, Unices have been doing just fine for decades without having the passwords themselves stored anyway - just their one-way encrypted (hashed) form. regards, Assen PS. What's wrong with Scheduled Tasks? |
From: <ce...@ce...> - 2003-06-21 16:21:45
|
Humm, thinking about how I could do that on Linux - use sudo. That would mean using runas under Windows, but there has to be a nicer way. ----- Original Message ----- From: "Colin Fahey" <cp...@ea...> To: <gam...@li...> Sent: Saturday, June 21, 2003 6:59 PM Subject: Re: [GD-Windows] Getting an user's security details > > Viruses have the same problem... I bet RealNetworks > would kill to learn a good answer, too. Pesky security! > > --- Colin > > > ----- Original Message ----- > From: "Adrian Cearnău" <ce...@ce...> > To: <gam...@li...> > Sent: Saturday, June 21, 2003 7:08 AM > Subject: [GD-Windows] Getting an user's security details > > > Hey all, > > I'm developing a cron-like service for win2k and above and I need to > run processes as different users (not as .\LocalSystem). The problem > I'm having is that I don't know how to find out an user's password in > order to log on as that user and run commands in his/her security > context. I've searched MSDN for about four hours and I couldn't fnd > any good information regarding this. > > Thanks in advance, > Adrian > > > > > ------------------------------------------------------- > This SF.Net email is sponsored by: INetU > Attention Web Developers & Consultants: Become An INetU Hosting Partner. > Refer Dedicated Servers. We Manage Them. You Get 10% Monthly Commission! > INetU Dedicated Managed Hosting http://www.inetu.net/partner/index.php > _______________________________________________ > Gamedevlists-windows mailing list > Gam...@li... > https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows > Archives: > http://sourceforge.net/mailarchive/forum.php?forum_id=555 > > |
From: Colin F. <cp...@ea...> - 2003-06-21 16:13:08
|
Viruses have the same problem... I bet RealNetworks would kill to learn a good answer, too. Pesky security! --- Colin ----- Original Message ----- From: "Adrian Cearnău" <ce...@ce...> To: <gam...@li...> Sent: Saturday, June 21, 2003 7:08 AM Subject: [GD-Windows] Getting an user's security details Hey all, I'm developing a cron-like service for win2k and above and I need to run processes as different users (not as .\LocalSystem). The problem I'm having is that I don't know how to find out an user's password in order to log on as that user and run commands in his/her security context. I've searched MSDN for about four hours and I couldn't fnd any good information regarding this. Thanks in advance, Adrian |
From: <ce...@ce...> - 2003-06-21 14:08:17
|
Hey all, I'm developing a cron-like service for win2k and above and I need to run = processes as different users (not as .\LocalSystem). The problem I'm = having is that I don't know how to find out an user's password in order = to log on as that user and run commands in his/her security context. = I've searched MSDN for about four hours and I couldn't fnd any good = information regarding this. Thanks in advance, Adrian |
From: Dan T. <da...@cs...> - 2003-06-17 21:06:49
|
I personally wasn't having any problems - just the one guy who wouldn't listen to us telling him to check in through windows and not SSH. However, I think this is all beside the point - I think the compiler should just toss out characters that aren't doing anything... Since code is just text, that basically limits you to letter, numbers, spaces, tabs, and windows newlines, right? (Not excluding the shift-something characters). I wouldn't think it would be difficult to just ignore those... unless I'm missing something. -Dan ----- Original Message ----- From: "Ignacio Castaño" <cas...@ya...> To: <gam...@li...> Sent: Tuesday, June 17, 2003 1:18 PM Subject: Re: [GD-Windows] VC++ lag > Rich wrote: > > Then you used CVS wrong. I've done this plenty of times -- shared > > code between PCs and unix boxes -- and if you get unix newlines on a > > PC or PC newlines on a unix box then you have used the tool > > incorrectly. > > Yes, I also had that problem some time ago, and it was because of cygwin. > Cygwin allows you to change the newspace mode, and one of them produces that > problem. If I remember correctly, I was using the unix mode, don't know why, > but switching to the other mode solved the problem. > > > Ignacio Castaño > cas...@ya... > > > > > ------------------------------------------------------- > This SF.Net email is sponsored by: INetU > Attention Web Developers & Consultants: Become An INetU Hosting Partner. > Refer Dedicated Servers. We Manage Them. You Get 10% Monthly Commission! > INetU Dedicated Managed Hosting http://www.inetu.net/partner/index.php > _______________________________________________ > Gamedevlists-windows mailing list > Gam...@li... > https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows > Archives: > http://sourceforge.net/mailarchive/forum.php?forum_id=555 > |
From: <cas...@ya...> - 2003-06-17 20:12:42
|
Rich wrote: > Then you used CVS wrong. I've done this plenty of times -- shared > code between PCs and unix boxes -- and if you get unix newlines on a > PC or PC newlines on a unix box then you have used the tool > incorrectly. Yes, I also had that problem some time ago, and it was because of cygwin. Cygwin allows you to change the newspace mode, and one of them produces that problem. If I remember correctly, I was using the unix mode, don't know why, but switching to the other mode solved the problem. Ignacio Castaño cas...@ya... |
From: Tom F. <to...@mu...> - 2003-06-17 18:23:57
|
You can certainly look at which registry settings are getting changed during the installation of the dodgy drivers - try stuff like RegSpy. I haven't used it, but I know people who have. Tom Forsyth - Muckyfoot bloke and Microsoft MVP. This email is the product of your deranged imagination, and does not in any way imply existence of the author. > -----Original Message----- > From: Jon Watte [mailto:hp...@mi...] > Sent: 17 June 2003 19:11 > To: gam...@li... > Subject: RE: [GD-Windows] Omega Drivers? (shudder) > > > > > Use windows xp to put an uninstall point before you install > them, then you > > can see what changed. There must be some tool that can > compare the current > > state to the restore point. > > Free marshmallows(*) to whomever can point me at such a tool! > > Cheers, > > / h+ > > > (*) not including shipping and handling > > > > ------------------------------------------------------- > This SF.Net email is sponsored by: INetU > Attention Web Developers & Consultants: Become An INetU > Hosting Partner. > Refer Dedicated Servers. We Manage Them. You Get 10% Monthly > Commission! > INetU Dedicated Managed Hosting http://www.inetu.net/partner/index.php > _______________________________________________ > Gamedevlists-windows mailing list > Gam...@li... > https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows > Archives: > http://sourceforge.net/mailarchive/forum.php?forum_idU5 > |
From: Jon W. <hp...@mi...> - 2003-06-17 18:12:23
|
> Use windows xp to put an uninstall point before you install them, then = you > can see what changed. There must be some tool that can compare the = current > state to the restore point. Free marshmallows(*) to whomever can point me at such a tool! Cheers, / h+ (*) not including shipping and handling |
From: Rich <leg...@xm...> - 2003-06-17 16:57:57
|
In article <015e01c33490$092ffa20$6500a8c0@quiksilver>, "Dan Thompson" <da...@cs...> writes: > 1) Unix newlines. Dear god this caused trouble at my school... We had to > write a game in 10 weeks that had a bunch of stuff.. we used CVS, which is > fine, but one guy checked in stuff from a unix prompt, and merging filled > the code with unix newlines. Then you used CVS wrong. I've done this plenty of times -- shared code between PCs and unix boxes -- and if you get unix newlines on a PC or PC newlines on a unix box then you have used the tool incorrectly. -- "The Direct3D Graphics Pipeline"-- code samples, sample chapter, FAQ: <http://www.xmission.com/~legalize/book/> izfree: Open source tools for Windows Installer <http://izfree.sourceforge.net> |
From: Troy G. <Tr...@cs...> - 2003-06-17 14:49:55
|
Just taking a guess based on what I've read from the website... Perhaps the mipmap settings are getting mucked up? The website mentions that when the OmegaDriver is installed the mipmap drop-down will be blank. Perhaps it is still set to whatever internal mipmap setting the driver uses, which is invalid under the new driver, thus causing D3D/OGL to be unable to fetch the correct texture? I would assume that a re-install of the driver would reset these registry settings, but perhaps they're not (to prevent users from having to re-tweak their settings when they upgrade drivers). Try opening up the advanced settings for the display and manually reseting all of the display options (or using a "reset to defaults" option if available). Troy Developer Relations Criterion Software www.csl.com > -----Original Message----- > From: Jon Watte [mailto:hp...@mi...] > Sent: Monday, June 16, 2003 6:44 PM > To: gam...@li... > Subject: RE: [GD-Windows] Omega Drivers? (shudder) > > > > > You should probably contact the Omega guy and see what (if any) > > info he can > > provide to find out how to detect that his modified drivers > are running, > > So here's the problem with these drivers: > > We can detect whether the last installed drivers are the > Omega drivers. > > However, when the user "reverts" to original drivers, by > installing on > top of the drivers, every measure that we've taken to detect > what drivers > we're running on show "factory" drivers. However, the bad > behavior (black > textures) still shows up. Something's gotten hosed somewhere in the > system (bets are: registry :-) and isn't getting un-hosed by > installing > regular drivers. > > Let's see if the Omega guy is talkative; I have a feeler out. > > Cheers, > > / h+ > > > > ------------------------------------------------------- > This SF.Net email is sponsored by: INetU > Attention Web Developers & Consultants: Become An INetU > Hosting Partner. > Refer Dedicated Servers. We Manage Them. You Get 10% Monthly > Commission! > INetU Dedicated Managed Hosting http://www.inetu.net/partner/index.php > _______________________________________________ > Gamedevlists-windows mailing list > Gam...@li... > https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows > Archives: > http://sourceforge.net/mailarchive/forum.php?forum_idU5 > |
From: Ivan-Assen I. <as...@ha...> - 2003-06-17 08:27:37
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> Use windows xp to put an uninstall point before you install > them, then you can see what changed. There must be some tool > that can compare the current state to the restore point. Well, plain old FileMon / RegMon during installation won't hurt either. |
From: Gareth L. <GL...@cl...> - 2003-06-17 08:25:42
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> Hmm, looks like it does. Not to mention Koenig Lookup as well. > http://msdn.microsoft.com/visualc/productinfo/overview/whatsnew.aspx > Not sure how they came up with the 98% conformance number. I > suspect it > involved someone's nether regions. Isn't that a bit unfair ? I know it's Microsoft and all[1] but you haven't used vc7.1 so why automatically assume they cheated ? > > It's to bad we're using 7.0 at work. Sheesh, time to upgrade again. > ^^ My point. ________________________ Regards, Gareth Lewin Programmer, Sudeki http://www.xbox.com/Sudeki [1] I use the term "I know it's Microsoft" because other people automatically distruct and/or hate them. Personally I reserve feelings for people. |
From: Gareth L. <GL...@cl...> - 2003-06-17 08:22:46
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Use windows xp to put an uninstall point before you install them, then you can see what changed. There must be some tool that can compare the current state to the restore point. > -----Original Message----- > From: Jon Watte [mailto:hp...@mi...] > Sent: 17 June 2003 00:44 > To: gam...@li... > Subject: RE: [GD-Windows] Omega Drivers? (shudder) > > > > > You should probably contact the Omega guy and see what (if any) > > info he can > > provide to find out how to detect that his modified drivers > are running, > > So here's the problem with these drivers: > > We can detect whether the last installed drivers are the > Omega drivers. > > However, when the user "reverts" to original drivers, by > installing on > top of the drivers, every measure that we've taken to detect > what drivers > we're running on show "factory" drivers. However, the bad > behavior (black > textures) still shows up. Something's gotten hosed somewhere in the > system (bets are: registry :-) and isn't getting un-hosed by > installing > regular drivers. > > Let's see if the Omega guy is talkative; I have a feeler out. > > Cheers, > > / h+ > > > > ------------------------------------------------------- > This SF.Net email is sponsored by: INetU > Attention Web Developers & Consultants: Become An INetU > Hosting Partner. > Refer Dedicated Servers. We Manage Them. You Get 10% Monthly > Commission! > INetU Dedicated Managed Hosting http://www.inetu.net/partner/index.php > _______________________________________________ > Gamedevlists-windows mailing list > Gam...@li... > https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows > Archives: > http://sourceforge.net/mailarchive/forum.php?forum_idU5 > |
From: Enno R. <en...@de...> - 2003-06-17 07:53:25
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Dan Thompson wrote: > I'd have to comment on a couple of bugs. > > 1) Unix newlines. Dear god this caused trouble at my school... We had to > write a game in 10 weeks that had a bunch of stuff.. we used CVS, which is > fine, but one guy checked in stuff from a unix prompt, and merging filled > the code with unix newlines. The guy did something to try and strip them > out(millions of tools that are supposed to work...dunno what he did), but > what we were left with was basically double spaced code. Works, Compiles. I would say your problem is mostly with wrong use of CVS, not with Visual Studio. You should never mix Unix/Windows newlines in your code, and as long as you don't mix unix and windows sandboxes, you're fine. Fix the CVS contents, and Visual Studio will be happy again. Worst thing you can do to CVS, by the way, is to use ssh from cygwin. Totally messes up the repository, (you get \r\r\n newlines when checking out on windows with non-cygwin cvs). Enno. -- <xterm> The problem with America is stupidity. I'm not saying there should be a capital punishment for stupidity, but why don't we just take the safety labels off of everything and let the problem solve itself? |
From: Carsten O. <car...@se...> - 2003-06-17 07:39:57
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No idea on the first one, but getting from the build output back into the text editor is as easy as pressing ESC... Carsten Orthbandt Founder + Development Director SEK SpieleEntwicklungsKombinat GmbH http://www.sek-ost.de Wenn ich Visionen habe, gehe ich zum Arzt. - Helmut Schmidt =20 >=20 > -----Original Message----- > From: Dan Thompson [mailto:da...@cs...]=20 > Sent: Tuesday, June 17, 2003 7:20 AM > To: gam...@li... >=20 > I'd have to comment on a couple of bugs. >=20 > 1) Unix newlines. Dear god this caused trouble at my=20 > school... We had to > write a game in 10 weeks that had a bunch of stuff.. we used=20 > CVS, which is > fine, but one guy checked in stuff from a unix prompt, and=20 > merging filled > the code with unix newlines. The guy did something to try and=20 > strip them > out(millions of tools that are supposed to work...dunno what=20 > he did), but > what we were left with was basically double spaced code.=20 > Works, Compiles. > Until you try to edit it. Then invisible newline problems=20 > show up, and the > compiler freaks on strange invisible tokens. The compiler=20 > should ignore > anything non-alphanumeric/Windows Newline in the source.=20 > (read as ignore > anything not displayed in the editor window!). This was an=20 > issue with .Net, > havent tried 2k3 yet. (class is over, no point since I don't use *nix) >=20 > 2) There doesn't seem to be a way to get from the build=20 > window to the last > window you were working on. One might *think* Ctrl-Tab would=20 > do it, but that > moves you to the next source window based on the last source you were > working on(does that make sense?), so in essence you have to=20 > hit ctrl-tab > twice. Kinda irritating. >=20 > -Dan >=20 > ----- Original Message -----=20 > From: "Parveen Kaler" <pk...@al...> > To: <gam...@li...> > Sent: Monday, June 16, 2003 9:07 PM > Subject: RE: [GD-Windows] VC++ lag >=20 >=20 >=20 >=20 > ------------------------------------------------------- > This SF.Net email is sponsored by: INetU > Attention Web Developers & Consultants: Become An INetU=20 > Hosting Partner. > Refer Dedicated Servers. We Manage Them. You Get 10% Monthly=20 > Commission! > INetU Dedicated Managed Hosting http://www.inetu.net/partner/index.php > _______________________________________________ > Gamedevlists-windows mailing list > Gam...@li... > https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows > Archives: > http://sourceforge.net/mailarchive/forum.php?forum_id=3D555 >=20 >=20 |
From: Dan T. <da...@cs...> - 2003-06-17 05:06:00
|
I'd have to comment on a couple of bugs. 1) Unix newlines. Dear god this caused trouble at my school... We had to write a game in 10 weeks that had a bunch of stuff.. we used CVS, which is fine, but one guy checked in stuff from a unix prompt, and merging filled the code with unix newlines. The guy did something to try and strip them out(millions of tools that are supposed to work...dunno what he did), but what we were left with was basically double spaced code. Works, Compiles. Until you try to edit it. Then invisible newline problems show up, and the compiler freaks on strange invisible tokens. The compiler should ignore anything non-alphanumeric/Windows Newline in the source. (read as ignore anything not displayed in the editor window!). This was an issue with .Net, havent tried 2k3 yet. (class is over, no point since I don't use *nix) 2) There doesn't seem to be a way to get from the build window to the last window you were working on. One might *think* Ctrl-Tab would do it, but that moves you to the next source window based on the last source you were working on(does that make sense?), so in essence you have to hit ctrl-tab twice. Kinda irritating. -Dan ----- Original Message ----- From: "Parveen Kaler" <pk...@al...> To: <gam...@li...> Sent: Monday, June 16, 2003 9:07 PM Subject: RE: [GD-Windows] VC++ lag |
From: Parveen K. <pk...@al...> - 2003-06-17 04:07:39
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On Sat, 2003-06-14 at 15:34, Gareth Lewin wrote: > I thought vc 7.1 (vs.net 2003) supported partial template specialization = ?=20 Hmm, looks like it does. Not to mention Koenig Lookup as well. http://msdn.microsoft.com/visualc/productinfo/overview/whatsnew.aspx Not sure how they came up with the 98% conformance number. I suspect it involved someone's nether regions. It's to bad we're using 7.0 at work. Sheesh, time to upgrade again. |