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From: <gai...@li...> - 2002-07-11 09:27:44
|
Alright, I've added jsprat23's code into cvs. I really like it. Everyone please give it a try and see how it works for you. I'd like to try to eliminate any errors that the novice user might come across. I think moving gaim-e to it's own dir is a step in that direction. I would also like to challenge people to help us hunt down bugs. We are getting very close to 1.0. No one will want to use encryption if gaim crashes all of the time. At the current moment gaim-e works with MSN, AOL, and YAHOO. There is a problem with irc and the message lengths. I think we can overcome that, but I don't want to add any real new code till we hit 1.0. After that I think Stu and I will burst forth with a ton of new features for gaim-e. We will also work to implement gaim-e with new protocols then as well. Thank you very much for all of your time that you have dedicated to this project. It may not have been that much, but it was appreciated by me. peace, happy hacking w0d3n __________________________________________________ Do You Yahoo!? Sign up for SBC Yahoo! Dial - First Month Free http://sbc.yahoo.com |
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From: <gai...@li...> - 2002-07-11 08:44:24
|
I like it. I fixed up a couple of the small problems and plan on adding it to cvs in a few minutes. thanks w0d3n --- gai...@li... wrote: > Hi, > > I was wondering what the thoughts were on my > patch to fix up the > compile system? Should I continue to clean up the > code so everything is > in its own .c file or ... ? I've put up the patch on > the sourceforge > page for reference. Thanks. > > -- Nadeem > > > > ------------------------------------------------------- > This sf.net email is sponsored by:ThinkGeek > PC Mods, Computing goodies, cases & more > http://thinkgeek.com/sf > _______________________________________________ > Gaim-e-developer mailing list > Gai...@li... > https://lists.sourceforge.net/lists/listinfo/gaim-e-developer __________________________________________________ Do You Yahoo!? Sign up for SBC Yahoo! Dial - First Month Free http://sbc.yahoo.com |
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From: <gai...@li...> - 2002-07-11 05:44:57
|
Hi,
I was wondering what the thoughts were on my patch to fix up the
compile system? Should I continue to clean up the code so everything is
in its own .c file or ... ? I've put up the patch on the sourceforge
page for reference. Thanks.
-- Nadeem
|
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From: <gai...@li...> - 2002-07-08 12:57:48
|
I'm moving this to the mailing list btw. My hope is that others might see this, and wish to help with the process, or have ideas. I'm stoked about the code clean up and being able to move the plugins to a different dir. I was getting some flack from the gaim developers for having all of the code in headers. My defense is that the first developer did all of that. I just never changed it. However, when I compile it and try to load it, it gives me "undefined symbol: passphrase_run_dialog" If I remember correctly that was always because we didn't link -lgpgme in the binary. Well we fixed it in the past by putting the -lgpgme in the LIBS= line. I'm not sure if this helps or not, but I hope it does. On the brighter side of life, I just got a modem.. not another shitty winmodem that came with this laptop, a real full blooded modem. So now I will be online more often and in linux. Feel free to IM me at w0d3n with any ideas as well. Please use the mailing list if anyone has ideas so we can share them as well. peace w0 --- Nadeem Riaz <na...@bl...> wrote: > -----BEGIN PGP SIGNED MESSAGE----- > Hash: SHA1 > > Eric Krause wrote: > |>1.) Remove the key/screen name problem; you can > have > |>the person you are > |>talking to send you his uid in the message.(Even > |>automagically download > |>key from keyserver if they aren't in your keyring) > | > | > | Done. The key/screen name problem is fixed as of > | 0.9.6 or the latest cvs. We've known that was a > | problem for quite some time and was the main > reason I > | moved the code to use gpgme and not the straight > | forking to gpg. Right now the key's fingerprint > is > | sent as his identifier, which is then used to > | associate it with a key. Getting the keys from > the > | keyserver is not planned until version 2.0 > | > | > | > |>2.) You need to have each party sign their > messages > |>or you are can > |>become vulnerable to a man-in-the-middle attack. > |>I.e. somoene can alter > |>the bitstream in the middle and you can not > |>defintiely verify its origin. > | > | > | The other developer and I have talked at great > lengths > | about this problem and agree. Additional security > | features will also be implimented in v2.0. For > | example the creation of the rc5 key will be split > | between the two users. The initial key exchange > will > | be signed messages as well. The rest of the > messages > | need not be signed. > | > | > | > |>3.) Try to figure out how to allocate secure > memory > |>(so nothing is > |>written to hard disk) This probably requires gaim > to > |>be setuid, which is > |>probably incredibly insecure. > | > | > | An interesting problem. Not sure how to go about > it, > | but if you send a message to the mailing list it > might > | spark a good conversation. > | > | > | > |>4.) Try to coordinate proctocol w/some protocol > used > |>by a windows client > | > | > | Yes, we have looked at the possibility of doing > this > | as well. More so now that I have a winmodem and > I'm > | stuck using windows. We also plan to test and > then > | implement using gaim-e with all of the other > protocol > | plugins with gaim-e. Version 2.0 also has the > | daunting task of creating relatively secure chat > | rooms. We have hashed out many ideas on how to do > | this, if you want to add to the conversation, > again, > | send something to the list. > | > | > | > |>If you are intersted in these features, have plans > |>for them, or think > |>they'd be a bad idea, let me know please. I'll > |>probably start working on > |>some of it later this weekend. > | > | > | More hands are always welcome to make things work. > | However, we are really trying to freeze the code > so > | that we can produce a stable release before we > move on > | to the other great ideas that we want to > implement. > | As great of idea as this is, no one will want to > use > | it if gaim-e crashes gaim every hour. (which it > seems > | to be doing lately, and we can't figure out why) > | > | peace > | emk > | > | __________________________________________________ > | Do You Yahoo!? > | Sign up for SBC Yahoo! Dial - First Month Free > | http://sbc.yahoo.com > | > > Getting a stable version out definitely seems like a > first step. The CVS > version I downloaded hasn't crashed on me once, > though I haven't used it > for hours on end. Are the backtraces from the core > dump always the same, > and always in gaim-e code? > > The tgz I've attached are my modifications to a CVS > pulled a day or two > ago. The reason it isn't a diff is because the diff > would have been > larger. I basically redid the compile system. All > those header files now > have their own .c files. To compile just unpackage > in > gaim-<version>/plugins ; cd > gaim-<version>/plugins/gaim-e ; make && make > install . So installation and building shoudl be > easier now. I haven't > completely cleaned up all the files (i.e. move > function signatures to > appropriate header files (most are in gaim-e.h > still)). Note, I didn't > actaully change any lines of code, just moved most > of them from a .h to > a .c . If you like the way I've reoganized the > compiling, I can continue > to clean up the remaining parts and possibly clean > up some other minor > stuff. Probably be the easiest way for me to learn > the rest of the code. > > The archive @ > http://sourceforge.net/mailarchive/forum.php?forum_id=55 > doesn't show the discussion you mention (or I can't > find it). Are they > archived somewhere else? I've only found > http://sourceforge.net/forum/forum.php?thread_id=687780&forum_id=124253 > Although I have some thoughts on that in particular, > I guess there is no > point in discussing those until. > > > > - -- Nadeem > -----BEGIN PGP SIGNATURE----- > Version: GnuPG v1.0.6 (GNU/Linux) > Comment: Using GnuPG with Mozilla - > http://enigmail.mozdev.org > > iD8DBQE9Jq/Jo0oF08XXEu4RAtnAAJ4qvxSAiMaTEPZYiHwsvLYeYkBKowCdEgyr > HV+1DSlm7UYbNqgikV6gPxo= > =WG1j > -----END PGP SIGNATURE----- > > ATTACHMENT part 2 application/x-gzip name=gaim-e.tgz __________________________________________________ Do You Yahoo!? Sign up for SBC Yahoo! Dial - First Month Free http://sbc.yahoo.com |
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From: <gai...@li...> - 2002-06-09 17:24:30
|
OK...so I'm a little excited about the app. But I thought I would share t= he=20 results of a sniffer trace on AIM traffic with gaim-e OFF, then ON. Only=20 three packets shown below (use a Fixed Width font for proper viewing). I= 'm=20 know you knew the app worked, but for those who need proof forward them t= his=20 email. Guys, keep up the excellent work! FIRST:: I type the following message with Gaim-E truned OFF: =3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D= +=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+ 06/09-12:55:54.358867 192.168.1.103:37483 -> 205.188.8.53:5190 TCP TTL:64 TOS:0x0 ID:42794 IpLen:20 DgmLen:259 DF ***AP*** Seq: 0x2D809F39 Ack: 0x8D774183 Win: 0x3FC0 TcpLen: 20 0x0000: 00 04 5A 2F F1 A9 00 A0 24 AB A0 8F 08 00 45 00 ..Z/....$.....E. 0x0010: 01 03 A7 2A 40 00 40 06 FA C9 C0 A8 01 67 CD BC ...*@.@......g.. 0x0020: 08 35 92 6B 14 46 2D 80 9F 39 8D 77 41 83 50 18 .5.k.F-..9.wA.P. 0x0030: 3F C0 78 17 00 00 2A 02 00 8A 00 D5 00 04 00 06 ?.x...*......... 0x0040: 00 00 00 00 00 17 BC 5F 4E 77 FA CB 6C 05 00 01 ......._Nw..l... 0x0050: 08 63 68 72 31 73 38 30 38 00 02 00 B0 05 01 00 .chr1s808....... 0x0060: 04 01 01 01 02 01 01 00 A4 00 00 00 00 54 68 69 .............Thi 0x0070: 73 20 69 73 20 61 20 74 65 73 74 20 6D 65 73 73 s is a test mess 0x0080: 61 67 65 20 77 69 74 68 6F 75 74 20 74 68 65 20 age without the=20 0x0090: 75 73 65 20 6F 66 20 47 61 69 6D 2D 45 20 66 6F use of Gaim-E fo 0x00A0: 72 20 65 6E 63 72 79 70 74 69 6F 6E 20 62 65 74 r encryption bet 0x00B0: 77 65 65 6E 20 74 68 65 20 74 77 6F 20 63 68 61 ween the two cha 0x00C0: 74 74 69 6E 67 20 70 61 72 74 69 65 73 2E 20 20 tting parties. =20 0x00D0: 4E 6F 74 69 63 65 20 61 6C 6C 20 69 73 20 63 6C Notice all is cl 0x00E0: 65 61 72 20 74 65 78 74 2C 20 62 65 69 6E 67 20 ear text, being=20 0x00F0: 73 6E 69 66 66 65 64 20 6F 6E 20 74 68 65 20 77 sniffed on the w 0x0100: 69 72 65 20 62 79 20 53 4E 4F 52 54 2E 00 03 00 ire by SNORT.... 0x0110: 00 . =3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D= +=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+ SECOND:: I type a similiar message with Gaim-E truned ON: =3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D= +=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+ 06/09-13:01:53.313265 192.168.1.103:37483 -> 205.188.8.53:5190 TCP TTL:64 TOS:0x0 ID:42809 IpLen:20 DgmLen:416 DF ***AP*** Seq: 0x2D80A54C Ack: 0x8D774277 Win: 0x3FC0 TcpLen: 20 0x0000: 00 04 5A 2F F1 A9 00 A0 24 AB A0 8F 08 00 45 00 ..Z/....$.....E. 0x0010: 01 A0 A7 39 40 00 40 06 FA 1D C0 A8 01 67 CD BC ...9@.@......g.. 0x0020: 08 35 92 6B 14 46 2D 80 A5 4C 8D 77 42 77 50 18 .5.k.F-..L.wBwP. 0x0030: 3F C0 72 C4 00 00 2A 02 00 94 01 72 00 04 00 06 ?.r...*....r.... 0x0040: 00 00 00 00 00 1B 4F 32 15 49 FD 82 4E A9 00 01 ......O2.I..N... 0x0050: 08 63 68 72 31 73 38 30 38 00 02 01 4D 05 01 00 .chr1s808...M... 0x0060: 04 01 01 01 02 01 01 01 41 00 00 00 00 47 41 49 ........A....GAI 0x0070: 4D 2D 45 3A 45 4E 43 52 59 50 54 45 44 3A 52 5A M-E:ENCRYPTED:RZ 0x0080: 73 55 6D 68 4F 33 61 77 79 31 2F 41 37 72 56 38 sUmhO3awy1/A7rV8 0x0090: 5A 46 42 50 4C 4A 37 6A 74 63 66 64 4D 4C 4A 75 ZFBPLJ7jtcfdMLJu 0x00A0: 70 6E 41 77 59 4A 6F 63 39 30 36 77 6C 6E 66 37 pnAwYJoc906wlnf7 0x00B0: 6F 71 4C 46 74 69 7A 4D 43 73 62 61 44 6B 78 67 oqLFtizMCsbaDkxg 0x00C0: 63 45 32 70 6B 36 4F 6F 6F 39 4C 55 39 62 61 41 cE2pk6Ooo9LU9baA 0x00D0: 53 6D 6D 68 7A 66 73 75 66 5A 47 50 36 50 6C 55 SmmhzfsufZGP6PlU 0x00E0: 39 66 4B 73 48 41 51 45 57 6F 52 34 4F 71 55 59 9fKsHAQEWoR4OqUY 0x00F0: 6A 54 33 44 61 62 38 51 75 63 45 7A 70 65 6E 49 jT3Dab8QucEzpenI 0x0100: 66 7A 70 69 47 64 71 56 36 48 31 78 63 64 31 36 fzpiGdqV6H1xcd16 0x0110: 4F 6D 35 6C 6B 72 59 38 4E 59 33 4E 58 2B 64 6C Om5lkrY8NY3NX+dl 0x0120: 4A 64 49 5A 73 6A 69 39 4C 6B 6E 6E 74 4B 67 58 JdIZsji9LknntKgX 0x0130: 30 75 64 6F 32 66 4C 6D 74 56 4C 35 6D 57 42 4A 0udo2fLmtVL5mWBJ 0x0140: 67 5A 75 34 4F 53 59 44 34 31 4E 41 71 70 47 72 gZu4OSYD41NAqpGr 0x0150: 4D 6D 42 6D 37 74 49 36 58 76 4D 48 31 30 75 2F MmBm7tI6XvMH10u/ 0x0160: 4F 36 66 75 7A 65 43 46 46 47 47 72 61 6A 69 65 O6fuzeCFFGGrajie 0x0170: 6D 4C 6F 6E 6C 4B 76 4A 46 72 59 62 6A 39 49 52 mLonlKvJFrYbj9IR 0x0180: 46 39 67 69 30 73 2B 72 72 7A 76 77 63 7A 41 63 F9gi0s+rrzvwczAc 0x0190: 2F 47 76 42 39 51 72 31 79 56 46 72 73 65 58 6E /GvB9Qr1yVFrseXn 0x01A0: 2B 33 68 69 5A 37 76 75 77 3D 00 03 00 00 +3hiZ7vuw=3D.... =3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D= +=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+ THIRD:: Here's the transmission of the GnuPG Public key during the initia= tion=20 of gaim-e. =3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D= +=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+ 06/09-12:56:18.267004 192.168.1.103:37483 -> 205.188.8.53:5190 TCP TTL:64 TOS:0x0 ID:42799 IpLen:20 DgmLen:880 DF ***AP*** Seq: 0x2D80A074 Ack: 0x8D774231 Win: 0x3FC0 TcpLen: 20 0x0000: 00 04 5A 2F F1 A9 00 A0 24 AB A0 8F 08 00 45 00 ..Z/....$.....E. 0x0010: 03 70 A7 2F 40 00 40 06 F8 57 C0 A8 01 67 CD BC .p./@.@..W...g.. 0x0020: 08 35 92 6B 14 46 2D 80 A0 74 8D 77 42 31 50 18 .5.k.F-..t.wB1P. 0x0030: 3F C0 74 FA 00 00 2A 02 00 8C 03 42 00 04 00 06 ?.t...*....B.... 0x0040: 00 00 00 00 00 19 BE 70 B5 73 3B 04 5C D3 00 01 .......p.s;.\... 0x0050: 08 63 68 72 31 73 38 30 38 00 02 03 1D 05 01 00 .chr1s808....... 0x0060: 04 01 01 01 02 01 01 03 11 00 00 00 00 47 41 49 .............GAI 0x0070: 4D 2D 45 3A 43 52 59 50 54 4F 4B 45 59 3A 4C 53 M-E:CRYPTOKEY:LS 0x0080: 30 74 4C 53 31 43 52 55 64 4A 54 69 42 51 52 31 0tLS1CRUdJTiBQR1 0x0090: 41 67 54 55 56 54 55 30 46 48 52 53 30 74 4C 53 AgTUVTU0FHRS0tLS 0x00A0: 30 74 43 6C 5A 6C 63 6E 4E 70 62 32 34 36 49 45 0tClZlcnNpb246IE 0x00B0: 64 75 64 56 42 48 49 48 59 78 4C 6A 41 75 4E 69 dudVBHIHYxLjAuNi 0x00C0: 41 6F 52 30 35 56 4C 30 78 70 62 6E 56 34 4B 51 AoR05VL0xpbnV4KQ 0x00D0: 6F 4B 61 46 46 46 54 30 45 35 51 53 39 50 4D 6B oKaFFFT0E5QS9PMk 0x00E0: 70 55 4C 33 4A 30 56 30 56 42 55 55 46 71 5A 6C pUL3J0V0VBUUFqZl 0x00F0: 4A 58 63 58 4A 33 61 31 4A 58 53 6E 68 44 65 69 JXcXJ3a1JXSnhDei 0x0100: 39 34 61 57 31 6F 63 30 46 45 4E 33 42 47 4D 31 94aW1oc0FEN3BGM1 0x0110: 63 32 59 69 39 69 4C 31 56 69 53 6D 68 78 54 45 c2Yi9iL1ViSmhxTE 0x0120: 35 6D 53 32 51 76 4F 41 70 6D 4E 58 64 52 55 55 5mS2QvOApmNXdRUU 0x0130: 4E 57 64 30 70 53 4F 47 39 44 61 45 35 50 55 7A NWd0pSOG9DaE5PUz 0x0140: 68 30 4D 45 6C 30 4C 7A 4A 50 4B 32 70 70 5A 48 h0MEl0LzJPK2ppZH 0x0150: 56 75 52 33 46 6D 4D 45 74 79 52 33 52 79 4E 44 VuR3FmMEtyR3RyND 0x0160: 5A 47 4D 30 56 43 54 33 41 32 4D 6D 70 71 61 6D ZGM0VCT3A2Mmpqam 0x0170: 78 42 55 54 4E 49 56 6B 46 4F 53 6A 67 7A 43 6E xBUTNIVkFOSjgzCn 0x0180: 4A 4C 4E 46 67 7A 55 57 6F 76 5A 47 78 7A 52 6D JLNFgzUWovZGxzRm 0x0190: 77 7A 61 58 63 34 4D 57 31 6F 56 47 52 53 61 54 wzaXc4MW1oVGRSaT 0x01A0: 68 74 51 33 4E 77 57 44 68 34 51 7A 46 6E 62 46 htQ3NwWDh4QzFnbF 0x01B0: 46 76 4E 57 68 6B 5A 33 42 45 4F 46 64 70 52 69 FvNWhkZ3BEOFdpRi 0x01C0: 39 76 61 57 52 57 57 6E 6B 79 5A 56 56 49 52 48 9vaWRWWnkyZVVIRH 0x01D0: 52 73 51 55 55 4B 51 55 70 51 64 6D 64 6E 63 56 RsQUUKQUpQdmdncV 0x01E0: 5A 57 56 45 64 4D 54 6E 5A 7A 4B 7A 64 56 61 6B ZWVEdMTnZzKzdVak 0x01F0: 52 4C 5A 30 38 78 65 6D 73 72 52 48 42 79 54 47 RLZ08xemsrRHByTG 0x0200: 67 7A 62 6D 4A 48 59 57 70 68 5A 32 4A 6E 56 33 gzbmJHYWphZ2JnV3 0x0210: 68 5A 61 57 39 78 61 6A 52 61 65 6B 55 77 51 32 hZaW9xajRaekUwQ2 0x0220: 4E 32 52 33 4A 4A 4B 33 46 59 4E 67 70 4D 63 6A N2R3JJK3FYNgpMcj 0x0230: 46 4A 57 6E 70 75 55 44 5A 36 4F 57 74 52 4C 32 FJWnpuUDZ6OWtRL2 0x0240: 46 42 56 6C 6C 4E 5A 58 46 72 54 58 6C 49 51 55 FBVllNZXFrTXlIQU 0x0250: 46 70 61 46 67 34 54 53 39 30 5A 54 6C 6E 51 57 FpaFg4TS90ZTlnQW 0x0260: 31 61 52 54 56 5A 65 46 46 33 62 6B 78 78 55 47 1aRTVZeFF3bkxxUG 0x0270: 38 78 62 47 39 70 64 33 56 43 53 6C 46 79 52 6B 8xbG9pd3VCSlFyRk 0x0280: 5A 68 43 6B 64 75 4D 57 46 74 52 45 68 79 53 6D ZhCkduMWFtREhySm 0x0290: 4E 43 57 6A 42 6A 56 43 39 6A 64 56 68 7A 5A 6B NCWjBjVC9jdVhzZk 0x02A0: 51 7A 5A 33 5A 4D 55 58 5A 6E 4E 54 41 7A 53 45 QzZ3ZMUXZnNTAzSE 0x02B0: 56 51 54 6D 39 54 4D 44 4A 4A 55 7A 46 73 4D 47 VQTm9TMDJJUzFsMG 0x02C0: 74 33 51 6E 5A 46 4C 31 64 79 65 45 4E 57 4E 47 t3QnZFL1dyeENWNG 0x02D0: 31 49 65 6C 4D 32 62 58 49 4B 54 45 56 79 53 32 1IelM2bXIKTEVyS2 0x02E0: 39 6B 4C 33 68 36 65 56 46 31 57 58 6C 58 56 6B 9kL3h6eVF1WXlXVk 0x02F0: 49 76 55 32 52 48 62 54 64 52 4E 6E 70 4C 55 47 IvU2RHbTdRNnpLUG 0x0300: 4A 6C 53 30 39 58 59 56 68 52 53 56 6C 31 57 6D JlS09XYVhRSVl1Wm 0x0310: 63 32 4E 31 70 59 5A 79 39 59 62 45 67 72 65 55 c2N1pYZy9YbEgreU 0x0320: 4A 52 4E 54 64 44 54 7A 56 4B 61 44 59 31 65 51 JRNTdDTzVKaDY1eQ 0x0330: 70 79 5A 31 64 57 4C 30 46 61 64 47 35 69 56 47 pyZ1dWL0FadG5iVG 0x0340: 38 7A 4C 7A 45 72 57 6E 5A 48 5A 67 6F 39 61 55 8zLzErWnZHZgo9aU 0x0350: 45 34 54 51 6F 74 4C 53 30 74 4C 55 56 4F 52 43 E4TQotLS0tLUVORC 0x0360: 42 51 52 31 41 67 54 55 56 54 55 30 46 48 52 53 BQR1AgTUVTU0FHRS 0x0370: 30 74 4C 53 30 74 43 67 3D 3D 00 03 00 00 0tLS0tCg=3D=3D..= =2E. =3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D= +=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+=3D+ -John --=20 GnuPG Public Key: https://www.dndlabs.net/pgpkey/listing.php Key Fingerprint =3D 73D0 EDCC D5ED A6C0 1324 A85E 4957 D3C6 FA6C F3AE |
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From: <gai...@li...> - 2002-06-09 02:44:17
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When I attempt to load gaim-e.so into gaim I received the following error= : /usr/lib/gaim/gaim-e.so: undefined symbol: gpgme_set_passphrase_cb Eric mentioned that adding '-lgpgme' to the line that read "LIBS=3D" was = the=20 answer. My question is which Makefile is this added to (gaim or gpgme)? Well I would just like to confirm that editing the line to say: "LIBS=3D=20 -lgpgme" in 'GAIM_SRC/plugins/Makefile' resolved the issue. John --=20 GnuPG Public Key: https://www.dndlabs.net/pgpkey/listing.php Key Fingerprint =3D 73D0 EDCC D5ED A6C0 1324 A85E 4957 D3C6 FA6C F3AE |
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From: <gai...@li...> - 2002-05-11 13:23:18
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Cool, I have it compiled! :) Thanks. Next question, i currently have my key in $HOME/.gaim/myscreenname.pub.key IS this where it should be/what it should be called? In order to have a conversation with someone else, i'm assuming i need their public key. Should I put this in $HOME/.gaim as well? And it what format? Thanks, guys. You've been very helpful. - Paul On Fri, 2002-05-10 at 12:53, gai...@li... wrote: > Yep, I went and checked it. I did have LIBS= -lgpgme > in the Makefile. > Now I think we should figure out a way for compile to > check to see if the mods are in the makefile, and if > not, add them automagically. > > Paul, I hope this fixes your problem. If not, just > keep asking. > > Oh, I still need to update cvs with the passphrase > problem. I "think" that we might have it working. I > was testing it the other day and it wouldn't come up. > So I went back and looked at the code. Well low and > behold, I was creating all sorts of windows but not > telling gtk to show them. So i'm still not sure if it > works, but I'll be testing it later tonight, and > trying to get and update into cvs. > peace > emk > > __________________________________________________ > Do You Yahoo!? > Yahoo! Shopping - Mother's Day is May 12th! > http://shopping.yahoo.com > > _______________________________________________________________ > > Have big pipes? SourceForge.net is looking for download mirrors. We supply > the hardware. You get the recognition. Email Us: ban...@so... > _______________________________________________ > Gaim-e-developer mailing list > Gai...@li... > https://lists.sourceforge.net/lists/listinfo/gaim-e-developer |
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From: <gai...@li...> - 2002-05-10 16:53:40
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Yep, I went and checked it. I did have LIBS= -lgpgme in the Makefile. Now I think we should figure out a way for compile to check to see if the mods are in the makefile, and if not, add them automagically. Paul, I hope this fixes your problem. If not, just keep asking. Oh, I still need to update cvs with the passphrase problem. I "think" that we might have it working. I was testing it the other day and it wouldn't come up. So I went back and looked at the code. Well low and behold, I was creating all sorts of windows but not telling gtk to show them. So i'm still not sure if it works, but I'll be testing it later tonight, and trying to get and update into cvs. peace emk __________________________________________________ Do You Yahoo!? Yahoo! Shopping - Mother's Day is May 12th! http://shopping.yahoo.com |
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From: <gai...@li...> - 2002-05-10 00:50:48
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Alright, I think the problem is with the makefile. I think when I fixed it I added -lgpgme to the lines LIBS= so I "think" it looked like LIBS= -lgpgme I'm not really sure. I really just followed the format of the makefile. I'll take a look at my machine and come back with a better answer when I figure it out. But I really think it is the libs have to be mentioned in the Makefile. I hope this helps. peace emk __________________________________________________ Do You Yahoo!? Yahoo! Shopping - Mother's Day is May 12th! http://shopping.yahoo.com |
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From: <gai...@li...> - 2002-05-10 00:10:08
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For the life of me I can't remember what w0d3n and I did to fix that. I had that same problem though. w0d3n if you are reading this do you remember? Brent On Thu, 9 May 2002 gai...@li... wrote: > But when I go to load the plugin it says: > > /usr/local/lib/gaim/gaim-e.so: undefined symbol: gpgme_set_passphrase_cb > > - Paul > > > On Thu, 2002-05-09 at 13:41, > gai...@li... wrote: > > Silly me. I got gpgme installed and i compiled it! > > > > Yay! > > > > - Paul > > > _______________________________________________________________ > > Have big pipes? SourceForge.net is looking for download mirrors. We supply > the hardware. You get the recognition. Email Us: ban...@so... > _______________________________________________ > Gaim-e-developer mailing list > Gai...@li... > https://lists.sourceforge.net/lists/listinfo/gaim-e-developer > |
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From: <gai...@li...> - 2002-05-09 17:44:39
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But when I go to load the plugin it says: /usr/local/lib/gaim/gaim-e.so: undefined symbol: gpgme_set_passphrase_cb - Paul On Thu, 2002-05-09 at 13:41, gai...@li... wrote: > Silly me. I got gpgme installed and i compiled it! > > Yay! > > - Paul |
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From: <gai...@li...> - 2002-05-09 17:41:23
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Silly me. I got gpgme installed and i compiled it! Yay! - Paul On Thu, 2002-05-09 at 12:17, gai...@li... wrote: > Hi, nice guide. I like it. Very clear and succinct. I am sorry to say > that I have still not been able to compile the plugin. :( > > I get the following error: > In file included from gaim-e.c:67: > gaim-e.h:32:19: gpgme.h: No such file or directory > In file included from gaim-e.h:128, > from gaim-e.c:67: > gaim-e-gui.h:28:19: gpgme.h: No such file or directory > gaim-e.c:69:19: gpgme.h: No such file or directory > make: *** [gaim-e.so] Error 1 > > > Where do I get gpgme (or more precisely, where do I put it)? Or do I > have to edit one of the files? > > - Paul Rodriguez > > On Tue, 2002-05-07 at 20:10, > gai...@li... wrote: > > Hi everyone, > > > > I wrote a very simple quickstart guide to compile / install gaim-e. I > > plan on adding much more information to that file in the next couple of > > weeks. > > > > If you have comments/suggestions/additions please email me. > > At the moment the guide assumes you aready have gpg and gpgme > > installed. I am going to add documentation about those soon. > > > > http://www.appstate.edu/~bj38118/QUICKSTART-gaim-e > > > > Brent > > > > > > _______________________________________________________________ > > > > Have big pipes? SourceForge.net is looking for download mirrors. We supply > > the hardware. You get the recognition. Email Us: ban...@so... > > _______________________________________________ > > Gaim-e-developer mailing list > > Gai...@li... > > https://lists.sourceforge.net/lists/listinfo/gaim-e-developer > > > > _______________________________________________________________ > > Have big pipes? SourceForge.net is looking for download mirrors. We supply > the hardware. You get the recognition. Email Us: ban...@so... > _______________________________________________ > Gaim-e-developer mailing list > Gai...@li... > https://lists.sourceforge.net/lists/listinfo/gaim-e-developer |
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From: <gai...@li...> - 2002-05-09 16:18:09
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Hi, nice guide. I like it. Very clear and succinct. I am sorry to say
that I have still not been able to compile the plugin. :(
I get the following error:
In file included from gaim-e.c:67:
gaim-e.h:32:19: gpgme.h: No such file or directory
In file included from gaim-e.h:128,
from gaim-e.c:67:
gaim-e-gui.h:28:19: gpgme.h: No such file or directory
gaim-e.c:69:19: gpgme.h: No such file or directory
make: *** [gaim-e.so] Error 1
Where do I get gpgme (or more precisely, where do I put it)? Or do I
have to edit one of the files?
- Paul Rodriguez
On Tue, 2002-05-07 at 20:10,
gai...@li... wrote:
> Hi everyone,
>
> I wrote a very simple quickstart guide to compile / install gaim-e. I
> plan on adding much more information to that file in the next couple of
> weeks.
>
> If you have comments/suggestions/additions please email me.
> At the moment the guide assumes you aready have gpg and gpgme
> installed. I am going to add documentation about those soon.
>
> http://www.appstate.edu/~bj38118/QUICKSTART-gaim-e
>
> Brent
>
>
> _______________________________________________________________
>
> Have big pipes? SourceForge.net is looking for download mirrors. We supply
> the hardware. You get the recognition. Email Us: ban...@so...
> _______________________________________________
> Gaim-e-developer mailing list
> Gai...@li...
> https://lists.sourceforge.net/lists/listinfo/gaim-e-developer
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From: <gai...@li...> - 2002-05-08 00:10:47
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Hi everyone, I wrote a very simple quickstart guide to compile / install gaim-e. I plan on adding much more information to that file in the next couple of weeks. If you have comments/suggestions/additions please email me. At the moment the guide assumes you aready have gpg and gpgme installed. I am going to add documentation about those soon. http://www.appstate.edu/~bj38118/QUICKSTART-gaim-e Brent |
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From: <gai...@li...> - 2002-05-03 22:39:11
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Did you compile gaim from source? You have to run the ./configure script for gaim. In the gaim directory just type ./configure, then make, then make install after you do all of that go into the plugin directory... and do the stuff I told you earlier. If you wanna talk with me over aim, my screenname is lordm0rdor. I should be in late tonight... going to see spiderman at 7:30 ;) Brent |
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From: <gai...@li...> - 2002-05-03 21:16:44
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Hi, Brent. I did take a look at the compile script, but the problem was the same when I ran "make gaim-e.so": make: *** No rule to make target `gaim-e.so'. Stop. Are their some files I need to edit? - Paul On Fri, 2002-05-03 at 16:24, gai...@li... wrote: > just type: > > make gaim-e.so > > If you look at the compile script all it does is try to remove > any previous version of gaim-e.so, and then runs make. > > Brent > > > > _______________________________________________________________ > > Have big pipes? SourceForge.net is looking for download mirrors. We supply > the hardware. You get the recognition. Email Us: ban...@so... > _______________________________________________ > Gaim-e-developer mailing list > Gai...@li... > https://lists.sourceforge.net/lists/listinfo/gaim-e-developer |
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From: <gai...@li...> - 2002-05-03 20:28:07
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I am going to update the install guide and the FAQ this weekend. I want to know if anyone has any suggestions, or questions/answers I should add to the FAQ. Brent |
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From: <gai...@li...> - 2002-05-03 20:25:09
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just type:
make gaim-e.so
If you look at the compile script all it does is try to remove
any previous version of gaim-e.so, and then runs make.
Brent
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From: <gai...@li...> - 2002-05-03 03:24:01
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Thanks, Brent. But still need help with something. On Thu, 2002-05-02 at 22:22, gai...@li... wrote: > > > How do I compile gaim-e? > > First off, get the latest release of gaim, the source tarball. > > tar zxvf gaim-0.57.tar.gz > > Now, grab the gaim-e source from cvs: > > cvs -z3 -d':pserver:ano...@cv...:/cvsroot/gaim-e' > co gaim-e > > That will snag the sources and put them in a directory called gaim-e in > your current working directory. > > change into the gaim-e directory, and > > cp * GAIMDIR/plugins/ > > (replace GAIMDIR with the path to where you unpacked gaim > > once you do that, cd to the plugin directory, and run the ./compile script > Here I get: $ ./compile rm: cannot remove `gaim-e.so': No such file or directory make: *** No rule to make target `gaim-e.so'. Stop. > Cross your fingers, and if it work it will create gaim-e.so, copy that > into your gaim plugin directory... mine is /usr/lib/gaim/ Then you should > be able to load the plugin from the tools->plugins on the gaim toolbar. > > Hope that helps > > Brent > > > It says: > > > > "Compiling is another story. First go get the source from somewhere.. > > cvs is good, the src for the version you are using works too. copy all > > .c and .h files to the plugins dir on of the gaim source tree. Then > > edit the makefile and add gaim-e.c after all of the other plugins listed > > with .c and gaim-e.so where all of the other .so files are listed. > > now compile" > > > > Does this mean I download the gaim source, and compile gaim? Or just > > compile gaim-e? > > > > - Paul Rodriguez > > > > > _______________________________________________________________ > > Have big pipes? SourceForge.net is looking for download mirrors. We supply > the hardware. You get the recognition. Email Us: ban...@so... > _______________________________________________ > Gaim-e-developer mailing list > Gai...@li... > https://lists.sourceforge.net/lists/listinfo/gaim-e-developer |
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From: <gai...@li...> - 2002-05-03 02:23:06
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> How do I compile gaim-e? First off, get the latest release of gaim, the source tarball. tar zxvf gaim-0.57.tar.gz Now, grab the gaim-e source from cvs: cvs -z3 -d':pserver:ano...@cv...:/cvsroot/gaim-e' co gaim-e That will snag the sources and put them in a directory called gaim-e in your current working directory. change into the gaim-e directory, and cp * GAIMDIR/plugins/ (replace GAIMDIR with the path to where you unpacked gaim once you do that, cd to the plugin directory, and run the ./compile script Cross your fingers, and if it work it will create gaim-e.so, copy that into your gaim plugin directory... mine is /usr/lib/gaim/ Then you should be able to load the plugin from the tools->plugins on the gaim toolbar. Hope that helps Brent > It says: > > "Compiling is another story. First go get the source from somewhere.. > cvs is good, the src for the version you are using works too. copy all > .c and .h files to the plugins dir on of the gaim source tree. Then > edit the makefile and add gaim-e.c after all of the other plugins listed > with .c and gaim-e.so where all of the other .so files are listed. > now compile" > > Does this mean I download the gaim source, and compile gaim? Or just > compile gaim-e? > > - Paul Rodriguez > |
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From: <gai...@li...> - 2002-05-03 00:39:35
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Cool, I just got back from a nasty camping trip. No binaries yet available. Not sure if it will be incorporated.. most likely they will just keep it as a plugin. The gaim people are very nice and are willing to help whenever I ask. I'm generally in the #gaim chat room on irc.openprojects.net known as "w0d3n" I need to get packed for another flight tomorrow. I'll respond to your other email when I get a chance. peace emk --- gai...@li... wrote: > Hi, everybody. I am interested in the project. > > Are there binaries available yet? > > Will this be incorporated into gaim in the future? > > - Paul Roriguez > > ATTACHMENT part 2 application/pgp-signature name=signature.asc __________________________________________________ Do You Yahoo!? Yahoo! Health - your guide to health and wellness http://health.yahoo.com |
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From: <gai...@li...> - 2002-05-02 17:54:41
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How do I compile gaim-e? It says: "Compiling is another story. First go get the source from somewhere.. cvs is good, the src for the version you are using works too. copy all .c and .h files to the plugins dir on of the gaim source tree. Then edit the makefile and add gaim-e.c after all of the other plugins listed with .c and gaim-e.so where all of the other .so files are listed.=20 now compile" Does this mean I download the gaim source, and compile gaim? Or just compile gaim-e? - Paul Rodriguez |
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From: <gai...@li...> - 2002-05-02 03:34:30
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Hi, everybody. I am interested in the project. =20 Are there binaries available yet? =20 Will this be incorporated into gaim in the future? =20 - Paul Roriguez |
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From: <gai...@li...> - 2002-04-28 01:02:35
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After loading the plugin I start click on my own screen name (lordm0rdor) and start a conversation with myself. I say a couple of things unencrypted, then click on the encrypt button and gaim crashes instantly. I ran gaim from the commandline, here is the output to the xterm: clear text, not encrypted got here finished CRYPTO REQUEST REC'D. RESPONDING WITH OUR GPGNAME gaim-e.c:586: GpgmeError General Error Thats probabally not all that useful, but there you go anyways. Brent |
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From: <gai...@li...> - 2002-04-23 00:10:43
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After adding that stuff to the makefile everything went fine. It doesn't crash now. Thanks ;) Brent On Mon, 22 Apr 2002 gai...@li... wrote: > Alright boys and girls. I think I have figured out the > problem. Well at least the problem regarding > unresolved symbols on loading. it involves a little > hard work on your part. well not hard really. In the > Makefile add "-lgpgme" after LIBS= > that should take care of all of the little problems. > If that doesn't work, then it is because of where you > have installed the headers and libs. It may be a > little more difficult. If anyone has problems now, > just email the list. > Alright, I'm also attaching (if the list deal lets me) > the latest gaim-e code. I've tried to rewrite the > passphrase request gui. Don't tell anyone, but I > stole it from gpa. How about you all try it and tell > me if it works. > peace > emk > > __________________________________________________ > Do You Yahoo!? > Yahoo! Games - play chess, backgammon, pool and more > http://games.yahoo.com/ > |