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From: Tomasz G. <tom...@gm...> - 2007-02-28 22:10:34
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On 3/1/07, Niklas Fleischer <nik...@gm...> wrote: > > Hi ;D > > I found your game on the project of the month page of sourceforge, tried > it, and iam fascinated! > > Although I never really have played Colonisation, I like your game, and > that your game is already very well playable. > > I wanted to know, how I could help, and I have several requests and other > questions: > > - Although iam on a 3000+, the calculation for the opponoments action > takes hours in later parts of the game. Can/Will that be changed in future? I remember Colonisation took ages on my 386 in the latter parts of the game also when switching turns.. ;) - Will you have the chance to decide the count of indian tribes and enemies, > or will it be stuck? It was quite fixed in the original version, I'd foresee this as being fixed until v1.0. - Will the game be made more newbie friendly? For example a warning, that > when you declare independence, a huge army will ship to your towns, > or that enemies can't just conquer your only town after 2 rounds. Declaring Independance should only be allowed if at least 50% of your population supports the notion. If you can do it from turn 1, that's probably not a check that is being applied (ie. sounds like a bug). I hope that you can make Freecol a game worth playing for anyone, not only > supporters of the old games ;p. > > - Niklas from Germany Tomasz |