From: Michael V. <Mic...@gm...> - 2010-12-15 06:03:47
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On 14.12.2010 11:10, Michael T. Pope wrote: > On Tue, 14 Dec 2010 04:23:22 pm Michael Vehrs wrote: > >> Can't confirm. I see the horse production on the production panel, the >> building panel and the report colony panel. >> > Saved game attached. Unalaska currently reports: > > stored surplus is 8 model.goods.food > 58 model.goods.horses available > Maximum autoproduction is 1 > Raw input: 0, input: 0 --> 0 > > and I see a food production surplus of 17 (albeit that is fish-heavy), > but not even a single horse on the stables. > > Better still is the food-poor Kodiak. > > Raw input: -2, input: -2 --> -2 > 20 model.goods.horses available > Maximum autoproduction is 1. > > Kodiak does actually display horses on the stables and production panel. > However, I am not pleased to see a production of -2 horses. > > Another piece of breakage I noticed today is that the "Work as Farmer" etc > options on the colony panel have all disappeared. > > Cheers, > Mike Pope > Part of the problem is that your save game uses a specification that makes horses from food rather than grain. I don't know whether we can fix the display and the production itself for both cases without a major rewrite of the whole production process (as outlined by abartels). Regards Michael |