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From: Michael B. <Mic...@gm...> - 2008-08-20 14:14:57
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Alcides Carlos de Moraes Neto wrote: > > > Maybe AI in better levels should rearrange workers more often, > lets say on more events. And the best AI should check at each turn ? > > > > The harder levels AI could optimize the production by changing it > frequently. For example, alternate a prairie tile with food and cotton > between each turn. > This could be planned by the AI beforehand or done on the fly. > > > -- > Ats, > > Alcides Carlos de Moraes Neto > "Computer Science is no more about computers than astronomy is about > telescopes." -E. W. Dijkstra I'm not so sure that changing production frequently would be an advantage. Instead of switching between food and cotton every turn or so, you could also produce cotton until the warehouse is full, and then switch to food. Regards Michael |