Two of my ships were bombarded from foreign colonies while passing by. Only one of these events appeared in Turn Report. The other ship was sunken and I'd never find out if I wasn't waiting for it's arrival!
See log and save from https://sourceforge.net/p/freecol/bugs/3206/
I agree that the log file shows two combats. Unfortunately I am unable to reproduce the behaviour. Here is what I did:
However there was only one case of a fort firing on a passing privateer, which was correctly reported in the turn report. Please advise what you did to cause the problem.
I've checked it now, that's because the second privateer has't yet received its order to sail. I have replayed the situation, but this time both combat events got reported. So I'm unable to reproduce the bug too, unfortunately. But it wasn't a mistake, I have a screenshot from that time.
Well keep an eye out for a reproducible case. What is most likely is that there is a crash happening somewhere in the client that is preventing the message from getting through to the turn report, as the code for generating it is clearly working most of the time. Until we can reproduce the bug, progress is unlikely.
No further sightings and 0.12.0 is out. Will close soon unless something shows up.