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#3195 Treasure Train Colony Cash In

Fixed_0.12.0
closed-fixed
nobody
5
2022-05-01
2020-06-10
No

Treasure Trains are still selectable, but not usable, after a cash in. When cashing in a treasure train at a colony, it will remove the graphics for the unit, but the unit will still be active and prompts an error on any input except "wait".
In the attached save; move the treasure train into the colony and click "accept" when prompted.

2 Attachments

Discussion

  • Mike Pope

    Mike Pope - 2020-06-11

    I can not reproduce this with your saved game and current trunk source. Have you tried a nightly release?

     
    • Geir Anderson

      Geir Anderson - 2020-06-11

      Hi Mike, I tried the latest nightly release. The bug is still present for me. I've attached a few screenshots of what occurs on my system and the log for the session.

       
  • Mike Pope

    Mike Pope - 2020-06-13

    OK, found it now. The problem turns up only if the last active unit is destroyed. Fixed in git.6e9c7807.

     
  • Mike Pope

    Mike Pope - 2020-06-13
    • status: open --> open-needs-info
     
  • Mike Pope

    Mike Pope - 2020-06-13

    Alas, just missed a nightly release, let us know if that works for you in due course.

     
    • wintertime

      wintertime - 2020-06-13

      These do not happen automagically. Most times it is me reading commit-emails and then triggering them. I just triggered another. ;)

       
  • Geir Anderson

    Geir Anderson - 2020-06-13

    Okay, I tried the most recent nightly release and the bug is no longer present. Thank you!

     
  • Mike Pope

    Mike Pope - 2020-06-14
    • status: open-needs-info --> pending-fixed
    • Group: Current --> Fixed_trunk
     
  • Mike Pope

    Mike Pope - 2020-06-14

    Thanks, closing.

     
  • Mike Pope

    Mike Pope - 2022-05-01
    • Group: Fixed_trunk --> Fixed_0.12.0
     
  • Mike Pope

    Mike Pope - 2022-05-01
    • Status: pending-fixed --> closed-fixed
     

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