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#3164 Visual Bug in Build Queue

Unspecified
closed-out-of-date
nobody
None
5
2020-02-09
2019-05-06
No

freecol 0.11.6
version: commit ab6c74, Windows 10 64-bit, java 1.8.0_181 64-bit

When clicking on a settlement and going to the build queue all columns are blank. checking the compact view shows text version of options in each column, then clicking on an option in the build queue (wagon train) highlights it. Now when you uncheck compact view, the icon version of the wagon train appears, but docks icon is invisible.

steps to reproduce:
1. locate settlement and open its window (fort maurits)
2. open build queue
3. observe all three blank columns
4. check compact view
5. observe item text listed in each column
6. click wagon train from middle column highlights it
7. uncheck "compact view"
8. now see wagon icon appear in middle column with docks icon invisible
9. click where docks icon should be (right above wagon) to reveal docks icon
10. doing this also hides build cost for both items (hammers disappear)

expected outcome should be icon view when initially opening build queue, and should show icons for all build queue items when exiting compact view

1 Attachments

Discussion

  • Jonathan Carlton

    save file used for this example

     
    • Mike Pope

      Mike Pope - 2019-05-11

      I do not doubt there is weird stuff in the build queue handling, we have a few longstanding minor bugs there. However I can not reproduce this report with the above game and instructions, as at #3 I am seeing plenty of entries in all three columns.

       
  • Marcin

    Marcin - 2020-01-18

    Tested in 2020-01-13. Can not reproduce the error. Please see attached.

     
  • wintertime

    wintertime - 2020-01-18

    Thanks for testing. I'm tempted to close as out of date, but maybe it's just difficult to reproduce?

     

    Last edit: wintertime 2020-01-18
  • wintertime

    wintertime - 2020-01-18
    • status: open --> open-needs-info
     
  • Marcin

    Marcin - 2020-01-18

    This is bug spotted in 0.11.6 I am not sure it makes much sense to try to reproduce it in such a distant version.
    I have played many many hours since 2019-01-02 version and I have never seen this bug and from the pictures it is something hard to not notice. I seriously doubt it can be reproduced at all in newer versions.

    I have three bugs which I have seen many times but in spite of many attempts I am unable to reproduce reliably.
    Bug 3149: with H key not working reported earlier.
    Second one with unit being destroyed in combat and subsequently becoming active again but unable to do anything.
    Third with piece of the map on land being not explorable. Meaning that if you get right to it does not become visible. You can not move into such a piece of land.
    All three of those bugs are fixed by save. Exit, load sequence.

    But this one in my view it is either fixed by some other change or it was specific to some other one off situation.

     
  • Mike Pope

    Mike Pope - 2020-02-09

    Tried this again yesterday, still can not reproduce, so it looks fixed in trunk. Agreed its OOD.

     
  • Mike Pope

    Mike Pope - 2020-02-09
    • status: open-needs-info --> closed-out-of-date
    • Group: Current --> Unspecified
     

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