Steps to reproduce:
open any game or start a new one
open any colony
* move any colonist from one place to another (for example, between tiles).
Expected at this moment:
the colonist should visually be erased from the old place
the old tile/building production should be updated visually (erased)
Actually:
* old production remains, old colonis image remains. Also, production bonuses travel between buildings/tiles. Like you can see a visual presentation of grass production on Town Hall, or bells under grassland tile.
Introduced in this commit (I bisected to find the faulty one): 549b504f6f05ed70aee23017976cd9acecc3d669
I've set a wrong milestone. It's NOT fixed in the master branch, it's still present. Probably "Milestone" should be set to "current". I'm not sure about the terminology.
Last edit: vasya novikov 2017-10-24
That would be this commit :
https://sourceforge.net/p/freecol/git/ci/549b504f6f05ed70aee23017976cd9acecc3d669/
as for milestone : just leave that as-is when you create a bug, so current.
issue confirmed .
In attached savegame i opened the colony Eindhoven and moved the lower right farmer to the lumber mill .
closing and re-opening the colony view did show correct info
That commit was a big change. Breakage is unsurprising. The problem here was fixed in passing in git.f44c0a3. Please let us know if there are still cases occurring.
Mike, the bug is indeed fixed now. Issue can be closed. Thank you!
OK, closing.