Ordinary lost city/expedition vanishes events are working for me. Likewise, there is no obvious crashes in the log file. So there must be something strange about your particular game (please attach, as requested in the bug reporting instructions).
One possibility is that this was caused by the dreaded getResponse bug in the client. Unfortunately, that one is impossible to debug.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
can reproduce this every time by loading 1531 year game and moving a Seasoned Scout (next to Wakhpekute) north to the Lost City, tile 13/27 (he will reach the tile on 1532).
Any other "expedition vanishes" events give the same messages too.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Still not having any success reproducing this. If I move the scout up to 13/27 I get a Fountain of Youth! One problem may be that I am not doing things exactly the same way you are and between the two moves to get there, when we arrive at the LCR the random number generators are not the same.
Similarly, try as I might, any "expedition vanished" LCR just disappears, as it should.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Do not know.. Maybe, my current Java environment produces the error message (only on my laptop?).
Since the sings are not really serious, just one additional message per event, we can close the report. Thus it does not appear on other PC.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
If the problem only occurs on one machine that makes it less likely this is a FreeCol problem. However there have been some other hard-to-track problems with lost city rumours, so I will leave this one open until at least the next release
in the hope something more reproducible shows up.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
The error is occurring on my end in windows Vista 32bit, too.
Always on this particular save, java jre 1.7.40 (after a game reload)
Note: Move the seasoned scout up, then up/left(after end of turn). Goto oddly picks a longer route from this one :/
I have even had the error message of "this shouldn't be possible" after i put a colonist with empty movmeent onboard a ship and moved the ship out.
Last edit: mkor 2013-09-20
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
the message itself
.. and log.
Environment - FreeCol v.0.10.7 / OS Windows 7 / Oracle JRE 7u13.
Ordinary lost city/expedition vanishes events are working for me. Likewise, there is no obvious crashes in the log file. So there must be something strange about your particular game (please attach, as requested in the bug reporting instructions).
One possibility is that this was caused by the dreaded getResponse bug in the client. Unfortunately, that one is impossible to debug.
can reproduce this every time by loading 1531 year game and moving a Seasoned Scout (next to Wakhpekute) north to the Lost City, tile 13/27 (he will reach the tile on 1532).
Any other "expedition vanishes" events give the same messages too.
Still not having any success reproducing this. If I move the scout up to 13/27 I get a Fountain of Youth! One problem may be that I am not doing things exactly the same way you are and between the two moves to get there, when we arrive at the LCR the random number generators are not the same.
Similarly, try as I might, any "expedition vanished" LCR just disappears, as it should.
Do not know.. Maybe, my current Java environment produces the error message (only on my laptop?).
Since the sings are not really serious, just one additional message per event, we can close the report. Thus it does not appear on other PC.
If the problem only occurs on one machine that makes it less likely this is a FreeCol problem. However there have been some other hard-to-track problems with lost city rumours, so I will leave this one open until at least the next release
in the hope something more reproducible shows up.
Have read the BR#2553. By the way, what is "the dreaded getResponse bug in the client" exactly?
FreeColDialog.getResponse provides its own graphics event handling loop in which you can get stuck.
Update: Have exactly the same behavior (messages) in Linux Mint 15 MATE 64-bit, too. So, it is not only in Windows 7.
The error is occurring on my end in windows Vista 32bit, too.
Always on this particular save, java jre 1.7.40 (after a game reload)
Note: Move the seasoned scout up, then up/left(after end of turn). Goto oddly picks a longer route from this one :/
I have even had the error message of "this shouldn't be possible" after i put a colonist with empty movmeent onboard a ship and moved the ship out.
Last edit: mkor 2013-09-20
Can not reproduce either the expedition vanishes problem or the goto problem with trunk. Bugs in both areas have been fixed since 0.10.7.
Continued failure to reproduce is strong evidence that this is the getResponse bug (BR#2573). Closing as duplicate.