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From: SourceForge.net <no...@so...> - 2006-01-16 00:51:42
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Bugs item #1406951, was opened at 2006-01-15 19:51 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=754827&aid=1406951&group_id=143222 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: User Interface Group: All Platforms Status: Open Resolution: None Priority: 7 Submitted By: spaniard (wilson_adam) Assigned to: spaniard (wilson_adam) Summary: Catching Keypresses Initial Comment: Currently, you must have the main window active in order for movement and other keys to be caught and action taken. Why not allow this application wide (so long as the user is not typing in some kind of JTextField or the like)? As it stands, it is annoying and sometimes seems like the application is not responding. This is especially bad since the main window isn't initially active when you load your game... ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=754827&aid=1406951&group_id=143222 |