Hello !
I am trying to get this game working on modern computers (Win10) and I encounter a strange phenomenon with the initial movies and the mouse for this game.
First of all, I must say that it gets windowed by DxWnd V2.05.83.fx4 without any problem except the movies.
The movies get flashing terribly (the sound is terrible too), but when I click outside the game window, the movies stop flashing and is ok but the movie after won't launch until I click on the game window. It flashes again until I click outside the window.
STRANGE ! I have tried different parameters of DxWnd without any result. If I launch the game without DxWnd, the movie gets flashing too (it is not a DxWnd Issue, it is a game developper issue).
But I remember this game was working under winXp correctly. Something has changed in the OS and the developpers have used a particularity of the OS that has changed.
If I select the Libs/No movies in DxWnd there's no movie.
The movies are WMV files in the game sub folders. Have you already met this issue.
I remember that lots of games have movie issues when changing OS. (win98 -> winXP -> win7)
Thank you in advance for any help
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
There is a curious effect here.
The movies flash terribly, no matter if using DxWnd or not. The Effect is just more visible in window mode, but it is always present also in fullscreen mode. The flashing seems caused by the swapping of a movie frame with a background frame, that is black in the intro movie, but it is something else in the other movies.
The curious thing is that, in window mode, there's a very practical way to eliminate the problem, that is clicking on some other window so that the game window loses the focus. This way the movie continues smoothly until the end, then you can click on the game window again to get the control.
The movies are rendered through mci:
MCIWndCreateA:hwnd=0x26090chInst=0x400000style=0x5000410b(MCIWNDF_NOAUTOSIZEWINDOW+NOPLAYBAR+NOMENU+NOTIFYMODE+NOERRORDLG)file=data\pc\Videos\movie17.wmv...mciSendStringW:Command="open "data\pc\videos\movie17.wmv" alias 1639247 wait"Return=0x14Callback=0
This unfortunately gives DxWnd little control about what's going on, but I'll try to understand better.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Hello !
I am trying to get this game working on modern computers (Win10) and I encounter a strange phenomenon with the initial movies and the mouse for this game.
First of all, I must say that it gets windowed by DxWnd V2.05.83.fx4 without any problem except the movies.
The movies get flashing terribly (the sound is terrible too), but when I click outside the game window, the movies stop flashing and is ok but the movie after won't launch until I click on the game window. It flashes again until I click outside the window.
STRANGE ! I have tried different parameters of DxWnd without any result. If I launch the game without DxWnd, the movie gets flashing too (it is not a DxWnd Issue, it is a game developper issue).
But I remember this game was working under winXp correctly. Something has changed in the OS and the developpers have used a particularity of the OS that has changed.
If I select the Libs/No movies in DxWnd there's no movie.
The movies are WMV files in the game sub folders. Have you already met this issue.
I remember that lots of games have movie issues when changing OS. (win98 -> winXP -> win7)
Thank you in advance for any help
Uhm... may I have some suggestion about how to retrieve a copy of this one? Please, use The PM channel.
Sorry, what do you call the PM channel ? How does it work ?
Click on his username, and when the new page. opens, click on Send Message on the top right
Hopefully you referred to "Undercover: Operation Wintersun" a.k.a. "Berlin 1943", the 2006 pc game.
There is a curious effect here.
The movies flash terribly, no matter if using DxWnd or not. The Effect is just more visible in window mode, but it is always present also in fullscreen mode. The flashing seems caused by the swapping of a movie frame with a background frame, that is black in the intro movie, but it is something else in the other movies.
The curious thing is that, in window mode, there's a very practical way to eliminate the problem, that is clicking on some other window so that the game window loses the focus. This way the movie continues smoothly until the end, then you can click on the game window again to get the control.
The movies are rendered through mci:
This unfortunately gives DxWnd little control about what's going on, but I'll try to understand better.
Oh, my!
This seems to work, I have to understand why ...
This export has a more reasonable setting (I cleared some flags added just to experiment). The export also explains something in the "notes" tab.
Super !
It works !
Thank you !
I could not have found these settings...