I have a doubt with DxWnd's window handling Before getting further: fullscreen = Win8+ fullscreen; exclusive fullscreen = Win7- fullscreen This game generates a window in DxWnd Color Emulation, likely because it is not exclusive fullscreen in Win11, and as per old threads, this technique of rendering games by not removing the window was a sort of hack as the window wouldn't be visible in exclusive fullscreen. The window, as well as the menu bar, is hence visible. Natively, contents get hidden below...
I have a doubt with DxWnd's window handling Before getting further: fullscreen = Win8+ fullscreen; exclusive fullscreen = Win7- fullscreen This game generates a window in DxWnd Color Emulation, likely because it is not exclusive fullscreen in Win11, and as per old threads, this technique of rendering games by not removing the window was a sort of hack as the window wouldn't be visible in exclusive fullscreen. The window, as well as the menu bar, is hence visible. Natively, contents get hidden below...
The Steam game works fine, it seems to be on a modified engine
Yes I also saw. If you don't want to use it, you can get the equivalent files from the fixed installer present in abandonware france, they aren't called virus. There is a ddraw.dll that does something
It should work without it as well. 98/ME modes import other issues so try to avoid it usually
I am not talking about the temp folder. I am talking about the wireframe issue you have. It seems more like a graphics issue than anything. The main exe, race.bin is run from the temp folders so dgVoodoo2 has to be there. I hope I am not confusing you
Why not let's focus on non-HQ mode now? Oh btw, I got this:
Why not let's focus on non-HQ mode now?