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Extreme Paintbrawl

MrPepka
2020-08-15
2020-08-19
1 2 > >> (Page 1 of 2)
  • MrPepka

    MrPepka - 2020-08-15

    This time I have a game for you called Extreme Paintbrawl. And here starting this game will not be so easy:
    1. The game is designed in a very specific way. The menu is a program that uses the Win32 architecture, and the gameplay itself is a DOS program. While the gameplay can be run with DOSBox, then only 1 level works, the rest can not be started, because the menu cannot be launched with DOSBox (because it is the Win32 app). On Windows 10 I was able to install the NTVDMx64 patch, but it does not solve this problem either
    2. Running the game in a native way causes that only a white screen with the caption "Paintbrawl version 1.0" is displayed, and when it is closed then there is a message "access violation", and running it under DxWnd makes the menu appear, but because of point 1 gameplay cannot be started
    3. The game cannot be installed from the setup.exe file (there is a message that the system did not find this file), but theoretically it can be started without the need to install it
    Link for game - https://www.myabandonware.com/game/extreme-paintbrawl-cl3

     

    Last edit: MrPepka 2020-08-15
    • huh

      huh - 2020-08-16

      I've tried this game once before.
      If I have to say it politely, the combination of win32+ dos is "very unfortunate".
      This game was created in 14 days and had a lot of bugs. I only tried the game with patch 1.1.
      I don't know if it works with NTVDMx64, but with DxWnd+ DOSBox it definitely works.
      I created a profile for PaintBrawl.exe and if will necessarily for pblaunch.exe.
      The game execute \engine\GO.BAT, so I added a link to dosbox with the configuration file to that file. In my case it was 2 configuration files e.g.
      dosbox.exe -conf "..\dosboxPaintBrawl.conf" -conf "..\dosboxPaintBrawl_single.conf" -noconsole
      In one configuration file I set the parameters of the sound card, same as in the settings via pblaunch.exe and also the correct resolution and fullscren/windowd (as well as CPU speed, too high speed made it impossible to start the game) and over second configuration file I starts game.exe. You can also set music via Virtual CD audio emualtion, but the music will only play in the menu. Once PaintBrawl.exe runs go.bat, the music stops playing. I have a theory that PaintBrawl.exe does not close the MCI device when exits oneself and assumes that the music will continue (from physical CD-ROM) as in Win95, but this behavior does not work in Win7.

       
  • MrPepka

    MrPepka - 2020-08-16

    Could you generate such a configuration or explain step by step how to configure this game to run it? If I understood correctly, I should enter the path to the game's exe file in the "Path" field, and the path to DOSBox in the "Launch" field? Parameters like "-conf" etc. should I enter in the "Hook" tab in the "Command line" field?

     
    • huh

      huh - 2020-08-16

      No.
      I am attaching a profile for PaintBrawl.exe. I have a Dosbox subfolder (with DOSBox.exe) in the game folder. The attachment also contains a modified GO.BAT (you overwrite path here), which is located in the game folder in subfolder \engine. From here, PaintBrawl.exe runs it.
      Next I attaching dosboxPaintBrawl.conf and dosboxPaintBrawl_single.conf, copy these files to the game folder. Use pblaunch.exe to set the sound card parameters according to the configuration in the dosboxPaintBrawl.conf. You can use Virtual CD audio, but the music will only play in the menu (probably).

       
  • MrPepka

    MrPepka - 2020-08-16

    I think I'm doing something wrong. I use your config, I created a shortcut to DOSBox where in the Target field I added the path to the two configuration files that I have in the folder with the installed game, I also pasted the GO.BAT file that you attached to the engine folder, but I can't run the game yet. Of course, I corrected the configuration in the pblaunch.exe file, so I don't know what kaman, maybe I'm doing something wrong?

     
    • huh

      huh - 2020-08-16

      If you do not have the DOSBOX subfolder in the game folder (with dosbox.exe), you must also edit the path to the * .conf files in GO.BAT.
      Dosbox is not set at all in DxWnd.

       
  • MrPepka

    MrPepka - 2020-08-16

    I corrected the paths in the DOSBox config you turned on and the game still doesn't start

     
    • huh

      huh - 2020-08-16

      The only option is to send your °°files. I don't know why it doesn't work for you. Did you apply patch 1.1? I'm on Win7, I haven't tried it on Win10.

      °°configuration files

       

      Last edit: huh 2020-08-16
  • MrPepka

    MrPepka - 2020-08-16

    My GO.BAT file from engine folder

     
  • MrPepka

    MrPepka - 2020-08-16

    And my (actually your) DxWnd profile

     
    • huh

      huh - 2020-08-17

      You have no paths set in the GO.BAT file. There's no path in the profile you sent either. If you have it like this, it can't work.

       

      Last edit: huh 2020-08-17
  • MrPepka

    MrPepka - 2020-08-17

    And that was a mistake. OK, I changed the path in the GO.BAT file, as for the profile, I didn't export my own, everything was fine there. The game, however, still does not start (only the menu is launched). So I attach my GO.BAT file and my profile in DxWnd, maybe I'm doing something else wrong?

     
  • MrPepka

    MrPepka - 2020-08-17

    My profile from DxWnd

     
    • huh

      huh - 2020-08-17

      Ok, if dosbox.exe located in this path C:\Paintbra\DOSBOX\dosbox.exe
      and the files dosboxPaintBrawl.conf and dosboxPaintBrawl_single.conf are located in C:\Paintbra\ it should work. In the C:\Paintbra\engine\ must be modified GO.BAT .
      You can still try to change in dosboxPaintBrawl_single.conf
      mount C "C:\Paintbra" to mount C ".."
      Your DxWnd profile seems fine, but you'd better use the last profile I posted (due to unnecessary flags). If the game crashes while loading - on sound/music (in dos console), it means that the sound card is not set up correctly via pblaunch.exe.
      If nothing works, I will run out soon ideas.

       
  • MrPepka

    MrPepka - 2020-08-17

    This is the crash when the game is loaded when all sound sources are loading. In pblaunch.exe I have these settings for the sound card, they should be in accordance with the Extreme Paintbrawl configuration

     
    • huh

      huh - 2020-08-17

      I don't think that's good. If you haven't changed the settings in dosboxPaintBrawl.conf, it's like this
      Direct Memory Acces
      8 bit=1, 16 bit=5
      The last line can be at maximum values.

       
  • MrPepka

    MrPepka - 2020-08-17

    Finally, I managed to start this game and play more than just level 1. The menu doesn't display properly, but at least the game works somehow

     
  • MrPepka

    MrPepka - 2020-08-17

    However, this game is not working properly. Only Practice mode works, when starting the season mode after starting the new season and entering the team name, there is only the message "Invalid filename" and you cannot play. Is this a problem with my version or do you have to bury the settings somewhere?

     
    • huh

      huh - 2020-08-17

      Yes, the windows in the menu are not ideal.
      The best thing for me was to set some small resolution in the DxWnd profile and then expand window to the desired size. I haven't come up with any better settings yet.
      I think, that launching this game on the W7-10 is a small miracle.
      As for the New Season, I don't think I have such a problem.

       
  • MrPepka

    MrPepka - 2020-08-17

    Which version of the game are you using? The one I linked in the first post or another?

     
  • MrPepka

    MrPepka - 2020-08-17

    I also downloaded the game from old-games.ru and it's the same there. Maybe I broke something with the game configuration?

     
  • gho

    gho - 2020-08-17

    You're probably trying to fix the most bugged game ever made!
    I surrended long ago, since the game seems impossible to play also in native mode, but I wondered if the "Libs / Stretch dialogs" could help, given that the game has so many dialogs going nuts.

     
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