You can find this game on Myabandonware, but I attached it for your convenience. You are a small amoeba in a petri dish and you eat other small creatures and grow. The bigger you get, the bigger creatures you can eat, but never try to eat a creature bigger than yourself! It's fun to watch you grow, because then you can afford to eat creatures that could have eaten you before. The game is quite addictive. I wanted to make the non-expandable game window bigger, because the petri dish is small and 800x600 is not enough in this case. Here is my attempt with DxWn with 1024x768. It works pretty well, except for the game's resumption after minimizing. You can minimize the game with the Esc key, which also pauses the game. However, with DxWnd, the game's image does not restore. Also the window cannot be moved in this configuration.
When you finish the game, the game will ask you if you want to save so that you have all the games in their place, I recommend not saving if you don't want to have some unwanted advertising stuff in the C:\Users\User\Appdata\Roaming folder and also C:\ProgramData.
Enjoy.
Update:
Better configuration, game now resumes from minimized properly.
Curiously, the game here is not playable, there is some problem about the game window.
I can't capture screens of what happens, so I'll try to explain:
When I start the game a bigger window shows, then immediately it resizes itself to a smaller size with a correct picture (like your screenshots) but when I hover the mouse above the window the cursor fills its borders with a different image (probably the image from the big window) and mouse clicks are not detected in the game.
Apart from this problem, I was wondering if hacking the shell32:SHGetSpecialFolderLocation call could trick the game to create advertisement links in a harmless location. When I can play the game I will try ...
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Actually (and strangely) not. On Win11 it doesn't start. Running it with DxWnd in non-windowed mode it shows strange behaviors, like creating a tiny window or in any case replicating the strange effect of the mouse hovering with non-transparent borders.
I believe that this game hides much more than it seems, and I'm not sure it's worth opening the pot.
But this reminds me a less mysterious game about a small fish that keep growing while eating smaller fishes until it becomes as big as a whale! I have to recall the name ...
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
I can't test it in Win11 right now, but I tried it in Win10 and the game works there without DxWnd. It also works with my profile with DxWnd, but I had slight issues with mouse position. This was resolved by placing the game window at coordinates 0x0.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
You can find this game on Myabandonware, but I attached it for your convenience. You are a small amoeba in a petri dish and you eat other small creatures and grow. The bigger you get, the bigger creatures you can eat, but never try to eat a creature bigger than yourself! It's fun to watch you grow, because then you can afford to eat creatures that could have eaten you before. The game is quite addictive. I wanted to make the non-expandable game window bigger, because the petri dish is small and 800x600 is not enough in this case. Here is my attempt with DxWn with 1024x768. It works pretty well, except for the game's resumption after minimizing. You can minimize the game with the Esc key, which also pauses the game. However, with DxWnd, the game's image does not restore. Also the window cannot be moved in this configuration.
When you finish the game, the game will ask you if you want to save so that you have all the games in their place, I recommend not saving if you don't want to have some unwanted advertising stuff in the C:\Users\User\Appdata\Roaming folder and also C:\ProgramData.
Enjoy.
Update:
Better configuration, game now resumes from minimized properly.
Last edit: huh 2 days ago
Curiously, the game here is not playable, there is some problem about the game window.
I can't capture screens of what happens, so I'll try to explain:
When I start the game a bigger window shows, then immediately it resizes itself to a smaller size with a correct picture (like your screenshots) but when I hover the mouse above the window the cursor fills its borders with a different image (probably the image from the big window) and mouse clicks are not detected in the game.
Apart from this problem, I was wondering if hacking the shell32:SHGetSpecialFolderLocation call could trick the game to create advertisement links in a harmless location. When I can play the game I will try ...
Hmm strange, but it works without DxWnd, right?
Actually (and strangely) not. On Win11 it doesn't start. Running it with DxWnd in non-windowed mode it shows strange behaviors, like creating a tiny window or in any case replicating the strange effect of the mouse hovering with non-transparent borders.
I believe that this game hides much more than it seems, and I'm not sure it's worth opening the pot.
But this reminds me a less mysterious game about a small fish that keep growing while eating smaller fishes until it becomes as big as a whale! I have to recall the name ...
I can't test it in Win11 right now, but I tried it in Win10 and the game works there without DxWnd. It also works with my profile with DxWnd, but I had slight issues with mouse position. This was resolved by placing the game window at coordinates 0x0.