Re: [Audacity-devel] Audacity build in Dev-C++?
A free multi-track audio editor and recorder
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From: Shane M. <smu...@um...> - 2002-10-29 22:31:13
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On Tue, 2002-10-29 at 15:20, Vaughan Johnson wrote: > Here are a couple of things I thought of. I'm still a novice user. > > * I'm not sure of the terminology, but I know "cursor" in Audacity > is a single time point selection, and it's great that it or the > selection range shows up in the status bar. What's the Audacity > name for the little triangle & moving vertical line that show > what's currently being played? Maybe it's because I'm not yet > swift enough on navigation, but it seems to me it would be good to > show that current time value in the status bar, too. Especially if > you're not auto-scrolling while playing, it could help finding > something you hear and want to focus on. Updating it in the status > bar shouldn't take much processing -- but could be another option > in the Interface Prefs. > * History: I love that history window. How about adding more > details, like which effect instead of "Applied an effect", maybe > with parameters? This sounds like a great little project. One issue with this is that the code for this would be distributed throughout the program, and isn't isolated in one class. If you mess with the history dialog, see if you can add a 'close' button. Other little things off the top of my head that shouldn't be too difficult to tackle: * Moving the selection-format and snap-to mode (currently in the track menu) to some place they can be accessed on a project-wide basis, maybe similar to the project rate option. *Abstract the selection format stuff in TrackPanel::DisplaySelection() into a standalone class that can be used in the ruler. * Hunt down and fix the offset bug that creeps in when you use the Time-Shift tool. * Add a pause button (actually, this would be kinda tricky, and might require mucking with AudioIO) Stm... |