Re: [Audacity-devel] FFmpeg on Windows
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From: Leland <le...@au...> - 2008-06-11 07:24:35
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--On June 8, 2008 7:10:01 PM +0100 James Crook <cr...@in...> wrote: > Should import.cpp include "Experimental.h" to enable FFmpeg on Windows? > It's not currently clear to me how to get FFmpeg functionality under > Windows. For the 15th June build it should be on by default. > Uncomment the "USE_FFMPEG" line in configwin.h and delete the "#undef USE_FFMPEG" line in the same file. We should probably get rid of that second line permanently. > > On your wiki page, can you (or Richard) give instructions for trying out > FFmpeg on Windows for a correctly compiled windows exe? What extra DLLs > do I need, and where do I put them? What's a simple test to see that it > is working correctly for me? > I've uploaded a simplified version of the library to: http://audacity.homerow.net/index.php?dir=windows I didn't try to get fancy with enabling/disabling this or that format. I got what the ffmpeg folks consider GPL whether its audio or video. Besides, video files have audio, so there's no reason not to be able to load the audio stream. Anyway, the readme file shows what I did. Put the dll where ever you keep them and try importing a WMV or similar. Leland |