[Audacity-devel] Audacity and fireworks.
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From: julian g. <jul...@ja...> - 2003-02-20 09:33:58
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Dominic and the list, I have been fairly passive on the mailing list of late, due to development of a computerised fireworks firing system. You may recall some emails I sent with patches some time back. The firing system makes use of audacity as the media/event player by utilising the label tracks. I have generated some small patch files that modify the label track code by printing to stdout (simple printf) the name of a flag on the label track as it is played. I use piping to connect audacity output to stdin of the fireworks controler software (also written around the wxWindows framework). The fireworks system will be for sale, the hardware only (controller, breakout boxes and cables). The software to drive it will be available for download, as audacity currently is. I need to ask you if you are happy for the audacity project to be associated with the work I am doing on the firing system, and if so do you think that the group would mind if the modifications I have made to audacity could be incorporated in the main line code. I have made one other modification to audacity code that makes the placing of the flags on label tracks easier. When in play mode the flags are placed at the current play position rather than the last mouse click position. This makes it easier to feel the music and insert an effect at the right place. I would also like to add a simple feature of advancing all the flags on a track by a fixed offset. This is to allow time for firework effects to be pre-launched so that they explode in the sky at the right time in relation to the music. Julian Green MLE Pyrotechnics. |